MachineMachine /stream - tagged with turing https://machinemachine.net/stream/feed en-us http://blogs.law.harvard.edu/tech/rss LifePress therourke@gmail.com <![CDATA[It's Possible to Run Doom on 16 Billion Crabs]]> https://gamerant.com/doom-16-billion-crabs/

Of the many beloved and influential franchises to come out of the medium of video games, Doom is a name that comes to mind for a lot of players.

]]>
Thu, 25 Nov 2021 01:51:38 -0800 https://gamerant.com/doom-16-billion-crabs/
<![CDATA[The AI That Has Nothing to Learn From Humans - The Atlantic]]> https://www.theatlantic.com/technology/archive/2017/10/alphago-zero-the-ai-that-taught-itself-go/543450/

It was a tense summer day in 1835 Japan. The country’s reigning Go player, Honinbo Jowa, took his seat across a board from a 25-year-old prodigy by the name of Akaboshi Intetsu. Both men had spent their lives mastering the two-player strategy game that’s long been popular in East Asia.

]]>
Fri, 27 Oct 2017 16:50:30 -0700 https://www.theatlantic.com/technology/archive/2017/10/alphago-zero-the-ai-that-taught-itself-go/543450/
<![CDATA[Please Prove You’re Not a Robot - The New York Times]]> https://www.nytimes.com/2017/07/15/opinion/sunday/please-prove-youre-not-a-robot.html

When science fiction writers first imagined robot invasions, the idea was that bots would become smart and powerful enough to take over the world by force, whether on their own or as directed by some evildoer. In reality, something only slightly less scary is happening.

]]>
Sun, 16 Jul 2017 08:15:50 -0700 https://www.nytimes.com/2017/07/15/opinion/sunday/please-prove-youre-not-a-robot.html
<![CDATA[Now it’s time to prepare for the Machinocene | Aeon Ideas]]> https://aeon.co/ideas/now-it-s-time-to-prepare-for-the-machinocene

Human-level intelligence is familiar in biological hardware – you’re using it now. Science and technology seem to be converging, from several directions, on the possibility of similar intelligence in non-biological systems.

]]>
Thu, 27 Oct 2016 12:48:11 -0700 https://aeon.co/ideas/now-it-s-time-to-prepare-for-the-machinocene
<![CDATA[Beyond humans, what other kinds of minds might be out there? | Aeon Essays]]> https://aeon.co/essays/beyond-humans-what-other-kinds-of-minds-might-be-out-there

In 1984, the philosopher Aaron Sloman invited scholars to describe ‘the space of possible minds’. Sloman’s phrase alludes to the fact that human minds, in all their variety, are not the only sorts of minds.

]]>
Thu, 20 Oct 2016 03:05:12 -0700 https://aeon.co/essays/beyond-humans-what-other-kinds-of-minds-might-be-out-there
<![CDATA[The Quietus | News | Alan Turing's First Computer Music Restored]]> http://thequietus.com/articles/21011-alan-turing-s-first-computer-music-restored

Researchers based in New Zealand say they have restored the first known recording of computer-generated music which dates back to 1951 and was produced on a contraption made by Alan Turing.

]]>
Wed, 28 Sep 2016 01:38:18 -0700 http://thequietus.com/articles/21011-alan-turing-s-first-computer-music-restored
<![CDATA[Turing Test success marks milestone in computing history]]> http://www.reading.ac.uk/news-and-events/releases/PR583836.aspx

An historic milestone in artificial intelligence set by Alan Turing - the father of modern computer science - has been achieved at an event organised by the University of Reading.

]]>
Wed, 29 Apr 2015 16:19:44 -0700 http://www.reading.ac.uk/news-and-events/releases/PR583836.aspx
<![CDATA[Outing A.I.: Beyond the Turing Test - NYTimes.com]]> http://mobile.nytimes.com/blogs/opinionator/2015/02/23/outing-a-i-beyond-the-turing-test/

Artificial Intelligence (A.I.) is having a moment, albeit one marked by crucial ambiguities. Cognoscenti including Stephen Hawking, Elon Musk and Bill Gates, among others, have recently weighed in on its potential and perils.

]]>
Mon, 23 Feb 2015 07:45:02 -0800 http://mobile.nytimes.com/blogs/opinionator/2015/02/23/outing-a-i-beyond-the-turing-test/
<![CDATA[Goodbye, Turing Test; Bring on the Turing Decathlon - Facts So Romantic - Nautilus]]> http://nautil.us/blog/goodbye-turing-test-bring-on-the-turing-decathlon

How many researchers does it take to change a test of artificial intelligence? Sixty-five years ago, famed mathematician and WWII code-breaker Alan Turing unveiled the “Imitation Game,” a playful scenario designed to test a computer’s ability to disguise itself as a human agent.

]]>
Tue, 10 Feb 2015 04:11:56 -0800 http://nautil.us/blog/goodbye-turing-test-bring-on-the-turing-decathlon
<![CDATA[It took 2 years to build this functioning word processor in Minecraft]]> http://www.dailydot.com/geek/word-processor-built-in-minecraft/?fb=dd

If it exists in the real world, you can be someone has figured out a way to build it in Minecraft. A Minecraft builder has created a word processor, complete with keyboard and monitor, entirely in the game. And it isn't just for show.

]]>
Fri, 09 Jan 2015 02:46:05 -0800 http://www.dailydot.com/geek/word-processor-built-in-minecraft/?fb=dd
<![CDATA[Turing Machines and (Gothic) Horror]]> http://ask.metafilter.com/mefi/272409

I am interested in any writings connecting (Universal) Turing Machines and horror. The idea of computers being able to imitate the behaviour of anything speaks to me of the monsters and doppelgängers from the Gothic tradition onwards. Know any writings on this? Alan Turing's 'Imitation Game' (not the film) plays a part in my hunch, as does the long discourse around biological processes as being 'machine-like'. Artificial Intelligence might come into this, but I am more interested in mimesis itself, and the fear this strikes in us. A machine able to imitate anything and everything surely echoes fears and nightmares that are labelled 'Gothic'.

Critical writings, fiction, articles and otherwise are very welcome indeed. Thanks.

]]>
Wed, 03 Dec 2014 04:44:13 -0800 http://ask.metafilter.com/mefi/272409
<![CDATA[A.I. Has Grown Up and Left Home - Issue 8: Home - Nautilus]]> http://nautil.us/issue/8/home/ai-has-grown-up-and-left-home

The history of Artificial Intelligence,” said my computer science professor on the first day of class, “is a history of failure.” This harsh judgment summed up 50 years of trying to get computers to think.

]]>
Sun, 05 Jan 2014 08:20:12 -0800 http://nautil.us/issue/8/home/ai-has-grown-up-and-left-home
<![CDATA[Alan Turing's Body - Robinson Meyer - The Atlantic]]> http://www.theatlantic.com/technology/archive/2013/12/alan-turings-body/282641/

There's no command-Z for this great man's suffering. On Christmas Eve, Queen Elizabeth II pardoned the computer scientist Alan Mathison Turing. Nearly all of the modern world is constructed on Turing’s accomplishments.

]]>
Sun, 29 Dec 2013 09:42:25 -0800 http://www.theatlantic.com/technology/archive/2013/12/alan-turings-body/282641/
<![CDATA[Turing Complete User]]> http://contemporary-home-computing.org/turing-complete-user/

Computers are getting invisible. They shrink and hide. They lurk under the skin and dissolve in the cloud. We observe the process like an eclipse of the sun, partly scared, partly overwhelmed. We divide into camps and fight about advantages and dangers of The Ubiquitous. But whatever side we take — we do acknowledge the significance of the moment. With the disappearance of the computer, something else is silently becoming invisible as well — the User. Users are disappearing as both phenomena and term, and this development is either unnoticed or accepted as progress — an evolutionary step. The notion of the Invisible User is pushed by influential user interface designers, specifically by Don Norman a guru of user friendly design and long time advocate of invisible computing. He can be actually called the father of Invisible Computing. Those who study interaction design read his “Why Interfaces Don’t Work” published in 1990 in which he asked and answered his own question: “The real probl

]]>
Mon, 31 Dec 2012 06:46:00 -0800 http://contemporary-home-computing.org/turing-complete-user/
<![CDATA[Meaning as gloss]]> http://www.3ammagazine.com/3am/meaning-as-gloss/

Frances Egan is a mind-bombing philosopher who wonders on explanatory frameworks of science, the fits and starts of mind evolution, the links between neuroscience and meaning, the redness of tomatoes, the difference between horizon and zenith moons, fMRI interfaces with philosophy, mind/computer uploading and the consciousness of the USA. All in all, she is a deep groove hipster of the philo-mindster jive. Awesome!

3:AM: What made you a philosopher and has it been rewarding so far?

Frances Egan: I read some political philosophy on my own in high school, but I wasn’t exposed to philosophy systematically until college. I took a philosophy course in my first semester because I was looking for something different. After a brief introduction to logic we discussed the problem of evil: how could an omnipotent, benevolent god allow so much pain and suffering? I was raised Catholic but that was the end of religion for me. Nothing quite that dramatic has happened since, but thinking about fund

]]>
Wed, 14 Nov 2012 04:39:00 -0800 http://www.3ammagazine.com/3am/meaning-as-gloss/
<![CDATA[Why we want to build Charles Babbage's Victorian computer]]> http://www.guardian.co.uk/commentisfree/2012/oct/23/charles-babbage-analytical-engine-victorian-computer

To understand why it's worth building an almost 200-year-old mechanical computer, it's necessary to first understand what a computer is. Although Babbage's analytical engine is entirely mechanical, it has the same essence as a modern computer. That computer essence is one of the important consequences of another British computing pioneer's work, a century after Babbage. Exactly 99 years after Babbage invented the computer, Alan Turing wrote his now famous paper describing the universal Turing machine. An important mathematical idea arising from Turing's paper and another by American mathematician Alonzo Church is that all computers have the same capabilities, no matter how they are constructed. Because of the Church-Turing thesis, as it is called, we know that Babbage's analytical engine (with its levers and cogs), Turing's theoretical machine and the latest tablet all have the same fundamental limits. Of course, Babbage's machine would by modern standards have been painfully slow.

]]>
Wed, 24 Oct 2012 03:35:00 -0700 http://www.guardian.co.uk/commentisfree/2012/oct/23/charles-babbage-analytical-engine-victorian-computer
<![CDATA[Computer glitch may have led to Deep Blue's historic win over chess champ Kasparov | The Verge]]> http://www.theverge.com/2012/9/29/3426484/computer-glitch-deep-blue-garry-kasparov

Earlier this year, IBM celebrated the 15-year anniversary of its supercomputer Deep Blue beating chess champion Garry Kasparov. According to a new book, however, it may have been an accidental glitch rather than computing firepower that gave Deep Blue the win. At the Washington Post, Brad Plumer high

]]>
Sat, 29 Sep 2012 07:09:00 -0700 http://www.theverge.com/2012/9/29/3426484/computer-glitch-deep-blue-garry-kasparov
<![CDATA[Artificially intelligent game bots pass the Turing test on Turing's centenary]]> http://www.sciencedaily.com/releases/2012/09/120926133235.htm

An artificially intelligent virtual gamer created by computer scientists at The University of Texas at Austin has won the BotPrize by convincing a panel of judges that it was more human-like than half the humans it competed against.

The competition was sponsored by 2K Games and was set inside the virtual world of "Unreal Tournament 2004," a first-person shooter video game. The winners were announced this month at the IEEE Conference on Computational Intelligence and Games. "The idea is to evaluate how we can make game bots, which are nonplayer characters (NPCs) controlled by AI algorithms, appear as human as possible," said Risto Miikkulainen, professor of computer science in the College of Natural Sciences. Miikkulainen created the bot, called the UT^2 game bot, with doctoral students Jacob Schrum and Igor Karpov.

]]>
Sat, 29 Sep 2012 04:28:00 -0700 http://www.sciencedaily.com/releases/2012/09/120926133235.htm
<![CDATA[Lies, Damn Lies, and Twitter Bots]]> http://ieet.org/index.php/IEET/more/Cascio201209

I’m particularly interested in the political uses of technology-enabled deception—uses that I suspect are likely to become more prevalent in the near future.

Two of my rules for constructing useful and interesting scenarios are to (a) think about what happens when seemingly disparate changes smash together, and (b) imagine how new developments might be misused. In both cases, the goal is to uncover something unexpected, but (upon reflection) disturbingly plausible. I’d like to lay out for you the chain of connections that lead me to believe that we’re on the verge of something big.

]]>
Tue, 18 Sep 2012 06:18:00 -0700 http://ieet.org/index.php/IEET/more/Cascio201209
<![CDATA[The evolution of cheating in chess]]> http://grantland.com/story/_/id/8362701/the-evolution-cheating-chess

Gadgetry of any sort has a rocky history in chess.

In the late 18th century, for example, a Hungarian engineer named Wolfgang von Kempelen toured Europe with a machine called The Turk, which he promoted as a mechanical chess master. Legend holds that Napoleon and Ben Franklin are among the chess aficionados who lost to Kempelen's brainchild. Decades after those big wins, word got out that The Turk, which Kempelen built to woo Empress Maria Theresa Walburga Amalia Christina of Austria, was a royal scam: For all its pulleys and wheels, Kempelen always made sure an accomplished and totally human chess player was hiding inside the machine, making all the right moves.

The Virginia scandal involved the opposite ruse, in which a machine surreptitiously called the shots for a player. The chess engines this scheme centered on are relatively new: Computers only surpassed humans at the chessboard during young Smiley's lifetime. Scientists had an easier time designing digital brains that could produce atom bombs or navigate lunar landings than they did fashioning a machine that could play chess worth a darn. Plainly, until relatively recently, chess was too complicated for computers. An analysis of chess's complicatedness in Wired determined that the number of possible positions in an average 40-move game is 10 to the 128th power, a sum "vastly larger than the number of atoms in the known universe."

]]>
Tue, 18 Sep 2012 04:48:00 -0700 http://grantland.com/story/_/id/8362701/the-evolution-cheating-chess