MachineMachine /stream - tagged with emotion https://machinemachine.net/stream/feed en-us http://blogs.law.harvard.edu/tech/rss LifePress therourke@gmail.com <![CDATA[It’s Ridiculous to Use Virtual Reality to Empathize With Refugees - The Atlantic]]> https://www.theatlantic.com/technology/archive/2017/02/virtual-reality-wont-make-you-more-empathetic/515511/

The technology isn’t the moral game-changer that some make it out to be. There is considerable enthusiasm for technologies that allow people to simulate an engagement with a physical world.

]]>
Fri, 10 Feb 2017 05:01:50 -0800 https://www.theatlantic.com/technology/archive/2017/02/virtual-reality-wont-make-you-more-empathetic/515511/
<![CDATA["Don't Gaze Me, Bro" : curation, gender, and the new aesthetic]]> http://www.thestate.ae/curation-gender-the-new-aesthetic/

Everyone seems to be talking about the New Aesthetic lately. Have you seen it? It might possibly have shattered records of attention credits/takes in its opening weekend. In its tumblr form, it has has been around for a a scant year or so, instigated by James Bridle. He said he had been collecting things for a while now, and described it as a “mood-board for unknown products.” Drones, mapping, surveillance infrastructure, conspicuous augmentation, pixelation, fetishising obsolescence, technological ghosts, nostalgia for the glitch, #botiliciousness, the haptic revolution, and so on. Visual as all get out. All the aesthetic seductiveness of a near future that might be already here.

]]>
Wed, 30 May 2012 01:56:26 -0700 http://www.thestate.ae/curation-gender-the-new-aesthetic/
<![CDATA[Face-reading software to judge the mood of the masses]]> http://www.newscientist.com/article/mg21428665.400-facereading-software-to-judge-the-mood-of-the-masses.html

Systems that can identify emotions in images of faces might soon collate millions of peoples' reactions to events and could even replace opinion polls

IF THE computers we stare at all day could read our faces, they would probably know us better than anyone.

That vision may not be so far off. Researchers at the Massachusetts Institute of Technology's Media Lab are developing software that can read the feelings behind facial expressions. In some cases, the computers outperform people. The software could lead to empathetic devices and is being used to evaluate and develop better adverts.

But the commercial uses are just "the low-hanging fruit", says Rana el Kaliouby, a member of the Media Lab's Affective Computing group. The software is getting so good and so easy to use that it could collate millions of peoples' reactions to an event as they sit watching it at home, potentially replacing opinion polls, influencing elections and perhaps fuelling revolutions.

]]>
Wed, 30 May 2012 01:55:58 -0700 http://www.newscientist.com/article/mg21428665.400-facereading-software-to-judge-the-mood-of-the-masses.html
<![CDATA[Are Artists Liars?]]> http://moreintelligentlife.com/content/ideas/ian-leslie/are-artists-liars

Shortly before his death, Marlon Brando was working on a series of instructional videos about acting, to be called “Lying for a Living”. On the surviving footage, Brando can be seen dispensing gnomic advice on his craft to a group of enthusiastic, if somewhat bemused, Hollywood stars, including Leonardo Di Caprio and Sean Penn. Brando also recruited random people from the Los Angeles street and persuaded them to improvise (the footage is said to include a memorable scene featuring two dwarves and a giant Samoan). “If you can lie, you can act,” Brando told Jod Kaftan, a writer for Rolling Stone and one of the few people to have viewed the footage. “Are you good at lying?” asked Kaftan. “Jesus,” said Brando, “I’m fabulous at it.” Brando was not the first person to note that the line between an artist and a liar is a fine one. If art is a kind of lying, then lying is a form of art, albeit of a lower order—as Oscar Wilde and Mark Twain have observed. 

]]>
Thu, 02 Jun 2011 03:55:27 -0700 http://moreintelligentlife.com/content/ideas/ian-leslie/are-artists-liars
<![CDATA[Technology Provides an Alternative to Love]]> http://www.nytimes.com/2011/05/29/opinion/29franzen.html

Let me toss out the idea that, as our markets discover and respond to what consumers most want, our technology has become extremely adept at creating products that correspond to our fantasy ideal of an erotic relationship, in which the beloved object asks for nothing and gives everything, instantly, and makes us feel all powerful, and doesn’t throw terrible scenes when it’s replaced by an even sexier object and is consigned to a drawer. To speak more generally, the ultimate goal of technology, the telos of techne, is to replace a natural world that’s indifferent to our wishes — a world of hurricanes and hardships and breakable hearts, a world of resistance — with a world so responsive to our wishes as to be, effectively, a mere extension of the self.

]]>
Mon, 30 May 2011 02:03:04 -0700 http://www.nytimes.com/2011/05/29/opinion/29franzen.html
<![CDATA[Zooming Out: How Writers Create Our Visual Grammar]]> http://www.themillions.com/2011/03/zooming-out-how-writers-create-our-visual-grammar.html

Maybe you’re young enough to remember Blue’s Clues, or old enough to have a little one hanging on the mystery-solving adventures of Steve and Blue as you read this. If, by any chance, Blue’s Clues happens to be on in the background, try this experiment: watch and see how long the camera holds on a single shot. You will, by design, be waiting a long time. The child psychologists who helped create Blue discovered that young viewers don’t know what to do with cuts and edits; they understand them as a new scene, not the same scene shot from a different angle, and they’re soon too confused to keep up. So the Blue’s Clues camera almost always holds steady, in a series of long and deliberate takes. On the grown-up channels, the camera can do more—but only because we’ve already learned the complicated visual grammar that makes the camera make sense. Think of the long list of visual cues we take for granted.

]]>
Tue, 08 Mar 2011 09:41:43 -0800 http://www.themillions.com/2011/03/zooming-out-how-writers-create-our-visual-grammar.html
<![CDATA[Into the Uncanny Valley]]> http://seedmagazine.com/content/article/uncanny_valley/

Disturbing experiences that feel both familiar and strange are instances of the “uncanny,” an intuitive concept, yet one that has defied simple explanation for more than a century. Interest in the particular occurrences of the uncanny, in which humans are bothered by interaction with human-like models, began as a psychological curiosity. But as our ability to design artificial life has increased—along with our dependence on it—getting to the heart of why people respond negatively to realistic models of themselves has taken on a new importance. Attempts to understand the origins of this reaction, known since the 1970s as the “uncanny valley response,” have drawn on everything from repressed fears of castration to an evolutionary mechanism for mate selection, but there has been little empirical evidence to assess the validity of these ideas.

New findings published in PNAS this September are putting some long-overdue experimental rigor behind the uncanny valley. Last spring at Princeton’

]]>
Mon, 07 Dec 2009 17:08:00 -0800 http://seedmagazine.com/content/article/uncanny_valley/
<![CDATA[Exploring Empathic Space: Correlates of Perspective Transformation Ability and Biases in Spatial Attention]]> http://www.scienceblog.com/cms/ability-literally-imagine-oneself-anothers-shoes-may-be-tied-empathy-22592.html

Empathy involves, in part, the ability to simulate the internal states of others. The authors hypothesized that our ability to manipulate, rotate and simulate mental representations of the physical world, including our own bodies, would contribute significantly to our ability to empathize.

"Our language is full of spatial metaphors, particularly when we attempt to explain or understand how other people think or feel. We often talk about putting ourselves in others' shoes, seeing something from someone else's point of view, or figuratively looking over someone's shoulder," Sohee Park, report co-author and professor of psychology, said. "Although future work is needed to elucidate the nature of the relationship between empathy, spatial abilities and their potentially overlapping neural underpinnings, this work provides initial evidence that empathy might be, in part, spatially represented."

"We use spatial manipulations of mental representations all the time as we move through the phys

]]>
Tue, 23 Jun 2009 14:42:00 -0700 http://www.scienceblog.com/cms/ability-literally-imagine-oneself-anothers-shoes-may-be-tied-empathy-22592.html