MachineMachine /stream - search for publication https://machinemachine.net/stream/feed en-us http://blogs.law.harvard.edu/tech/rss LifePress therourke@gmail.com <![CDATA[A.I. Is Mastering Language. Should We Trust What It Says? - The New York Times]]> https://www.nytimes.com/2022/04/15/magazine/ai-language.html

To hear more audio stories from publications like The New York Times, download Audm for iPhone or Android. You are sitting in a comfortable chair by the fire, on a cold winter’s night. Perhaps you have a mug of tea in hand, perhaps something stronger.

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Fri, 03 Jun 2022 05:52:41 -0700 https://www.nytimes.com/2022/04/15/magazine/ai-language.html
<![CDATA[A.I. Is Mastering Language. Should We Trust What It Says? - The New York Times]]> https://www.nytimes.com/2022/04/15/magazine/ai-language.html

To hear more audio stories from publications like The New York Times, download Audm for iPhone or Android. You are sitting in a comfortable chair by the fire, on a cold winter’s night. Perhaps you have a mug of tea in hand, perhaps something stronger.

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Fri, 03 Jun 2022 01:52:41 -0700 https://www.nytimes.com/2022/04/15/magazine/ai-language.html
<![CDATA[WHY I WANT TO FUCK ELON MUSK]]> https://machinemachine.net/portfolio/why-i-want-to-fuck-elon-musk/

A text written for IOCOSE‘s exhibition “All of Your Base” held at Aksioma Project Space in Ljubljana, 1 December 2021–14 January 2022.

Published as a PostScriptUM PDF and print-on-demand publication.

► WHY I WANT TO FUCK ELON MUSK ► eBROCHURE (PDF)► PRINT ON DEMAND [coming soon]► LIST ON ISSUU

In their space race the gurus of the NewSpace movement are expanding an imaginary that hybridizes individualism, libertarianism, neoliberal economics, counterculture and utopianism. “Why I Want to Fuck Elon Musk” plays with these cultural references, taking inspiration from the most emblematic statements spoken or tweeted by Elon Musk in recent years. Daniel Rourke, a London-based writer, artist and academic, has resorted to working with the OpenAI Generative Pre-trained Transformer 3 (GPT-3) language model to imagine and narrate chronicles from a near future in which blockchains have materialized and the deepfakes of Bezos and Musk have colonized Mars. The fictional universe thus created by human and non-human imagination builds a literary counterpart to IOCOSE’s latest works – the video animations Pointing at a New Planet (2020) and Free from History (2021) – presented on the occasion of the “All of Your Base” exhibition at Aksioma | Project Space in Ljubljana.

Download PDF (eBROCHURE) View on Aksioma website

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Fri, 26 Nov 2021 02:06:04 -0800 https://machinemachine.net/portfolio/why-i-want-to-fuck-elon-musk/
<![CDATA[Did Covid Change How We Dream? - The New York Times]]> https://www.nytimes.com/2021/11/03/magazine/pandemic-dreams.html

To hear more audio stories from publications like The New York Times, download Audm for iPhone or Android. Deirdre Barrett’s body was in bed, but her mind was in a library. The library was inside a very old house, with glowing oil lamps and shelves of beautiful leatherbound books.

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Thu, 25 Nov 2021 02:51:27 -0800 https://www.nytimes.com/2021/11/03/magazine/pandemic-dreams.html
<![CDATA[Writing fiction as scholarly work | Impact of Social Sciences]]> https://blogs.lse.ac.uk/impactofsocialsciences/2020/12/11/writing-fiction-as-scholarly-work/

Writing for academic publication is highly stylised and formalised. In this post Rob Kitchin describes how writing fiction has shaped his own academic praxis and can provide scholars with an expanded range of conceptual tools for communicating their research.

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Thu, 08 Jul 2021 23:55:29 -0700 https://blogs.lse.ac.uk/impactofsocialsciences/2020/12/11/writing-fiction-as-scholarly-work/
<![CDATA[Cyberfeminism Index]]> https://cyberfeminismindex.com/

Cyberfeminism Index is INCOMPLETE and ALWAYS IN PROGRESS. Commissioned by Rhizome, it premiered with New Museum’s First Look. The printed publication Cyberfeminism Catalog will be published by Inventory Press in 2022. Please feel welcome to contribute using the “submit” button at the bottom of all pages.

cyberfeminism?

Cyberfeminism cannot be reduced to women and technology. Nor is it about the diffusion of feminism through technology. Combining cyber and feminism was meant as an oxymoron or provocation, a critique of the cyberbabes and fembots that stocked the sci-fi landscapes of the 1980s. The term is self-reflexive: technology is not only the subject of cyberfeminism, but its means of transmission. It’s all about feedback.

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Thu, 22 Oct 2020 11:59:18 -0700 https://cyberfeminismindex.com/
<![CDATA[A network of science: 150 years of Nature papers]]> https://www.youtube.com/watch?v=GW4s58u8PZo

Science is a network, each paper linking those that came before with those that followed. In an exclusive analysis, researchers have delved into Nature's part of that network. We explore their results, taking you on a tour of 150 years of interconnected, interdisciplinary research, as represented by Nature's publication record.

Explore the network yourself: https://www.nature.com/articles/d41586-019-03165-4 Read more: https://www.nature.com/collections/eidahgdici/

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Wed, 06 Nov 2019 09:59:56 -0800 https://www.youtube.com/watch?v=GW4s58u8PZo
<![CDATA[NXS Issue #2 Synthetic Selves]]> http://nxsworld.bigcartel.com/product/nxs-2-synthetic-selves

I contributed a short text to the second issue of NXS: Synthetic Selves. The issue centres on how the self is understood, whether we have a complete agency in constructing ourselves and what kind of images of ourselves we are broadcasting. Buy a copy Online environments are playgrounds for our identities and places for becoming the other. At face value, online platforms seem to promise us the opportunity to become anyone we want. Yet what happens online has consequences in the physical world. And what happens online is supported by the physical systems in which we grow up and live. Technology not only mediates the narratives of our daily lives, it shapes them. With contributions from

Armen Avanessian Hannah Barton Karolien Buurman Gilles De Brock Ivan Cheng Kim de Groot Benjamin Grosser Andrea Karch Kristýna Kulíková Geoffrey Lillemon Geert Lovink Aaron McLaughlin Dr. Alberto Micali Shintaro Miyazaki Nina Power Daniel Rourke Sophia Seawell Marloes de Valk Keith J. Varadi

Release Events NXS will be touring in 3 cities to present the second publication with an exclusive neon cover and screen The One Minutes series curated for the occasion.

Paris: Offprint November 9 – 12 Amsterdam: Athenaeum Nieuwscentrum November 16 Berlin: Trust Ltd November 23

You can Also find NXS at the Exhibition #13 Cybernetic Choreographies at Spectrum Berlin on November 24–26

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Fri, 10 Nov 2017 07:18:47 -0800 http://nxsworld.bigcartel.com/product/nxs-2-synthetic-selves
<![CDATA[Sonic Acts 2017: The Noise of Becoming: On Monsters, Men, and Every Thing in Between]]> https://machinemachine.net/portfolio/sonic-acts-2017-the-noise-of-becoming-on-monsters-men-and-every-thing-in-between/

UPDATE: My talk is also now available in The Noise of Being publication, published by Sonic Acts in September 2017 A talk I delivered at Sonic Acts Festival 2017: The Noise of Being, in which I refigure the sci-fi horror monster The Thing from John Carpenter’s 1982 film of the same name:

The Thing is a creature of endless mimetic transformations, capable of becoming the grizzly faced men who fail to defeat it. The most enduring quality of The Thing is its ability to perform self-effacement and subsequent renewal at every moment, a quality we must embrace and mimic ourselves if we are to outmanoeuvre the monsters that harangue us.

This talk was part of a panel featuring Laurie Penny and Ytasha Womack, entitled Speculative Fiction: Radical Figuration For Social Change. You can see their wonderful talks here:

Laurie Penny: Feminism Against Fascism Ytasha Womack: Afrofuturism: Imagination and Humanity

full text follows (+ references & slides) An Ontology of Every Thing on the Face of the Earth John Carpenter’s 1982 film, The Thing, is a claustrophobic science fiction thriller exhibiting many hallmarks of the horror genre. The film depicts a sinister turn for matter where the chaos of the replicating, cancerous cell is expanded to the human scale and beyond. We watch as an alien force terrorises an isolated Antarctic outpost. The creature exhibits an awesome ability to imitate; devouring any form of life it comes across, whilst simultaneously giving birth to an exact copy in a burst of bile and protoplasm. The Thing copies cell by cell in a process so perfect, that the resultant simulacrum speaks, acts, and even thinks like the original. The Thing is so relentless and its copies so perfect, that the outpost’s Doctor, Blair, is sent mad at the implications: If a cell gets out it could imitate everything on the face of the Earth… and it’s not gonna stop! [1] This text is also available in The Noise of Being publication (published September 2017) Based on John W. Campbell’s 1938 novella, Who Goes There?, Carpenter’s film revisits a gothic trope that is numerous in its incarnations. In Campbell’s novella, The Thing is condensed as much from the minds of the men as from its own horrific, defrosting bulk. A slowly surfacing nightmare that transforms alien matter into earthly biology also has the effect of transferring the inner, mental lives of the men into the resultant condensation. John W. Campbell knew that The Thing could become viscous human flesh, but in order to truly imitate its prey the creature must infect inner life separately, pulling kicking and screaming ghosts out of their biological – Cartesian – machines. As a gothic figure, Campbell’s Thing disrupts the stable and integral vision of human being: self-same bodies housing ‘unitary and securely bounded’ [2] subjectivities, identical and extensive through time. His characters confront their anguish at being embodied: their nightmares are literally made flesh. To emphasise the otherness of each human’s flesh, Campbell’s story is inhabited exclusively with male characters. The absence of women makes the conflict between each of the men feel more rudimentary, but it also centres the novel’s horror on the growing realisation that to be human is also to be alien to oneself. Differences between sexes within the single species homo sapiens are bypassed, allowing the alien entity to exhibit the features of human female ‘otherness’ alongside a gamut of horrific bodily permutations. Perhaps, as Barbara Creed, [3] Rosi Braidotti, [4] and others [5] have argued, The Thing signifies the intrinsic absence of the mother figure: the female body’s capacity to be differentiated from itself in the form of pregnancy; to open up and usher forth into the world a creature other to itself. This Thingly quality is given credence by Julia Kristeva in a passage that could equally refer to The Thing as to the development of a fetus during pregnancy: Cells fuse, split, and proliferate; volumes grow, tissues stretch, and the body fluids change rhythm, speeding up or slowing down. With the body, growing as a graft, indomitable, there is another. And no one is present, within that simultaneously dual and alien space, to signify what is going on. [6] The Thing does exhibit demeanours of copulation and fertility, but also of disease, fragmentation, dismemberment, and asexual fission. In the novella, during a drug induced nightmare Dr. Copper sits bolt upright and blurts out ‘Garry – listen. Selfish – from hell they came, and hellish shellfish – I mean self – Do I? What do I mean?,’ McReady [7] turns to the other men in the cabin, ‘Selfish, and as Dr. Copper said – every part is a whole. Every piece is self-sufficient, and animal in itself.’ [8] The Thing is aberrant at a level more fundamental than allusions to pregnancy can convey. Dr. Copper’s inability to articulate what The Thing is, indicates a categorical nightmare he and the men are suffering. As in the work of Mary Douglas, [9] The Thing’s nightmarish transformation denies the very concept of physical and categorical purity. The Thing’s distributed biology calls to mind the Hardt and Negri’s vision of the early Internet (ARPANET), designed, according to them: …to withstand military attack. Since it has no center and almost any portion can operate as an autonomous whole, the network can continue to function even when part of it has been destroyed. The same design element that ensures survival, the decentralisation, is also what makes control of the network so difficult. [10] The image of mankind’s outright destruction, via totalising narratives such as nuclear war, viral pandemic, or meteor strike is undermined by the paradigm of a Thingly technological infrastructure designed to avoid ‘absolute’ assault. Decentralisation is a categorical horror in its capacity to highlight our self-same, constantly threatened and weak, embodied selves. But shift the lens away from the self-same human subject, and the image of a distributed, amorphous network of autonomous cells immediately becomes a very good description of how biological life has always been constituted. The metaphysical dualism of the sexes, as Kelly Hurley concludes, is an inadequate paradigm of such horrific embodiment, rather any and all ‘ontological security’ [11] is challenged through a ‘collapsing of multiple and incompatible morphic possibilities into one amorphous embodiment.’ [12] The Thing is neither male nor female, two nor one, inside nor outside, living nor dead. If it does settle into a form that can be exclaimed, screamed or defined in mutually incompatible words, it does so only for a moment and only in the mind of its onlooker as they scrabble to deduce its next amorphous conflation. The Thing is a figure performing ontogenesis (something coming to be) rather than ontology (something that already is). [13] ‘The very definition of the real,’ as Jean Baudrillard affirmed, has become ‘that of which it is possible to give an equivalent reproduction.’ [14] Does The Thing ‘produce’ something other than human life, or ‘reproduce’ human life in its entirety, and what, if anything, would be the difference? In a text on bio and necropolitics, Eugene Thacker undertakes an examination of the ‘difference between “Life” as an ontological foundation, and “the living,” or the various specific instantiations of Life.’ [15] Thacker highlights a passage in Poetics where Aristotle speaks of mimesis giving rise to the art of poetry in human beings: We take delight in viewing the most accurate possible images of objects which in themselves cause distress when we see them (e.g. the shapes of the lowest species of animal, and corpses). Recognition of mimetic forms can instill a certain degree of displeasure if that form depicts a carcass or something considered equally abhorrent. But this is often tinged with what Aristotle calls the ‘extremely pleasurable’ dual capacities of recognising an imitation as such, whilst at the same time recognising what it is the form is imitative of. The horror of The Thing is bound to this endless ontogenetic re-forming, its limitless capacity to imitate and become without necessarily settling into a final, stable and agreeable categorical – that is, ontological – form. The men of the Antarctic encampment grasp in their minds at the forms ushering from The Thing but can never keep up with its propensity toward the next shapeless-shape, bodiless-limb, or ontogenetic-extrudence. The Thing is a phenomenon, to use Eugene Thacker’s words once more, that is ‘at once “above” and “below” the scale of the human being,’ [16] throwing, as Rosi Braidotti puts it, ‘a terminal challenge towards a human identity that is commonly predicated on the One.’ [17] The ‘other’ of The Thing never settles down, always falling outside the dialectical circle. As Helene Cixous remarks in The Newly Born Woman, with the ‘truly “other” there is nothing to say; it cannot be theorized. The “other” escapes me.’ [18] The figure of The Thing bursts into popular culture at the meeting point between dream and flesh, and has been pursued ever since by men whose individuality is considered inseparable from their self-same embodiment. By modifying the rules through which dominant norms such as gender binaries operate, The Thing can be conceived as an incarnation of détournement: an intervention that hijacks and continually modifies the rules of engagement. ‘The radical implication [being] that [all] meaning is connected to a relationship with power.’ [19] Considered through Michel Foucault’s definition of bio-power, or the bio-political, The Thing is the process of sex and sexuality severed from the humans who are forced to proliferate ‘through’ it. Above all, the men set against this propagation – this mobilisation of images of ‘other’ – scramble to protect the normative image of the human they hold most dear: the mirage of ‘man’. Becoming World The filmic Thing is a fictional device enabled by animatronic augmentations coated with fleshy stand-ins, KY Jelly, and occasionally, real animal offal. As John Carpenter described his rendition of the creature in a 2014 interview, ‘It’s just a bunch of rubber on the floor.’ [20] Bringing The Thing ‘to life’ is an activity that performs the collapse ‘between “Life” as an ontological foundation, and “the living,” or the various specific instantiations of Life.’ [21] The animatronic Thing exists in the space between stable forms; it is vibrant, expressive technology realised by dead matter; and human ingenuity made discernible by uncanny machinic novelty. Ontological uncertainty finds fluidity in language on a page, in the ability to poetically gesture towards interstitiality. But on-screen animatronics, rubber, and KY Jelly are less fluid, more mimetically rooted by the expectations of the audience reveling in, and reviled by, their recognition of The Thing’s many forms. Upon its release critical reactions to John Carpenter’s The Thing were at best muted and at worst downright vitriolic. The special effects used to depict the creature were the focus of an attack by Steve Jenkins’. Jenkins attacks the film essentially for its surrealist nature… he writes that: “with regard to the effects, they completely fail to ‘clarify the weirdness’ of the Thing”, and that “because one is ever sure exactly how it [the alien] functions, its eruptions from the shells of its victims seem as arbitrary as they are spectacular’.” [22] In short, the reviews lingered on two opposing readings of The Thing’s shock/gore evocations: that they go too far and thus tend towards sensational fetishism, or that they can’t go far enough, depicting kitsch sensibilities rather than alien otherness. Jenkins’ concern that the special effects do not ‘clarify’ The Thing’s ‘weirdness’ is contradictory, if not oxymoronic. The implication is that Things could never be so weird as to defy logical function, and that all expressions should, and eventually do, lend themselves to being read through some parochial mechanism or other, however surreal they may at first seem. That The Thing’s nature could actually defy comprehensibility is not considered, nor how impossible the cinematic depiction of that defiance might be. Rather, the critical view seems to be that every grisly eruption, bifurcation, and horrific permutation on screen must necessarily express an inner order temporarily hidden from, but not inaccessible to, its human onlookers. This critical desire for a ‘norm’ defies the same critical desire for ‘true’ horror. Our will to master matter and technology through imitative forms is the same will that balks at the idea that imitative forms could have ontologies incommensurable with our own. The Thing is ‘weird’: a term increasingly applied to those things defying categorisation. A conviction, so wrote the late Mark Fisher, ‘that this does not belong, is often a sign that we are in the presence of the new… that the concepts and frameworks which we have previously employed are now obsolete.’ [23] In reflecting on the origins of this slippery anti-category, Eugene Thacker reminds us that within horror, ‘The threat is not the monster, or that which threatens existing categories of knowledge. Rather, it is the “nameless thing,” or that which presents itself as a horizon for thought… the weird is the discovery of an unhuman limit to thought, that is nevertheless foundational for thought.’ [24] In The Thing the world rises up to meet its male inhabitants in a weird form and, by becoming them, throws into question the categorical foundations of the born and the made, of subject and object, natural and synthetic, whole and part, human and world, original and imitation. What remains is an ongoing process of animation rendered horrific by a bifurcation of ontologies: on one side the supposed human foundation of distinction, uniqueness and autonomy; on the other, a Thingly (alien and weird) propensity that dissolves differentiation, that coalesces and revels in an endless process of becoming.  As in Mikhail Bakhtin‘s study of the grotesque, the ‘human horizon’ in question is that of the ‘canon,’ [25] a norm to which all aberrations are to be compared: The grotesque body… is a body in the act of becoming. It is never finished, never completed; it is continually built, created, and builds and creates another body. Moreover, the body swallows the world and is itself swallowed by the world. [26] The Thingly is neither self-same nor enclosed unto itself. It is a plethora of openings, conjoinings and eruptions that declare ‘the world as eternally unfinished: a world dying and being born at the same time.’ [27] The bodily horror performed by The Thing is an allegory of this greater interstitial violation: the conceptual boundary between the world-for-us and the world-without-us is breached not as destruction, or even invasion, but ultimately through our inability to separate ourselves from a world that is already inherently alien and weird. [28] ‘A monstrosity’ to hijack the words of Claire Colebrook, ‘that we do not feel, live, or determine, but rather witness partially and ex post facto.’ [29] How these processes are comprehended, or more precisely, how the perception of these processes is interpreted, is more important than the so called ‘difference’ between the world which existed before and the world which remains after. Eugene Thacker clarifies this point in his analysis of the etymology of the word ‘monster’: A monster is never just a monster, never just a physical or biological anomaly. It is always accompanied by an interpretive framework within which the monster is able to be monstrum, literally “to show” or “to warn.” Monsters are always a mat­ter of interpretation. [30] Becoming Weird In a 1982 New York Times movie section, critic Vincent Canby poured yet more scorn on John Carpenter’s ‘Thing’ remake: The Thing is a foolish, depressing, overproduced movie that mixes horror with science fiction to make something that is fun as neither one thing or the other… There may be a metaphor in all this, but I doubt it… The Thing… is too phony looking to be disgusting. It qualifies only as instant junk. [31] Chiming with his critic peers, Canby expresses his desire that the monster show its nature – be monstrum – only in respect of some ‘norm’; [32] some ‘interpretive framework’, [33] that the narrative will eventually uncover. By setting up ‘junk’ as a kitschy opposite to this supposedly palatable logic, Canby unwittingly generates a point from which to disrupt the very notion of the interpretive framework itself. The Thing is more than a metaphor. Canby’s appeal to ‘instant junk’ can be read as the monstrum, the revealing of that which constitutes the norm. The monster stands in for difference, for other, and in so doing normalises the subject position from which the difference is opposed: the canon. In the case of The Thing that canon is first and foremost the human male, standing astride the idea of a world-for-us. The ‘us’ is itself monopolised, as if all non-male ontogenetic permutations were cast out into the abject abyss of alien weirdness. In reclaiming ‘junk’ as a ‘register of the unrepresentable’ [34] a Thingly discourse may share many of the tenets of queer theory. As Rosi Braidotti makes clear, referring to the work of Camilla Griggers: ‘Queer’ is no longer the noun that marks an identity they taught us to despise, but it has become a verb that destabilizes any claim to identity, even and especially to a sex-specific identity. [35] The queer, the weird, the kitsch, are among the most powerful of orders because they are inherently un-representable and in flux. The rigid delineations of language and cultural heteronormativity are further joined in the figure of The Thing by a non-anthropic imaginary that exposes a whole range of human norms and sets into play a seemingly infinite variety of non-human modes of being and embodiment. Rosi Braidotti refers to the work of Georges Canguilhem in her further turn outwards towards the weird, ‘normality is, after all, the zero-degree of monstrosity,’ [36] signalling a post-human discourse as one which, by definition, must continually question – perhaps even threaten – the male, self-same, canonised, subject position: We need to learn to think of the anomalous, the monstrously different not as a sign of pejoration but as the unfolding of virtual possibilities that point to positive alternatives for us all… the human is now displaced in the direction of a glittering range of post-human variables. [37] In her book on The Death of The Posthuman (2014), Claire Colebrook looks to the otherwise, the un-representable, to destabilise the proposition of a world being for anyone. She begins by considering the proposed naming of the current geological era ‘The Anthropocene,’ [38] a term that designates a theoretical as well as scientific impasse for human beings and civilisation, in which human activity and technological development have begun to become indistinguishable, and/or exceed processes implicit within what is considered to be the ‘natural’ world. As if registering the inevitable extinction of humans isn’t enough, The Anthropocene, by being named in honour of humans, makes monsters of those times – past and present – which do not contain humans. Its naming therefore becomes a mechanism allowing the imagination of ‘a viewing or reading in the absence of viewers or readers, and we do this through images in the present that extinguish the dominance of the present.’ [39] The world ‘without bodies’ that is imaged in this move, Colebrook argues, is written upon by the current state of impending extinction. Humans are then able to look upon the future world-without-us in a state of nostalgia coloured by their inevitable absence. Here the tenets of the horror genre indicated by Eugene Thacker are realised as a feature of a present condition. The world-in-itself has already been subsumed by The Thingly horror that is the human species. For even the coming world-without-us, a planet made barren and utterly replaced by The Thingly junk of human civilisation, will have written within its geological record a mark of human activity that goes back well before the human species had considered itself as a Thing ‘in’ any world at all. In an analysis of the etymology of the Anthropocene, McKenzie Wark also turns to theory as a necessary condition of the age of extinction: All of the interesting and useful movements in the humanities since the late twentieth century have critiqued and dissented from the theologies of the human. The Anthropocene, by contrast, calls for thinking something that is not even defeat. [40] The Anthropocene, like ‘queer’ or ‘weird’, should be made into a verb, and relinquished as a noun. Once weirded in this way it becomes a productive proposition, Wark goes on, quoting Donna Haraway, ‘another figure, a thousand names of something else.’ [41] In the 2014 lecture quoted by Wark, Haraway called for other such worldings through the horrific figure of capitalism, through arachnids spinning their silk from the waste matter of the underworld, or from the terrible nightmares evoked in the fiction of the misogynist, racist mid 20th century author H.P. Lovecraft: The activation of the chthonic powers that is within our grasp to collect up the trash of the anthropocene, and the exterminism of the capitalocene, to something that might possibly have a chance of ongoing. [42] That weird, ongoing epoch is the Chthulucene, a monstrum ‘defined by the frightening weirdness of being impossibly bound up with other organisms,’ [43] of what Haraway calls, ‘multi-species muddles.’  [44] The horror of ‘the nameless thing’ is here finally brought to bear in Haraway’s Capitalocene and Chthulucene epochs. Haraway’s call for ‘a thousand names of something else’ is Thingly in its push towards the endlessly bifurcated naming, and theoretical subsuming. The anthro-normalisation casts out infinitely more possibilities than it brings into play. Although Donna Haraway makes it clear that her Chthulucene is not directly derivative of H.P. Lovecraft’s Cthulhu mythos, her intentional mis-naming and slippery non-identification exemplifies the kind of amorphous thinking and practice she is arguing for. Haraway’s Chthulucene counters Lovecraft’s Cthulhu with an array of chthonic, non-male, tentacular, rhizomatic, and web spinning figures that attest to the monstrum still exposed by Lovecraft’s three quarters of a century old work. The continued – renewed – fascination with Lovecraft’s weird ‘others’ thus has the capacity to expose a dread of these times. As writer Alan Moore has attested: [I]t is possible to perceive Howard Lovecraft as an almost unbearably sensitive barometer of American dread. Far from outlandish eccentricities, the fears that generated Lovecraft’s stories and opinions were precisely those of the white, middle-class, heterosexual, Protestant-descended males who were most threatened by the shifting power relationships and values of the modern world… Coded in an alphabet of monsters, Lovecraft’s writings offer a potential key to understanding our current dilemma, although crucial to this is that they are understood in the full context of the place and times from which they blossomed. [45] The dominant humanistic imagination may no longer posit white cis-males as the figure that ‘must’ endure, but other uncontested figures remain in the space apparently excavated of Lovecraft’s affinities. To abandon what Claire Colebrook calls ‘the fantasy of one’s endurance,’ may be to concede that the post-human is founded on ‘the contingent, fragile, insecure, and ephemeral.’ [46] But, as Drucilla Cornell and Stephen D. Seely suggest, it is dangerous to consider this a ‘new’ refined status for the beings that remain, since ‘this sounds not like the imagination of living beyond Man, but rather like a meticulous description of the lives of the majority of the world under the condition of advanced capitalism right now.’ [47] As Claire Colebrook warns, post-humanism often relinquishes its excluded others – women, the colonised, nonhuman animals, or ‘life itself’ [48] – by merely subtracting the previously dominant paradigm of white heteropatriarchy, whilst failing to confront the monster the that particular figure was indicative of: Humanism posits an elevated or exceptional ‘man’ to grant sense to existence, then when ‘man’ is negated or removed what is left is the human all too human tendency to see the world as one giant anthropomorphic self-organizing living body… When man is destroyed to yield a posthuman world it is the same world minus humans, a world of meaning, sociality and readability yet without any sense of the disjunction, gap or limits of the human. [49] As in Haraway and Wark’s call for not just ‘naming, but of doing, of making new kinds of labor for a new kind of nature,’ [50] contemporary criticism and theory must be allowed to take on the form of the monsters it pursues, moulding and transforming critical inquiries into composite, hybrid figures that never settle in one form lest they become stable, rigid, and normalised. In fact, this metaphor itself is conditioned too readily by the notion of a mastery ‘Man’ can wield. Rather, our inquiries must be encouraged ‘to monster’ separately, to blur and mutate beyond the human capacity to comprehend them, like the infinite variety of organisms Haraway insists the future opens into. The very image of a post-humanism must avoid normalising the monster, rendering it through analysis an expression of the world-for-us. For Eugene Thacker this is the power of the sci-fi-horror genre, to take ‘aim at the presuppositions of philosophical inquiry – that the world is always the world-for-us – and [make] of those blind spots its central concern, expressing them not in abstract concepts but in a whole bestiary of impossible life forms – mists, ooze, blobs, slime, clouds, and muck.’ [51] Reflecting on the work of Noël Carroll, [52] Rosi Braidotti argues that if science fiction horror ‘is based on the disturbance of cultural norms, it is then ideally placed to represent states of crisis and change and to express the widespread anxiety of our times. As such this genre is as unstoppable as the transformations it mirrors.’ [53]  

References [1] John Carpenter, The Thing, Film, Sci-Fi Horror (Universal Pictures, 1982). [2]  Kelly Hurley, The Gothic Body: Sexuality, Materialism, and Degeneration at the Fin de Siècle (Cambridge University Press, 2004), 3. [3]  B. Creed, ‘Horror and the Monstrous-Feminine: An Imaginary Abjection.’ Screen 27, no. 1 (1 January 1986): 44–71. [4]  Rosi Braidotti, Metamorphoses: Towards a Materialist Theory of Becoming (Wiley, 2002), 192–94. [5]  Ian Conrich and David Woods, eds., The Cinema Of John Carpenter: The Technique Of Terror (Wallflower Press, 2004), 81. [6]  Julia Kristeva, quoted in Jackie Stacey, Teratologies: A Cultural Study of Cancer (Routledge, 2013), 89. [7]  The character McReady becomes MacReady in Carpenter’s 1982 retelling of the story. [8]  Campbell, Who Goes There?, 107. [9]  Noël Carroll, The Philosophy of Horror, Or, Paradoxes of the Heart (New York: Routledge, 1990). [10] Michael Hardt and Antonio Negri, Empire, New Ed (Harvard University Press, 2001), 299. [11] Braidotti, Metamorphoses, 195. [12] Kelly Hurley, ‘Reading like an Alien: Posthuman Identity in Ridley Scott’s Aliens and David Cronenberg’s Rabid,’ in Posthuman Bodies, ed. Judith M. Halberstam and Ira Livingston (Bloomington: John Wiley & Sons, 1996), 219. [13] This distinction was plucked, out of context, from Adrian MacKenzie, Transductions: Bodies and Machines at Speed (A&C Black, 2006), 17. MacKenzie is not talking about The Thing, but this distinction is, nonetheless, very useful in bridging the divide between stable being and endless becoming. [14] Jean Baudrillard, Simulations, trans. Paul Foss, Paul Patton, and Philip Beitchman (Semiotext (e) New York, 1983), 146. [15] Eugene Thacker, ‘Nekros; Or, The Poetics Of Biopolitics,’ Incognitum Hactenus 3, no. Living On: Zombies (2012): 35. [16] Ibid., 29. [17] Braidotti, Metamorphoses, 195. [18] Hélène Cixous, The Newly Born Woman (University of Minnesota Press, 1986), 71. [19] Nato Thompson et al., eds., The Interventionists: Users’ Manual for the Creative Disruption of Everyday Life (North Adams, Mass. : Cambridge, Mass: MASS MoCA ; Distributed by the MIT Press, 2004), 151. [20] John Carpenter, BBC Web exclusive: Bringing The Thing to life, Invasion, Tomorrow’s Worlds: The Unearthly History of Science Fiction, 14 November 2014. [21] Thacker, ‘Nekros; Or, The Poetics Of Biopolitics,’ 35. [22] Ian Conrich and David Woods, eds., The Cinema Of John Carpenter: The Technique Of Terror (Wallflower Press, 2004), 96. [23] Mark Fisher, The Weird and the Eerie, 2016, 13. [24] Eugene Thacker, After Life (University of Chicago Press, 2010), 23. [25] Mikhail Mikhaĭlovich Bakhtin, Rabelais and His World (Indiana University Press, 1984), 321. [26] Ibid., 317. [27] Ibid., 166. [28] This sentence is a paraphrased, altered version of a similar line from Eugene Thacker, ‘Nine Disputations on Theology and Horror,’ Collapse: Philosophical Research and Development IV: 38. [29] Claire Colebrook, Sex After Life: Essays on Extinction, Vol. 2 (Open Humanities Press, 2014), 14. [30] Eugene Thacker, ‘The Sight of a Mangled Corpse—An Interview with’, Scapegoat Journal, no. 05: Excess (2013): 380. [31] Vincent Canby, ‘“The Thing” Is Phony and No Fun,’ The New York Times, 25 June 1982, sec. Movies. [32] Derrida, ‘Passages: From Traumatism to Promise,’ 385–86. [33] Thacker, ‘The Sight of a Mangled Corpse—An Interview with,’ 380. [34] Braidotti, Metamorphoses, 180. [35] Ibid. [36] Ibid., 174. [37] Rosi Braidotti, ‘Teratologies’, in Deleuze and Feminist Theory, ed. Claire Colebrook and Ian Buchanan (Edinburgh: Edinburgh University Press, 2000), 172. [38] A term coined in the 1980s by ecologist Eugene F. Stoermer and widely popularized in the 2000s by atmospheric chemist Paul Crutzen. The Anthropocene is, according to Jan Zalasiewicz et al., ‘a distinctive phase of Earth’s evolution that satisfies geologist’s criteria for its recognition as a distinctive statigraphic unit.’ – Jan Zalasiewicz et al., ‘Are We Now Living in the Anthropocene,’ GSA Today 18, no. 2 (2008): 6. [39] Claire Colebrook, Death of the PostHuman: Essays on Extinction, Vol. 1 (Open Humanities Press, 2014), 28. [40] McKenzie Wark, ‘Anthropocene Futures’ Versobooks.com, 23 February 2015. [41] Ibid. [42] Donna Haraway, ‘Capitalocene, Chthulucene: Staying with the Trouble’ (University of California at Santa Cruz, 5 September 2014). [43] Leif Haven, ‘We’ve All Always Been Lichens: Donna Haraway, the Cthulhucene, and the Capitalocene,’ ENTROPY, 22 September 2014. [44] Donna Haraway, ‘SF: Sympoiesis, String Figures, Multispecies Muddles’ (University of Alberta, Edmonton, Canada, 24 March 2014). [45] H. P Lovecraft, The New Annotated H.P. Lovecraft, ed. Leslie S Klinger (Liveright, 2014), xiii. [46] Claire Colebrook, Sex After Life: Essays on Extinction, Vol. 2 (Open Humanities Press, 2014), 22. [47] Drucilla Cornell and Stephen D Seely, The Spirit of Revolution: Beyond the Dead Ends of Man (Polity press, 2016), 5. [48] Ibid., 3–4. [49] Claire Colebrook, Death of the PostHuman: Essays on Extinction, Vol. 1 (Open Humanities Press, 2014), 163–64. [50] Wark, ‘Anthropocene Futures.’ [51] Thacker, In the Dust of This Planet, 9. [52]   Carroll, The Philosophy of Horror, Or, Paradoxes of the Heart. [53]   Braidotti, Metamorphoses, 185 (my emphasis).

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Sun, 26 Feb 2017 04:43:01 -0800 https://machinemachine.net/portfolio/sonic-acts-2017-the-noise-of-becoming-on-monsters-men-and-every-thing-in-between/
<![CDATA[Sorry David Attenborough, We Didn't Evolve from "Aquatic Apes"--Here's Why - Scientific American]]> http://www.scientificamerican.com/article/sorry-david-attenborough-we-didn-t-evolve-from-aquatic-apes-here-s-why/?WT.mc_id=SA_FB_EVO_NEWS

The following essay is reprinted with permission from The Conversation, an online publication covering the latest research. Occasionally in science there are theories that refuse to die despite the overwhelming evidence against them.

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Wed, 28 Sep 2016 01:38:13 -0700 http://www.scientificamerican.com/article/sorry-david-attenborough-we-didn-t-evolve-from-aquatic-apes-here-s-why/?WT.mc_id=SA_FB_EVO_NEWS
<![CDATA[The 3D Additivist Manifesto at HMKV, Dortmund (exhibition)]]> http://additivism.org/post/142790167614

The 3D Additivist Manifesto at HMKV, Dortmund (May 2016)In the series HMKV Video of the Month, HMKV presents current video works by international artists for the duration of one month each. In May 2016 we are presenting The 3D Additivist Manifesto by Morehshin Allahyari & Daniel Rourke.Morehshin Allahyari & Daniel RourkeThe 3D Additivist Manifesto (Das 3D-Additivistische Manifest)Video, 2015, 10:11 Min.Almost 100 years after its publication Morehshin Allahyari & Daniel Rourke are updating the Futurist Manifesto (1909) by Filippo Tommaso Marinetti in a dark but appropriate way.

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Thu, 14 Apr 2016 05:51:51 -0700 http://additivism.org/post/142790167614
<![CDATA[Peter Sloterdijk's Philosophy Gives Reasons for Living | The New Republic]]> http://www.newrepublic.com/article/113387/peter-sloterdijks-philosophy-gives-reasons-living

Peter Sloterdijk has been one of Germany’s best-known philosophers for 30 years, ever since the publication of his Critique of Cynical Reason in 1983—a thousand-page treatise that became a best-seller.

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Sat, 03 Oct 2015 10:38:05 -0700 http://www.newrepublic.com/article/113387/peter-sloterdijks-philosophy-gives-reasons-living
<![CDATA[St. Cthulu in the Anthroposcene – The New Inquiry]]> http://thenewinquiry.com/essays/st-cthulu-in-the-anthroposcene/

Since the 2011 publication of Eugene Thacker’s In the Dust of This Planet there has been an explosion in theoretical work on everything horrible and horrific.

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Mon, 13 Apr 2015 13:14:29 -0700 http://thenewinquiry.com/essays/st-cthulu-in-the-anthroposcene/
<![CDATA[Learning How to Die in the Anthropocene]]> http://opinionator.blogs.nytimes.com/2013/11/10/learning-how-to-die-in-the-anthropocene/?_r=5

There’s a word for this new era we live in: the Anthropocene. This term, taken up by geologists, pondered by intellectuals and discussed in the pages of publications such as The Economist and the The New York Times, represents the idea that we have entered a new epoch in Earth’s geological history, one characterized by the arrival of the human species as a geological force. The biologist Eugene F. Stoermer and the Nobel-Prize-winning chemist Paul Crutzen advanced the term in 2000, and it has steadily gained acceptance as evidence has increasingly mounted that the changes wrought by global warming will affect not just the world’s climate and biological diversity, but its very geology — and not just for a few centuries, but for millenniums. The geophysicist David Archer’s 2009 book, “The Long Thaw: How Humans are Changing the Next 100,000 Years of Earth’s Climate,” lays out a clear and concise argument for how huge concentrations of carbon dioxide in the atmosphere and melting ice will radically transform the planet, beyond freak storms and warmer summers, beyond any foreseeable future.

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Mon, 30 Mar 2015 09:45:35 -0700 http://opinionator.blogs.nytimes.com/2013/11/10/learning-how-to-die-in-the-anthropocene/?_r=5
<![CDATA[transmediale 2014 afterglow keynote -- The Black Stack]]> http://www.youtube.com/watch?v=3c3jXPBG-NY&feature=youtube_gdata

Keynote with Ryan Bishop (Winchester School of Art), Benjamin H. Bratton and Metahaven At Haus der Kulturen der Welt Berlin 31.1.2014

Conference stream An Afterglow of The Mediatic

Planetary computation and its geographies can be modeled as a coherent platform, a vertical software/hardware "stack". In his forthcoming book, "The Stack: On Software and Sovereignty", Benjamin Bratton explores this topography as a geopolitical framework, one defined by accidents and contradictions as much as by inventions and efficiencies. The design group Metahaven's forthcoming publication, "Black Transparency", focuses on the political and aesthetic regimes of contemporary transparency, and their coexistence with networks, institutions, and various (dis)organised groups. The latest in their series of ongoing collaborative discussions, Metahaven and Bratton will take turns using the stack's six layers—Earth, Cloud, City, Address, Interface, and User—offering proposals on the future of each.

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Tue, 10 Feb 2015 04:22:56 -0800 http://www.youtube.com/watch?v=3c3jXPBG-NY&feature=youtube_gdata
<![CDATA['Ways of Something' curated by Lorna Mills]]> http://machinemachine.net/portfolio/waysofsomething/

I am privileged to be involved in Ways of Something: an incredible collaboration between artist Lorna Mills and (currently) 85 artists. Episode 3 will have its World Premiere at The Photographer’s Gallery, London, on February 12th 2015. 85 web-based artists remake John Berger’s historic documentary ‘Ways of Seeing’ (1972) one minute at a time. Originally commissioned by The One Minutes, at Sandberg Instituut in Amsterdam and compiled by Lorna Mills, the episodes present a sequence of 3D renderings, filmic remixes, videos and webcam performances which subvert the tropes of art history in an entertaining and overwhelming way. Followed by a Q&A between Julia van Mourik, director of The One Minutes and Lorna Mills via Skype.

Artists in Episode 1 1: Daniel Temkin, 2: Rollin Leonard, 3: Sara Ludy, 4: Rhett Jones, 5: Jaakko Pallasvuo, 6: Dafna Ganani, 7: Jennifer Chan, 8: Rea McNamara, 9: Theodore Darst, 10: Matthew Williamson, 11: Hector Llanquin, 12: Christina Entcheva, 13: V5MT, 14: Marisa Olson, 15: Joe McKay, 16: Carla Gannis, 17: Nicholas O’Brien, 18: Eva Papamargariti, 19: Rosa Menkman, 20: Kristin Lucas, 21: Jeremy Bailey & Kristen D. Schaffer, 22: Giselle Zatonyl, 23: Paul Wong, 24: Alfredo Salazar-Caro, 25: Sally McKay, 26: RM Vaughan & Keith Cole, 27: Andrew Benson, 28: Christian Petersen, 29: Faith Holland, 30: Jennifer McMackon Artists in Episode 2 1: Kevin Heckart, 2: Geraldine Juarez, 3: Gaby Cepeda, 4: Angela Washko, 5: Emilie Gervais, 6: LaTurbo Avedon, 7: Lyla Rye, 8: Mattie Hillock, 9: Antonio Roberts, 10: Georges Jacotey, 11: Daniel Rourke, 12: Sandra Rechico & Annie Onyi Cheung, 13: Yoshi Sodeoka, 14: Alma Alloro, 15: LoVid, 16: Andrea Crespo, 17: Ad Minoliti, 18: Arjun Ram Srivatsa, 19: Carrie Gates, 20: Isabella Streffen, 21: Esteban Ottaso, 22: ZIL & ZOY, 23: Hyo Myoung Kim, 24: Jesse Darling, 25: Tristan Stevens, 26: Erica Lapadat-Janzen, 27: Claudia Hart, 28: Anthony Antonellis Artists in Episode 3 1: Carine Santi-Weil, 2: Nicolas Sassoon, 3: Tom Sherman, 4: Kim Asendorf and Ole Fach, 5: Rafaela Kino, 6: Alex McLeod, 7: Kate Wilson and Lynne Slater, 8: Aleksandra Domanović, 9: Systaime, 10: Erik Zepka, 11: Adam Ferriss, 12: Rodell Warner and Arnaldo James, 13: Debora Delmar, 14: Brenna Murphy, 15: Nick Briz, 16: Carlos Sáez, 17: Jenn E Norton, 18: Juliette Bonneviot, 19: Luis Nava, 20: Vince McKelvie; 21: Claudia Maté 22: Evan Roth, 23: Shana Moulton, 24: Sabrina Ratté, 25: Jordan Tannahill, 26: Vasily Zaitsev feat.MON3Y.us, 27: Ann Hirsch REVIEWS - Read an interview with Lorna Mills about Ways Of Something on The Creators Project. Read here. - Ben Davis wrote an essay looking at the first two episodes on artnet. Read here. - The project was also featured by Animal New York here.

Julia van Mourik is an independent curator and editor, based in Amsterdam. Since 1999, she has produced visual arts projects and has composed programmes and publications, exploring new possibilities for presenting the moving image. She is Director of The One Minutes, a place for artists to experiment, to produce and to present within the inexorable limit of 60 seconds, hosted by Sandberg Instituut, Masters of Art and Design in Amsterdam (NL). She is also director of the Lost & Found programme, where artists show material that doesn’t fit comfortably into regular gallery contexts, that seems out of place. And she is Adviser to the to the Dutch Cultural Media Fund, promoting the development and production of high-quality artistic programmes by the national public broadcasting corporations. Lorna Mills has actively exhibited her work internationally in both solo and group exhibitions since the early 1990’s. Her practice has included obsessive Ilfochrome printing, obsessive painting, obsessive super 8 film & video, and obsessive on-line animated GIFs incorporated into restrained off-line installation work. She has also co-curated monthly group animated GIF projections with Rea McNamara for the Sheroes performance series in Toronto, a group GIF projection event When Analog Was Periodical in Berlin co-curated with Anthony Antonellis, and a touring four person GIF installation, :::Zip The Bright:::, that originated at Trinity Square Video in Toronto. In June 2013, Mills opened a solo exhibition ‘The Axis of Something’ at TRANSFER, her work was exhibited by the gallery at the Moving Image Art Fair NYC in March 2014, and her second solo show for TRANSFER is currently in development for 2015.  Her most recent solo project was Ungentrified a large GIF projection installation at OCADU in Toronto for Nuit Blanche. £7 / £4 concs Episodes 1 and 2 are produced by The One Minutes at the Sandberg Instituut in Amsterdam. Episode 3 is produced by Lorna Mills.        

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Wed, 04 Feb 2015 14:47:38 -0800 http://machinemachine.net/portfolio/waysofsomething/
<![CDATA[Karaoke at Arebyte, May 30th]]> http://www.arebyte.com/gltich-karaoke-arebyte/4584549559

On Friday May 30th come to Arebyte Gallery, Hackney Wick, for an evening of GLTI.CH Karaoke! Sing with people present and telepresent, near and far in a raucous party at the edge of London. Invitation to Telepresent People Can’t make it to the gallery in person? Want to join or even host your own GLTI.CH Karaoke Portal on May 30th? Hook into the real-time live crooning fun via our Tinychat page: http://tinychat.com/gltich (For step-by-step instructions to join us: http://glti.ch/host-a-glti-ch-portal) All you’ll need is an internet connection, a webcam and a set of speakers/headphones loud enough to keep your feet moving and your vocal chords vibrating. Bio GLTI.CH is a collaborative mess between Kyougn Kmi and Daniel Rourke that breaches hopeless distances with cultural and technical make-dos. Our work brings people together in glitchy karaoke fests, broken DJ mix-haps, and other kludged-together happenings. Since April 2011 we’ve exposed the course of accidents, temporal lyrical disjoints and technical out-of syncs between, among others, London/Seoul/Kumamoto with Meanwhile Space, Liverpool/London with MercyUK, Amsterdam/Chicago/London with glidottcslashh, Amsterdam/Berlin/Seoul/Manchester as part of ANDfestival, and with The White Building, Hackney Wick. We’ve made the mishmashed world of GLTI.CH through play and we hope you’ll join us.  

Washing Machine Magazine is an independent, multimedia publication that showcases projects by creative professionals working in sound and image.   It is presented through two connected platforms: a printed publication and a website that integrates the print content through video and audio supplements. Every featured project reflects the contemporary age in its multi-faceted reality.   Art and media are explored where artists and designers communicate concepts, re-configure ideas, collaborate and combine different elements. Washing Machine Magazine features interviews with artists , multimedia content and examines the impact of innovative, digital tools and new processes on creative media today.   Issue 1 showcases emerging artists’ and designers’ projects that represent basic natural elements through digital media. In some projects visuals describe sounds, in some others sounds describe physical objects.   The first issue’s title ‘White Wash’ indicates not only purity, energy and freshness but also a starting point – a blank space to interact with.     info@washingmachinemagazine.com www.washingmachinemagazine.com facebook.com/washingmachinemagazine

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Wed, 21 May 2014 05:40:40 -0700 http://www.arebyte.com/gltich-karaoke-arebyte/4584549559
<![CDATA[There's Not Much 'Glitch' In Glitch Art | Motherboard]]> http://motherboard.vice.com/blog/theres-not-much-glitch-in-glitch-art

Artist Daniel Temkin has been creating and discussing glitch art for over seven years. In that time, he's exhibited in solo and group shows, and had his work featured in Rhizome and Fast Company, amongst other publications. For Temkin, glitch art is about the disruption of algorithms, though algorithmic art is a bit of a misnomer. He prefers "algo-glitch demented" in describing the methods, aesthetics, and philosophy of glitch.

In January, Temkin published a fascinating glitch art essay on NOOART titled "Glitch && Human/Computer Interaction." There he laid down the philosophy and "mythology" of glitch, which had really started in a series of email conversations with Hugh Manon. Though there is no shortage of writings on glitch art, many aspects of the these texts didn't address what Temkin loved most about how it is created.

"The glitch aesthetic may be rooted in the look of malfunction, but when it comes to actual practice, there’s often not much glitch in glitch art," wrote Temkin in the essay. "Yes, some glitch artists are actually exploiting bugs to get their results — but for most it would be more accurate to describe these methods as introducing noisy data to functional algorithms or applying these algorithms in unconventional ways." This, he said, doesn't make it traditional algorithmic art (algorithm-designed artworks), but a more demented form of it—algo-glitch demented.

Over a series of email conversations, Temkin elaborated on some of his conclusions in "Glitch && Human/Computer Interaction." Aside from highlighting some of the best algo-glitch demented art, Temkin also talked about bad data, image hacking, and why computers are no less "image makers" than humans even though they aren't sentient (yet).

MOTHERBOARD: Aside from being an artist working in glitch, would you say that you've also sort of become a philosopher of glitch or algorithmic art, if there is such a thing?

Temkin: There's tons of writing on glitch, much of it very good (Lab404.com, for instance), but some aspects of glitch theory didn't jibe with what really interested me about the style. Originally, Hugh Manon and I started a long email conversation about glitch, which evolved into our 2011 paper. It ranged across glitch aesthetics, methodology, and issues around authorship, while delving into glitch's ambivalence about error—the way the glitch is possible because of software's ability to "fail to fully fail" when coming across unexpected data.

We questioned why computer error is so emphasized in this form when nothing is really at stake in a digital file (a deleted but endlessly reproducible JPEG has none of the aura of an Erased DeKooning), and what it means to purposely simulate an error, something that ordinarily has power because it is unexpected and outside of our control.

Ted Davis, FFD8 project

These issues stuck with me, until I considered Clement Valla's familiar quote about his Postcards From Google Earth project: that "these images are not glitches... they are the absolute logical result of the system." It was a familiar quote, but in this instance got me thinking about how most glitchwork can be described the same way—as products of perfectly functional systems.

I wrote my recent piece for NOOART, arguing that glitch's preoccupation with error doesn't always serve it well, that it limits the scope of what's produced and how we talk about it. Bypassing computer error opened new avenues of investigation about our relationship both with technology and with logic systems more generally, and got at what interested me more about the style we call glitch.

In the NOOART essay, you write: "Some glitch artists are actually exploiting bugs to get their results — but for most it would be more accurate to describe these methods as introducing noisy data to functional algorithms or applying these algorithms in unconventional ways." Can you elaborate on that point?

In the paper, I discuss JPEG corruption, one of the fundamental glitch techniques. Introduce bad data to a JPEG file, and you'll see broken-looking images emerge. I use this example because it's so familiar to glitch practice. JPEG is not just a file format but an algorithm that compresses/decompresses image data.

When we "corrupt" a JPEG, we're altering compressed data so that it (successfully) renders to an image that no longer appears photographic, taking on a chunky, pixelated, more abstract character we associate with broken software. To the machine, it is not an error—if the image were structurally damaged, we would not be able to open it. This underscores the machine as an apparatus indifferent to what makes visual sense to us, at a place where our expectations clash with algorithmic logic.

Daniel Temkin, Dither Studies #2, 2011

The excitement of altering JPEG data directly is the sense of image hacking—making changes at the digital level without being able to predict the outcome. This becomes more apparent in other glitch techniques, such as sonification, which add layers of complexity to the process. Giving up control to a system or process has a long history in art.

Gerhard Richter describes committing to a systematic approach, veiling the work from conscious decisions that may ruin or limit it. As he puts it, "if the execution works, this is only because I partly destroy it, or because it works in spite of everything—by not detracting and by not looking the way I planned" [p179, Gerhard Richter, Panorama]. In digital art, we often function in an all-too-WYSIWYG environment. Glitch frees us from this, bringing us to unexpected places.

Can you draw a distinction between generative art (which can feature algorithms) and your concept of algo-glitch demented?

I call it algo-glitch demented, as opposed to algorithmic art (which I understand meaning generative art that uses algorithms). I'll have to paraphrase Philip Galanter and say that generative art is any practice where the artist sets a system "in motion with some degree of autonomy," resulting in a work.

"Glitch is a cyborg art, building on human/computer interaction. The patterns created by these unknown processes is what I call the wilderness within the machine." What makes algo-glitch demented is how we misuse existing algorithms, running them in contexts that had never been intended by their designers. Furthermore, there are moments of autonomy in algo-glitch, but this autonomy is not what defines it as algo-glitch; what's more important is the control we give up to the process.

You call glitch art a collaboration with the machine. That's an interesting point because the human is conscious of this, while the machine is not. Or, do you have another way of looking at that collaboration?

Machines are not sentient, but they are image-makers. Trevor Paglen, in a recent Frieze Magazine piece, says we are now or very soon to be at the point "where the majority of the world’s images are made by-machines-for-machines," and "seeing with the meat-eyes of our human bodies is increasingly the exception," refering to facial-recognition systems, qr code readers, and a host of other automation.

One of the most compelling ideas to come from James Bridle's New Aesthetic is how we can treat the machine as having a vision—even as we know it's not sentient—and just how strange this vision is, that does not hold human beings as its audience.

Jeff Donaldson, panasonic wj-mx12 video feedback, 2012

Glitch artists have been doing this for a long time, treating it as an equal collaborator and seeing where it leads us as we cede control to broken processes and zombie algorithms. Curt Cloninger describes it as "painting with a very blunt brush that has a mind of its own;" in this way, glitch is a cyborg art, building on human/computer interaction. The patterns created by these unknown processes is what I call the wilderness within the machine.

Can you talk about glitch as mythology? I've never heard it described as such.

I'm probably being a bit obnoxious there, using mythology to describe the gap between how we talk about glitch and what we're actually doing. There are several strains of work within glitch or that overlap with glitch. There is Dirty New Media, which is related to noise-based work; materialist explorations; the algo-glitch I've emphasized in the JPEG example; and what we might call "minimal slippage glitch" (a term that arose in a Facebook discussion between me and Rosa Menkman).

Minimal Slippage fits a familiar contemporary art scenario of the single gesture that puts things in motion and reveals something new. It's great when things actually work this way, but when this language is used to describe work made by manipulating data repeatedly, there's a problem.

I also take issue with the term glitch art. I don't propose we replace it, only to be more conscious of its influence. If we produce work with other visual styles using glitch processes, why limit ourselves to work that has an error-strewn appearance? This connection begins to seems artificial. I kept this in mind with my Glitchometry series. I use the sonification technique to process simple geometric shapes (b&w squares and triangles, etc.) into works that range from somewhat glitchy to abstractions that fall very far from a glitch aesthetic. They emphasize process, the back-and-forth with the machine, and an anxiety about giving up that control.

Clement Valla, from “Iconoclashes” 2013

With Glitchometry Stripes (an extension of the Glitchometry work), the results are even less glitchy in appearance; this time using only sound effects that cleanly transform the lines, ending up with Op Art-inspired, crisply graphic works that create optical buzzing when scrolled across the screen.

You mention Ted Davis's FFD8 project in your essay. What is it about the work that you like?

FFD8 is JPEG image hacking, with protection against messing up the header (which would make the image undisplayable). It's a gentle introduction to glitching, but it illustrates how it works, which encourages one to go deeper. I'm suspicious of glitch software that does all the work for you, essentially turning glitch styling into the equivalent of a Photoshop filter. With FFD8, enough of the process is exposed that folks starting out in the style might decide to take the next step and mess with raw files directly, or build their own software, or discover some new avenue to create work.

What's your opinion on something like the iPhone's panorama function, which, if you move the camera fast or in unexpected directions, creates glitches? It's movement-based as opposed to other types of glitch.

I think someone will come along with a brilliant idea of how to use it to do something fresh and interesting. One interesting work that uses photo-stitching (although not on the iPhone) is Clement Valla's Iconoclasts series. He loads images of gods from the Met's collection and lets Photoshop decide how to combine them, creating improbable composites, many physically impossible. It works because of how carefully the objects were photographed. Each is lit the same way with the same background. Many of these religious relics come from cultures where it was believed that such objects were not created by human hands. Now an algorithm, also not human, decides how to combine them to construct new artifacts.

Daniel Temkin, Glitchometry Circles #6, 2013

Where do you feel you've been most successful in your own projects?

I never trust artists to tell me which of their works are more successful. [laughs] I'll tell you the theme I'm most interested in. Much of my work revolves around this clash between human thinking and computer logic, and the compulsiveness that comes from trying to think in a logical way. My own experience with this comes from programming, which is my background from before art. Glitch gives me a way to create chaotic works as a release from the overly structured thinking programming requires.

As a few examples of work that deals with this, my Dither Studies expose the seemingly irrational patterns that come from the very simple rules of dithering patterns. They began as a collaboration with Photoshop, where I asked it to dither a solid color with two incompatible colors. From there, I constructed a web tool that walks through progressions of dithers.

In Drunk Eliza, I re-coded the classic chat bot using my language Entropy, where all data is unstable. Since the original Eliza has such a small databank of phrases, yet so clearly has a personality, I wanted to know how she would seem with her mind slowly disintegrating, HAL-style. Drunk Eliza was the result. The drunken responses she gets online have been a great source of amusement for me.

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Tue, 18 Mar 2014 12:45:15 -0700 http://motherboard.vice.com/blog/theres-not-much-glitch-in-glitch-art
<![CDATA[Apophenia]]> http://machinemachine.net/portfolio/apophenia

I wrote an essay for the publication accompanying Alma Alloro‘s solo exhibition, Apophenia, held at Transfer Gallery, New York – January 4th through 25th, 2014. Excerpt from my essay : Alma Alloro’s machines reel and spin in homage to the kinds of correspondences and affects images can make. In the tradition of Oskar Fischinger’s An Optical Poem (1938), or Hans Richter’s Rhythmus series (1920s) Apophenia is ‘about’ the preponderance of images: about what takes place when images move, but also about the very substance of the static image — a thing we had no need to conceive of until motion had been thrust upon it. Her works are concerned with performing a net aesthetic apart from the rigidity of digital codes and databases, linking her machines through animated GIFs back to… the principal technologies of animation… The machines, devices and contrivances of Apophenia celebrate similar instances when the coming into being of an image traces a noticeable and long-lasting mark in physical space. To be truly confronted with an image is to become aware of one’s own construction as a thing — ‘Here where the world touches’ — something that high-bandwidth, high-resolution and optical speeds tends to camouflage in the clarity of simulation. Download as PDF More info : almaalloro.com and TransferGallery.com

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Wed, 29 Jan 2014 07:46:25 -0800 http://machinemachine.net/portfolio/apophenia
<![CDATA[Reinvention without End: Roland Barthes | Mute]]> http://www.metamute.org/editorial/articles/reinvention-without-end-roland-barthes

Peter Suchin reappraises the prismatic works of Roland Barthes – an author who defied his own pronouncement of the designation’s demise. From the Marxist of Mythologies to the ‘scientist’ of S/Z, Suchin discovers a writer who understood the pleasure of text

Roland Barthes par Roland Barthes, Seuil, 1975In her obituary of Roland Barthes Susan Sontag observed that Barthes never underlined passages in the books he read, instead transcribing noteworthy sections of text onto index cards for later consultation. In recounting this practice Sontag connected Barthes’ aversion to this sacrilegious act of annotation with ‘the fact that he drew, and that this drawing, which he pursued seriously, was a kind of writing.’[1] Sontag was making reference to the 700 or so drawings and paintings left by Barthes – usually regarded as a literary critic and social commentator – at his death as the result of a road accident in 1980.

Occasionally reproduced in his books, most visibly on the cover of Roland Barthes par Roland Barthes (1975), but never exhibited during his lifetime, these paintings were, as Barthes himself pointed out, the work of an amateur. ‘The Amateur’, he noted, ‘engages in painting, music, sport, science, without the spirit of mastery or competition[...] he establishes himself graciously (for nothing) in the signifier: in the immediately definitive substance of music, of painting[...] he is – he will be perhaps – the counter-bourgeois artist.’[2]

If Barthes was happy to be an amateur he nonetheless gave this word the weight of a serious critical designation. The practice of an amateur is ‘counter-bourgeois’ insofar as it manages to escape commodification, having been made for the pleasure implicit in production itself, rather than for monetary gain or cultural status. Barthes’ paintings relay an indulgence in the materiality of the brush or pen as it moved across the support, in the body’s engagement with the texture of paint, the physical trace of a shimmering track of ink or a riotous collision of colours. ‘I have an almost obsessive relation to writing instruments’, he reflected in 1973. ‘I often switch from one pen to the other just for the pleasure of it. I try out new ones. I have far too many pens – I don’t know what to do with all of them.’[3] For Barthes, who wrote all his texts by hand, this concern with the tools of writing was connected with his experience and recognition of the intimate materiality of artistic production. Each day he found time to sit at the piano, ‘fingering’ as he called it, and had taken singing lessons in his youth and acted in classical Greek theatre whilst a student at the Sorbonne in the 1930s. The ‘corporeal, sensual content of rock music...expresses a new relation to the body’, he told an interviewer in 1972: ‘it should be defended.’[4]

Barthes’ perceptive analyses of French culture, collected together in Mythologies (1957), were, like his other early writings, overtly Marxist. This approach was later superseded by one in which his prose mimicked the ostensible neutrality of scientific discourse. S/Z (1970), for example, mapped five cultural codes onto a Balzac short story which had been divided up by Barthes into 561 fragments or ‘lexias’, the text being taken to pieces as though it were being examined in a laboratory. His tour de force semiological study of The Fashion System (1967) had relied on a similarly ‘objective’ approach to the linguistic niceties of fashion writing. But the practice of the later Barthes – the Barthes of The Pleasure of the Text (1973), A Lover’s Discourse (1977), and Camera Lucida (1980) – revealed the earlier publications to be complicated machines for the generation of diverse forms of language, modes of writing, as opposed to ‘matter of fact’ commentaries or critiques. When considered together as a corpus or oeuvre, Barthes numerous books suggest an emphatically idiosyncratic individual and author whose ‘political’ and ’scientific’ writings were but elements in a constantly shifting trajectory, stages in a literary career whose central motivation was the repeated reinvigoration of language. Like that of Proust, whose work he described as being for him ‘the reference work...the mandala of the entire literary cosmogony’[5], Barthes’ life might be said to be inseparable from this practice of writing. ‘The language I speak within myself is not of my time’, he mused in The Pleasure of the Text; ‘it is prey, by nature, to ideological suspicion; thus, it is with this language I must struggle. I write because I do not want the words I find...’ (p. 40). This act of writing was not so much a reflection of the ‘self’ Barthes happened to be at a given moment as a means of self-invention, of, in fact, reinvention without end. To work on language was, for Barthes, to work upon the self, engaging with received ideas, cultural stereotypes, and cliches of every kind in order to overthrow or reposition them, moving around and through language into another order of action and effect. ‘All his writings are polemical,’ suggests Sontag, but a strong optimistic strand is clearly evident too: ‘He had little feeling for the tragic. He was always finding the advantage of a disadvantage.’[6]

But if one was, as a human being, condemned to relentlessly signify, to make, and be oneself made into ‘meanings’, Barthes seriously pursued in his watercolours and assiduous scribbles the impossible position of the exemption of meaning. If these paintings are ‘a kind of writing’, they are forgeries, fragments of false tongues and imaginary ciphers, closer to what Barthes himself termed ‘texts of bliss’, rather than ‘texts of pleasure’, though positioned somewhere between the two.

This opposition, which runs through The Pleasure of the Text, defines texts of pleasure as constituting an attractive but ultimately mundane aesthetic form, whilst those of bliss or, in the French, jouissance, comprise a radical break, not merely within language but within the very fabric of culture itself. Such a binary opposition can be found elsewhere in Barthes’ writings. The terms ‘studium’ and ‘punctum’ in Camera Lucida are a case in point, the former referring to the commonality of photographic representations with which we are today surrounded, whilst ‘punctum’ designates a puncture or disturbance in the viewer. ‘A detail overwhelms the entirety of my reading; it is an immense mutation of my interest...By the mark of something, the photograph is no longer “anything whatever”.’ (p. 49) With such an emphasis on the reader’s or viewer’s individual response Barthes moved closer and closer to autobiography and the subjective format of the jotting or journal. Most famous for his 1968 essay ‘The Death of the Author’, the acutely particular tone of Barthes’ writing later appears to contradict the loss of authorial authority celebrated in this immensely influential work.[7] Rather than ‘critic’, ‘literary historian’ or ‘structuralist’, the appelation ‘writer’ looks to be the most succinct for all the different ‘Barthes’ we encounter in his writings. He is finally all these things and none, ‘a subject in process’, to use a term from his student Julia Kristeva.[8] Yet Barthes recognised that the artist or author can never control meaning, that the last word always belongs to someone else: ‘to write is to permit others to conclude one’s own discourse, and writing is only a proposition whose answer one never knows. One writes in order to be loved, one is read without being able to be loved, it is doubtless this distance which constitutes the writer.’[9]

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Wed, 11 Dec 2013 15:42:37 -0800 http://www.metamute.org/editorial/articles/reinvention-without-end-roland-barthes