MachineMachine /stream - search for organise https://machinemachine.net/stream/feed en-us http://blogs.law.harvard.edu/tech/rss LifePress therourke@gmail.com <![CDATA[10. Salon Digital: #Additivism and the Art of Collective Survival - Daniel Rourke]]> https://vimeo.com/250198657

In diesem Video geht es um den Salon Digital 10. Dokumentation des 10. Salon Digital an der Hochschule für Künste Bremen am 29.11.2017. Mit Daniel Rourke. / filmische Dokumentation: Eva Klauss Rather than try and solve the problems we face as a planetary species - political and social problems which have been with us for millennia; or problems which come with new, and shiny names like ‘The Anthropocene’ - Daniel Rourke and Morehshin Allahyari, in their #'Additivism project, look to question the very notion of ‘the solution’: asking how the stories our problem come wrapped in are products of particular privileges, identities, and points of view. In this talk Daniel Rourke introduces The 3D Additivist Manifesto and Cookbook, showcasing some of the 'post-solution' projects it contains, and asking difficult questions of how to act once there are no solutions left. What is #Additivism? In March 2015 Allahyari & Rourke released The 3D Additivist Manifesto, a call to push the 3D printer and other creative technologies, to their absolute limits and beyond into the realm of the speculative, the provocative and the weird. The 3D Additivist Cookbook is composed of responses to that call, an extensive catalog of digital forms, material actions, and post-humanist methodologies and impressions. - The program for Digital Media at the University of the Arts Bremen launched a regular series of salon-style gatherings titled “Spectacle: Reenactments in the Arts, Design, Science and Technology.” The events have an open format and provide a forum for experiments, presentations and performances from a range of different fields, but with a common focus on old and new media, as well as technologies. The salon thereby enables a practice of reenactment as a way to make things past and hidden visible, present and also questionable. Contemporary new technologies and media seem to cover knowledge with complex layers of materials, code/sign systems and history/organization. Reenacting can translate obscured knowledge, ideas and theories into bodies and actions. At the heart of this conceptual approach is a desire to turn past events into present experiences—although the very nature of the past prohibits such an endeavor. The salon pursues the primary goal of opening closed systems and constructions (black boxes). Global power structures, as well as complex processes in development and production—leading to hermetic constructs—have made it even harder to understand science, economy and contemporary media, as well as new technologies. Recipients therefore tend to mostly grasp only their superficial level. The spectacle is a way to condense actions and processes. Reenactment, on the other hand, builds on repetition and history. But the spectacle is a moment in the here and now where everything flows together and culminates. Organised by: Andrea Sick, Ralf Baecker und Dennis Paul salon-digital.comCast: Digitale Medien KuD der HfK

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Mon, 16 Apr 2018 11:01:13 -0700 https://vimeo.com/250198657
<![CDATA[2nd week of my #DigitalThresholds course at the Tate Modern, organised with @vivanova & featuring an artist talk & conversation with @morehshin]]> https://www.instagram.com/p/BHvBtbPD0O-/ ]]> Mon, 11 Jul 2016 13:35:15 -0700 https://www.instagram.com/p/BHvBtbPD0O-/ <![CDATA[Annotating online content + read later: new app solutions?]]> http://ask.metafilter.com/mefi/288088

I read a lot of content from articles/essays I save online. Sometimes I want to annotate these articles and organise them for research purposes. At the moment the best way to do this is Evernote, but I find the iPad / Android app clunky for reading and highlighting. The interface is designed for writing, and is a constant frustration. Are there any better solutions? Other 'solutions' I have tried:

Pocket: a fantastic service, I just wish they would add highlighting and notes!

Instapaper: offers a paid highlighting service. The app is great for reading, but for organising and extracting notes later it isn't good. Plus, the fee is too high.

Kindle: for a while I saved articles to Kindle for later highlighting. Is worked pretty well until I wanted to extract my notes, at which point I came up against the closed wall of the Amazon system.

Diigo: their online highlighting service is pretty fantastic, but the iPad app is just awful, and hardly works as it is supposed to.

Convert to pdf: I could convert everything I want to read/highlight to PDF and use an app like the fantastic PDF Expert to highlight and save. But this feels like too much hard work.

This is a question that has been asked before. But I am hoping that something new and extraordinary has come along!

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Fri, 06 Nov 2015 03:04:11 -0800 http://ask.metafilter.com/mefi/288088
<![CDATA[Turing Test success marks milestone in computing history]]> http://www.reading.ac.uk/news-and-events/releases/PR583836.aspx

An historic milestone in artificial intelligence set by Alan Turing - the father of modern computer science - has been achieved at an event organised by the University of Reading.

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Wed, 29 Apr 2015 16:19:44 -0700 http://www.reading.ac.uk/news-and-events/releases/PR583836.aspx
<![CDATA[Resolution Disputes: A Conversation Between Rosa Menkman and Daniel Rourke]]> http://www.furtherfield.org/features/interviews/resolution-disputes-conversation-between-rosa-menkman-and-daniel-rourke

In the lead-up to her solo show, institutions of Resolution Disputes [iRD], at Transfer Gallery, Brooklyn, I caught up with Rosa Menkman over two gallons of home-brewed coffee. We talked about what the show might become, discussing a series of alternate resolutions and realities that exist parallel to our daily modes of perception. iRD is open to visitors on Saturdays at Transfer Gallery until April 18th, and will also function as host to my and Morehshin Allahyari’s 3D Additivist Manifesto, on Thursday April 16th. Rosa Menkman: The upcoming exhibition at Transfer is an illustration of my practice based PhD research on resolutions. It will be called ‘institutions of Resolution Disputes’, in short iRD and will be about the liminal, alternative modes of data or information representation, that are obfuscated by technological conventions. The title is a bit wonky as I wish for it to reflect that kind of ambiguity that invokes curiosity. In any case, I always feel that every person, at least once in their grown-up life, wants to start an institution. There are a few of those moments in life, like “Now I am tired of the school system, I want to start my own school!”; and “Now I am ready to become an architect!”, so this is my dream after wanting to become an architect. Daniel Rourke: To establish your own institution?

RM: First of all, I am multiplexing the term institution here. ‘institutions’ and the whole setting of iRD does mimic a (white box) institute, however the iRD does not just stand for a formal organization that you can just walk into. The institutions also revisit a slightly more compound framework that hails from late 1970s, formulated by Joseph Goguen and Rod Burstall, who dealt with the growing complexities at stake when connecting different logical systems (such as databases and programming languages) within computer sciences. A main result of these non-logical institutions is that different logical systems can be ‘glued’ together at the ‘substrata levels’, the illogical frameworks through which computation also takes place. Secondly, while the term ’resolution’ generally simply refers to a standard (measurement) embedded in the technological domain, I believe that a resolution indeed functions as a settlement (solution), but at the same time exists as a space of compromise between different actors (languages, objects, materialities) who dispute their stakes (frame rate, number of pixels and colors, etc.), following rules (protocols) within the ever growing digital territories. So to answer your question; maybe in a way the iRD is sort of an anti-protological institute or institute for anti-utopic, obfuscated or dysfunctional resolutions. DR: It makes me think of Donna Haraway’s Manifesto for Cyborgs, and especially a line that has been echoing around my head recently:

“No objects, spaces, or bodies are sacred in themselves; any component can be interfaced with any other if the proper standard, the proper code, can be constructed for processing signals in a common language.”

By using the terms ‘obfuscation’ and ‘dysfunction’ you are invoking a will – perhaps on your part, but also on the part of the resolutions themselves – to be recognised. I love that gesture. I can hear the objects in iRD speaking out; making themselves heard, perhaps for the first time. In The 3D Additivist Manifesto we set out to imagine what the existence of Haraway’s ‘common language’ might mean for the unrealised, “the powerless to be born.” Can I take it that your institute has a similar aim in mind? A place for the ‘otherwise’ to be empowered, or at least to be recognised?

RM: The iRD indeed kind of functions as a stage for non-protocological resolutions, or radical digital materialism. I always feel like I should say here, that generally, I am not against function or efficiency. These are good qualities, they make the world move forward. On the other hand, I do believe that there is a covert, nepotist cartel of protocols that governs the flows and resolutions of data and information just for the sake of functionality and efficiency. The sole aim of this cartel is to uphold the dogma of modern computation, which is about making actors function together (resonate) as efficiently as possible, tweaking out resources to maximum capacity, without bottlenecks, clicks, hicks or cuts, etc. But this dogma also obfuscates a compromise that we never question. And this is where my problem lies: efficiency and functionality are shaping our objects. Any of these actors could also operate under lower, worse or just different resolutions. Yet we have not been taught to see, think or question any of these resolutions. They are obfuscated and we are blind to them. I want to be able to at least entertain the option of round video (strip video from its interface!), to write inside non-quadrilateral, modular text editors (no more linear reading!) or to listen to (sonify) my rainbows (gradients). Right now, the protocols in place simply do not make this possible, or even worse, they have blocked these functionalities. There is this whole alternate universe of computational objects, ways that our data would look or be used like, if the protocols and their resolutions had been tweaked differently. The iRD reflects on this, and searches, if you will, a computation of many dimensions. DR: Meaning that a desktop document could have its corners folded back, and odd, non standard tessellations would be possible, with overlapping and intersecting work spaces?

RM: Yes! Exactly! Right now in the field of imagery, all compressions are quadrilateral, ecology dependent, standard solutions (compromises) following an equation in which data flows are plotted against actors that deal with the efficiency/functionality duality in storage, processing and transmission. I am interested in creating circles, pentagons and other more organic manifolds! If we would do this, the whole machine would work differently. We could create a modular and syphoning relationships between files, and just as in jon Satroms’ 2011 QTzrk installation, video would have multiple timelines and soundtracks, it could even contain some form of layer-space! DR: So the iRD is also a place for some of those alternate ‘solutions’ that are in dispute? RM: Absolutely. However, while I am not a programmer, I also don’t believe that imagining new resolutions means to absolve of all existing resolutions and their inherent artifacts. History and ecology play a big role in the construction of a resolution, which is why I will also host some of my favorite, classic solutions and their inherent (normally obfuscated) artifacts at the iRD, such as scan lines, DCT blocks, and JPEG2000 wavelets.

The iRD could easily function as a Wunderkammer for artifacts that already exist within our current resolutions. But to me this would be a needles move towards the style of the Evil Media Distribution Center, created by YoHa (Matsuko Yokokoji and Graham Harwood) for the 2013 Transmediale. I love to visit Curiosity Cabinets, but at the same time, these places are kind of dead, celebrating objects that are often shielded behind glass (or plastic). I can imagine the man responsible for such a collection. There he sits, in the corner, smoking a pipe, looking over his conquests. But this kind of collection does not activate anything! Its just ones own private boutique collection of evil! For a dispute to take place we need action! Objects need to have – or be given – a voice! DR: …and the alternate possible resolutions can be played out, can be realised, without solidifying them as symbols of something dead and forgotten. RM: Right! It would be easy and pretty to have those objects in a Wunderkammer type of display. Or as Readymades in a Boîte-en-valise but it just feels so sad. That would not be zombie like but dead-dead. A static capture of hopelessness. DR: The Wunderkammer had a resurgence a few years ago. Lots of artists used the form as a curatorial paradigm, allowing them to enact their practice as artist and curator. A response, perhaps, to the web, the internet, and the archive. Aggregated objects, documents and other forms placed together to create essayistic exhibitions. RM: I feel right now, this could be an easy way out. It would be a great way out, however, as I said, I feel the need to do something else, something more active. I will smoke that cigar some other day.

DR: So you wouldn’t want to consider the whole of Transfer Gallery as a Wunderkammer that you were working inside of? RM: It is one possibility. But it is not my favorite. I would rather make works against the established resolutions, works that are built to break out of a pre-existing mediatic flow. Works that were built to go beyond a specific conventional use. For example, I recently did this exhibition in The Netherlands where I got to install a really big wallpaper, which I think gained me a new, alternative perspectives on digital materiality. I glitched a JPEG and zoomed in on its DCT blocks and it was sooo beautiful, but also so scalable and pokable. It became an alternative level of real to me, somehow. DR: Does it tesselate and repeat, like conventional wallpaper? RM: It does repeat in places. I would do it completely differently if I did it again. Actually, for the iRD I am considering to zoom into the JPEG2000 wavelets. I thought it would be interesting to make a psychedelic installation like this. It’s like somebody vomited onto the wall.

DR: [laughs] It does look organic, like bacteria trying to organise. RM: Yeah. It really feels like something that has its own agency somehow.

DR: That’s the thing about JPEG2000 – and the only reason I know about that format, by the way, is because of your Vernacular of File Formats - the idea that they had to come up with a non-regular block shape for the image format that didn’t contradict with the artifacts in the bones and bodies that were being imaged. It feels more organic because of that. It doesn’t look like what you expect an image format to look like, it looks like what I expect life to look like, close up. RM: It looks like ‘Game of Life’. DR: Yes! Like Game of Life. And I assume that now they don’t need to use JPEG2000 because the imaging resolution is high enough on the machines to supersede bone artifacts. I love that. I love the effect caused when you’ve blown it up here. It looks wonderful. What is the original source for this? RM: I would blow this image [the one from A Vernacular of File Formats] up to hell. Blow it up until there is no pixel anymore. It shouldn’t be too cute. These structures are built to be bigger. Have you seen the Glitch Timond (2014)? The work itself is about glitches that have gained a folkloric meaning over time, these artifact now refer to hackers, ghosts or AI. They are hung in the shape of a diamond. The images themselves are not square, and I can install them on top of the wallpaper somehow, at different depths. Maybe I could expand on that piece, by putting broken shaped photos, and shadows flying around. It could be beautiful like that.

DR: It makes me think of the spatiality of the gallery. So that the audience would feel like they were inside a broken codec or something. Inside the actual coding mechanism of the image, rather than the standardised image at the point of its visual resolution. RM: Oh! And I want to have a smoke machine! There should be something that breaks up vision and then reveals something. DR: I like that as a metaphor for how the gallery functions as well. There are heaps of curatorial standards, like placing works at line of sight, or asking the audience to travel through the space in a particular order and mode of viewing. The gallery space itself is already limited and constructed through a huge, long history of standardisations, by external influences of fashion and tradition, and others enforced by the standards of the printing press, or the screen etc. So how do you make it so that when an audience walks into the gallery they feel as though they are not in a normal, euclidean space anymore? Like they have gone outside normal space? RM: That’s what I want! Disintegrate the architecture. But now I am like, “Yo guys, I want to dream, and I want it to be real in three weeks…” DR: “Hey guys, I want to break your reality!” [laughs] RM: One step is in place, Do you remember Ryan Maguire who is responsible for The Ghost in the MP3? His research is about MP3 compressions and basically what sounds are cut away by this compression algorithm, simply put: it puts shows what sounds the MP3 compression normally cuts out as irrelevant – in a way it inverses the compression and puts the ‘irrelevant’ or deleted data on display. I asked him to rework the soundtrack to ‘Beyond Resolution’, one of the two videowork of the iRD that is accompanied by my remix of professional grin by Knalpot and Ryan said yes! And so it was done! Super exciting.   DR: Yes. I thought that was a fantastic project. I love that as a proposition too… What would the equivalent of that form of ghosting be in terms of these alternate, disputed resolutions? What’s the remainder? I don’t understand technical formats as clearly as you do, so abstract things like ‘the ghost’, ‘the remainder’ are my way into understanding them. An abstract way in to a technical concept. So what is the metaphoric equivalent of that remainder in your work? For instance, I think it depends on what this was originally an image of. I think that is important. RM: The previous image of JPEG2000 does not deal with the question of lost information. I think what you are after is an inversed Alvin Lucier ‘Sitting in a Room’ experiment, one that only shows the “generation loss” (instead of the generation left over, which is what we usually get to see or hear in art projects). I think that would be a reasonable equivalent to Ryan Maguires MP3 compression work. Or maybe Supraconductivity. I can struggle with this for… for at least two more days. In any case I want the iRD to have a soundtrack. Actually, it would like there to be a spatial soundtrack; the ghost soundtrack in the room and the original available only on a wifi access point. DR: I’m really excited by that idea of ghostly presence and absence, you know. In terms of spatiality, scan lines, euclidean space… RM: It’s a whole bundle of things! [laughs] “Come on scan lines, come to the institutions, swim with the ghosts!” DR: It makes me think of cheesy things you get in a children’s museum. Those illusion rooms, that look normal through a little window, but when you go into them they are slanted in a certain way, so that a child can look bigger than an adult through the window frame. You know what I mean? They play with perspective in a really simple way, it’s all about the framing mechanism, the way the audience’s view has been controlled, regulated and perverted. RM: I was almost at a point where I was calling people in New York and asked, “Can you produce a huge stained glass window, in 2 weeks?” I think it would be beautiful if the Institute had its own window. I would take a photo of what you could see out of the real window, and then make the resolution of that photo really crappy, and create a real stained glass window, and install that in the gallery at its original place. If I have time one day I would love to do that, working with real craftspeople on that. I think that in the future the iRD might have a window through which we interface the outside. Every group of people that share the same ideas and perspectives on obfuscation need to have a secret handshake. So that is what I am actually working on right now. Ha, You didn’t see that coming? [Laughs] DR: [Laughs] No… that’s a different angle. RM: I want people to have a patch! A secret patch. You remember Trevor Paglen’s book on the symbology of military patches?

DR: Oh yeah. Where he tries to decode the military patches? Yes, I love that. RM: Yeah, I don’t think the world will ever have enough patches. They are such an icon for secret handshakes. I have been playing around with this DCT image. I want to use it as a key to the institutions, which basically are a manifest to the reasonings behind this whole exhibition, but then encrypted in a macroblock font (I embedded an image of Institution 1 earlier). There was one of Paglen’s patches that really stood out for me; the black on black one. The iRD patch should be inspired by that.

DR: Hito Steyerl’s work How Not to be Seen: A Fucking Didactic Educational .MOV File, centres on the grid used by the military to calibrate their satellites from space. The DCT structure looks a lot like that, but I know the DCT is not about calibration. It contains all the shapes necessary to compose any image? RM: If you look up close at a badly compressed JPEG, you will notice the image consist of macroblocks. A macroblock is a block organizations, usually consisting of 8×8 pixels, that posses color (chrominance) and light (luminance) values embedded via DCT (discrete cosine transform). Basically all JPEGs you have ever seen are build out of this finite set of 64 macroblocks. Considering that JPEGs make up the vast majority of images we encounter on a daily basis, I think it is pretty amazing how simple this part of the JPEG compression really is. But the patch should of course not just be square. Do you know the TV series Battlestar Galactica, where they have the corners cut off all their books? All the paper in that world follows this weird, octagonal shape? Or Borges Library and its crimson hexagon, that holds all knowledge. I love those randomly cryptic geometric forms… DR: It reminds me of a 1987 anime film, Wings of Honneamise, that had a really wonderfully designed world. Everything is different, from paper sizes and shapes, through to their cutlery. Really detailed design from the ground up, all the standards and traditions. RM: Like this Minecraft book too. The Blockpedia. DR: Oh that’s great. I love the Minecraft style and the mythos that has arisen around it. RM: So Minecraft and Borges follow a 6 corner resolution, and Battlestar paper has 8 corners… Discrepancy! I want to reference them all! DR: So these will go into the badges? RM: I want to have a black on black embroidered patch with corners. Don’t you think this would be so pretty? This black on black. I want to drop a reference to 1984, too, Orwell or Apple, the decoder can decide. These kind of secret, underground references, I like those. DR: A crypto exhibition. RM: It’s so hot right now (and with hot I do not mean cool). Since the 90s musicians encrypt or transcode things in their sounds, from Aphex Twin, to Goodiepal and now TCF, who allegedly encrypted an image from the police riots in Athens into one of his songs. However, he is a young Scandinavian musician so that makes me wonder if the crypto design in this case is confusingly non-political. Either way, I want to rebel against this apparent new found hotness of crypto-everything, which is why I made Tacit:Blue.

Tacit:Blue uses a very basic form of encryption. Its archaic, dumb and decommissioned. Every flash shows a next line of my ‘secret message’ encrypted in masonic pigpen. When it flickers it gives a little piece of the message which really is just me ranting about secrecy. So if someone is interested in my opinion, they can decode that.

Actually, the technology behind the video is much more interesting. Do you know The Nova Drone? Its a small AV synthesizer designed by Casper Electronics. The the flickr frequency of this military RGB LED on the top of the board can be altered by turning the RGB oscillators. When I come close to the LED with the lens of my iphone, the frequencies of the LED and the iphone camera do not sync up. What happens is a rolling shutter effect. The camera has to interpret the input and something is gone, lost in translation. In fact, a Resolutional Dispute takes place right there. DR: So the dispute happens because framerate of the camera conflicts with the flicker of the LED? RM: And the sound is the actual sound of the electronics. In Tacit:Blue I do not use the NovaDrone in a ‘clean’ way, I am actually misusing it (if there is such a thing when it comes to a device of dispute). Some of the sounds and disruptions of flow are created in this patch bay, which is where you can patch the LFOs, etc. Anyway, when you disconnect the patch it flickers, but I never take it out fully so it creates this classic, noisy electric effect. What do you think about the text? Do you think this works? I like this masonic pigpen, its a very simple, nostalgic old quiff. DR: It reminds me of the title sequence for Alien. Dave Addey did a close visual, sci-fi etymological, analysis of the typography in Alien. It went viral online recently. Did you see that?

RM: No! DR: It is fantastic. Everything from the title sequence to the buttons on the control panel in the background. Full of amazing insights.

RM: Wow, inspiring!

So with any cypher you also need a key, which is why I named the video Tacit:Blue, a reference to the old Northrop Tacit Blue stealth surveillance aircraft. The aircraft was used to develop techniques against passive radar detection, but has been decommissioned now, just like the masonic pigpen encryption. DR: This reminds me of Eyal Weizman. He has written a lot on the Israeli / Palestinian conflict as a spatial phenomena. So we don’t think about territory merely as a series of lines drawn on a globe anymore, but as a stack, including everything from airspace, all the way down beneath the ground, where waste, gas and water are distributed. The mode by which water is delivered underground often cuts across conflicted territories on the surface. A stacked vision of territory brings into question the very notion of a ‘conflict’ and a ‘resolution’. I recently saw him give a lecture on the Forensic Architecture project, which engages in disputes metered against US Military activities. Military drones are now so advanced that they can target a missile through the roof of a house, and have it plunge several floors before it explodes. It means that individual people can be targeted on a particular floor. The drone strike leaves a mark in the roof which is – and this is Weizman’s terminology - ‘beneath the threshold of detectability’. And that threshold also happens to be the size of a human body: about 1 metre square. Military satellites have a pixel size that effectively translates to 1 metre square at ground level. So to be invisible, or technically undetectable, a strike needs only to fall within a single pixel of a satellite imaging system. These drone strikes are designed to work beneath that threshold. In terms of what you are talking about in Trevor Paglen’s work, and the Northrop Tacit Blue, those technologies were designed to exist beneath, or parallel to, optic thresholds, but now those thresholds are not optic as much as they are about digital standards and resolution densities. So that shares the same space as the codecs and file formats you are interested in. Your patch seems to bring that together, the analogue pixel calibration that Steyerl refers to is also part of that history. So I wonder whether there are images that cannot possibly be resolved out of DCT blocks. You know what I mean? I think your work asks that question. What images, shapes, and objects exist that are not possible to construct out of this grid? What realities are outside of the threshold of these blocks to resolve? It may even be the case that we are not capable of imagining such things, because of course these blocks have been formed in conjunction with the human visual system. The image is always already a compromise between the human perceptual limit and a separately defined technical limit. RM: Yes, well I can imagine vector graphics, or mesh based graphics where the lines are not just a connection between two points, but also a value could be what you are after. But I am not sure. At some point I thought that people entering the iRD could pay a couple of dollars for one of these patches, but if they don’t put the money down, then they would be obliged to go into the exhibition wearing earplugs. DR: [Laughs] So they’d be allowed in, but they’d have one of their senses dampened? RM: Yes, wearing earmuffs, or weird glasses or something like that. [Laughs] DR: Glasses with really fine scan lines on them that conflict with TV images or whatever. RM: [Laughs] And I was thinking, well, there should be a divide between people. To realise that what you see is just one threshold that has been lifted to only a few. There are always thresholds, you know. DR: Ways to invite the audience into the spaces and thresholds that are beneath the zones of resolutional detectability? RM: Or maybe just to show the mechanics behind objects and thresholds. DR: Absolutely. So to go back to your Tacit:Blue video, in regards the font, I like the aesthetic, but I wonder whether you could play with that zone of detectability a little more. You could have the video display at a frequency that is hard for people to concentrate on, for instance, and then put the cryptographic message at a different frequency. Having zones that do not match up, so that different elements of the work cut through different disputed spaces. Much harder to detect. And more subliminal, because video adheres to other sets of standards and processes beyond scan lines, the conflict between those standards opens up another space of possibilities. It makes me think about Takeshi Murata’s Untitled (Pink Dot). I love that work because it uses datamoshing to question more about video codecs than just I and P frames. That’s what sets this work apart, for me, from other datamoshed works. He also plays with layers, and post production in the way the pink dot is realised. As it unfolds you see the pink dot as a layer behind the Rambo footage, and then it gets datamoshed into the footage, and then it is a layer in front of it, and then the datamosh tears into it and the dot become part of the Rambo miasma, and then the dot comes back as a surface again. So all the time he is playing with the layering of the piece, and the framing is not just about one moment to the next, but it also it exposes something about Murata’s super slick production process. He must have datamoshed parts of the video, and then post-produced the dot onto the surface of that, and then exported that and datamoshed that, and then fed it back into the studio again to add more layers. So it is not one video being datamoshed, but a practice unfolding, and the pink dot remains a kind of standard that runs through the whole piece, resonating in the soundtrack, and pushing to all elements of the image. The work is spatialised and temporalised in a really interesting way, because of how Murata uses datamoshing and postproduction to question frames, and layers, by ‘glitching’ between those formal elements. And as a viewer of Pink Dot, your perception is founded by those slips between the spatial surface and the temporal layers. RM: Yeah, wow. I never looked at that work in terms of layers of editing. The vectors of these blocks that smear over the video, the movement of those macroblocks, which is what this video technologically is about, is also about time and editing. So Murata effectively emulates that datamosh technique back into the editing of the work before and after the actual datamosh. That is genius! DR: If it wasn’t for Pink Dot I probably wouldn’t sit here with you now. It’s such an important work for me and my thinking.

Working with Morehshin Allahyari on The 3D Additivist Manifesto has brought a lot of these processes into play for me. The compressed labour behind a work can often get lost, because a final digital video is just a surface, just a set of I and P frames. The way Murata uses datamoshing calls that into play. It brings back some of the temporal depth. Additivism is also about calling those processes and conflicts to account, in the move between digital and material forms. Oil is a compressed form of time, and that time and matter is extruded into plastic, and that plastic has other modes of labour compressed into it, and the layers of time and space are built on top of one another constantly – like the layers of a 3D print. When we rendered our Manifesto video we did it on computers plugged into aging electricity infrastructures that run on burnt coal and oil. Burning off one form of physical compressed time to compress another set of times and labours into a ‘digital work’. RM: But you can feel that there is more to that video than its surface! If I remember correctly you and Morehshin wrote an open invitation to digital artists to send in their left over 3D objects. So every object in that dark gooey ocean in The 3D Additivist Manifesto actually represents a piece of artistic digital garbage. It’s like a digital emulation of the North Pacific Gyre, which you also talked about in your lecture at Goldsmiths, but then solely consisting of Ready-Made art trash.

The actual scale and form of the Gyre is hard to catch, it seems to be unimaginable even to the people devoting their research to it; it’s beyond resolution. Which is why it is still such an under acknowledged topic. We don’t really want to know what the Gyre looks or feels like; it’s just like the clutter inside my desktop folder inside my desktop folder, inside the desktop folder. It represents an amalgamation of histories that moved further away from us over time and we don’t necessarily like to revisit, or realise that we are responsible for. I think The 3D Additivist Manifesto captures that resemblance between the way we handle our digital detritus and our physical garbage in a wonderfully grimm manner. DR: I’m glad you sense the grimness of that image. And yes, as well as sourcing objects from friends and collaborators we also scraped a lot from online 3D object repositories. So the gyre is full of Ready-Mades divorced from their conditions of creation, use, or meaning. Like any discarded plastic bottle floating out in the middle of the pacific ocean. Eventually Additivist technologies could interface all aspects of material reality, from nanoparticles, to proprietary components, all the way through to DNA, bespoke drugs, and forms of life somewhere between the biological and the synthetic. We hope that our call to submit to The 3D Additivist Cookbook will provoke what you term ‘disputes’. Objects, software, texts and blueprints that gesture to the possibility of new political and ontological realities. It sounds far-fetched, but we need that kind of thinking. Alternate possibilities often get lost in a particular moment of resolution. A single moment of reception. But your exhibition points to the things beyond our recognition. Or perhaps more importantly, it points to the things we have refused to recognise. So, from inside the iRD technical ‘literacy’ might be considered as a limit, not a strength. RM: Often the densities of the works we create, in terms of concept, but also collage, technology and source materials move quite far away or even beyond a fold. I suppose that’s why we make our work pretty. To draw in the people that are not technically literate or have no back knowledge. And then perhaps later they wonder about the technical aspects and the meaning behind the composition of the work and want to learn more. To me, the process of creating, but also seeing an interesting digital art work often feels like swimming inside an abyss of increments. DR: What is that? RM: I made that up. An abyss is something that goes on and on and on. Modern lines used to go on, postmodern lines are broken up as they go on. Thats how I feel we work on our computers, its a metaphor for scanlines. DR: In euclidean space two parallel lines will go on forever and not meet. But on the surface of a globe, and other, non-euclidean spaces, those lines can be made to converge or diverge. * RM: I have been trying to read up on my euclidean geometry. DR: And I am thinking now about Flatland again, A Romance in Many Dimensions. RM: Yeah, it’s funny that in the end, it is all about Flatland. That’s where this all started, so thats where it has to end; Flatland seems like an eternal ouroboros inside of digital art. DR: It makes me think too about holographic theory. You can encode on a 2D surface the information necessary to construct a 3D image. And there are theories that suggest that a black hole has holographic properties. The event horizon of a black hole can be thought of as a flat surface, and contains all the information necessary to construct the black hole. And because a black hole is a singularity, and the universe can be considered as a singularity too – in time and space – some theories suggest that the universe is a hologram encoded on its outer surface. So the future state of the universe encodes all the prior states. Or something like that. RM: I once went to a lecture by Raphael Bousso, a professor at Department of Physics, UC Berkeley. He was talking about black holes, it was super intense. I was sitting on the end of my seat and nearly felt like I was riding a dark star right towards my own event horizon. DR: [laughs] Absolutely. I suppose I came to understand art and theory through things I knew before, which is pop science and science fiction. I tend to read everything through those things. Those are my starting points. But yes, holograms are super interesting. RM: I want to be careful not to go into the wunderkammer, because if there are too many things, then each one of them turns into a fetish object; a gimmick. DR: There was a lot of talk a few years ago about holographic storage, because basically all our storage – CDs, DVDs, hard drive platters, SSD drives – are 2D. All the information spinning on your screen right now, all those rich polygons or whatever, it all begins from data stored on a two dimensional surface. But you could have a holographic storage medium with three dimensions. They have built these things in the laboratory. There goes my pop science knowledge again. RM: When I was at Transmediale last year, the Internet Yami-ichi (Internet Black Market) was on. There I sold some custom videos for self cracked LCD screens. DR: Broken on purpose? RM: Yes, and you’d be allowed to touch it so the screen would go multidimensional. Liquid crystals are such a beautiful technology. DR: Yes. And they are a 3D image medium. But they don’t get used much anymore, right? LEDS are the main image format. RM: People miss LCDS! I saw a beautiful recorded talk from the Torque event, Esther Leslie talking about Walter Benjamin who writes about snow flakes resembling white noise. Liquid crystals and flatness and flatland. I want to thank you Dan, just to talk through this stuff has been really helpful. You have no idea. Thank you so much! DR: Putting ideas in words is always helpful. RM: I never do that, in preparation, to talk about things I am still working on, semi-completed. It’s scary to open up the book of possibilities. When you say things out loud you somehow commit to them. Like, Trevor Paglen, Jon Satrom are huge inspirations, I would like to make work inspired by them, that is a scary thing to say out loud. DR: That’s good. We don’t work in a vacuum. Trevor Paglen’s stuff is often about photography as a mode of non-resolved vision. I think that does fit with your work here, but you have the understanding and wherewithal to transform these concerns into work about the digital media. Maybe you need to build a tiny model of the gallery and create it all in miniature. RM: That’s what Alma Alloro said! DR: I think it would be really helpful. You don’t have to do it in meatspace. You could render a version of the gallery space with software. RM: Haha great idea, but that would take too much time. iRD needs to open to the public in 3 weeks! * DR originally stated here that a globe was a euclidean space. This was corrected, with thanks to Matthew Austin.

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Mon, 13 Apr 2015 05:50:53 -0700 http://www.furtherfield.org/features/interviews/resolution-disputes-conversation-between-rosa-menkman-and-daniel-rourke
<![CDATA[Keynote by Judy Wajcman – Keynote Capture All_Work]]> http://www.youtube.com/watch?v=Q0FVbHwonLI&feature=youtube_gdata

Introduction: Kristoffer Gansing Moderation: Carolin Gerlitz With Judy Wajcman, Tiziana Terranova

A double-keynote on the dilemmas of post-digital labour and on possibilities and capabilities of workers to cope with and organise out of today’s both highly diffuse as well as algorithmically governed labour situations.

At Haus der Kulturen der Welt Thursday 29 Jan 2015

Conference Stream: Work

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Thu, 12 Mar 2015 16:55:02 -0700 http://www.youtube.com/watch?v=Q0FVbHwonLI&feature=youtube_gdata
<![CDATA[transmediale 2014 afterglow keynote -- The Black Stack]]> http://www.youtube.com/watch?v=3c3jXPBG-NY&feature=youtube_gdata

Keynote with Ryan Bishop (Winchester School of Art), Benjamin H. Bratton and Metahaven At Haus der Kulturen der Welt Berlin 31.1.2014

Conference stream An Afterglow of The Mediatic

Planetary computation and its geographies can be modeled as a coherent platform, a vertical software/hardware "stack". In his forthcoming book, "The Stack: On Software and Sovereignty", Benjamin Bratton explores this topography as a geopolitical framework, one defined by accidents and contradictions as much as by inventions and efficiencies. The design group Metahaven's forthcoming publication, "Black Transparency", focuses on the political and aesthetic regimes of contemporary transparency, and their coexistence with networks, institutions, and various (dis)organised groups. The latest in their series of ongoing collaborative discussions, Metahaven and Bratton will take turns using the stack's six layers—Earth, Cloud, City, Address, Interface, and User—offering proposals on the future of each.

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Tue, 10 Feb 2015 04:22:56 -0800 http://www.youtube.com/watch?v=3c3jXPBG-NY&feature=youtube_gdata
<![CDATA[Data as Culture]]> https://furtherfield.org/features/reviews/data-culture#new_tab

For my latest Furtherfield review I wallowed in curator Shiri Shalmy’s ongoing project Data as Culture, examining works by Paolo Cirio and James Bridle that deal explicitly with the concatenation of data. What happens when society is governed by a regime of data about data, increasingly divorced from the symbolic?

In a work commissioned by curator Shiri Shalmy for her ongoing project Data as Culture, artist Paolo Cirio confronts the prerequisites of art in the era of the user. Your Fingerprints on the Artwork are the Artwork Itself [YFOTAATAI] hijacks loopholes, glitches and security flaws in the infrastructure of the world wide web in order to render every passive website user as pure material. In an essay published on a backdrop of recombined RAW tracking data, Cirio states: Data is the raw material of a new industrial, cultural and artistic revolution. It is a powerful substance, yet when displayed as a raw stream of digital material, represented and organised for computational interpretation only, it is mostly inaccessible and incomprehensible. In fact, there isn’t any meaning or value in data per se. It is human activity that gives sense to it. It can be useful, aesthetic or informative, yet it will always be subject to our perception, interpretation and use. It is the duty of the contemporary artist to explore what it really looks like and how it can be altered beyond the common conception. Even the nondescript use patterns of the Data as Culture website can be figured as an artwork, Cirio seems to be saying, but the art of the work requires an engagement that contradicts the passivity of a mere ‘user’. YFOTAATAI is a perfect accompaniment to Shiri Shalmy’s curatorial project, generating questions around security, value and production before any link has been clicked or artwork entertained. Feeling particularly receptive I click on James Bridle’s artwork/website  A Quiet Disposition and ponder on the first hyperlink that surfaces: the link reads “Keanu Reeves“: “Keanu Reeves” is the name of a person known to the system.  Keanu Reeves has been encountered once by the system and is closely associated with Toronto, Enter The Dragon, The Matrix, Surfer and Spacey Dentist.  In 1999 viewers were offered a visual metaphor of ‘The Matrix’: a stream of flickering green signifiers ebbing, like some half-living fungus of binary digits, beneath our apparently solid, Technicolor world. James Bridle‘s expansive work A Quiet Disposition [AQD] could be considered as an antidote to this millennial cliché, founded on the principle that we are in fact ruled by a third, much more slippery, realm of information superior to both the Technicolor and the digital fungus. Our socio-political, geo-economic, rubber bullet, blood and guts world, as Bridle envisages it, relies on data about data. Read the rest of this review at Furtherfield.org

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Wed, 01 Oct 2014 07:37:48 -0700 https://furtherfield.org/features/reviews/data-culture#new_tab
<![CDATA[Data as Culture]]> http://furtherfield.org/features/reviews/data-culture

For my latest Furtherfield review I wallowed in curator Shiri Shalmy’s ongoing project Data as Culture, examining works by Paolo Cirio and James Bridle that deal explicitly with the concatenation of data. What happens when society is governed by a regime of data about data, increasingly divorced from the symbolic? In a work commissioned by curator Shiri Shalmy for her ongoing project Data as Culture, artist Paolo Cirio confronts the prerequisites of art in the era of the user. Your Fingerprints on the Artwork are the Artwork Itself [YFOTAATAI] hijacks loopholes, glitches and security flaws in the infrastructure of the world wide web in order to render every passive website user as pure material. In an essay published on a backdrop of recombined RAW tracking data, Cirio states: Data is the raw material of a new industrial, cultural and artistic revolution. It is a powerful substance, yet when displayed as a raw stream of digital material, represented and organised for computational interpretation only, it is mostly inaccessible and incomprehensible. In fact, there isn’t any meaning or value in data per se. It is human activity that gives sense to it. It can be useful, aesthetic or informative, yet it will always be subject to our perception, interpretation and use. It is the duty of the contemporary artist to explore what it really looks like and how it can be altered beyond the common conception. Even the nondescript use patterns of the Data as Culture website can be figured as an artwork, Cirio seems to be saying, but the art of the work requires an engagement that contradicts the passivity of a mere ‘user’. YFOTAATAI is a perfect accompaniment to Shiri Shalmy’s curatorial project, generating questions around security, value and production before any link has been clicked or artwork entertained. Feeling particularly receptive I click on James Bridle’s artwork/website  A Quiet Disposition and ponder on the first hyperlink that surfaces: the link reads “Keanu Reeves“: “Keanu Reeves” is the name of a person known to the system.  Keanu Reeves has been encountered once by the system and is closely associated with Toronto, Enter The Dragon, The Matrix, Surfer and Spacey Dentist.  In 1999 viewers were offered a visual metaphor of ‘The Matrix’: a stream of flickering green signifiers ebbing, like some half-living fungus of binary digits, beneath our apparently solid, Technicolor world. James Bridle‘s expansive work A Quiet Disposition [AQD] could be considered as an antidote to this millennial cliché, founded on the principle that we are in fact ruled by a third, much more slippery, realm of information superior to both the Technicolor and the digital fungus. Our socio-political, geo-economic, rubber bullet, blood and guts world, as Bridle envisages it, relies on data about data. Read the rest of this review at Furtherfield.org

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Wed, 01 Oct 2014 06:37:48 -0700 http://furtherfield.org/features/reviews/data-culture
<![CDATA[Turing Test success marks milestone in computing history]]> http://www.reading.ac.uk/news-and-events/releases/PR583836.aspx

An historic milestone in artificial intelligence set by Alan Turing - the father of modern computer science - has been achieved at an event organised by the University of Reading.

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Sun, 08 Jun 2014 10:11:13 -0700 http://www.reading.ac.uk/news-and-events/releases/PR583836.aspx
<![CDATA[Oceans Apart by Shay Moradi / @organised Part of the #GIFbites...]]> http://gifbites.com/post/87190108129

Oceans Apart by Shay Moradi / @organised Part of the #GIFbites Project for Bitrates Exhibition L↺↻p it!

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Thu, 29 May 2014 03:30:22 -0700 http://gifbites.com/post/87190108129
<![CDATA[Shimmering World Conference, 25th April 2014]]> http://tumblr.machinemachine.net/post/79964750396

shimmeringworldconference:

Vendosculant / Hannah Sawtell 2012 / Image courtesy: the artist and VIlma Gold We can now confirm the following schedule for Shimmering World: —————————————————————————————————————————————- 10.00 – Introduction from conference organisers Paul Clinton & Luke Healey First session (10.10-12.00) Keynote – Dr. Tamara Trodd (University of Edinburgh) Ian Rothwell (PhD candidate, University of Edinburgh) – ‘Bad as in Bad: Collapsing Production Values in Thomas Ruff’s Jpegs’ Harry Sanderson (artist, Arcadia Missa) – ‘In Detail: High-Definition Amplified and Amputated’ Daniel Rourke (PhD candidate, Goldsmiths College)– ‘“I like the glow that flashes red like our Krypton sun. But not this irritating noise. Make way.”’ 12.00 – Break Second session (12.20-14.10) Keynote – David Panos (Hollybush Gardens) Hannah Ellul (PhD candidate, Goldsmiths College) – ‘Picturing Political Agency: Anja Kirschner and David Panos’ Melissa Gronlund (co-editor, Afterall) – ‘Polyphony: The Dialogic and the Digital’ Dr. Cadence Kinsey (postdoctoral fellow, University College London) – ‘Semi-Automatic Images: from HD to materiality’ 14.10 –Lunch (not provided) Third session (15.00-17.10) Keynote – Ed Atkins (Cabinet/Goldsmiths College) Linda Stupart (PhD candidate, Goldsmiths College/associate lecturer, London College of Communication) – ‘Old Objects/New Materialisms’ Sheena Culley (PhD candidate, London Graduate School) – ‘The Photography of David LaChapelle: Reflections on Skin’ Shama Khanna (curator, flatness.eu) – ‘The Resistance of the Immaterial Image’ Kathy Noble (curator, Wysing Arts Centre) – ‘A Material World: The Late Late-Capitalist Body’’ 5.10 – Break 5.30 – Concluding Roundtable with keynote speakers Ed Atkins, David Panos and Dr. Tamara Trodd 6.00 – End of conference —————————————————————————————————————————————-  Hannah Sawtell’s contribution TBA  Event is free but booking is essential: tickets available at Eventbrite  

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Tue, 18 Mar 2014 05:49:00 -0700 http://tumblr.machinemachine.net/post/79964750396
<![CDATA[Four Notes Towards Post-Digital Propaganda | post-digital-research]]> http://post-digital.projects.cavi.dk/?p=475

“Propaganda is called upon to solve problems created by technology, to play on maladjustments and to integrate the individual into a technological world” (Ellul xvii).

How might future research into digital culture approach a purported “post-digital” age? How might this be understood?

1.

A problem comes from the discourse of ‘the digital’ itself: a moniker which points towards units of Base-2 arbitrary configuration, impersonal architectures of code, massive extensions of modern communication and ruptures in post-modern identity. Terms are messy, and it has never been easy to establish a ‘post’ from something, when pre-discourse definitions continue to hang in the air. As Florian Cramer has articulated so well, ‘post-digital’ is something of a loose, ‘hedge your bets’ term, denoting a general tendency to criticise the digital revolution as a modern innovation (Cramer).

Perhaps it might be aligned with what some have dubbed “solutionism” (Morozov) or “computationalism” (Berry 129; Golumbia 8): the former critiquing a Silicon Valley-led ideology oriented towards solving liberalised problems through efficient computerised means. The latter establishing the notion (and critique thereof) that the mind is inherently computable, and everything associated with it. In both cases, digital technology is no longer just a business that privatises information, but the business of extending efficient, innovative logic to all corners of society and human knowledge, condemning everything else through a cultural logic of efficiency.

In fact, there is a good reason why ‘digital’ might as well be an synonym for ‘efficiency’. Before any consideration is assigned to digital media objects (i.e. platforms, operating systems, networks), consider the inception of ‘the digital’ inception as such: that is information theory. If information was a loose, shabby, inefficient method of vagueness specific to various mediums of communication, Claude Shannon compressed all forms of communication into a universal system with absolute mathematical precision (Shannon). Once information became digital, the conceptual leap of determined symbolic logic was set into motion, and with it, the ‘digital’ became synonymous with an ideology of effectivity. No longer would miscommunication be subject to human finitude, nor be subject to matters of distance and time, but only the limits of entropy and the matter of automating messages through the support of alternating ‘true’ or ‘false’ relay systems.

However, it would be quite difficult to envisage any ‘post-computational’ break from such discourses – and with good reason: Shannon’s breakthrough was only systematically effective through the logic of computation. So the old missed encounter goes: Shannon presupposed Alan Turing’s mathematical idea of computation to transmit digital information, and Turing presupposed Shannon’s information theory to understand what his Universal Turing Machines were actually transmitting. The basic theories of both have not changed, but the materials affording greater processing power, extensive server infrastructure and larger storage space have simply increased the means for these ideas to proliferate, irrespective of what Turing and Shannon actually thought of them (some historians even speculate that Turing may have made the link between information and entropy two years before Bell Labs did) (Good).

Thus a ‘post-digital’ reference point might encompass the historical acknowledgment of Shannon’s digital efficiency, and Turing’s logic but by the same measure, open up a space for critical reflection, and how such efficiencies have transformed not only work, life and culture but also artistic praxis and aesthetics. This is not to say that digital culture is reducibly predicated on efforts made in computer science, but instead fully acknowledges these structures and accounts for how ideologies propagate reactionary attitudes and beliefs within them, whilst restricting other alternatives which do not fit their ‘vision’. Hence, the post-digital ‘task’ set for us nowadays might consist in critiquing digital efficiency and how it has come to work against commonality, despite transforming the majority of Western infrastructure in its wake.

The purpose of these notes is to outline how computation has imparted an unwarranted effect of totalised efficiency, and to label this effect the type of description it deserves: propaganda. The fact that Shannon and Turing had multiple lunches together at Bell labs in 1943, held conversations and exchanged ideas, but not detailed methods of cryptanalysis (Price & Shannon) provides a nice contextual allegory for how digital informatics strategies fail to be transparent.

But in saying this, I do not mean that companies only use digital networks for propagative means (although that happens), but that the very means of computing a real concrete function is constitutively propagative. In this sense, propaganda resembles a post-digital understanding of what it means to be integrated into an ecology of efficiency, and how technical artefacts are literally enacted as propagative decisions. Digital information often deceives us into accepting its transparency, and of holding it to that account: yet in reality it does the complete opposite, with no given range of judgements available to detect manipulation from education, or persuasion from smear. It is the procedural act of interacting with someone else’s automated conceptual principles, embedding pre-determined decisions which not only generate but pre-determine ones ability to make choices about such decisions, like propaganda.

This might consist in distancing ideological definitions of false consciousness as an epistemological limit to knowing alternatives within thought, to engaging with a real programmable systems which embeds such limits concretely, withholding the means to transform them. In other words, propaganda incorporates how ‘decisional structures’ structure other decisions, either conceptually or systematically.

2.

Two years before Shannon’s famous Masters thesis, Turing published what would be a theoretical basis for computation in his 1936 paper “On Computable Numbers, with an Application to the Entscheidungsproblem.” The focus of the paper was to establish the idea of computation within a formal system of logic, which when automated would solve particular mathematical problems put into function (Turing, An Application). What is not necessarily taken into account is the mathematical context to that idea: for the foundations of mathematics were already precarious, way before Turing outlined anything in 1936. Contra the efficiency of the digital, this is a precariousness built-in to computation from its very inception: the precariousness of solving all problems in mathematics.

The key word of that paper, its key focus, was on the Entscheidungsproblem, or decision problem. Originating from David Hilbert’s mathematical school of formalism, ‘decision’ means something more rigorous than the sorts of decisions in daily life. It really means a ‘proof theory’, or how analytic problems in number theory and geometry could be formalised, and thus efficiently solved (Hilbert 3). Solving a theorem is simply finding a provable ‘winning position’ in a game. Similar to Shannon, ‘decision’ is what happens when an automated system of function is constructed in such a sufficiently complex way, that an algorithm can always ‘decide’ a binary, yes or no answer to a mathematical problem, when given an arbitrary input, in a sufficient amount of time. It does not require ingenuity, intuition or heuristic gambles, just a combination of simple consistent formal rules and a careful avoidance of contradiction.

The two key words there are ‘always’ and ‘decide’. The progressive end-game of twentieth century mathematicians who, like Hilbert, sought after a simple totalising conceptual system to decide every mathematical problem and work towards absolute knowledge. All Turing had to do was make explicit Hilbert’s implicit computational treatment of formal rules, manipulate symbol strings and automate them using an ’effective’ or “systematic method” (Turing, Solvable and Unsolvable Problems 584) encoded into a machine. This is what Turing’s thesis meant (discovered independently to Alonzo Church’s equivalent thesis (Church)): any systematic algorithm solved by a mathematical theorem can be computed by a Turing machine (Turing, An Application), or in Robin Gandy’s words, “[e]very effectively calculable function is a computable function” (Gandy).

Thus effective procedures decide problems, and they resolve puzzles providing winning positions (like theorems) in the game of functional rules and formal symbols. In Turing’s words, “a systematic procedure is just a puzzle in which there is never more than one possible move in any of the positions which arise and in which some significance is attached to the final result” (Turing, Solvable and Unsolvable Problems 590). The significance, or the winning position, becomes the crux of the matter for the decision: what puzzles or problems are to be decided? This is what formalism attempted to do: encode everything through the regime of formalised efficiency, so that all of mathematically inefficient problems are, in principle, ready to be solved. Programs are simply proofs: if it could be demonstrated mathematically, it could be automated.

In 1936, Turing had showed some complex mathematical concepts of effective procedures could simulate the functional decisions of all the other effective procedures (such as the Universal Turing Machine). Ten years later, Turing and John von Neumann would independently show how physical general purpose computers, offered the same thing and from that moment on, efficient digital decisions manifested themselves in the cultural application of physical materials. Before Shannon’s information theory offered the precision of transmitting information, Hilbert and Turing developed the structure of its transmission in the underlying regime of formal decision.

Yet, there was also a non-computational importance here, for Turing was also fascinated by what decisions couldn’t compute. His thesis was quite precise, so as to elucidate that if no mathematical problem could be proved, a computer was not of any use. In fact, the entire focus of his 1936 paper, often neglected by Silicon Valley cohorts, was to show that Hilbert’s particular decision problem could not be solved. Unlike Hilbert, Turing was not interested in using computation to solve every problem, but as a curious endeavour for surprising intuitive behaviour. The most important of all, Turing’s halting, or printing problem was influential, precisely as it was undecidable; a decision problem which couldn’t be decided.

We can all picture the halting problem, even obliquely. Picture the frustrated programmer or mathematician starting at their screen, waiting to know when an algorithm will either halt and spit out a result, or provide no answer. The computer itself has already determined the answer for us, the programmer just has to know when to give up. But this is a myth, inherited with a bias towards human knowledge, and a demented understanding of machines as infinite calculating engines, rather than concrete entities of decision. For reasons that escape word space, Turing didn’t understand the halting problem in this way: instead he understood it as a contradictory example of computational decisions failing to decide on each other, on the account that there could never be one totalising decision or effective procedure. There is no guaranteed effective procedure to decide on all the others, and any attempt to build one (or invest in a view which might help build one), either has too much investment in absolute formal reason, or it ends up with ineffective procedures.

Undecidable computation might be looked at as a dystopian counterpart against the efficiency of Shannon’s ‘digital information’ theory. A base 2 binary system of information resembling one of two possible states, whereby a system can communicate with one digit, only in virtue of the fact that there is one other digit alternative to it. Yet the perfect transmission of that information, is only subject to a system which can ‘decide’ on the digits in question, and establish a proof to calculate a success rate. If there is no mathematical proof to decide a problem, then transmitting information becomes problematic for establishing a solution.

3.

What has become clear is that our world is no longer simply accountable to human decision alone. Decisions are no longer limited to the borders of human decisions and ‘culture’ is no longer simply guided by a collective whole of social human decisions. Nor is it reducible to one harmonious ‘natural’ collective decision which prompts and pre-empts everything else. Instead we seem to exist in an ecology of decisions: or better yet decisional ecologies. Before there was ever the networked protocol (Galloway), there was the computational decision. Decision ecologies are already set up before we enter the world, implicitly coterminous with our lives: explicitly determining a quantified or bureaucratic landscape upon which an individual has limited manoeuvrability.

Decisions are not just digital, they are continuous as computers can be: yet decisions are at their most efficient when digitally transferred. Decisions are everywhere and in everything. Look around. We are constantly told by governments and states that are they making tough decisions in the face of austerity. CEOs and Directors make tough decisions for the future of their companies and ‘great’ leaders are revered for being ‘great decisive leaders’: not just making decisions quickly and effectively, but also settling issues and producing definite results.

Even the word ‘decide’, comes from the Latin origin of ‘decidere’, which means to determine something and ‘to cut off.’ Algorithms in financial trading know not of value, but of decision: whether something is marked by profit or loss. Drones know not of human ambiguity, but can only decide between kill and ignore, cutting off anything in-between. Constructing a system which decides between one of two digital values, even repeatedly, means cutting off and excluding all other possible variables, leaving a final result at the end of the encoded message. Making a decision, or building a system to decide a particular ideal or judgement must force other alternatives outside of it. Decisions are always-already embedded into the framework of digital action, always already deciding what is to be done, how it can be done or what is threatening to be done. It would make little sense to suggest that these entities ‘make decisions’ or ‘have decisions’, it would be better to say that they are decisions and ecologies are constitutively constructed by them.

The importance of neo-liberal digital transmissions are not that they become innovative, or worthy of a zeitgeist break: but that they demonstrably decide problems whose predominant significance is beneficial for self-individual efficiency and accumulation of capital. Digital efficiency is simply about the expansion of automating decisions and what sort of formalised significances must be propagated to solve social and economic problems, which creates new problems in a vicious circle.

The question can no longer simply be ‘who decides’, but now, ‘what decides?’ Is it the cafe menu board, the dinner party etiquette, the NASDAQ share price, Google Pagerank, railway network delays, unmanned combat drones, the newspaper crossword, the javascript regular expression or the differential calculus? It’s not quite right to say that algorithms rule the world, whether in algo-trading or in data capture, but the uncomfortable realisation that real entities are built to determine provable outcomes time and time again: most notably ones for cumulating profit and extracting revenue from multiple resources.

One pertinent example: consider George Dantzig’s simplex algorithm: this effective procedure (whose origins began in multidimensional geometry) can always decide solutions for large scale optimisation problems which continually affect multi-national corporations. The simplex algorithm’s proliferation and effectiveness has been critical since its first commercial application in 1952, when Abraham Charnes and William Cooper used it to decide how best to optimally blend four different petroleum products at the Gulf Oil Company (Elwes 35; Gass & Assad 79). Since then the simplex algorithm has had years of successful commercial use, deciding almost everything from bus timetables and work shift patterns to trade shares and Amazon warehouse configurations. According to the optimisation specialist Jacek Gondzio, the simplex algorithm runs at “tens, probably hundreds of thousands of calls every minute” (35), always deciding the most efficient method of extracting optimisation.

In contemporary times, nearly all decision ecologies work in this way, accompanying and facilitating neo-liberal methods of self-regulation and processing all resources through a standardised efficiency: from bureaucratic methods of formal standardisation, banal forms ready to be analysed one central system, to big-data initiatives and simple procedural methods of measurement and calculation. The technique of decision is a propagative method of embedding knowledge, optimisation and standardisation techniques in order to solve problems and an urge to solve the most unsolvable ones, including us.

Google do not build into their services an option to pay for the privilege of protecting privacy: the entire point of providing a free service which purports to improve daily life, is that it primarily benefits the interests of shareholders and extend commercial agendas. James Grimmelmann gave a heavily detailed exposition on Google’s own ‘net neutrality’ algorithms and how biased they happen to be. In short, PageRank does not simply decide relevant results, it decides visitor numbers and he concluded on this note.

With disturbing frequency, though, websites are not users’ friends. Sometimes they are, but often, the websites want visitors, and will be willing to do what it takes to grab them (Grimmelmann 458).

If the post-digital stands for the self-criticality of digitalisation already underpinning contemporary regimes of digital consumption and production, then its saliency lies in understanding the logic of decision inherent to such regimes. The reality of the post-digital, shows that machines remain curiously efficient whether we relish in cynicism or not. Such regimes of standardisation and determined results, were already ‘mistakenly built in’ to the theories which developed digital methods and means, irrespective of what computers can or cannot compute.

4.

Why then should such post-digital actors be understood as instantiations of propaganda? The familiarity of propaganda is manifestly evident in religious and political acts of ideological persuasion: brainwashing, war activity, political spin, mind control techniques, subliminal messages, political campaigns, cartoons, belief indoctrination, media bias, advertising or news reports. A definition of propaganda might follow from all of these examples: namely, the systematic social indoctrination of biased information that persuades the masses to take action on something which is neither beneficial to them, nor in their best interests: or as Peter Kenez writes, propaganda is “the attempt to transmit social and political values in the hope of affecting people’s thinking, emotions, and thereby behaviour” (Kenez 4) Following Stanley B. Cunningham’s watered down definition, propaganda might also denote a helpful and pragmatic “shorthand statement about the quality of information transmitted and received in the twentieth century” (Cunningham 3).

But propaganda isn’t as clear as this general definition makes out: in fact what makes propaganda studies such a provoking topic is that nearly every scholar agrees that no stable definition exists. Propaganda moves beyond simple ‘manipulation’ and ‘lies’ or derogatory, jingoistic representation of an unsubtle mood – propaganda is as much about the paradox of constructing truth, and the irrational spread of emotional pleas, as well as endorsing rational reason. As the master propagandist William J. Daugherty wrote;

It is a complete delusion to think of the brilliant propagandist as being a professional liar. The brilliant propagandist […] tells the truth, or that selection of the truth which is requisite for his purpose, and tells it in such a way that the recipient does not think that he is receiving any propaganda…. (Daugherty 39).

Propaganda, like ideology works by being inherently implicit and social. In the same way that post-ideology apologists ignore their symptom, propaganda is also ignored. It isn’t to be taken as a shadowy fringe activity, blown apart by the democratising fairy-dust of ‘the Internet’. As many others have noted, the purported ‘decentralising’ power of online networks, offer new methods for propagative techniques, or ‘spinternet’ strategies, evident in China (Brady). Iran’s recent investment into video game technology only makes sense, only when you discover that 70% of Iran’s population are under 30 years of age, underscoring a suitable contemporary method of dissemination. Similarly in 2011, the New York City video game developer Kuma Games was mired in controversy when it was discovered that an alleged CIA agent, Amir Mirza Hekmati, had been recruited to make an episodic video game series intending to “change the public opinion’s mindset in the Middle East.” (Tehran Times). The game in question, Kuma\War (2006 – 2011) was a free-to-play First-Person Shooter series, delivered in episodic chunks, the format of which attempted to simulate biased re-enactments of real-life conflicts, shortly after they reached public consciousness.

Despite his unremarkable leanings towards Christian realism, Jacques Ellul famously updated propaganda’s definition as the end product of what he previously lamented as ‘technique’. Instead of viewing propaganda as a highly organised systematic strategy for extending the ideologues of peaceful warfare, he understood it as a general social phenomenon in contemporary society.

Ellul outlined two types: political and sociological propaganda: Political propaganda involves government, administrative techniques which intend to directly change the political beliefs of an intended audience. By contrast, sociological propaganda is the implicit unification of involuntary public behaviour which creates images, aesthetics, problems, stereotypes, the purpose of which aren’t explicitly direct, nor overtly militaristic. Ellul argues that sociological propaganda exists; “in advertising, in the movies (commercial and non-political films), in technology in general, in education, in the Reader’s Digest; and in social service, case work, and settlement houses” (Ellul 64). It is linked to what Ellul called “pre” or “sub-propaganda”: that is, an imperceptible persuasion, silently operating within ones “style of life” or permissible attitude (63). Faintly echoing Louis Althusser’s Ideological State Apparatuses (Althusser 182) nearly ten years prior, Ellul defines it as “the penetration of an ideology by means of its sociological context.” (63) Sociological propaganda is inadequate for decisive action, paving the way for political propaganda – its strengthened explicit cousin – once the former’s implicitness needs to be transformed into the latter’s explicitness.

In a post-digital world, such implicitness no longer gathers wartime spirits, but instead propagates a neo-liberal way of life that is individualistic, wealth driven and opinionated. Ellul’s most powerful assertion is that ‘facts’ and ‘education’ are part and parcel of the sociological propagative effect: nearly everyone faces a compelling need to be opinionated and we are all capable of judging for ourselves what decisions should be made, without at first considering the implicit landscape from which these judgements take place. One can only think of the implicit digital landscape of Twitter: the archetype for self-promotion and snippets of opinions and arguments – all taking place within Ellul’s sub-propaganda of data collection and concealment. Such methods, he warns, will have “solved the problem of man” (xviii).

But information is of relevance here, and propaganda is only effective within a social community when it offers the means to solve problems using the communicative purview of information:

Thus, information not only provides the basis for propaganda but gives propaganda the means to operate; for information actually generates the problems that propaganda exploits and for which it pretends to offer solutions. In fact, no propaganda can work until the moment when a set of facts has become a problem in the eyes of those who constitute public opinion (114).

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Wed, 11 Dec 2013 15:42:45 -0800 http://post-digital.projects.cavi.dk/?p=475
<![CDATA[An Ontology of Everything on the Face of the Earth]]> http://www.alluvium-journal.org/2013/12/04/an-ontology-of-everything-on-the-face-of-the-earth/

This essay was originally published as part of a special issue of Alluvium Journal on Digital Metaphors, edited by Zara Dinnen and featuring contributions from Rob Gallagher and Sophie Jones. John Carpenter’s 1982 film, The Thing, is a claustrophobic sci-fi thriller, exhibiting many hallmarks of the horror genre. The film depicts a sinister turn for matter, where the chaos of the replicating, cancerous cell is expanded to the human scale and beyond. In The Thing we watch as an alien force terrorises an isolated Antarctic outpost. The creature exhibits an awesome ability to imitate, devouring any creature it comes across before giving birth to an exact copy in a burst of blood and protoplasm. The Thing copies cell by cell and its process is so perfect – at every level of replication – that the resultant simulacrum speaks, acts and even thinks like the original. The Thing is so relentless, its copies so perfect, that the outpost’s Doctor, Blair, is sent mad at the implications: Blair: If a cell gets out it could imitate everything on the face of the Earth… and it’s not gonna stop!!! Based on John W. Campbell’s 1938 novella, Who Goes There?, Carpenter’s film revisits a gothic trope, as numerous in its incarnations as are the forms it is capable of taking. In Campbell’s original novella, the biologically impure is co-inhabited by a different type of infection: an infection of the Antarctic inhabitants’ inner lives. Plucked from an icy grave, The Thing sits, frozen solid, in a dark corner of the outpost, drip dripping towards re-animation. Before its cells begin their interstitial jump from alien to earthly biology, it is the dreams of the men that become infected: ‘So far the only thing you have said this thing gave off that was catching was dreams. I’ll go so far as to admit that.’ An impish, slightly malignant grin crossed the little man’s seamed face. ‘I had some, too. So. It’s dream-infectious. No doubt an exceedingly dangerous malady.’ (Campbell)

The Thing’s voracious drive to consume and imitate living beings calls to mind Freud’s uncanny: the dreadful creeping horror that dwells between homely and unhomely. According to Ernst Jentsch, whose work Freud references in his study, the uncanny is kindled, ‘when there is intellectual uncertainty whether an object is alive or not, and when an inanimate object becomes too much like an animate one’ (Grenville 233). A body in the act of becoming: John W. Campbell’s novella depicts The Thing as a monstrous body that “swallows the world and is itself swallowed by the world”

In the original novella, The Thing is condensed as much from the minds of the men, as from its own horrific, defrosting bulk. A slowly surfacing nightmare that acts to transform alien matter into earthly biology also has the effect of transferring the inner, mental lives of the men, into the resultant condensation. John W. Campbell had no doubts that The Thing could become viscous, mortal human flesh, but in order to truly imitate its prey, the creature must infect and steal inner life too, pulling ghosts, kicking and screaming, out of their biological machines. As a gothic figure, Campbell’s Thing disrupts the stable and integral vision of human being, of self-same bodies housing ‘unitary and securely bounded’ (Hurley 3) subjectivities, identical and extensive through time. John W. Campbell’s characters confront their anguish at being embodied: their nightmares are literally made flesh. As Kelly Hurley reminds us in her study on The Gothic Body, Mikhail Bakhtin noted: The grotesque body… is a body in the act of becoming. It is never finished, never completed; it is continually built, created, and builds and creates another body. Moreover, the body swallows the world and is itself swallowed by the world (Hurley 28). Each clone’s otherness is an uncanny exposure of the abject relationship we endure with ourselves as vicarious, fragmented, entropic forms. In the 44 years between the novella and John Carpenter’s 1982 film, there were many poor clones of The Thing depicted in cinema. Films such as Invasion of the Body Snatchers (1956) and, It Came from Outer Space (1953) are replete with alien dopplegangers, abject human forms, cast away very much as in gothic tradition. Howard Hawk’s film, The Thing from Another World (1951), the first to explicitly translate Who Goes There?, completely disfigures Campbell’s story. The resultant monster is nothing more than, what one character calls, ‘an intellectual carrot’, grown from alien cells in a laboratory. The film is worth considering though for its Cold War undertones. Recast in an Arctic military base, Hawk’s Thing is an isolated monster set against a small, well organised army of cooperative men. Faced with disaster the men group together, fighting for a greater good than each of them alone represents.

Cinematic clones of The Thing: 1950s American Science Fiction films like It Came From Outer Space and Invasion of the Body Snatchers are replete with alien doppelgangers and abject human forms [Images used under fair dealings provisions] The metaphor of discrete cells coordinating into autopoeitic organisms, does not extend to the inhabitants of the isolated Antarctic outpost in the original short story, nor in the 1982 version. Rather than unite against their foe, they begin to turn on each other, never knowing who might be The Thing. In a series of enactments of game-theory, the characters do piece together a collective comprehension: that if The Thing is to eventually imitate ‘everything on the face of the Earth’ it must not show itself now, lest the remaining humans group together and destroy it. The Thing’s alien biology calls to mind the original design of the internet, intended, according to Michael Hardt and Antonio Negri: …to withstand military attack. Since it has no center and almost any portion can operate as an autonomous whole, the network can continue to function even when part of it has been destroyed. The same design element that ensures survival, the decentralisation, is also what makes control of the network so difficult (Hardt and Negri 299). The novella Who Goes There? and the film, The Thing, sit either side of a pivotal era in the advancement of information technology. How a life form or a biological computer work is immaterial to the behaviours they present to an observer. John Carpenter’s The Thing explores the fulfilment of Alan Turing’s ‘Imitation Game.’ Moving away from Campbell’s original appeal to telepathy and a mind/body split, the materialist vision of Carpenter’s film confronts us with a more fundamental horror. That every part of us is reducible to every other. In her book Refiguring Life, Evelyn Fox Keller argues that: As a consequence of the technological and conceptual transformations we have witnessed in the last three decades, the body itself has been irrevocably transformed… The body of modern biology, like the DNA molecule – and also like the modern corporate or political body – has become just another part of an informational network, now machine, now message, always ready for exchange, each for the other (Keller 117–118). Meanwhile, eschewing Martin Heidegger’s definition of a thing (in which objects are brought out of the background of existence through human use), Bill Brown marks the emergence of things through the encounter: As they circulate through our lives… we look through objects because there are codes by which our interpretive attention makes them meaningful, because there is a discourse of objectivity that allows us to use them as facts. A thing, in contrast, can hardly function as a window. We begin to confront the thingness of objects when they stop working for us… (Brown 4).

A thing or an object? Bill Brown argues that we look through objects but are confronted by things [Image by Marc PhOtOnQuAnTiQuE under a CC BY-NC-ND license] In his infamous 1950 paper, Computing Machinery and Intelligence, Alan Turing introduced the notion that a computer is nothing more than a machine that functions by pretending to be other machines. (Turing) Asking the question ‘can machines think?’ Turing replaced the ambiguity of ‘thought’ and ‘intelligence’ with imitation, proposing a test that avoided the need to know what was going on inside a machine, in favour of merely experiencing its affects. In a lecture entitled ‘Can Digital Computers Think?’, Turing expounds his point: It is not difficult to design machines whose behaviour appears quite random to anyone who does not know the details of their construction. Naturally enough the inclusion of this random element, whichever technique is used, does not solve our main problem, how to programme a machine to imitate a brain, or as we might say more briefly, if less accurately, to think. But it gives us some indication of what the process will be like. We must not always expect to know what the computer is going to do. We should be pleased when the machine surprises us, in rather the same way as one is pleased when a pupil does something which he had not been explicitly taught to do (Shieber 114–115). The mutability of Earthly life, its ability to err, to stumble upon novel strategies through random, blind chance, represents its most innate capacity. Biological life changes by mutation, passing those mutations on to the next generation, ad infinitum. The Thing, in opposition to this, can only become its other absolutely. There is no room for error, for mutation, for change or evolution: instead, The Thingly cadaver of Norris must protect its otherness in the only way it knows how: by transforming itself into a defensive form previously programmed and stored in its protoplasm. In terms of creativity it cannot escape its programming. Turing’s lecture hints at a further unsettling conclusion we can make: that even though novel behaviour may be consistent with error, from appearances alone it is impossible to distinguish something ontologically novel, with a behaviour which has been programmed to appear as such. The Thing is a Universal Turing Machine, a post-digital plasma, encoded with the biological ticker-tape of a thousand alien worlds. Put more simply, in the words of protagonist John MacReady: MacReady: Somebody in this camp ain’t what he appears to be. [my emphasis]

The “Gothicity” of matter? The digital metaphor of the Thing reveals that through imitation computers confer humanity upon us [Image by 

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Mon, 09 Dec 2013 10:34:38 -0800 http://www.alluvium-journal.org/2013/12/04/an-ontology-of-everything-on-the-face-of-the-earth/
<![CDATA[The end of humanity: Nick Bostrom at TEDxOxford]]> http://www.youtube.com/watch?v=P0Nf3TcMiHo&feature=youtube_gdata

Swedish philosopher Nick Bostrom began thinking of a future full of human enhancement, nanotechnology and cloning long before they became mainstream concerns. Bostrom approaches both the inevitable and the speculative using the tools of philosophy, bioethics and probability.

Nick is Professor in the Faculty of Philosophy at Oxford University and founding Director of the Future of Humanity Institute and of the Programme on the Impacts of Future Technology within the Oxford Martin School. He's also the co-founder and chair of both the World Transhumanist Association, which advocates the use of technology to extend human capabilities and lifespans, and the Institute for Ethics and Emerging Technologies.

TEDxOxford is organised by University of Oxford students, aiming to bring together the young minds of tomorrow's world with the movers and shakers of today. TEDxOxford is kindly sponsored by Neptune Investment Management - http://www.neptunefunds.com

In the spirit of ideas worth spreading, TEDx is a program of local, self-organized events that bring people together to share a TED-like experience. At a TEDx event, TEDTalks video and live speakers combine to spark deep discussion and connection in a small group. These local, self-organized events are branded TEDx, where x = independently organized TED event. The TED Conference provides general guidance for the TEDx program, but individual TEDx events are self-organized.* (*Subject to certain rules and regulations)

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Mon, 19 Aug 2013 06:18:48 -0700 http://www.youtube.com/watch?v=P0Nf3TcMiHo&feature=youtube_gdata
<![CDATA[The God wars]]> http://www.newstatesman.com/religion/2012/02/neo-atheism-atheists-dawkins

Atheism is just one-third of this exotic ideological cocktail. Secularism, the political wing of the movement, is another third. Neo-atheists often assume that the two are the same thing; in fact, atheism is a metaphysical position and secularism is a view of how society should be organised. So a Christian can easily be a secularist - indeed, even Christ was being one when he said, "Render unto Caesar" - and an atheist can be anti-secularist if he happens to believe that religious views should be taken into account. But, in some muddled way, the two ideas have been combined by the cultists.

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Wed, 07 Mar 2012 14:42:54 -0800 http://www.newstatesman.com/religion/2012/02/neo-atheism-atheists-dawkins
<![CDATA[Noise; Mutation; Autonomy: A Mark on Crusoe’s Island]]> http://machinemachine.net/text/research/a-mark-on-crusoes-island

This mini-paper was given at the Escapologies symposium, at Goldsmiths University, on the 5th of December Daniel Defoe’s 1719 novel Robinson Crusoe centres on the shipwreck and isolation of its protagonist. The life Crusoe knew beyond this shore was fashioned by Ships sent to conquer New Worlds and political wills built on slavery and imperial demands. In writing about his experiences, Crusoe orders his journal, not by the passing of time, but by the objects produced in his labour. A microcosm of the market hierarchies his seclusion removes him from: a tame herd of goats, a musket and gunpowder, sheafs of wheat he fashions into bread, and a shelter carved from rock with all the trappings of a King’s castle. Crusoe structures the tedium of the island by gathering and designing these items that exist solely for their use-value: “In a Word, The Nature and Experience of Things dictated to me upon just Reflection, That all the good Things of this World, are no farther good to us, than they are for our Use…” [1] Although Crusoe’s Kingdom mirrors the imperial British order, its mirroring is more structural than anything else. The objects and social contrivances Crusoe creates have no outside with which to be exchanged. Without an ‘other’ to share your labour there can be no mutual assurance, no exchanges leading to financial agreements, no business partners, no friendships. But most importantly to the mirroring of any Kingdom, without an ‘other’ there can be no disagreements, no coveting of a neighbours ox, no domination, no war: in short, an Empire without an outside might be complete, total, final, but an Empire without an outside has also reached a state of complete inertia. Crusoe’s Empire of one subject, is what I understand as “a closed system”… The 2nd law of thermo dynamics maintains that without an external source of energy, all closed systems will tend towards a condition of inactivity. Eventually, the bacteria in the petri dish will multiply, eating up all the nutrients until a final state of equilibrium is reached, at which point the system will collapse in on itself: entropy cannot be avoided indefinitely. The term ‘negative entropy’ is often applied to living organisms because they seem to be able to ‘beat’ the process of entropy, but this is as much an illusion as the illusion of Crusoe’s Kingdom: negative entropy occurs at small scales, over small periods of time. Entropy is highly probable: the order of living beings is not. Umberto Eco: “Consider, for example, the chaotic effect… of a strong wind on the innumerable grains of sand that compose a beach: amid this confusion, the action of a human foot on the surface of the beach constitutes a complex interaction of events that leads to the statistically very improbable configuration of a footprint.” [2] The footprint in Eco’s example is a negative entropy event: the system of shifting sands is lent a temporary order by the cohesive action of the human foot. In physical terms, the footprint stands as a memory of the foot’s impression. The 2nd law of thermodynamics establishes a relationship between entropy and information: memory remains as long as its mark. Given time, the noisy wind and chaotic waves will cause even the strongest footprint to fade. A footprint is a highly improbable event. Before you read on, watch this scene from Luis Buñuel’s Robinson Crusoe (1954):

The footprint, when it first appears on the island, terrifies Crusoe as a mark of the outsider, but soon, realising what this outsider might mean for the totality of his Kingdom, Robinson begins the process of pulling the mark inside his conceptions: “Sometimes I fancied it must be the Devil; and reason joined in with me upon this supposition. For how should any other thing in human shape come into the place? Where was the vessel that brought them? What marks were there of any other footsteps? And how was it possible a man should come there?” [3] In the novel, it is only on the third day that Crusoe re-visits the site to compare his own foot with the print. The footprint is still there on the beach after all this time, a footprint Crusoe now admits is definitely not his own. This chain of events affords us several allegorical tools: firstly, that of the Devil, Crusoe believes to be the only rational explanation for the print. This land, which has been Crusoe’s own for almost 2 decades, is solid, unchanging and eternal. Nothing comes in nor goes beyond its shores, yet its abundance of riches have served Crusoe perfectly well: seemingly infinite riches for a Kingdom’s only inhabitant. Even the footprint, left for several days, remains upon Crusoe’s return. Like the novel of which it is a part, the reader of the mark may revisit the site of this unlikely incident again and again, each time drawing more meanings from its appearance. Before Crusoe entertains that the footprint might be that of “savages of the mainland” he eagerly believes it to be Satan’s, placed there deliberately to fool him. Crusoe revisits the footprint, in person and then, as it fades, in his own memory. He ‘reads’ the island, attributing meanings to marks he discovers that go far beyond what is apparent. As Susan Stewart has noted: “In allegory the vision of the reader is larger than the vision of the text; the reader dreams to an excess, to an overabundance.” [4] Simon O’Sullivan, following from Deleuze, takes this further, arguing that in his isolation, a world free from ‘others’, Crusoe has merged with, become the island. The footprint is a mark that must be recuperated if Crusoe’s identity, his “power of will”, is to be maintained. An outsider must have caused the footprint, but Crusoe is only capable of reading in the mark something about himself. The evocation of a Demon, then, is Crusoe’s way of re-totalising his Empire, of removing the ‘other’ from his self-subjective identification with the island. So, how does this relate to thermodynamics? To answer that I will need to tell the tale of a second Demon, more playful even than Crusoe’s. In his 1871 essay, Theory of Heat, James Clerk Maxwell designed a thought experiment to test the 2nd law of Thermodynamics. Maxwell imagines a microscopic being able to sort atoms bouncing around a closed system into two categories: fast and slow. If such a creature did exist, it was argued, no work would be required to decrease the entropy of a closed system. By sorting unlikely footprints from the chaotic arrangement of sand particles Maxwell’s Demon, as it would later become known, appeared to contradict the law Maxwell himself had helped to develop. One method of solving the apparent paradox was devised by Charles H. Bennet, who recognised that the Demon would have to remember where he placed the fast and slow particles. Here, once again, the balance between the order and disorder of a system comes down to the balance between memory and information. As the demon decreases the entropy of its environment, so it must increase the entropy of its memory. The information required by the Demon acts like a noise in the system. The laws of physics had stood up under scrutiny, resulting in a new branch of science we now know as ‘Information Theory’. Maxwell’s Demon comes from an old view of the universe, “fashioned by divine intervention, created for man and responsive to his will” [5]. Information Theory represents a threshold, a revelation that the “inhuman force of increasing entropy, [is] indifferent to man and uncontrollable by human will.” [6] Maxwell’s Demon shows that the law of entropy has only a statistical certainty, that nature orders only on small scales and, that despite any will to control, inertia will eventually be reached. Developed at the peak of the British Empire, thermodynamics was sometimes called “the science of imperialism”, as Katherine Hayles has noted: “…to thermodynamicists, entropy represented the tendency of the universe to run down, despite the best efforts of British rectitude to prevent it from doing so… The rhetoric of imperialism confronts the inevitability of failure. In this context, entropy represents an apparently inescapable limit on the human will to control.” [7] Like Maxwell, Crusoe posits a Demon, with faculties similar in kind to his own, to help him quash his “terror of mind”. Crusoe’s fear is not really about outsiders coming in, the terror he feels comes from the realisation that the outsiders may have been here all along, that in all the 20 years of his isolation those “savages of the mainland” may have visited his island time and again. It is not an outside ‘other’ that disturbs and reorganises Crusoe’s Kingdom. A more perverse logic is at work here, and once again Crusoe will have to restructure his imperial order from the inside out. Before you read on, watch another scene from Luis Buñuel’s Robinson Crusoe (1954):

Jacques Rancière prepares for us a parable. A student who is illiterate, after living a fulfilled life without text, one day decides to teach herself to read. Luckily she knows a single poem by heart and procures a copy of that poem, presumably from a trusted source, by which to work. By comparing her memory of the poem, sign by sign, word by word, with the text of the poem she can, Rancière believes, finally piece together a foundational understanding of her written language: “From this ignoramus, spelling out signs, to the scientist who constructs hypotheses, the same intelligence is always at work – an intelligence that translates signs into other signs and proceeds by comparisons and illustrations in order to communicate its intellectual adventures and understand what another intelligence is endeavouring to communicate to it… This poetic labour of translation is at the heart of all learning.” [8] What interests me in Rancière’s example is not so much the act of translation as the possibility of mis-translation. Taken in light of The Ignorant Schoolmaster we can assume that Rancière is aware of the wide gap that exists between knowing something and knowing enough about something for it to be valuable. How does one calculate the value of what is a mistake? The ignoramus has an autonomy, but it is effectively blind to the quality and make-up of the information she parses. If she makes a mistake in her translation of the poem, this mistake can be one of two things: it can be a blind error, or, it can be a mutation. In information theory, the two ways to understand change within a closed system are understood to be the product of ‘noise’. The amount of change contributed by noise is called ‘equivocation’. If noise contributes to the reorganisation of a system in a beneficial way, for instance if a genetic mutation in an organism results in the emergence of an adaptive trait, then the equivocation is said to be ‘autonomy-producing’. Too much noise is equivalent to too much information, a ‘destructive’ equivocation, leading to chaos. This balance is how evolution functions. An ‘autonomy-producing’ mutation will be blindly passed on to an organism’s offspring, catalysing the self-organisation of the larger system (in this case, the species). All complex, what are called ‘autopoietic’ systems, inhabit this fine divide between noise and inertia.  Given just the right balance of noise recuperated by the system, and noise filtered out by the system, a state of productive change can be maintained, and a state of inertia can be avoided, at least, for a limited time. According to Umberto Eco, in ‘The Open Work’: “To be sure, this word information in communication theory relates not so much to what you do say, as to what you could say… In the end… there is no real difference between noise and signal, except in intent.” [9] This rigid delineator of intent is the driving force of our contemporary, communication paradigm. Information networks underpin our economic, political and social interactions: the failure to communicate is to be avoided at all costs. All noise is therefore seen as a problem. These processes, according to W. Daniel Hillis, define, “the essence of digital technology, which restores signal to near perfection at every stage.” [10] To go back to Umberto Eco then, we appear to be living in a world of “do say” rather than “could say”. Maintenance of the network and the routines of error management are our primary economic and political concern: control the networks and the immaterial products will manage themselves. The modern network paradigm acts like a Maxwell Demon, categorising information as either pure signal or pure noise. As Mark Nunes has noted, following the work of Deleuze and Guattari: “This forced binary imposes a kind of violence, one that demands a rationalisation of all singularities of expressions within a totalising system… The violence of information is, then, the violence of silencing or making to speak that which cannot communicate.” [11] To understand the violence of this binary logic, we need go no further than Robinson Crusoe. Friday’s questions are plain spoken, but do not adhere to the “do say” logic of Crusoe’s conception. In the novel, Crusoe’s approach to Friday becomes increasingly one sided, until Friday utters little more than ‘yes’ and ‘no’ answers, “reducing his language to a pure function of immediate context and perpetuating a much larger imperialist tradition of levelling the vox populi.”[12] Any chance in what Friday “could say” has been violently obliterated. The logic of Ranciere’s Ignoramous, and of Crusoe’s levelling of Friday’s speech, are logics of imperialism: reducing the possibility of noise and information to an either/or, inside/outside, relationship. Mark Nunes again: “This balance between total flow and total control parallels Deleuze and Guattari’s discussion of a regime of signs in which anything that resists systematic incorporation is cast out as an asignifying scapegoat “condemned as that which exceeds the signifying regime’s power of deterritorialisation.” [13] In the system of communication these “asignifying” events are not errors, in the common sense of the word. Mutation names a randomness that redraws the territory of complex systems. The footprint is the mark that reorganised the Empire. In Ranciere’s parable, rather than note her intent to decode the poem, we should hail the moment when the Ignoramus fails, as her autonomous moment. In a world where actants “translate signs into other signs and proceed by comparison and illustration” [14] the figures of information and communication are made distinct not by the caprice of those who control the networks, nor the desires of those who send and receive the messages, but by mutation itself. Michel Foucault, remarking on the work of Georges Canguilhem, drew the conclusion that the very possibility of mutation, rather than existing in opposition to our will, was what human autonomy was predicated upon: “In this sense, life – and this is its radical feature – is that which is capable of error… Further, it must be questioned in regard to that singular but hereditary error which explains the fact that, with man, life has led to a living being that is never completely in the right place, that is destined to ‘err’ and to be ‘wrong’.” [15] In his writings on the history of Heredity, The Logic of Life, Francois Jacob lingers on another Demon in the details, fashioned by Rene Descartes in his infamous meditation on human knowledge. François Jacob positions Descartes’ meditation in a period of explosive critical thought focussed on the very ontology of ‘nature’: “For with the arrival of the 17th Century, the very nature of knowledge was transformed. Until then, knowledge had been grafted on God, the soul and the cosmos… What counted [now] was not so much the code used by God for creating nature as that sought by man for understanding it.” [16] The infinite power of God’s will was no longer able to bend nature to any whim. If man were to decipher nature, to reveal its order, Descartes surmised, it was with the assurance that “the grid will not change in the course of the operation”[17]. For Descartes, the evil Demon, is a metaphor for deception espoused on the understanding that underlying that deception, nature had a certainty. God may well have given the world its original impetus, have designed its original make-up, but that make-up could not be changed. The network economy has today become the grid of operations onto which we map the world. Its binary restrictions predicate a logic of minimal error and maximum performance: a regime of control that drives our economic, political and social interdependencies. Trapped within his imperial logic, Robinson Crusoe’s levelling of inside and outside, his ruthless tidying of Friday’s noisy speech into a binary dialectic, disguises a higher order of reorganisation. As readers navigating the narrative we are keen to recognise the social changes Defoe’s novel embodies in its short-sighted central character. Perhaps, though, the most productive way to read this fiction, is to allegorise it as an outside perspective on our own time? Gathering together the fruits of research, I am often struck by the serendipitous quality of so many discoveries. In writing this mini-paper I have found it useful to engage with these marks, that become like demonic footprints, mutations in my thinking. Comparing each side by side, I hope to find, in the words of Michel Foucault: “…a way from the visible mark to that which is being said by it and which, without that mark, would lie like unspoken speech, dormant within things.” [18]    

References & Bibliography [1] Daniel Defoe, Robinson Crusoe, Penguin classics (London: Penguin Books, 2001).

[2] Umberto Eco, The open work (Cambridge: Harvard University Press, n.d.).

[3] Defoe, Robinson Crusoe.

[4] Susan Stewart, On longing: narratives of the miniature, the gigantic, the souvenir, the collection (Duke University Press, 1993).

[5] N. Katherine Hayles, “Maxwell’s Demon and Shannon’s Choice,” in Chaos bound: orderly disorder in contemporary literature and science (Cornell University Press, 1990).

[6] Ibid.

[7] Ibid.

[8] Jacques Rancière, The emancipated spectator (London: Verso, 2009).

[9] Umberto Eco, The open work (Cambridge: Harvard University Press, n.d.). (My emphasis)

[10] W Hillis, The pattern on the stone?: the simple ideas that make computers work, 1st ed. (New York: Basic Books, 1999).

[11] Mark Nunes, Error: glitch, noise, and jam in new media cultures (Continuum International Publishing Group, 2010).

[12] Susan Stewart, On longing: narratives of the miniature, the gigantic, the souvenir, the collection (Duke University Press, 1993).

[13] Nunes, Error.

[14] Rancière, The emancipated spectator.

[15] Michel Foucault, “Life: Experience and Science,” in Aesthetics, method, and epistemology (The New Press, 1999).

[16] François Jacob, The logic of life: a history of heredity?; the possible and the actual (Penguin, 1989).

[17] Ibid.

[18] Michel Foucault, The order of things?: an archaeology of the human sciences., 2003.

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Wed, 07 Dec 2011 08:50:14 -0800 http://machinemachine.net/text/research/a-mark-on-crusoes-island
<![CDATA[Am attempting to organise my notes from the last 6 months... "I am not a man, I am dynamite" ...all signs of order predict the coming revolt]]> http://twitter.com/therourke/statuses/24100105941 ]]> Fri, 10 Sep 2010 05:31:00 -0700 http://twitter.com/therourke/statuses/24100105941 <![CDATA[Inside Code: A Conversation with Dr. Lane DeNicola and Seph Rodney]]> http://www.3quarksdaily.com/3quarksdaily/2010/06/inside-code-a-conversation.html
posted by Daniel Rourke

A couple of weeks ago I was invited to take part in a panel discussion on London based, arts radio station, Resonance FM. It was for The Thread, a lively show that aims to use speech and discussion as a tool for research, opening up new and unexpected angles through the unravelling of conversation.

The Thread's host, London Consortium researcher Seph Rodney, and I were lucky enough to share the discussion with Dr. Lane DeNicola, a lecturer and researcher in Digital Anthropology from University College London. We talked about encoding and decoding, about the politics of ownership and the implications for information technologies. We talked about inscriptions in stone, and the links we saw between the open-source software movement and genome sequencing.

Here is an edited transcript of the show, but I encourage you to visit The Thread's website, where you will shortly find a full audio recording of the conversation. The website also contains information about upcoming shows, as well as a rich archive of past conversations.

Inside Code: Encoding and decoding appear in contemporary context as a fundamental feature of technology, in our use of language and in our social interactions, from html to language coding and literary symbolism. How, and through what means, do people encode and decode?

Creative Commons License This transcript is shared under a Creative Commons License

The Rosetta StoneSeph Rodney: I wanted to start off the conversation by asking both my guests how it is that we get the kind of literacy that we have to decode writing. It seems to me that it’s everywhere, that we take it for granted. It seems that there’s a kind of decoding that happens in reading, isn’t there?

Lane DeNicola: Yes. I would say that one of the more interesting aspects of that are the material consequences. Whereas literacy before was largely a matter of human knowledge, understanding of a language, all the actual practices involved was a surface to mark on and an instrument to do the marking, whereas today, a great deal of the cultural content that is in circulation commonly involves technologies that are considerably more complex than a simple writing instrument. Things that individuals don’t really comprehend in the same way.

Seph: What are the technologies that are more complex? What’s coming to my mind is computer code.

Lane: Exactly. Apple’s Garage Band might be one example, these tools that many of us encounter as final products on YouTube. One of the things on the new program at UCL we have tried to give a broad exposure to is exactly how much communicating people are doing through these new forms, and how they take the place in some instances of more traditional modes of communication.

Seph: You’re calling it communication, and one of the things that occurred to me after talking to Daniel, and exchanging a few emails, was that he calls writing, at least, a system of exchange. I was thinking, wouldn’t that in other contexts be called communication, and maybe ten years ago we would have called it transmission? But why is it exchange for you?

Daniel Rourke: I just have a problem with the notion of communication because of this idea of passing on something which is mutual. I think to use the word exchange for me takes it down a notch almost, that I am passing something on, but I am not necessarily passing on what I intend to pass on. To take it back to the idea of a writing system, the history of writing wasn’t necessarily marks on a page. The technologies that emerged from say Babylonia of a little cone of clay that had markings on the outside, they said just as much about the body and about symbolic notions as they did about what it was the marks were meaning to say. So that’s why I use exchange I think. It opens up the meaning a bit.

Seph: Yeah. It doesn’t presume that there is a person transmitting and a person that’s receiving, necessarily? And it also says something about, what I thought was really fascinating, that there is so much more in the object than just the markings on a page. About how the materials tell us something about that particular age, that particular moment in history.

Lane: Yeah. Even in a contemporary context it may have been the case that the early days of the web were all about hypertext, but the great deal of what you call ‘exchange’ that is happening today, how are you going to qualify a group of people playing World of Warcraft simultaneously in this shared virtual space – calling that communication is a little bit limiting. In fact it is experienced much more as a joint space, or an exchange of things, more than simple information. It can be thought of as an exchange of experience, or of virtual artefacts for example.

Seph: That can happen certainly in simulated game play, but it also happens in the decoding of texts. Objects that come to us from antiquity. There is all this material to be decoded that’s wrapped up in the artefacts. It is also, how much we decode and what we decode has something to do with our moment in time.

Daniel: I think it might be worth picking an example out of the air, when we are talking about this.

Seph: OK

Daniel: I’ve become fascinated by the archive of Henry Folger, he was a collector who became obsessed with collecting everything about Shakespeare he could get his hands on. This was in the 1920s and 30s I think. At the time there was a lot of need for every library around the world to have the object, whereas today we can digitise it and distribute it, back then if you didn’t have access to the thing itself, then you didn’t have the thing at all. Henry Folger became known for collecting the same Folio, tens and tens of times. In fact he became a laughing stock because he had tens and tens of the same ‘Last Folio’ of Shakespeare. People of course asked him, why did he need to have these things? Surely it was better to distribute them, but actually after his death, having all of these Folios in the same place, when people came to study them they found that they gained more information by comparing the Folios that were apparently the same. Comparing the marks that differed across Folios; one printing press had made an error here; how this piece of paper had been re-used, and therefore turned over, to print on the other side. And by decoding across the many Folios that Folger had collected they managed to piece together information about Shakespeare’s works that you could never have gained if all the Folios had been in 40 research libraries around the world. They had to be together, they had to be next to each other.

Seph: And the fact that there were differences, even though ostensibly there was just repetition, there were differences amongst the repetitions? It brings to mind immediately the Rosetta Stone, an ancient traffic sign that says the same thing in one language and the same thing in another language. A repetition, but clearly a key difference.

Daniel: The thing about the Rosetta Stone is that there was already knowledge of one system, and then they could transfer it, but I suppose it becomes interesting, especially in things like digital anthropology, where similar comparisons need to be made. You sent around this link about an old satellite system that they had managed to get more information from, by comparing and contrasting data, than it was originally intended for?

Nimbus II satellite data: Techno-Archaeology? Lane: Exactly. There’s almost a sub-genre of information technology today that I think you could call information archaeology. We’ve had several decades with computers and rapid changes in the kind of technology involved, and as a result we are losing the ability to access nearly as much data as we are collecting in some fields. The idea of people being able to retain older media, in the case you mentioned, there was only one two-inch tape drive left in the world that was capable of reading the media involved. So the project had garnered some kind of innovation research funding and they had done a proof of concept just to show that yes, we can use this one device successfully to retrieve the data from, what I believe was a 1960’s Nimbus Satellite. It has strange consequences in fields outside of paleography.

Seph: This obsolescence of objects is strange because it seems like, if the object is the height of technology at the moment, when it becomes obsolete the chances of us being able to decode what was encoded using that technology seemingly nosedive. But paper, stone, these most simple materials – it seems like those things we can continue to decode for ages.

Lane: There are questions here that are quite political in nature, but there are also questions that historians have about how something is going to work, when this proportion of our exchange, our communication and mutual experience, is happening in these forms that require opaque technologies in order to decode them.

Seph: When you say opaque, you mean?

Lane: Something that the average person couldn’t cobble together a simple instance of. Most digital technology, for example. Although there are counter-trends, like the open source software movement.

Seph: Where you create a platform, essentially, that allows anyone who uses it to add to it.

Lane: Exactly. They’ve kind of formalised it at this point. In the early days of open source it was very much about sustaining open exchange of things like source code. They realised fairly quickly that they needed something a little bit stronger, and that was where organisations like Creative Commons came into play. This is an organisation that provides a specific set of licences that legally preserve the right of users of a piece of code to re-mix it, re-modify and re-distribute it, as they wish. Some people refer to it semi-jokingly as a ‘copy-left’, whether it’s a piece of source code, or a piece or data like music and so on, essentially making it available for public re-mixing, whilst ensuring that attribution of the original author is ensured. It’s all built on this paradigm that exchange needs to happen and needs to be retained as a right for everyone.

Seph: Right. In essence exchange needs to be broadened out, so that the technology can actually stay viable.

Lane: Yes. Exactly.

Seph: I guess to suggest that for technologies to continue, to not become so obsolete that there is only one piece of equipment in the world that can decode, they need to have a lot of participants.

Daniel: And with open-source, the hierarchy also gets taken out to a degree. You don’t have the guy on the pulpit who can read the Bible and the people down in the church who are listening. With open-source it’s the people down in the church, basically, who control the code. As much as it lives, it evolves and is successfully passed on, rather than being decided by some authority. I don’t mean to build a figure-head here, but a lot of code is owned by corporations...

Lane: We won’t name any names.

Daniel: No.

Seph: Would we get in trouble for that? Of course this is the thing that has gotten Microsoft in a bit of trouble, right, with the EU? They made moves, allegedly, with their software that locks out certain people and locks in certain add-ons and software that must be used with Windows. It seems to be an effort at control, right? I’m not sure how this connects to literacy, but if you are controlling or trying to control how much your information disseminates you are making the opposite move from what we have been talking about.

Daniel: I think there is a comparison to be made. I’m thinking in terms of the difference between the French language and the English language. Every year the French authorities come together to decide what new words will be accepted into the French language, whereas English has always been allowed to bloom and blossom. Of course there’s benefits to both of those, like Microsoft controlling its source code means that when people buy a PC it’s going to work, because all the software or hardware has been designed by the same company. Anyone who has had to go into a lecture theatre and wait 20 minutes whilst the person at the front figures out how things plug in and why it’s not working. That’s one of the problems with open-source. So there’s benefits to both: to open-source because we can all partake in the code, but we have to forego some kind of standardisation.

Seph: It’s interesting that in writing, and I don’t know if this is true further afield from writing like computer code, that there’s this impetus to limit who has a certain kind of literacy or who has the power to decode and encode. It seems for writing that there doesn’t seem to be those kinds of limitations?

Lane: We haven’t brought up the term encryption; there are certainly situations where an individual wants to preserve a text, but only maintain a limited kind of access.

Seph: One of the complaints people make about ‘high-theory’, especially in literary studies, is that the language is so coded that the average person, if there is such a thing, has a hard time making heads or tails of it. There a gate is being set up where you say, well you have to know this much to come through.

Daniel: I think maybe looking at the system involved is important. With theory, do you want to argue that it’s a closed system? That universities foreground their own existence by perpetrating this coded language that we all exchange with each other, where we get funding opportunities and hold conferences.

Seph: I’m not sure I would go as far as to say it’s closed, it’s restricted.

Daniel: But it does open out at certain points. I do think it’s important for people in academia to see their work in its practical means, but whether that has anything to do with the authority of the page or the authority of speech, I am not sure.

Lane: This is making me recall some of the anthropological work that I have read on magical writing. Michael Taussig, for example, authored a book on the magic of the state. There is a whole genre on writing, writing practice and its association, in a number of cultures for millennia, with magic and magical power. It’s commonly acknowledged enough that it’s almost a joke that there’s a similar paradigm in the minds of a lot of programmers. That is, they have an esoteric, a kind of arcane knowledge, and that the literacy involved is sometimes associated with a specific language, but just as often with abstract programming principles. The exclusivity of that kind of writing is something that can bind them as a community. I have seen that many times first hand, but then there have been revealing things written on that too, mirroring tiny Melanesian communities that practice this kind of magical writing.

Seph: What does magical writing look like?

Lane: The term refers to a number of different phenomenon. There’s a colleague of mine in the states that wrote about a very small community that kept track of its dead by writing their names in a book. There were repercussions to not having a particular ancestor’s name written in the book, it had consequences that were woven into the culture. There was a specific person who was allotted the responsibility of writing the names in the book. You don’t even need to look that far afield. European traditions exist, for example, where spell casting abilities get traced in one form or another to the inscription of sigils.

Seph: Sigils?

Lane: Iconographic runes for example, proto-lettering. But it’s the whole process of representation that people see as a magical human capacity. This idea of transforming thought into a material form.

Seph: And that dovetails with your research Daniel?

Daniel: I’d like to think so. I’m thinking of Walter Benjamin and his short essay on Mimesis. He tries to go back and pick apart what reading was. That before we were reading letters we were reading the world, in a sense. When you sacrificed an animal you would ‘read’ the entrails and you could say whether it was going to be a good season. That’s the kind of magic capacity, to see patterns in the world, that at that point we would have thought had been coded by God or nature for us to find and pick apart. It’s only a small leap from that to saying, nature has given us the entrails to read, well what if I make this mark and I say this mark represents the rain or something. Then you’ve got the step towards the rune or the hieroglyph.

Seph: It’s a huge step that we make when we do that, when we take a mark and say this represents the animal, what do you think that allows us to do?

Daniel: What it forces us to do is to separate the world from ourselves, or ourselves from the world, to some extent. Perhaps when reading the entrails we don’t distinguish as much as we do when we read a mark on a page what meaning is and what world is, seeing them inherent in the same moment. To write something on a page and say it represents love or my name, suddenly our symbolic notions are pushed one step further, we are distinguishing ourselves from nature, from the world around us, from the language that we speak.

Seph: It sounds like the bad part of that is that we become more abstracted, that we begin the process of abstracting ourselves from ourselves. Saying, I can be represented by this stick figure, or this name in a ledger somewhere, or even represented by a statistic. But there’s got to be a good part as well.

Lane: In the field that I come from they often refer to writing as the original technology, and discuss Western civilisation as predicated in large part on writing and the written word. There’s a whole, in part false, but compelling dichotomy between cultures that privilege writing in some form and cultures that are primarily verbal, where stories are passed down verbally from one generation to the next. There are these clear advantages, depending on your stance. The ability to have texts preserved in a way that limits the latitude of the re-interpretations over time has very important consequences. Like you say, that disconnection that is happening, so that a given sequence of thoughts of articulations are taken away from their author, and persist in time and are looked at and forced into being interpreted in a new kind of way. That is the trade-off.

Seph: So encoding things and reading that code allows us to gain distance from things. It allows us to move away from them symbolically, and move away from them in time, and still in some ways preserve them. Daniel, in one of our emails to each other you had raised this question as to whether at any level of reality coding/decoding stopped working as a paradigm. Do you think there is a point where decoding/encoding doesn’t work anymore?

Craig Venter Daniel: To ask that question I have to contemporise myself, I have to locate myself in the present day. We’ve been talking about this separation, where the symbol starts to determine how we look at the world, the main paradigm of today perhaps would be the computer, or science, both of which have become very much combined in the science of genetics. In the news recently was the story of the entrepreneurial scientist Craig Venter, who announced to the world that they had created synthetic life from code on a computer. We could have spent the entire hour talking about the moral implications of this, and the political implications of him presenting this knowledge in the way he did, but underlying it is the very simple notion that life is able to be decoded. That to its very fundamental constituents we can pick it apart. Now, I’m not going state my opinion – whether I am a materialist, do I see something more ‘important’ in the world – I don’t know. But there are a lot of implications for free-will, especially people of religious inclination have been up in arms about this announcement. Embedded with it is the idea, from Craig Venter, that the world could be completely picked apart to its constituents, that we could rebuild things from the ground up.

Seph: The way we want to. Absolutely. Not talking about the moral implications, but it seems that one of the things we are risking in synthesising things, life, in this very commercialised, dead on the table sort of way, is we are risking despair.

Daniel: They tried to inject some kind of symbolic value back into this by encoding some words from James Joyce within the DNA of the organism.

Seph: Giving it a literary credibility?

Daniel: Yeah. I don’t know if that’s supposed to show that all scientists have got a literary heart deep within them.

Seph: A humanist side.

Daniel: A headline grabber.

Lane: I read an article on a geneticist in the states who procured some relatively cheap gene sequencing equipment off eBay.

Seph: Really? That’s an amazing sentence. Relatively inexpensive and off eBay!

Lane: Still in the thousands of US dollars, but comparatively pretty cheap. And, he had done this because he had previously been working for, I think, a large pharmaceutical company and he had access to the most advanced equipment, but as a result of him leaving the company he didn’t have access to it anymore and he was interested in a project of his own devising. He has a daughter who has a particular genetic malady and he wanted to sequence her genome with the idea that it could provide basic information for later therapy, potentially. So he, in effect, was initiated this do-it-yourself DNA community – if you could call it a community at this point. But in a sense, it’s like open-sourcing gene sequencing. It really muddles that whole question of, on the one hand, a trepidation built into the whole process of manipulating our own genes, but that’s a separate layer from the question of the commercialisation of the process. And the copyrighting of the ‘human text’, so the speak. I think primarily you’re talking about the pharmaceuticals industry as the leading industrial sector that has an interest in patenting specific sequences from a genome, for things like targeted drugs. An emerging and exploded new direction for the pharmaceuticals industry. Essentially, you’re talking about the copyrighting of a text.

Daniel: And the ability perhaps to put that online, to upload it to your website and let everybody see it.

Seph: To do what you will with it. The question that comes to my mind is well, then if you do create a kind of, let’s call it a ‘community’, like that, is it the kind of community – one of these I am more comfortable with – that’s like Wikipedia or is it a community like the comments page on YouTube. Do you know what I mean?

Lane: That you get the dregs along with it?

Seph: Yeah. Or an informed, scholarly position.

Daniel: I think in the long run it’s probably much more important that this information is shared around the right parties, but that’s where the question of morals comes up again. We are worried now about terrorists getting hold of radioactive material, and making a ‘dirty bomb’. It’s possible that if you can buy a genetic sequencing kit of eBay that in the next ten to twenty years people will be able to organise and design bacteria or viruses that could specifically attack certain ethnicities. These are some of the possibilities that the decoding of the genome allows us to do in the future.

Seph: Who gets access to the encoding scheme then, seems like a really important question?

Lane: Not just from the commercial angle. Usually the way the discussion of copyrighted texts begins is with the interest in motivating creative work. So the major content providers, whether it’s television production studios or what have you, their argument is if you don’t have incentives for people to produce creative work then you’re not going to have the same calibre of work being done. This is tantamount to an argument for some kind of mechanism being in place to preserve texts as property, in a kind of abstract way. That’s more at the commercial level, but there are other parallel concerns as well.

Seph: In other words, incentives like, the author gets some sort of payment or remuneration at some point for her work or efforts. Isn’t this the issue with Craig Venter. He was working with the major operation, a government funded project, that began looking to decode the genome, and then he broke off from it, saying that they were doing it too slow, that they he knew a faster way to do it. He got funding, and because he is obviously a very clever man, made it commercially viable.

Daniel: He didn’t quite beat them though. I think it was very close.

Seph: His model is, you need to make it commercially viable to get investors. For it to work you essentially need to make a profit. To go back to what we were talking about at the beginning, one of the things that earlier technologies in some ways avoid is precisely that paradigm of commercialism. Presumably when they made marks in rocks or on papyrus they weren’t doing it because that was their wage earning job?

Daniel: There is a huge hierarchy in text-technologies. I mean, every Egyptian Pharaoh had a scribe. The workers that built the pyramids wouldn’t have been able to read the hieroglyphs necessarily. So there have always been hierarchies within textual technologies. We think of text now as the freest system of communication that there is, but in pre-literate societies where education wasn’t available to everybody the text was just a mass of squiggles on a page that only the priest had access to. In that very move, the church could claim authority over the text, because only they could read it out. I don’t know if we should be mapping that directly onto Craig Venter and his commercial enterprise, but there has always been an attempt to gain control of information technologies from their outset. Always.

Seph: It seems that one of the things we have been saying is that that effort to gain control over technology, and to limit who gains access to literacy in that technology, is not necessarily a bad thing?

The Printing Press Lane: Right. I am kind of compelled to mention, as we are here, that copyright as it’s known began in London. Book publishing, and the right to reproduce a text, was granted by the crown and the whole idea that a text, in the abstract, could be property – rather than the copies of a text. The idea that that abstract entity could be property began here, when the major book publishers in London were beginning to suffer a drop in their profits because other printing presses were beginning to open up. The printing press was proliferating and as a result people were able to produce things much cheaper. They realised that this was going to cause them a problem, that the authors who they were compensating were not going to enjoy any of the money from their works. When copyright came around, I think around the early to mid 1800s, it was about preserving the creative incentives for the authors. There was a limit put on the amount of time the copyright could be enjoyed by the publishers. I believe it was originally 20 years, but that’s gone out of the window since then. Certainly in the States it has been extended, especially in the case of Walt Disney, to beyond 95 years.

Seph: Property – and by that we mean private property – is in itself not a thing, but a relation, a community. It is only private property because I recognise your right to have that pen next to you, to own it.

Lane: Right.

Daniel: I think the Walt Disney example is an important one. Not only do they extend the ownership of their icon Mickey Mouse every 20 years, or so, but isn’t it also the case that all the Disney films were borrowed off someone? Taking the stories of others and using them themselves. But as soon as any outsider wanted to use the image of Mickey Mouse in an art object, or in anyway, they slammed down on them as hard as they could. So there are different degrees of ownership, and community, depending on how important you see your own ownership as being.

Seph: It’s funny that in talking about encoding that we’ve gone from the text, to genetics, to moral implications, to commercialism and ownership. I suppose ownership is a good place to get to because of the political implications of encoding; of what it is to have the ability to encode something and then again decode it, to make it make sense, to share it; to allow it to proliferate. Maybe one of the great strengths about writing is that it is not under control. It really is everywhere, and in everything. Is that going too far?

Daniel: I wouldn’t want to claim that writing is any different from say a digital code. Not everybody can code in PERL for instance, but everybody can now get a YouTube video and convert it, using a program into another format, and add some titles on the bottom saying “this is my daughter, 1995” and then send that to someone else. I don’t understand the history of these marks on the page, why the letter ‘e’ is the shape it is, or what in Chinese, for example, is the history of this ideographic symbol. I don’t understand that, but I have the power to use it for my own means, to make it express. I think that is the same in all of these technologies, when they get to the public the public will use them at different levels of encoding, in a sense.

Seph: And that seems to somehow ensure that the technology will continue.

Daniel: Yes.

Lane: Yes.

Creative Commons License This transcript is shared under a Creative Commons License
posted by Daniel Rourke
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Sun, 13 Jun 2010 21:25:00 -0700 http://www.3quarksdaily.com/3quarksdaily/2010/06/inside-code-a-conversation.html
<![CDATA[The Opposition Paradigm (Together Again for the First Time)]]> http://www.3quarksdaily.com/3quarksdaily/2010/05/the-opposition-paradigm-together-again-for-the-first-time.html

figure i : he stands opposite his rivals

Clegg, Cameron, Brown : Brown's Last Prime Minister's Questions

You are the only one who can never see yourself apart from your image. In the reflection of a mirror, or the pigment of the photograph you entertain yourself. Every gaze you cast is mediated by a looking apparatus, by an image you must stand alongside. The gaze welcomes itself as a guest. The eye orders you to sit at its table, to share in the feast of one's own image. The image stands beside the real, all the while eating at its table, stealing morsels from the feast it enables. The image is not reality, but the image is the only gesture you have in the direction of reality.

From the Greek pará-noos, he who suffers from paranoia has a mind beside itself. He is convinced that his partner conspires against him: a belief in turn organised by a conspiring mentality. I am confident that you are reading my mind: a position founded by my supposed reading of yours. The paranoid stand beside themselves; a part beside itself as part, conspiring against the whole. Paranoia is a kind of paradox, from the Greek pará-doxon, it stands beside the orthodox.

figure ii : he is beside himself

Clegg, Cameron, Brown : The First Ever UK Election Television Debate

From the Greek pará-sītos, the parasite is a figure who feeds beside, an uninvited guest who eats at the host's table nonetheless. I display my feast openly, in order that my status be established to the community I consider myself a part. The world outside never ceases at its attempt to gain access to my table. Here I consider to offer them a seat, to share my feast. Here I cast a hand skyward, signalling my absolute negation of their status as a guest. The boundary between my feast and theirs is drawn. As the host I set the conditions under which my body stands beside. My body is entire, but it is also part. I stand beside my community, a conglomerate of bodies, each themselves parts of a greater whole.

The parasite inhabits the host, breaching the boundary of the body in order to organise a new ecosystem around their own, distinct, metabolism. The parasite feeds on the body of its host. Some parasites alter their host's body chemistry, perhaps affecting a biological shift from male to female, from alpha to drone, so that the parasite's offspring have a better chance at survival. In order that the parasite enter the next stage in its life-cycle, it is often unimportant that the host survives.

figure iii : his faithful companion is always at his side

Clegg, Cameron : A New Politics?Brown : Resigns Himself

From the Greek pará-digme, the paradigm is literally "what shows itself beside". Parasite, paranoid, paradox constitute a class of forms, standing beside one another, each in relation to the whole. They constitute a paradigm that organises the manner of their know-ability. To overturn the paradigm, one must stand beside it, constituting a reordering of knowing from the outside in.

These are the figures set beside each other: the host and the guest; the mind and its image; the belief as its own antithesis. But these are also a series of relations, figured by a paradigm. It may well seem natural to consider the host and the guest, the mind and its image – indeed the words come in pairs, set side by side on the printed page, or expressed as isolated figures of breath by the speaking subject. Once a relation is figured it becomes difficult to consider the isolated, the individual in opposition. After all, biological evolution has shown countless times, again and again, that an uninvited guest can become an accomplice; that a parasitic burden can become a treasured constituent of one's own body. Parasitism is often indistinguishable from symbiosis. Buddhism teaches that the greatest oneness can only come when the division between mind and self-image has been obliterated. To defuse one's paranoia, it is necessary to stand outside oneself, to places one's state of mind beside itself as paradox, to break the condition of division.

Welcoming the parasite to your table requires you to see your body as their body. At the feast we coalesce, my guest and I. Overturning our differences through the manner of their know-ability. True symbiosis stands beside invitation. True symbiosis is a politics aware of its own difference; a paradigm shown beside itself (together again for the first time).

figure iv : some of the things read (side by side)


by Daniel Rourke
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Sun, 16 May 2010 21:15:00 -0700 http://www.3quarksdaily.com/3quarksdaily/2010/05/the-opposition-paradigm-together-again-for-the-first-time.html