MachineMachine /stream - search for kipple https://machinemachine.net/stream/feed en-us http://blogs.law.harvard.edu/tech/rss LifePress therourke@gmail.com <![CDATA[Delete all sounds of important kipple signals]]> https://twitter.com/therourke/statuses/904864735195226113 ]]> Mon, 04 Sep 2017 17:32:19 -0700 https://twitter.com/therourke/statuses/904864735195226113 <![CDATA[The #Crapularity is always Near]]> http://iconosquare.com/p/1196975378862873443_1560165

Additivism / #Kipple / #SonicActs

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Wed, 02 Mar 2016 01:23:26 -0800 http://iconosquare.com/p/1196975378862873443_1560165
<![CDATA[Kippleization]]> http://tumblr.machinemachine.net/post/109191998349

Kippleization

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Mon, 26 Jan 2015 01:40:10 -0800 http://tumblr.machinemachine.net/post/109191998349
<![CDATA[♲♲♲♲♲♲♲♲ by Jimmy Kipple Sound / @jmmy_kpplPart of the...]]> http://gifbites.com/post/86596252052

♲♲♲♲♲♲♲♲ by Jimmy Kipple Sound / @jmmy_kppl Part of the #GIFbites Project for Bitrates Exhibition ↻ L↺↻p it! ↺

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Fri, 23 May 2014 07:01:00 -0700 http://gifbites.com/post/86596252052
<![CDATA[GIFbites at بیت بر ثانیه / Bitrates]]> http://gifbites.com/exhibition

Shiraz Art House • Daralhokoomeh Project • May/June 2014 As part of Bitrates - an exhibition curated by Morehshin Allahyari and Mani Nilchiani at the Dar-ol-Hokoomeh Project, Shiraz, Iran – I asked 50 artists to create or curate an animated GIF with a short snippet of audio, to be looped together ad infinitum at GIFbites.com. For the opening of Bitrates on May 23rd a select version of this project will be displayed in the gallery, followed by a complete showcase of all the GIFs for the GIFbites exhibition, opening on May 30th in Shiraz Art House (Daralhokoomeh Project). GIFbites In an era of ubiquitous internet access and the extensive post-production of HD and 3D images, the animated GIF has an ironic status. Small in dimension and able to be squeezed through the slenderest of bandwidths, GIFs hark back to a World Wide Web designed for 640×480 pixel screens; a web of scrolling text, and not much else. Brought on – ironically – by their obsolescence the animated GIF has become a primary medium of communication on the contemporary net. The simplicity, freedom and openness of the medium allows even the most amateur web enthusiast to recuperate images plucked from TV, cinema, YouTube, CCTV footage, cartoons, videogames and elsewhere in their desire to communicate an idea or exclamation to the world. GIFbites is a mesmerising homage to brevity and the potential of poor, degraded images to speak beyond the apparent means of their bitrates. The results will hopefully navigate the web for many years to come, stimulating cut-and-paste conversations undefinable by Google’s search algorithms. GIFbites Project Page • بیت بر ثانیه / Bitrates Facebook Event Coming Soon: Bitrates/GIFbites Lp! Featuring the work of 50 artists

Morehshin Allahyari Mizaru/Kikazaru/Kyoungzaru Kim Asendorf & Ole Fach

Eltons Kuns Anthony Antonellis Lawrence Lek

LaTurbo Avedon Gretta Louw Jeremy Bailey

Sam Meech Alison Bennett Rosa Menkman

Emma Bennett A Bill Miller Benjamin Berg

Lorna Mills Hannah Black Shay Moradi

Andrew Blanton Nora O Murchú Nicolas Boillot

Alex Myers Tim Booth Peggy Nelson

Sid Branca David Panos Nick Briz

Eva Papamargariti elixirix Holly Pester

Jennifer Chan Antonio Roberts Theodore Darst

Daniel Rourke Angelina Fernandez Alfredo Salazar-Caro

Annabel Frearson Rafia Santana Carla Gannis

Jon Satrom Emilie Gervais Erica Scourti

Shawné Michaelain Holloway Krystal South Nathan Jones

Arjun Ram Srivatsa Nick Kegeyan Linda Stupart

Jimmy Kipple Sound Daniel Temkin

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Mon, 19 May 2014 12:04:25 -0700 http://gifbites.com/exhibition
<![CDATA[The Impulse of the Geocities Archive: One Terabyte Of Kilobyte Age]]> https://www.furtherfield.org/features/impulse-geocities-archive-one-terabyte-kilobyte-age#new_tab

I visited the Photographers’ Gallery in central London for Furtherfield, and reviewed their latest exhibit One Terabyte of Kilobyte Age by artists Olia Lialina and Dragan Espenschied, on THE WALL. Over an eight week period (18 April – 17 June 2013) they feature a non-stop stream of video captures of what they term as the lost city and its archival ruins. A documentation of a past visual culture of the web and the creativity of its users with new pages changing every 5 minutes. The project provides a glimpse into web publishing when users were in charge of design and narration in contrast to the automated templates of Facebook, YouTube and Flickr. Sifting through a dormant internet message board, or stumbling, awestruck, on a kippleised [1] html homepage, its GIF constellations still twinkling many years after the owner has abandoned them, is an encounter with the living, breathing World Wide Web. At such moments we are led, so argues Marisa Olson, ‘to consider the relationship between taxonomy à la the stuffed-pet metaphor and taxonomy à la the digital archive.’ [2] How such descript images, contrived jumbles of memory and experience, could once have felt so essential to the person who collated them, yet now seem so indecipherable, stagnant, even – dare we admit it – insane to anyone but the most hardened retro-web enthusiast. On show at London’s Photographers gallery until June 17th is an extensive archival exhibit designed to manage, reveal and keep these experiences alive. One Terabyte Of Kilobyte Age (1tb) is the fifth work to be commissioned for the Photographer Gallery’s ‘The Wall’, curated by two artists long associated with the era of the web the exhibition reveres: Olia Lialina and Dragan Espenschied. Perhaps best known for their book Digital Folklore (2009) the artists and retro-web evangelists have, with the 1tb project, strengthened their status as archivists, an impulse Hal Foster famously argued ‘concerned less with absolute origins than with obscure traces’ [3]. In the same year that Dragan and Olia launched their guide to the folk web, Yahoo! announced they were to close one of its greatest sources of inspiration: Geocities. A vast expanse of personal webpages, many of which had long since slid into html decrepitude, represented for Yahoo! little but financial embarrassment. So ancient and outmoded was Geocities that many contemporary browsers were incapable of capturing its essence, fragmenting images and link rolls randomly across modern laptop screens in an attempt to render their 800×600 pixel aura. Scraping and downloading the terabyte or so of data that made up the Geocities universe was thought important enough by some that a taskforce was put together, made up of technical wizards and wizardesses driven by the profound notion that all existent culture is worth saving. From Olia and Dragan’s webpage: In between the announcement and the official date of death a group of people calling themselves Archive Team — managed to rescue almost a terabyte of Geocities pages. On the 26th of October 2010, the first anniversary of this Digital Holocaust, the Archive Team started to seed geocities.archiveteam.torrent.

Olia and Dragan’s gesture, to feed the wealth of culture contained in that torrent back to the masses in a palatable form, is a project whose fruition at the Photographer’s Gallery is but a minor part. After downloading, storing and sorting the 16,000 archived Geocities sites the task of exactly how to display them is a problem. Since most browsers would mangle the look and feel of the Geocities pages Olia and Dragan have turned to two main methods of re-representation. The first, let loose on an automated Tumblr blog that updates over 70 times a day, is an ever growing series of front-page screen captures. In this form 1tb bends to the will of a contemporary web user who concerns themselves with likes, reposts and uplinks. Reflecting on the Tumblr-archive of the torrent-archive of the Geocities-archive, Olia and Dragan’s site contemporary-home-computing highlights particular screen captures that have garnered the most reposts and likes from their Tumblr followers. The results say much for the humour that still drives online culture, but perhaps little about the original contexts from whence those screen captures came. For instance, the screen captures that garner most attention are usually the ones that have failed a part of the retrieval/display/capture process. These ‘obscure traces’ may be GIF heavy sites, half loaded to interesting aesthetic affect, or, perhaps the most telling, captures that show nothing but the empty shell of a Netscape Navigator browser, caught forever like a millennium bug in digital amber.

The second mode of capture and re-display takes place at the Photographer’s Gallery itself. Depicted on nine large intersecting HD video screens set into ‘The Wall’ of the entrance-cum-café, one’s first experience of the exhibit is ponderous. The display cycles through the vast array of Geocities homepages at five minute intervals, giving viewers a more than generous dose of 800×600 px nostalgia. Whether the websites that fade into view are a barrage of animated GIFs,insightful commentary on life in the late 1990s, or a series of barren ‘Under Construction’ assemblages, is up to chance. As a reviewer, sent to derive something from the gallery experience, the wall leered at me with gestures that sent my inner taxonomist into a frenzy. Confronted with such tiny slithers of the archive, in such massive doses, it quickly becomes obvious that the real potential of the project has not been quite realised. Rather than static screen captures The Wall shows cleverly rendered quicktime videos, allowing the GIF whiskers of a Hello Kitty mascot to quiver once more. If you are lucky, or have the patience to watch a long series of the sites fade into view, you’ll be greeted by flickering ‘Welcome’ banners, by cartoon workmen tirelessly drilling, by unicorns cantering and sitemeter bars flashing. But The Wall also feels wholly at odds with its content, caught up in a whirl of web nostalgia that minimises the lives, experiences and aesthetic choices of a defining generation to static flashes that you can’t click on, no matter how much you want to. Archives are living, breathing entities wont to be probed for new meanings and interpretations. Whether depicted as static or faux animated, One Terabyte Of Kilobyte Age is a project with an endless surface, with little way for its viewers to delve deeper.

Trawling through the 1tb Tumblr is a much more visceral experience than the one that greets you at the Photographer’s Gallery, but the sense of a journey waiting to be embarked on is lost somewhat in the move to the Tumblr kingdom. Every five minutes offers a new chance to spot similarities on The Wall, to ponder on the origins of a site or, more profoundly, wonder where the people that toiled to make them are now. Before the days of user driven content, of Facebook timelines, and even before RSS feed aggregators, the whole web felt something like this. Today’s web is unarguably more dynamic, with a clean aesthetic that barely shifts behind the waves of content that wash over its surface. But the user has been relegated to shuffler of material. The Geocities homepage was designed, and kept updated by an army of amateur enthusiasts, organising bandwidth light GIFs in ever more meaningful arrays, in the unlikely event that another living soul would stumble upon them. There is much to love about One Terabyte Of Kilobyte Age, and much to be learned from it given the time. But part of me wishes that the Photographer’s Gallery had given over their trendy café to a row of beige Intel 486 computer stacks, their unwieldy tube monitors better capturing the spirit of the web alá 1996. The clash between the 90s amateur enthusiast and the avid content shuffler of the 2010s is inherent in the modes of display Olia and Dragan chose for their project. Beginning from a desire to save and reflect on our shared heritage, 1tb now represents itself as pure content. An impulse to probe the archive replaced by an impulse to scroll endlessly through Tumblr streams, clicking like buttons on screen captures we hope will distract/impress/outrage our friends until the next cat video refreshes into view. Go, go to the Photographer’s Gallery tomorrow, grab yourself a coffee and let the Geocities archive wash over you. If you can do it without Instagramming a snap to your friends, without updating your Facebook page with tales of your nostalgic reverie, if you can let the flickering screen captures do their own talking , only then can you claim you truly re-entered the kilobyte age.

References [1] ‘Kipple’ is a word coined by science fiction author Philip K. Dick to describe the entropy of physical forms, Dick’s comment on the contradictions of mass-production, utility and planned obsolescence. [2] Marisa Olson, “Lost Not Found: The Circulation of Images in Digital Visual Culture,” Words Without Pictures (September 18, 2008): 281. [3] Hal Foster, “An Archival Impulse,” October – (October 1, 2004): 5, doi:10.1162/0162287042379847.

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Fri, 17 May 2013 04:16:13 -0700 https://www.furtherfield.org/features/impulse-geocities-archive-one-terabyte-kilobyte-age#new_tab
<![CDATA[The Impulse of the Geocities Archive: One Terabyte Of Kilobyte Age]]> http://www.furtherfield.org/features/impulse-geocities-archive-one-terabyte-kilobyte-age

I visited the Photographers’ Gallery in central London for Furtherfield, and reviewed their latest exhibit One Terabyte of Kilobyte Age by artists Olia Lialina and Dragan Espenschied, on THE WALL. Over an eight week period (18 April – 17 June 2013) they feature a non-stop stream of video captures of what they term as the lost city and its archival ruins. A documentation of a past visual culture of the web and the creativity of its users with new pages changing every 5 minutes. The project provides a glimpse into web publishing when users were in charge of design and narration in contrast to the automated templates of Facebook, YouTube and Flickr. Sifting through a dormant internet message board, or stumbling, awestruck, on a kippleised [1] html homepage, its GIF constellations still twinkling many years after the owner has abandoned them, is an encounter with the living, breathing World Wide Web. At such moments we are led, so argues Marisa Olson, ‘to consider the relationship between taxonomy à la the stuffed-pet metaphor and taxonomy à la the digital archive.’ [2] How such descript images, contrived jumbles of memory and experience, could once have felt so essential to the person who collated them, yet now seem so indecipherable, stagnant, even – dare we admit it – insane to anyone but the most hardened retro-web enthusiast. On show at London’s Photographers gallery until June 17th is an extensive archival exhibit designed to manage, reveal and keep these experiences alive. One Terabyte Of Kilobyte Age (1tb) is the fifth work to be commissioned for the Photographer Gallery’s ‘The Wall’, curated by two artists long associated with the era of the web the exhibition reveres: Olia Lialina and Dragan Espenschied. Perhaps best known for their book Digital Folklore (2009) the artists and retro-web evangelists have, with the 1tb project, strengthened their status as archivists, an impulse Hal Foster famously argued ‘concerned less with absolute origins than with obscure traces’ [3]. In the same year that Dragan and Olia launched their guide to the folk web, Yahoo! announced they were to close one of its greatest sources of inspiration: Geocities. A vast expanse of personal webpages, many of which had long since slid into html decrepitude, represented for Yahoo! little but financial embarrassment. So ancient and outmoded was Geocities that many contemporary browsers were incapable of capturing its essence, fragmenting images and link rolls randomly across modern laptop screens in an attempt to render their 800×600 pixel aura. Scraping and downloading the terabyte or so of data that made up the Geocities universe was thought important enough by some that a taskforce was put together, made up of technical wizards and wizardesses driven by the profound notion that all existent culture is worth saving. From Olia and Dragan’s webpage: In between the announcement and the official date of death a group of people calling themselves Archive Team — managed to rescue almost a terabyte of Geocities pages. On the 26th of October 2010, the first anniversary of this Digital Holocaust, the Archive Team started to seed geocities.archiveteam.torrent.

Olia and Dragan’s gesture, to feed the wealth of culture contained in that torrent back to the masses in a palatable form, is a project whose fruition at the Photographer’s Gallery is but a minor part. After downloading, storing and sorting the 16,000 archived Geocities sites the task of exactly how to display them is a problem. Since most browsers would mangle the look and feel of the Geocities pages Olia and Dragan have turned to two main methods of re-representation. The first, let loose on an automated Tumblr blog that updates over 70 times a day, is an ever growing series of front-page screen captures. In this form 1tb bends to the will of a contemporary web user who concerns themselves with likes, reposts and uplinks. Reflecting on the Tumblr-archive of the torrent-archive of the Geocities-archive, Olia and Dragan’s site contemporary-home-computing highlights particular screen captures that have garnered the most reposts and likes from their Tumblr followers. The results say much for the humour that still drives online culture, but perhaps little about the original contexts from whence those screen captures came. For instance, the screen captures that garner most attention are usually the ones that have failed a part of the retrieval/display/capture process. These ‘obscure traces’ may be GIF heavy sites, half loaded to interesting aesthetic affect, or, perhaps the most telling, captures that show nothing but the empty shell of a Netscape Navigator browser, caught forever like a millennium bug in digital amber.

The second mode of capture and re-display takes place at the Photographer’s Gallery itself. Depicted on nine large intersecting HD video screens set into ‘The Wall’ of the entrance-cum-café, one’s first experience of the exhibit is ponderous. The display cycles through the vast array of Geocities homepages at five minute intervals, giving viewers a more than generous dose of 800×600 px nostalgia. Whether the websites that fade into view are a barrage of animated GIFs,insightful commentary on life in the late 1990s, or a series of barren ‘Under Construction’ assemblages, is up to chance. As a reviewer, sent to derive something from the gallery experience, the wall leered at me with gestures that sent my inner taxonomist into a frenzy. Confronted with such tiny slithers of the archive, in such massive doses, it quickly becomes obvious that the real potential of the project has not been quite realised. Rather than static screen captures The Wall shows cleverly rendered quicktime videos, allowing the GIF whiskers of a Hello Kitty mascot to quiver once more. If you are lucky, or have the patience to watch a long series of the sites fade into view, you’ll be greeted by flickering ‘Welcome’ banners, by cartoon workmen tirelessly drilling, by unicorns cantering and sitemeter bars flashing. But The Wall also feels wholly at odds with its content, caught up in a whirl of web nostalgia that minimises the lives, experiences and aesthetic choices of a defining generation to static flashes that you can’t click on, no matter how much you want to. Archives are living, breathing entities wont to be probed for new meanings and interpretations. Whether depicted as static or faux animated, One Terabyte Of Kilobyte Age is a project with an endless surface, with little way for its viewers to delve deeper.

Trawling through the 1tb Tumblr is a much more visceral experience than the one that greets you at the Photographer’s Gallery, but the sense of a journey waiting to be embarked on is lost somewhat in the move to the Tumblr kingdom. Every five minutes offers a new chance to spot similarities on The Wall, to ponder on the origins of a site or, more profoundly, wonder where the people that toiled to make them are now. Before the days of user driven content, of Facebook timelines, and even before RSS feed aggregators, the whole web felt something like this. Today’s web is unarguably more dynamic, with a clean aesthetic that barely shifts behind the waves of content that wash over its surface. But the user has been relegated to shuffler of material. The Geocities homepage was designed, and kept updated by an army of amateur enthusiasts, organising bandwidth light GIFs in ever more meaningful arrays, in the unlikely event that another living soul would stumble upon them. There is much to love about One Terabyte Of Kilobyte Age, and much to be learned from it given the time. But part of me wishes that the Photographer’s Gallery had given over their trendy café to a row of beige Intel 486 computer stacks, their unwieldy tube monitors better capturing the spirit of the web alá 1996. The clash between the 90s amateur enthusiast and the avid content shuffler of the 2010s is inherent in the modes of display Olia and Dragan chose for their project. Beginning from a desire to save and reflect on our shared heritage, 1tb now represents itself as pure content. An impulse to probe the archive replaced by an impulse to scroll endlessly through Tumblr streams, clicking like buttons on screen captures we hope will distract/impress/outrage our friends until the next cat video refreshes into view. Go, go to the Photographer’s Gallery tomorrow, grab yourself a coffee and let the Geocities archive wash over you. If you can do it without Instagramming a snap to your friends, without updating your Facebook page with tales of your nostalgic reverie, if you can let the flickering screen captures do their own talking , only then can you claim you truly re-entered the kilobyte age.

References [1] ‘Kipple’ is a word coined by science fiction author Philip K. Dick to describe the entropy of physical forms, Dick’s comment on the contradictions of mass-production, utility and planned obsolescence. [2] Marisa Olson, “Lost Not Found: The Circulation of Images in Digital Visual Culture,” Words Without Pictures (September 18, 2008): 281. [3] Hal Foster, “An Archival Impulse,” October – (October 1, 2004): 5, doi:10.1162/0162287042379847.

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Fri, 17 May 2013 03:16:13 -0700 http://www.furtherfield.org/features/impulse-geocities-archive-one-terabyte-kilobyte-age
<![CDATA[RAWerTUNES10dotEXE [3Dude Remix]]]> http://runcomputerrun.com/?portfolio=daniel-rourke-alex-myers

My homage to iTunes 10 has been transcoded and extruded into another iteration! A collaboration with Alex Myers. You can hear, see and 3D print it at your own great expense in the forthcoming Run Computer, Run exhibition, Rua Red, Dublin.

DANIEL ROURKE + ALEX MYERS Daniel Rourke is a writer and artist. His work explores error, noise and kippleisation through words, sounds, performance and whatever ideas are to hand. He is one half of GLTI.CH Karaoke, an experimental performance platform exposing the course of accidents, temporary lyrical disjoints & technical out-of-syncs. Daniel writes regularly forRhizome.org and Furtherfield.org. He is currently undertaking a practice-based PhD in Art and Writing at Goldsmiths, University of London. machinemachine.net / twitter @therourke Alex Myers makes artgames to explore how accidental meaning/anomalous discourse emerges by breaking rule-based game spaces to disrupt player expectations and concepts. He is an Assistant Professor and Director of Game Studies at Bellevue University. Alex has exhibited at NP3 in Groningen,Nikolaj Kunsthallen in Copenhagen, Lab for Electronic Art and Performance, Berlin, Interaccess in Toronto, FACT in Liverpool, and LACDA in Los Angeles. www.alexmyers.info / twitter @aandnota

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Mon, 13 May 2013 08:08:51 -0700 http://runcomputerrun.com/?portfolio=daniel-rourke-alex-myers
<![CDATA[run computer, run : RAWerTUNES10.EXE (3Dude...]]> http://tumblr.machinemachine.net/post/50335497027

run computer, run : RAWerTUNES10.EXE (3Dude Remix) RAWerTUNES10.EXE is a noise-art album made in homage to the now late, (great?) iTunes 10 release. As iTunes 11 makes its way onto computers across the globe this album will remain as a media-archive of splendid noises transcoded from iTunes 10 executables. Exapted from the same raw code each track is now accompanied by its own ‘Dude’ ready to be 3D printed, at your own (great) expense. DANIEL ROURKE + ALEX MYERS Daniel Rourke is a writer and artist. His work explores error, noise and kippleisation through words, sounds, performance and whatever ideas are to hand. He is one half of GLTI.CH Karaoke, an experimental performance platform exposing the course of accidents, temporary lyrical disjoints & technical out-of-syncs. Daniel writes regularly forRhizome.org and Furtherfield.org. He is currently undertaking a practice-based PhD in Art and Writing at Goldsmiths, University of London. machinemachine.net / twitter @therourke

Alex Myers makes artgames to explore how accidental meaning/anomalous discourse emerges by breaking rule-based game spaces to disrupt player expectations and concepts. He is an Assistant Professor and Director of Game Studies at Bellevue University. Alex has exhibited at NP3 in Groningen,Nikolaj Kunsthallen in Copenhagen, Lab for Electronic Art and Performance, Berlin, Interaccess in Toronto, FACT in Liverpool, and LACDA in Los Angeles. www.alexmyers.info / twitter @aandnota

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Mon, 13 May 2013 04:19:00 -0700 http://tumblr.machinemachine.net/post/50335497027
<![CDATA[An Object Oriented Glitch Ontology?]]> http://machinemachine.net/portfolio/an-object-oriented-glitch-ontology

I took a trip to Chicago for GLI.TC/H 2112! – A conference/festival/carnival/movement in honour (and despite) of hardware/software/wetware errors, databends and feedback blackholes. I took a ton of photographs, you can view them on Flickr (better quality) or Facebook (dotted with comments, insights and exultations from the GLI.TC/H community). I intend to write more about the event, but for now I will post my talk here, which I gave on Saturday 8th December. It’s title is Glitches in Things and the “Friendly Medium”, a talk expanding on an idea I have been carting around for a couple of years now. Updated with Object Oriented insights I hope it acts as a mental toolkit for artists looking to dance with objects, in all their glitchy splendour. As usual, I completely ignored my notes whilst talking, for this reason it’s worth listening to the question and answer bit afterwards. Infinite thanks must go to Rosa Menkman, Jon Satrom and Nick Briz – the GLI.TC/H Bots at the heart of the fest. Thank you for inviting me to participate. More on OOO, glitches, kipple and Things to come reeeeal soon… (the talky bit starts a few minutes in)

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Mon, 10 Dec 2012 15:22:00 -0800 http://machinemachine.net/portfolio/an-object-oriented-glitch-ontology
<![CDATA[Kipple and Things II: The Subject of Digital Detritus]]> http://machinemachine.net/text/ideas/kipple-and-things-ii-the-subject-of-digital-detritus

This text is a work in progress; a segment ripped from my thesis. To better ingest some of the ideas I throw around here, you might want to read these texts first: - Kipple and Things: How to Hoard and Why Not To Mean - Digital Autonomy

Captured in celluloid under the title Blade Runner, (Scott 1982) Philip K. Dick’s vision of kipple abounds in a world where mankind lives alongside shimmering, partly superior, artificial humans. The limited lifespan built into the Nexus 6 replicants  [i] is echoed in the human character J.F. Sebastian,[ii]whose own degenerative disorder lends his body a kipple-like quality, even if the mind it enables sparkles so finely. This association with replication and its apparent failure chimes for both the commodity fetish and an appeal to digitisation. In Walter Benjamin’s The Work of Art in the Age of its Technological Reproducibility, mechanisation and mass production begin at the ‘original’, and work to distance the commodity from the form captured by each iteration. Not only does the aura of the original stay intact as copies of it are reproduced on the production line, that aura is actually heightened in the system of commoditisation. As Frederic Jameson has noted, Dick’s work ‘renders our present historical by turning it into the past of a fantasized future’ (Jameson 2005, 345). Kipple piles up at the periphery of our culture, as if Dick is teasing us to look upon our own time from a future anterior in which commodity reification will have been: It hadn’t upset him that much, seeing the half-abandoned gardens and fully abandoned equipment, the great heaps of rotting supplies. He knew from the edu-tapes that the frontier was always like that, even on Earth. (Dick 2011, 143) Kipple figures the era of the commodity as an Empire, its borders slowly expanding away from the subjects yearning for Biltong replicas, seeded with mistakes. Kipple is a death of subjects, haunted by objects, but kipple is also a renewal, a rebirth. The future anterior is a frontier, one from which it might just be possible to look back upon the human without nostalgia. Qualify the human subject with the android built in its image; the object with the entropic degradation that it must endure if its form is to be perpetuated, and you necessarily approach an ontology of garbage, junk and detritus: a glimmer of hope for the remnants of decay to assert their own identity. Commodities operate through the binary logic of fetishisation and obsolescence, in which the subject’s desire to obtain the shiny new object promotes the propagation of its form through an endless cycle of kippleisation. Kipple is an entropy of forms, ideals long since removed from their Platonic realm by the march of mimesis, and kippleisation an endless, unstoppable encounter between subjectness and thingness. Eschewing Martin Heidegger’s definition of a thing, in which objects are brought out of the background of existence through human use, (Bogost 2012, 24) Bill Brown marks the emergence of things through the encounter: As they circulate through our lives… we look through objects because there are codes by which our interpretive attention makes them meaningful, because there is a discourse of objectivity that allows us to use them as facts. A thing, in contrast, can hardly function as a window. We begin to confront the thingness of objects when they stop working for us… (Brown 2001, 4) This confrontation with the ‘being’ of the object occurs by chance when, as Brown describes, a patch of dirt on the surface of the window captures us for a moment, ‘when the drill breaks, when the car stalls… when their flow within the circuits of production and distribution, consumption and exhibition, has been arrested, however momentarily’. (Brown 2001, 4) We no longer see through the window-object (literally or metaphorically), but are brought into conflict with its own particular discrete being by the encounter with its filthy surface. A being previously submersed in the continuous background of world as experience, need not necessarily be untangled by an act of human-centric use. The encounter carries the effect of a mirror, for as experience stutters at the being of a thing, so the entity invested in that experience is made aware of their own quality as a thing – if only for a fleeting moment. Brown’s fascination with ‘how inanimate objects constitute human subjects’ (Brown 2001, 7) appears to instate the subject as the centre of worldly relations. But Bill Brown has spun a realist [iii] web in which to ensnare us. The object is not phenomenal, because its being exists independent of any culpability we may wish to claim. Instead a capture of object and human, of thing qua thing, occurs in mutual encounter, bringing us closer to a flat ontology ‘where humans are no longer monarchs of being but are instead among beings, entangled in beings, and implicated in other beings.’ (Bryant 2011, 40)

Brown’s appraisal of things flirts with the splendour of kipple. Think of the landfill, an engorged river of kipple, or the salvage yard, a veritable shrine to thingness. Tattered edges and featureless forms leak into one another in unsavoury shades of tea-stain brown and cobweb grey splashed from the horizon to your toes. Masses of broken, unremarkable remnants in plastic, glass and cardboard brimming over the edge of every shiny suburban enclave. The most astonishing thing about the turmoil of these places is how any order can be perceived in them at all. But thing aphasia does diminish, and it does so almost immediately. As the essential human instinct for order kicks in, things come to resemble objects. Classes of use, representation and resemblance neatly arising to cut through the pudding; to make the continuous universe discrete once again. You note a tricycle wheel there, underneath what looks like the shattered circumference of an Edwardian lamp. You almost trip over a bin bag full of carrot tops and potato peel before becoming transfixed by a pile of soap-opera magazines. Things, in Brown’s definition, are unreachable by human caprice. Things cannot be grasped, because their thingnessslips back into recognition as soon as it is encountered: When such a being is named, then, it is also changed. It is assimilated into the terms of the human subject at the same time that it is opposed to it as object, an opposition that is indeed necessary for the subject’s separation and definition. (Schwenger 2004, 137) The city of Hull, the phrase ‘I will’, the surface of an ice cube and an image compression algorithm are entities each sustained by the same nominative disclosure: a paradox of things that seem to flow into one another with liquid potential, but things, nonetheless limited by their constant, necessary re-iteration in language. There is no thing more contradictory in this regard than the human subject itself, a figure Roland Barthes’ tried to paradoxically side-step in his playful autobiography. Replenishing each worn-out piece of its glimmering hull, one by one, the day arrives when the entire ship of Argo has been displaced – each of its parts now distinct from those of the ‘original’ vessel. For Barthes, this myth exposes two modest activities: - Substitution (one part replaces another, as in a paradigm) – Nomination (the name is in no way linked to the stability of the parts) (Barthes 1994, 46) Like the ship of Argo, human experience has exchangeable parts, but at its core, such was Barthes’ intention, ‘the subject, unreconciled, demands that language represent the continuity of desire.’ (Eakin 1992, 16) In order that the subject remain continuous, it is the messy world that we must isolate into classes and taxonomies. We collate, aggregate and collect not merely because we desire, but because without these nominative acts the pivot of desire – the illusionary subject – could not be sustained. If the powerful stance produced in Dick’s future anterior is to be sustained, the distinction between subjects aggregating objects, and objects coagulating the subject, needs flattening. [iv] Bill Brown’s appeal to the ‘flow within the circuits of production and distribution, consumption and exhibition’ (Brown 2001, 4) partially echoes Dick’s concern with the purity of the thing. Although Dick’s Biltong were probably more of a comment on the Xerox machine than the computer, the problem of the distribution of form, as it relates to commodity fetishism, enables ‘printing’ as a neat paradigm of the contemporary network-based economy. Digital things, seeming to proliferate independent from the sinuous optical cables and super-cooled server banks that disseminate them, are absolutelyreliant on the process of copying. Copying is a fundamental component of the digital network where, unlike the material commodity, things are not passed along. The digital thing is always a copy, is always copied, and is always copying: Copying the product (mechanical reproduction technologies of modernity) evolves into copying the instructions for manufacturing (computer programs as such recipes of production). In other words, not only copying copies, but more fundamentally copying copying itself. (Parikka 2008, 72) Abstracted from its material context, copying is ‘a universal principle’ (Parikka 2008, 72) of digital things, less flowing ‘within the circuits’ (Brown 2001, 4) as being that circuitry flow in and of itself. The entire network is a ship of Argo, capable, perhaps for the first time, [v]to Substitute and Nominate its own parts, or, as the character J.F. Isidore exclaims upon showing an android around his kippleised apartment: When nobody’s around, kipple reproduces itself. [my emphasis] (Dick 1968, 53) Kipple is not garbage, nor litter, for both these forms are decided upon by humans. In a recent pamphlet distributed to businesses throughout the UK, the Keep Britain Tidy Campaign made a useful distinction: Litter can be as small as a sweet wrapper, as large as a bag of rubbish, or it can mean lots of items scattered about. ENCAMS describes litter as “Waste in the wrong place caused by human agency”. In other words, it is only people that make litter. (Keep Britain Tidy Campaign, 3) Garbage is a decisive, collaborative form, humans choose to destroy or discard. A notion of detritus that enhances the autonomy, the supposed mastery of the subject in its network. Digital networks feature their own litter in the form of copied data packets that have served their purpose, or been deemed erroneous by algorithms designed to seed out errors. These processes, according to W. Daniel Hillis, define, ‘the essence of digital technology, which restores signal to near perfection at every stage’. (Hillis 1999, 18) Maintenance of the network and the routines of error management are of primary economic and ontological concern: control the networks and the immaterial products will manage themselves; control the tendency of errors to reproduce, and we maintain a vision of ourselves as masters over, what Michel Serres has termed, ‘the abundance of the Creation’. (Serres 2007, 47) Seeming to sever their dependency on the physical processes that underlie them, digital technologies, ‘incorporate hyper-redundant error-checking routines that serve to sustain an illusion of immateriality by detecting error and correcting it’. (Kirschenbaum 2008, 12) The alleviation of error and noise, is then, an implicit feature of digital materiality. Expressed at the status of the digital image it is the visual glitch, the coding artifact, [vi]that signifies the potential of the digital object to loosen its shackles; to assert its own being. In a parody of Arthur C. Clarke’s infamous utopian appraisal of technology, another science fiction author, Bruce Sterling, delivers a neat sound bite for the digital civilisation, so that: Any sufficiently advanced technology is indistinguishable from magic (Clarke 1977, 36) …becomes… Any sufficiently advanced technology is indistinguishable from [its] garbage. (Sterling 2012)  

Footnotes [i] A label appropriated by Ridley Scott for the film Blade Runner, and not by Philip K. Dick in the original novel, Do Androids Dream of Electric Sheep?, who preferred the more archaic, general term, android. Throughout the novel characters refer to the artificial humans as ‘andys,’ portraying a casual ease with which to shrug off these shimmering subjects as mere objects. [ii] A translated version of the character, J.F. Isidore, from the original novel. [iii] Recent attempts to disable appeals to the subject, attempts by writers such as Graham Harman, Levi R. Bryant, Bill Brown and Ian Bogost, have sought to devise, in line with Bruno Latour, an ontology in which ‘Nothing can be reduced to anything else, nothing can be deduced from anything else, everything may be allied to everything else;’ (Latour 1993, 163) one in which a discussion of the being of a chilli pepper or a wrist watch may rank alongside a similar debate about the being of a human or a dolphin. An object-oriented, flat ontology (Bryant 2011) premised on the niggling sentiment that ‘all things equally exist, yet they do not exist equally.’ (Bogost 2012, 19) Unlike Graham Harman, who uses the terms interchangeably, (Bogost 2012, 24) Bill Brown’s Thing Theory approaches the problem by strongly asserting a difference between objects and things. [iv] I have carefully avoided using the term ‘posthuman,’ but I hope its resonance remains. [v] The resonance here with a biological imperative is intentional, although it is perhaps in this work alone that I wish to completely avoid such digital/biological metonyms. Boris Groys’ text From Image to Image File – And Back: Art in the Age of Digitisation, functions neatly to bridge this work with previous ones when he states: The biological metaphor says it all: not only life, which is notorious in this respect, but also technology, which supposedly opposes nature, has become the medium of non-identical reproduction.

[vi] I have very consciously chosen to spell ‘artifact’ with an ‘i’, widely known as the American spelling of the term. This spelling of the word aligns it with computer/programming terminology (i.e.’compression artifact’), leaving the ‘e’ spelling free to echo its archaeological heritage. In any case, multiple meanings for the word can be read in each instance.

Bibliography Barthes, Roland. 1994. Roland Barthes. University of California Press. Bogost, Ian. 2012. Alien Phenomenology, Or What It’s Like to Be a Thing. University of Minnesota Press. Brown, Bill. 2001. “Thing Theory.” Critical Inquiry 28 (1) (October 1): 1–22. Bryant, Levi R. 2011. The Democracy of Objects. http://hdl.handle.net/2027/spo.9750134.0001.001. Clarke, Arthur C. 1977. “Hazards of Prophecy: The Failure of Imagination.” In Profiles of the future?: an inquiry into the limits of the possible. New York: Popular Library. Dick, Philip K. 1968. Do Androids Dream of Electric Sheep? Random House Publishing Group, 2008. ———. 2011. The Three Stigmata of Palmer Eldritch. Houghton Mifflin Harcourt. Eakin, Paul John. 1992. Touching the World: Reference in Autobiography. Princeton University Press. Hillis, W. 1999. The Pattern on the Stone?: the Simple Ideas That Make Computers Work. 1st paperback ed. New York: Basic Books. Jameson, Fredric. 2005. Archaeologies of the Future: The Desire Called Utopia and Other Science Fictions. Verso. Keep Britain Tidy Campaign, Environmental Campaigns (ENCAMS). YOUR RUBBISH AND THE LAW a Guide for Businesses. http://kb.keepbritaintidy.org/fotg/publications/rlaw.pdf. Kirschenbaum, Matthew G. 2008. Mechanisms: New Media and the Forensic Imagination. MIT Press. Latour, Bruno. 1993. The Pasteurization of France. Harvard University Press. Parikka, Jussi. 2008. “Copy.” In Software Studies?: a Lexicon, ed. Matthew Fuller, 70–78. Cambridge  Mass.: MIT Press. Schwenger, Peter. 2004. “Words and the Murder of the Thing.” In Things, 135 – 150. University of Chicago Press Journals. Scott, Ridley. 1982. Blade Runner. Drama, Sci-Fi, Thriller. Serres, Michel. 2007. The Parasite. 1st University of Minnesota Press ed. Minneapolis: University of Minnesota Press. Sterling, Bruce. 2012. “Design Fiction: Sascha Pohflepp & Daisy Ginsberg, ‘Growth Assembly’.” Wired Magazine: Beyond The Beyond. http://www.wired.com/beyond_the_beyond/2012/01/design-fiction-sascha-pohflepp-daisy-ginsberg-growth-assembly/.

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Sat, 25 Aug 2012 10:00:00 -0700 http://machinemachine.net/text/ideas/kipple-and-things-ii-the-subject-of-digital-detritus
<![CDATA[KIPPLE (ALL NEW!!!) - Timothy Dalton on Wolves]]> http://www.youtube.com/watch?v=jv8wR_2PzN4&feature=youtube_gdata

KIPPLE by Eagle and Feather www.smileorangefilms.co.uk

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Mon, 16 Jul 2012 15:52:00 -0700 http://www.youtube.com/watch?v=jv8wR_2PzN4&feature=youtube_gdata
<![CDATA[Kipple me Dick]]> http://tumblr.machinemachine.net/post/23224088646

Kipple me Dick

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Thu, 17 May 2012 04:27:09 -0700 http://tumblr.machinemachine.net/post/23224088646
<![CDATA[Kipple my content]]> http://twitter.com/therourke/statuses/197463735424659457 ]]> Tue, 01 May 2012 16:13:17 -0700 http://twitter.com/therourke/statuses/197463735424659457 <![CDATA[Kipple and Things: How to Hoard and Why Not To Mean]]> http://machinemachine.net/portfolio/kipple-and-things

This is paper (more of an essay, really) was originally delivered at the Birkbeck/London Consortium ‘Rubbish Symposium‘, 30th July 2011 Living at the very limit of his means, Philip K. Dick, a two-bit, pulp sci-fi author, was having a hard time maintaining his livelihood. It was the 1950s and Dick was living with his second wife, Kleo, in a run-down apartment in Berkley, California, surrounded by library books Dick later claimed, “They could not afford to pay the fines on.” In 1956, Dick had a short story published in a brand new pulp magazine: Satellite Science Fiction. Entitled, Pay for the Printer, the story contained a whole host of themes that would come to dominate his work On an Earth gripped by nuclear winter, humankind has all but forgotten the skills of invention and craft. An alien, blob-like, species known as the Biltong co-habit Earth with the humans. They have an innate ability to ‘print’ things, popping out copies of any object they are shown from their formless bellies. The humans are enslaved not simply because everything is replicated for them, but, in a twist Dick was to use again and again in his later works, as the Biltong grow old and tired, each copied object resembles the original less and less. Eventually everything emerges as an indistinct, black mush. The short story ends with the Biltong themselves decaying, leaving humankind on a planet full of collapsed houses, cars with no doors, and bottles of whiskey that taste like anti-freeze. In his 1968 novel Do Androids Dream of Electric Sheep? Dick gave a name to this crumbling, ceaseless, disorder of objects: Kipple. A vision of a pudding-like universe, in which obsolescent objects merge, featureless and identical, flooding every apartment complex from here to the pock-marked surface of Mars. “No one can win against kipple,” Dick wrote: “It’s a universal principle operating throughout the universe; the entire universe is moving toward a final state of total, absolute kippleization.” In kipple, Dick captured the process of entropy, and put it to work to describe the contradictions of mass-production and utility. Saved from the wreckage of the nuclear apocalypse, a host of original items – lawn mowers, woollen sweaters, cups of coffee – are in short supply. Nothing ‘new’ has been made for centuries. The Biltong must produce copies from copies made of copies – each replica seeded with errors will eventually resemble kipple. Objects; things, are mortal; transient. The wrist-watch functions to mark the passing of time, until it finally runs down and becomes a memory of a wrist-watch: a skeleton, an icon, a piece of kipple. The butterfly emerges from its pupae in order to pass on its genes to another generation of caterpillar. Its demise – its kipple-isation – is programmed into its genetic code. An inevitable consequence of the cosmic lottery of biological inheritance. Both the wrist-watch and the butterfly have fulfilled their functions: I utilised the wrist-watch to mark time: the ‘genetic lottery’ utilised the butterfly to extend its lineage. Entropy is absolutely certain, and pure utility will always produce it. In his book Genesis, Michel Serres, argues that objects are specific to the human lineage. Specific, not because of their utility, but because they indicate our drive to classify, categorise and order: “The object, for us, makes history slow.” Before things become kipple, they stand distinct from one another. Nature seems to us defined in a similar way, between a tiger and a zebra there appears a broad gap, indicated in the creatures’ inability to mate with one another; indicated by the claws of the tiger and the hooves of the zebra. But this gap is an illusion, as Michel Foucault neatly points out in The Order of Things: “…all nature forms one great fabric in which beings resemble one another from one to the next…” The dividing lines indicating categories of difference are always unreal, removed as they are from the ‘great fabric’ of nature, and understood through human categories isolated in language. Humans themselves are constituted by this great fabric: our culture and language lie on the same fabric. Our apparent mastery over creation comes from one simple quirk of our being: the tendency we exhibit to categorise, to cleave through the fabric of creation. For Philip K. Dick, this act is what separates us from the alien Biltong. They can merely copy, a repeated play of resemblance that will always degrade to kipple. Humans, on the other hand, can do more than copy. They can take kipple and distinguish it from itself, endlessly, through categorisation and classification. Far from using things until they run down, humans build new relations, new meanings, carefully and slowly from the mush. New categories produce new things, produce newness. At least, that’s what Dick – a Platonic idealist – believed. At the end of Pay for the Printer, a disparate group camp in the kipple-ised, sagging pudding of a formless city. One of the settlers has with him a crude wooden cup he has apparently cleaved himself with an even cruder, hand-made knife: “You made this knife?” Fergesson asked, dazed. “I can’t believe it. Where do you start? You have to have tools to make this. It’s a paradox!” In his essay, The System of Collecting, Jean Baudrillard makes a case for the profound subjectivity produced in this apparent production of newness. Once things are divested of their function and placed into a collection, they: “…constitute themselves as a system, on the basis of which the subject seeks to piece together [their] world, [their] personal microcosm.” The use-value of objects gives way to the passion of systematization, of order, sequence and the projected perfection of the complete set. In the collection, function is replaced by exemplification. The limits of the collection dictate a paradigm of finality; of perfection. Each object – whether wrist-watch or butterfly – exists to define new orders. Once the blue butterfly is added to the collection it stands, alone, as an example of the class of blue butterflies to which the collection dictates it belongs. Placed alongside the yellow and green butterflies, the blue butterfly exists to constitute all three as a series. The entire series itself then becomes the example of all butterflies. A complete collection: a perfect catalogue. Perhaps, like Borges’ Library of Babel, or Plato’s ideal realm of forms, there exists a room somewhere with a catalogue of everything. An ocean of examples. Cosmic disorder re-constituted and classified as a finite catalogue, arranged for the grand cosmic collector’s singular pleasure. The problem with catalogues is that absolutely anything can be collected and arranged. The zebra and the tiger may sit side-by-side if the collector is particularly interested in collecting mammals, striped quadrupeds or – a particularly broad collection – things that smell funny. Too much classification, too many cleaves in the fabric of creation, and order once again dissolves into kipple. Disorder arises when too many conditions of order have been imposed. William H. Gass reminds us of the linguistic conjunction ‘AND’ an absolute necessity in the cleaving of kipple into things: “[W]e must think of chaos not as a helter-skelter of worn-out and broken or halfheartedly realised things, like a junkyard or potter’s midden, but as a fluid mishmash of thinglessness in every lack of direction as if a blender had run amok. ‘AND’ is that sunderer. It stands between. It divides light from darkness.” Collectors gather things about them in order to excerpt a mastery over the apparent disorder of creation. The collector attains true mastery over their microcosm. The narcissism of the individual extends to the precise limits of the catalogue he or she has arranged about them. Without AND language would function as nothing but pudding, each clause, condition or acting verb leaking into its partner, in an endless series. But the problem with AND, with classes, categories and order is that they can be cleaved anywhere. Jorge Luis Borges exemplified this perfectly in a series of fictional lists he produced throughout his career. The most infamous list, Michel Foucault claimed influenced him to write The Order of Things, refers to a “certain Chinese encyclopaedia” in which: Animals are divided into

belonging to the Emporer, embalmed, tame, sucking pigs, sirens, fabulous, stray dogs, included in the present classification, frenzied, innumerable, drawn with a very fine camelhair brush, et cetera, having just broken the water pitcher, that from a long way off look like flies…

In writing about his short story The Aleph, Borges also remarked: “My chief problem in writing the story lay in… setting down of a limited catalog of endless things. The task, as is evident, is impossible, for such a chaotic enumeration can only be simulated, and every apparently haphazard element has to be linked to its neighbour either by secret association or by contrast.” No class of things, no collection, no cleaving of kipple into nonkipple can escape the functions of either “association OR contrast…” The lists Borges compiled are worthy of note because they remind us of the binary contradiction classification always comes back to:

Firstly, that all collections are arbitrary and Secondly, that a perfect collection of things is impossible, because, in the final instance there is only pudding “…in every lack of direction…”

Human narcissism – our apparent mastery over kipple – is an illusion. Collect too many things together, and you re-produce the conditions of chaos you tried so hard to avoid. When the act of collecting comes to take precedence over the microcosm of the collection, when the differentiation of things begins to break down: collectors cease being collectors and become hoarders. The hoard exemplifies chaos: the very thing the collector builds their catalogues in opposition to. To tease apart what distinguishes the hoarder, from the collector, I’d like to introduce two new characters into this arbitrary list I have arranged about myself. Some of you may have heard of them, indeed, they are the brothers whom the syndrome of compulsive hoarding is named after.

Brothers, Homer and Langley Collyer lived in a mansion at 2078, Fifth Avenue, Manhattan. Sons of wealthy parents – their father was a respected gynaecologist, their mother a renowned opera singer – the brothers both attended Columbia University, where Homer studied law and Langley engineering. In 1933 Homer suffered a stroke which left him blind and unable to work at his law firm. As Langley began to devote his time entirely to looking after his helpless brother, both men became locked inside the mansion their family’s wealth and prestige had delivered. Over the following decade or so Langley would leave the house only at night. Wandering the streets of Manhattan, collecting water and provisions to sustain his needy brother, Langley’s routines became obsessive, giving his life a meaning above and beyond the streets of Harlem that were fast becoming run-down and decrepid. But the clutter only went one way: into the house, and, as the interest from the New York newspaper media shows, the Collyer brothers and their crumbling mansion became something of a legend in a fast changing city. On March 21st 1947 the New York Police Department received an anonymous tip-off that there was a dead body in the Collyer mansion. Attempting to gain entry, police smashed down the front-door, only to be confronted with a solid wall of newspapers (which, Langley had claimed to reporter’s years earlier his brother “would read once his eyesight was restored”.) Finally, after climbing in through an upstairs window, a patrolman found the body of Homer – now 65 years old – slumped dead in his kippleised armchair. In the weeks that followed, police removed one hundred and thirty tons of rubbish from the house. Langley’s body was eventually discovered crushed and decomposing under an enormous mound of junk, lying only a few feet from where Homer had starved to death. Crawling through the detritus to reach his ailing brother, Langley had triggered one of his own booby traps, set in place to catch any robbers who attempted to steal the brother’s clutter. The list of objects pulled from the brother’s house reads like a Borges original. From Wikipedia: Items removed from the house included baby carriages, a doll carriage, rusted bicycles, old food, potato peelers, a collection of guns, glass chandeliers, bowling balls, camera equipment, the folding top of a horse-drawn carriage, a sawhorse, three dressmaking dummies, painted portraits, pinup girl photos, plaster busts, Mrs. Collyer’s hope chests, rusty bed springs, a kerosene stove, a child’s chair, more than 25,000 books (including thousands about medicine and engineering and more than 2,500 on law), human organs pickled in jars, eight live cats, the chassis of an old Model T Ford, tapestries, hundreds of yards of unused silks and fabric, clocks, 14 pianos (both grand and upright), a clavichord, two organs, banjos, violins, bugles, accordions, a gramophone and records, and countless bundles of newspapers and magazines. Finally: There was also a great deal of rubbish. A Time Magazine obituary from April 1947 said of the Collyer brothers: “They were shy men, and showed little inclination to brave the noisy world.” In a final ironic twist of kippleisation, the brothers themselves became mere examples within the system of clutter they had amassed. Langley especially had hoarded himself to death. His body, gnawed by rats, was hardly distinguishable from the kipple that fell on top of it. The noisy world had been replaced by the noise of the hoard: a collection so impossible to conceive, to cleave, to order, that it had dissolved once more to pure, featureless kipple. Many hoarders achieve a similar fate to the Collyer brothers: their clutter eventually wiping them out in one final collapse of systemic disorder. To finish, I want to return briefly to Philip K. Dick. In the 1960s, fuelled by amphetamines and a debilitating paranoia, Dick wrote 24 novels, and hundreds of short stories, the duds and the classics mashed together into an indistinguishable hoard. UBIK, published in 1966, tells of a world which is itself degrading. Objects regress to previous forms, 3D televisions turn into black and white tube-sets, then stuttering reel-to-reel projections; credit cards slowly change into handfuls of rusted coins, impressed with the faces of Presidents long since deceased. Turning his back for a few minutes a character’s hover vehicle has degraded to become a bi-propeller airplane. The Three Stigmata of Palmer Eldritch, a stand-out novel from 1965, begins with this memo, “dictated by Leo Bulero immediately on his return from Mars”: “I mean, after all; you have to consider we’re only made out of dust. That’s admittedly not much to go on and we shouldn’t forget that. But even considering, I mean it’s a sort of bad beginning, we’re not doing too bad. So I personally have faith that even in this lousy situation we’re faced with we can make it. You get me?”

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Sun, 31 Jul 2011 10:28:32 -0700 http://machinemachine.net/portfolio/kipple-and-things
<![CDATA[Rubbish Junk Trash Detritus Waste Excess Midden Crap Matter Debris Stuff Scrap Shit Litter Garbage Bunkum Clutter Flotsam Ruin Jumble Kipple]]> http://twitter.com/therourke/statuses/58088243392032768 ]]> Wed, 13 Apr 2011 01:44:51 -0700 http://twitter.com/therourke/statuses/58088243392032768