MachineMachine /stream - search for identity https://machinemachine.net/stream/feed en-us http://blogs.law.harvard.edu/tech/rss LifePress therourke@gmail.com <![CDATA[Why We Shouldn't Compare Transracial to Transgender Identity | Boston Review]]> http://bostonreview.net/race-philosophy-religion-gender-sexuality/robin-dembroff-dee-payton-why-we-shouldnt-compare

Unlike gender inequality, racial inequality primarily accumulates across generations. Transracial identification undermines collective reckoning with that injustice. Unlike gender inequality, racial inequality primarily accumulates across generations.

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Thu, 22 Apr 2021 03:55:14 -0700 http://bostonreview.net/race-philosophy-religion-gender-sexuality/robin-dembroff-dee-payton-why-we-shouldnt-compare
<![CDATA[The psychosexual pleasures of David Cronenberg’s Dead Ringers]]> https://lwlies.com/articles/david-cronenberg-dead-ringers-jeremy-irons/

David Cronenberg’s films often probe the porous qualities of identity.

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Wed, 31 Mar 2021 07:55:53 -0700 https://lwlies.com/articles/david-cronenberg-dead-ringers-jeremy-irons/
<![CDATA[Millennials Are Killing Capitalism: "Wildcat The Totality" - Fred Moten And Stefano Harney Revisit The Undercommons In A Time Of Pandemic And Rebellion (Part 1)]]> https://huffduffer.com/therourke/582358

This is part one of a two-part conversation with Fred Moten and Stefano Harney.  Fred Moten is the author of In The Break: The Aesthetics of the Black Radical Tradition, multiple volumes of poetry, and most recently the trilogy consent not to be a single being. Stefano Harney is the author of Nationalism and Identity: Culture and the Imagination in a Caribbean Diaspora. He also co-authored The Liberal Arts and Management Education: A Global Agenda for Change with Howard Thomas, and State Work: Public Administration and Mass Intellectuality. In 2013, Moten and Harney collaborated on The Undercommons: Fugitive Planning and Black Study a text that has been influential to both Josh and myself.  They graciously accepted the invitation to revisit this work, and their thinking in this time of pandemic and rebellion.  In this first portion of our conversation, we begin a discussion of the undercommons, the Academy, the general antagonism, solidarity, empathy, whiteness, politics, citizenship, Blackness, and patriarchy. We hope you enjoy part one of this discussion as much as we did, and we will be releasing part 2 next week. 

https://millennialsarekillingcapitalism.libsyn.com/wildcat-the-totality-fred-moten-and-stefano-harney-revisit-the-undercommons-in-a-time-of-pandemic-and-rebellion-part-1

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Wed, 29 Jul 2020 01:03:36 -0700 https://huffduffer.com/therourke/582358
<![CDATA[The Quietus | Opinion | Black Sky Thinking | My Name Is Prince: On Race, Identity & The End Of The Love Symbol]]> https://thequietus.com/articles/28270-prince-love-symbol-name-change-anniversary

Twenty years after Prince abandoned the Love Symbol to reclaim his own name, Soma Ghosh explores what lay behind this subversion of gender and racial identity May 2020 marks two decades since Prince reclaimed his real name after living as a symbol for seven years.

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Fri, 22 May 2020 11:13:25 -0700 https://thequietus.com/articles/28270-prince-love-symbol-name-change-anniversary
<![CDATA[The Quietus | Opinion | Black Sky Thinking | My Name Is Prince: On Race, Identity & The End Of The Love Symbol]]> https://thequietus.com/articles/28270-prince-love-symbol-name-change-anniversary

Twenty years after Prince abandoned the Love Symbol to reclaim his own name, Soma Ghosh explores what lay behind this subversion of gender and racial identity May 2020 marks two decades since Prince reclaimed his real name after living as a symbol for seven years.

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Fri, 22 May 2020 04:13:25 -0700 https://thequietus.com/articles/28270-prince-love-symbol-name-change-anniversary
<![CDATA[Revolutionary Monsters: the Suicide of Identity Politics]]> https://medium.com/@juliereshe/identities-can-be-emancipated-and-empowered-but-only-queer-monsters-can-liberate-18667779b7c3

In their discourse on the revolution, Negri and Hardt use the concept of a positive generative monster. Monstrosity arises as otherness, something contrary to the existing order. It is a freak child who differs from her mother. Monstrosity implies imbalance and terrifying excess.

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Sat, 20 Oct 2018 20:36:13 -0700 https://medium.com/@juliereshe/identities-can-be-emancipated-and-empowered-but-only-queer-monsters-can-liberate-18667779b7c3
<![CDATA[Space, Place, and Identity in the Digital Age » Syllabus]]> http://jasonfarman.com/amst628n/category/syllabus/

Our bodies and identities are intimately bound to the spaces we move through. It is impossible to conceive of a meaningful space without considering it alongside embodiment and the practices that tie our identities to our bodies.

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Wed, 01 Aug 2018 10:09:46 -0700 http://jasonfarman.com/amst628n/category/syllabus/
<![CDATA[The Compulsions of the Similar: Animated GIFs and the TechnoCultural Body]]> http://www.machinemachine.net/portfolio/the-compulsions-of-the-similar-gifs/

This paper on GIFs and screen-based compulsion is a very extended follow-up to a short, but widely disseminated, piece I wrote in 2011: On the Doctrine of the Similar (GIF GIF GIF). It is presented here as a draft, since I never published this paper officially. I hope it is useful/interesting for GIF lovers everywhere. Rather than designate high resolutions and white-knuckle optical speeds as representative of 21st Century techno-cultural immersion, I consider animated GIFs a more contemporary medium. From their origins in the early 90s as simple linguistic stand-ins animated GIFs have diversified along with the web that birthed them. They correspond quickly and directly, and lend themselves to constant mutation and (re)assemblage at the hands of their producers and consumers; blurring the distinction between these identities along the way. Their poor visual fidelity is made up for by their propensity to repeat and cycle in lieu of the actions and expressions they harbour. By allowing us to wallow in their remixed repetitions animated GIFs feed on the human susceptibility to resemblance and recognition, even as their surface affect remains distanced from any particular media origin. As Sally Mckay describes, “GIFs are simultaneously ‘in your face’ and in your mind, their affects continuous with the immersive experience of daily internet use.” [1] This status enables GIFs as a metaphor for contemporary techno-culture itself, framing our distributed, multimedial space-time in staged, repeatable, and digestible patterns. In its early days, cinema was considered capable of immobilising the world for the purposes of human appreciation and enchantment. Eadweard Muybridge sought to isolate the gallop of the horse from its particular being in time and space, so that it was forever framed for our experience. Today a million versions of Muybridge’s horse careen around the web as animated GIFs of questionable quality, flashing fleetingly, but often, on screens that scroll in multiple dimensions. In turn pictures, depictions and imitations have given way to motions, evocations and impressions, mixing the shared memory of our collective experiences at ever greater speeds, distances and – most importantly – correspondences than ever before. As Daniel Rubinstein points out the content of an animated GIF “can be figurative or abstract, lyrical or macabre, but… the primary materials that the GIF artist uses are rhythm and repetition…” [2] An aesthetics not necessarily of surface reception, but of delivery, temporality and the patterns of configuration. A patterning that calls to mind the work of Walter Benjamin, who argued that metre, rhythm and other heterogeneous impressions had a significant impact on human modes of intuition and experience. [3] It is fascinating to consider Benjamin’s early essays, especially his The Doctrine of the Similar from 1933, in relation to his more widely read work on film. Having established the process by which humans became ensconced in what Susan Buck-Morss calls a “new nature… of matter as it has been transformed by” technology, [4] Benjamin went on in The Work of Art (1936) [5] to explore the significance this technologised environment has on the human “mimetic faculty.” [6] In two 1933 essays Benjamin argues that ‘primitive’ language emerged in magical correspondence with the world. From the surface of the starry sky, or the intestines of a sacrificed animal, early humans “read what was never written,” [7] deriving mystical revelations from the constellations and signatures perceived there. [8] Configurations between patterns were what determined legibility, not just because they carried an intended meaning – being ‘written’ there by the Gods, for instance – but because similarities ‘flash up’ speculatively in the human mind: So speed, the swiftness in reading or writing which can scarcely be separated from this process, would then become… the effort or gift of letting the mind participate in that measure of time in which similarities flash up fleetingly out of the stream of things only in order to become immediately engulfed again. [9] “Nature creates similarities,” and as such, humans being of nature, are driven by a mimetic compulsion “to become and behave like something else,” [10] projecting that same compulsion into the world around them. This compulsion manifested itself in group dances, as song and spoken language, and later, as writing, eventually flattening the speculative space of mimetic experience into inscriptions on stone, vellum, or paper. As Howard Caygill observes: Configuration is thus transformed into inscription, reducing the speculative reading of the similarity between patterns into the transcendental reading of graphically inscribed marks upon an infinite but bounded surface. [11] Like the writing that Benjamin believed ‘captured’ human beings and their mimetic faculty, animated GIFs point to a new type of inscription, born of, and infinitely responsive to itself. We enter into this whether or not we wish too, each time we navigate a browser window, or slide our fingers across a smartphone screen. We are as malleable as our nature. A physiological suspense beckoning from the screen that animated GIFs turn around and loop – indefinitely – as a reminder of their own attention. In creating and sharing GIFs we add depth to the flat surfaces through which the internet is received. We may be ensconced in this space, and pulled along by it, but it is a space whose apparent distribution across screens, browser windows, and multiple devices too readily gestures to our bodies and selves as being fully individuated, rather than to the whole assemblage of which both our bodies, devices, and the images that play between them, are a part. Benjamin believed that, rather than allowing us to attain mastery over nature, technologies such as film give us an awareness over our relationship with nature through the processes of “material complexification.” [12] For Benjamin this training was akin to the relationship between factory workers and the production line, where the ratchet of the gears and conveyors program the workers’ bodies, fusing them together into a larger assemblage. The successive frames of film, made to spool through the mechanism one after the other at imperceptible speed, create an illusion of temporal and spatial fluidity that shock us into an awareness of the complex relation between our psychic and physiological realities. As R.L Rutsky lucidly explains, “this scattered, interrupted filmic reception becomes part of the human sensorium or body… a body that is no longer distanced from—or entirely separate from—the images and shocks that it comes into contact with.” [13] Constituted by what Anne Friedberg describes as a “mobilized and virtual gaze,” [14] filmic subjectivity has often been considered to correspond to the supposed sovereignty of the consumer, predicated on the promise of an enhanced mobility and freedom of choice across a dizzying array of goods and spectacles. Time and space themselves became filmic, opening up onto new mimetic correspondences discoverable in everything from the high-speed montage of flowers in bloom, to the slowed down and isolated gallop of Muybridge’s horse. Cinema goers attain all the nobility of flâneurs exploring endless arcades of experience without ever having to leave their seats. As R.L. Rutsky argues, the audience ‘becomes’ through this collective “state of distraction,” defined by “its ability to ‘take up’ these images in much the same way that the film apparatus does.” [15] And so the mimetic faculty itself achieves a kind of mechanisation in the mass spectacle of moving images, able to reveal correspondences at speeds and densities hitherto impossible to conceive. In the words of Mark Hansen: Despite the vast acceleration of image circulation in the historical interval separating Benjamin’s moment from ours, his effort to grapple with the material impact of… autonomous images remains exemplary: it com­prises an indispensable model that can guide us in our efforts to forge con­nections with our alienating, postimaginary material world. [16] Whereas the mimetic faculty had originally come to correspond with nature through theological ritual or script, with this second nature – of what Mark Hansen calls “the mechanosphere” [17] – the correspondence is material, and sensuous. Our receptivity is physiological, our bodies are shared, and our memories – now dependent on the “alien rhythms” [18] of montage – have become intricately woven into the machine as images. In turn, as noted by Arthur Kroker, “the image machine is haunted by memories of the body,” [19] bodies that depend on the fidelity, malleability and repeatability of film, videotape, and more recently, digital forms of media for their existence. As with its filmic ancestors, animated GIFs often frame fragmented images of time in snippets of montage, giving what Gilles Deleuze termed “common standard of measurement to things which do not have one,” framing “long shots of countryside and close-ups of the face, an astronomical system and a single drop of water” [20] within a single perceptual apparatus. The train whips by on the silver screen, but the instant of each image impacting us is lost as the play of further images moves onwards through experience. As Steven Shaviro has insisted, we “have already been touched by and altered by these sensations, even before [we] have had the chance to become conscious of them.” [21] But unlike filmic time, made to reel at 24 frames per second, the GIF’s loading mechanism introduces a more awkward temporal component into perception: that of bandwidth. Standardized in 1987 by CompuServe, the GIF’s early popularity was based, in part, on their ability to load in time with its download. In the days of dial-up connections this meant that at least part of a GIF image would appear before the user’s connection froze, or – more significantly – the user could see enough of the image for it to mean something. In 1989 Compuserve updated GIFs to use this ‘partial loading’ mechanism to encode animations within a single GIF file. In essence, the hacky update transformed a two dimensional spatial loading mechanism into a three dimensional temporal one. A file format designed to harness correspondences within each single image had become about correspondences between and across images. According to Jason Eppink in 1995 Netscape Navigator, an early popular web browser, “took advantage of [this mechanism] to enable looping, making the GIF viable for animation online over dial-up speeds.” [22] Small in size and made up of few frames, this is where animated GIFs entered their ‘classic’ [23] phase. Corresponding to single phrases or concepts such as ‘Under Construction’, ‘Area 51’ or ‘flying pink unicorn’, the era of personal web pages saturated with spinning hamsters is one anybody born after 1990 will little remember, but its influence on the contemporary ‘folk’ attitude of the web has not abated. As the 2000s came into view, animated GIFs became freed up by an increase in bandwidth and storage capacity to show more complex assemblages, and it was at this stage that the format achieved its common contemporary use as a vehicle for moments framed from cinema, television and – increasingly – video websites like YouTube. Frame grab or video capture GIFs often pay homage to isolated moments in pop culture, but as the ‘craft’ of animated GIFs has grown, so the frame capture form has begun to correspond well outside the filmic and televisual contexts from which they were first appropriated. This leap is, for me, the first point at which GIFs begin to co-ordinate their own realm of mimetic correspondence. An ocean of viral videos turned into a self-serving visual vernacular, looping back on itself ad infinitum. Brought on by their obsolescence, animated GIFs are among the most contradictory of images, able to resist the rigid taxonomies of the burgeoning algorithmic economy, even as they are turned into ‘clickbait’ by sites like BuzzFeed, [24] who rely on them to flash on screens kept in motion by the compulsive scroll of a mouse, or – increasingly – a finger or thumb. From our vantage point, subsumed by the impact of a high-bandwidth internet culture, animated GIFs [25] seem quaint, clumsy, even remedial in their capacity to transmit information. GIFs are easy to share and edit, but difficult for search engines to classify and catalogue. They are usually small in size, but their popularity exerts a significant load on the web servers that host them. As internet speeds have increased, and screen resolutions soared in depth, GIFs have remained; flickering endlessly as visual reminders of the ubiquitous mess the internet has become. Users of sites like Tumblr, 4chan, and Reddit revel in the capacity of GIFs to quickly correspond to the world, capturing token moments of experience or expression that signal well beyond their original context. Images can be made to correspond with increasing immediacy; can be cut, copied, stretched, collected and forced to clash in violent juxtaposition through Photoshopping, embedding, and multiple recompressions, using software interfaces that themselves are infinitely malleable. As Sarah Kember and Joanna Zylinska argue in Life After New Media, one of the principle ways in which we create meaning through matter is by cutting: Cutting reality into smaller pieces – with our eyes, our bodily and cognitive apparatus, our language, our memory, and our technologies – we enact separation and relationality as the two dominant aspects of material locatedness in time. [26] The affect of a GIF is not just felt, but copied and pasted elsewhere; separated and related in never before seen patterns and expressions. GIFs can be broken into their constituent frames, compressed and corrupted on purpose and made to act as archives for viral ‘memetic’ events travelling the web. It is possible to track the cultural development of some of these correspondences. Often though, the source of the cultural moment they hail from becomes completely lost in the play of images. Finding meaning in the semiotic sludge of these GIFs often requires a sensitivity to similitude bordering on the magical, even if their visceral impact is beyond question. Net artists and archaeologists, Olia Lialina and Dragan Espenschied, have long been fascinated by a GIF known as ‘Real_Dancing_Girl’. Indeed, Lialina cites the GIF as a defining impetus in her desire to become a net artist in the first place. [27] Small in size and given to a multitude of purposes and meanings, Real_Dancing_Girl.GIF found her way onto many thousands of personal web pages during the early ‘classic’ GIF era, made to dance alongside a cast of similar pixelated characters. If you blow Real_Dancing_Girl up to a size well beyond the means of a mid-90s desktop monitor to display, it is easy to see a single aberrant pixel that flashes each time she swings her hips to her left. [28] Throughout Real_Dancing_Girl’s 20 something years of propagation around the web this pixel remained, apparently unnoticed, or at least aesthetically accepted by those who added the GIF to their webpages. The pixel in Real_Dancing_Girl indicates the difficulty the network has in determining what communicates and what doesn’t. Its significance may be slight – a punctum to prick the attention of those enraptured by the image – but the aberrant pixel signals how the mimetic faculty tends to shift inwards. In recent homages to the GIF nameless web artists have incorporated the anomalous pixel in their higher resolution remakes, mimicking the movements of Real_Dancing_Girl as their digitised bodies recoil. A playground of correspondences that at first mimicked language and the wider world now mimics itself. As Graig Uhlin notes, narrative correspondence is not the guiding principle of the GIF, rather “the viewer is caught up in the GIF’s temporal suspension: to view is to be captivated.” [29] A 2015 BuzzFeed article entitled Can You Get Through These 17 GIFs Of Massive Zits Being Popped Without Shielding Your Eyes? [30] poses a challenge to the audience that promises bodily affect, relying on the GIF as its primary vehicle. As BuzzFeed is wont to do the article encourages the ‘reader’ to scroll through each animated GIF for no other reason than for the experience it will deliver. The GIFs are knowingly visceral, their careful ‘listicle’ [31] arrangement down the length of the page no less meticulous than the framing of each individual animated GIF on the spectacle of a zit being burst asunder. Here bodies are vast surfaces closed off by each GIF, so that even though the moment of each zit’s (and therefore each body’s) eruption is reduced to its purest semblance, the affect of bodies in their entirety is alluded to and made significant. Each GIF has its own title that celebrates the compulsion of this activity, and the sense of release and relief they represent for the bodies subjected to by each GIF and, in turn, the body of the viewer suspended among them: Doesn’t this make you feel relaxed? Just imagine how gratifying this must feel… How is it possible to feel such disgust and satisfaction at the same time? Yeah, it’s kind of gross to watch… …but there’s no denying there’s something beautiful about these gifs. [32] The audience is encouraged to excerpt their mimetic faculty, to revel in the correspondences between GIFs and eruptions; to find ‘beauty’ in these captivating physiological rhythms. Indeed, the ‘loop’ of each individual zit and its eruption is enhanced by the further repetition of awareness and reception as the tirade of grotesque releases continues. In the zit article we find a paradigm of the click/scroll/repeat reverie that BuzzFeed has become synonymous with. A compulsion to derive affect, and physiological release, in the navigation of lists of what BuzzFeed founder Jonah Peretti calls “upbeat, even childlike content.” [33] In an April 2015 article for Vox Dylan Matthews reflects [34] on the success of BuzzFeed by looking over an academic paper written by Jonah Peretti a decade before the launch of the website. [35] Published in theory journal Negations in 1996 [36] Peretti’s paper uses Frederic Jameson’s Postmodernism and Consumer Society, and Gilles Deleuze and Felix Guattari’s Anti-Oedipus: Capitalism and Schizophrenia to offer a definition of the distributed identities of contemporary consumers. Deleuze, Guattari and Jameson use the figure of the ‘schizophrenic’ [37] to refer to an individual without a defined ego or identity. Jameson saw “the rapid fire succession of signifiers in MTV style media” [38] of the 1980s as serving “to confuse viewers, harm[ing] their ability to use culture to build identities.” [39] Peretti fuses this view with Deleuze and Guattari’s more ‘emancipatory’ take on the egoless schizophrenic: a figure able to resist the pre-packaged identities being offered them by capitalism, and act – effectively – on their own desires. [40] For Dylan Matthews, Peretti’s fused rendering of the schizophrenic offers an insight into the principles behind BuzzFeed. As Peretti himself wrote in his 1996 paper: Capitalism needs schizophrenia, but it also needs egos… The contradiction is resolved through the acceleration of the temporal rhythm of late capitalist visual culture. This type of acceleration encourages weak egos that are easily formed, and fade away just as easily. [41] The zit article exemplifies the plethora of visual identifications that BuzzFeed accelerates through social-media echo chambers. Its skill is to create lists and headlines that everyone and anyone can relate to, and will click and scroll through. “23 Euphoric Moments Literally Everyone Has Experienced”; “23 Times Tumblr Went Way Too Fucking Far”; “19 Euphoric Experiences For Book Lovers”; “21 Things Everyone Who Went To Primary School In Wales Remembers.” Once again the GIF becomes not only the vehicle, but the metaphor of identity destruction and rebirth. A bearer of postimaginary perception, through which – to hijack Walter Benjamin’s insights – “like a flash, similarity appears” [42] only to “become immediately engulfed again.” [43] BuzzFeed is far from the only factory to exploit the qualities of digital media to arrest our attentions, but its success at offering its users new identities that appear to merge and interrelate in an endless, mutating mass is unrivalled. Perhaps its most devastating trick was to recognise compulsion as one of the primary driving forces behind internet navigation, reception and – in conjunction – identity formation. Like the unseen bodies of those zit owning GIF subjects, the listicle format reveals just enough of the shared body of human culture – of Benjamin’s “postimaginary material world” – to produce an affective response in its receivers/users/consumers. An ever expanding multiverse of tiny framed portions of experience cut from context so that they can be shared, digested, and repeated indefinitely. Whether viewed in their original format, or as streamed equivalent, the visceral impact of GIFs is beyond question, extending beyond the browser, altering pop culture, our tastes, and even our aesthetic acuity. The different timescales of media production and reception clash in the animated GIF as in no other medium. It is no coincidence that animated GIFs became the web’s primary mode of packaging and delivering visual humour. Just as a joke is the vehicle for the impact of a punchline, so a GIF encapsulates the potential of the having and sharing of its experience. Not only does the animated GIF allow us to wallow in its repetitions, actuating the moving image event in a conscious awareness of one’s awareness, GIFs also enact two modes of experience in their temporal structures. Firstly, GIFs that load in time with bandwidth build frame by frame the structure of the soon to be experienced experience – outside of cinematic and ‘real’ time, at a changeable pace we could call ‘bandwidth-time’. Secondly, the GIF as a mode of display and redisplay tends towards a perceptual sweet spot in its loops and repetitions. The loop of GIFs counteracts some of the uncontainable immediacy of cinema, enclosing the ‘perfect’ amount of time for “the expression of experience by experience” [44] in the cycle of repeated views. Even as bandwidth has increased to alleviate the limitations of the GIF’s short timespan, rather than lengthen animated GIFs, the web community has responded by increasing the resolution and dimensions of GIFs, allowing their visceral impact to expand, even if the perceptive loop has not. Because of this, GIFs still stand as one of the best indications of bandwidth-time. Through the GIF’s jilting appearance on laptop monitors or smartphone screens, viewers are entered into physiological communion with server banks, optical cables, WiFi signals, and 4G mobile phone masts talking in zeroes and ones via invisible protocols. Whilst digital substrates have increased in their capacity to store, distribute and display information, they have also edged towards invisibility. [45] What matters is that media content is received, and that that reception is smooth and immediate. Whether an animated GIF is composed of a seamless loop or a series of incompatible frames made to jolt against one another, the anchor point at which the GIF repeats has a heightened significance upon its first viewing. The browser window opens onto a single frame, that slips to a few more frames incongruently, until the entire GIF file has been buffered by the computer, at which point the loop begins in earnest. This quality of GIFs reminds us of their origins, even as each nudge towards a seamless loop makes us aware how clunky and clumsy our network architecture still is. Throughout the 2010s the Graphical Interchange Format formalised by Compuserve and Netscape has undergone a series of violent transformations into other, apparently related forms. When a GIF is uploaded to microblogging service Twitter or popular image sharing site imgur, for instance, it is automatically transcoded into MP4 or GIFV video format. The resultant GIF/video hybrid retains the frequency of the original looping animation, but the file can now be started and stopped at will, alleviating part of the strain on the servers given the responsibility of delivering it. These hybrids are still colloquially referred to as ‘GIFs’, even though they retain none of the original coding mechanisms of Compuserve’s format. What’s more, these formats are designed to buffer before they stream, separating us once again from the stutters of bandwidth-time. As Mark Nunes reminds us, Internet traffic is predicated on a logic of unimpeded flow. The network demands maximum throughput, with a minimum of noise, a “free flowing system ultimately [dependant] upon a control logic in which everything that circulates communicates… or is cast aside as abject.” [46] For the network it is beneficial to deny bandwidth-time entirely, casting Internet users aloft in the experience of ‘stream-time’; a control logic more suited to arresting our attentions, in which the future image we are about to receive has always already been determined and buffered by the network. We may then wish to read the anchor point of the GIF loop as a cohort of Roland Barthes’ ‘punctum’ – an off-centre compositional “accident which pricks” [47] our attention. The GIF punctum is one frame piled off-kilter with the rest of the sequence; the frame that lingers in awareness just a moment longer as cinematic and bandwidth-time catch up with one another. Whilst the violent subjugation of the GIF to streamable formats allows the content of the GIF to continue in its loops and correspondences, its potential to mutate is cut short by its transcoding to video. In their ‘original’ format animated GIFs retain each of their frames as if it was a separate file among its partners, so that importing the file into a software editing suite retains the quality and malleability of the whole loop across each individual frame. This means that each copied and pasted GIF carries within itself an unspoken promise of its next adaptation. Although the cut/edit/remix culture of the web does not rely solely on animated GIFs for its expression – one need only browse YouTube for a few moments to find a video that has been bent to several wills before its reception – the GIF’s blunt democratic immediacy is less prevalent across other file formats and modes of viewing. As noted by Giampaolo Bianconni in a 2012 article entitled, GIFability: Dan Harmon, who was… the executive producer of the television sitcom Community, [said] that he tried, “many times a season” to put star Alison Brie “in a situation… that I know is going to end up as an animated GIF file!” [48] What in televisual terms is a few moments of particularly well-crafted action, or an acutely framed humorous facial expression, achieves far greater ubiquity and visibility as an animated GIF overlaid with kitschy text, or other hastily layered editorial additions. The acts of recuperation and appropriation carried out by viewers is now considered an integral component of cultural capital. What matters for images is that they are seen, and the mode of their contemporary reception, increasingly, is in appropriated, poor copies, cut out of context – into GIFs or otherwise. The rise of what Hito Steyerl has termed, the Poor Image, is dependent on two, seemingly contradictory, demands: The networks in which poor images circulate thus constitute both a platform for a fragile new common interest and a battleground for commercial and national agendas… While it enables the users’ active participation in the creation and distribution of content, it also drafts them into production. Users become the editors, critics, translators, and (co-)authors of poor images. [49] For a director like Harmon “poor images” of his work are commercially, and arguably artistically beneficial to its reception. What Bianconi calls the ‘GIF-able’ moment is one that harnesses the flash of mimetic acuity in a viewer and drafts them into a productive mode. Harmon’s decision to give his shots a GIF fidelity calls to mind Walter Benjamin’s conclusions in The Work of Art. And yet instead of filmic images training us in new modes of apperception, it has become the images we see daily on our computer screens, flickering in time with new perceptual proficiencies across screens that scroll in multiple dimensions. Now that images can be exchanged, transmitted, copied and edited at frantic light speeds it becomes commercially important for producers of established media forms, such as television and cinema, to maintain the movement and mutation of their images online. In turn, as users and viewers we should tend to concern ourselves with modes of pro-sumption [50] that wrestle a degree of control back from the media machine. In an article published in July 2015, journalist Cleo Stiller explores the phenomena of ‘microporn GIFs’, ostensibly created by and for women: [51] While GIFs may seem like a flash in the pan—really, how can four seconds turn you on?—the nature of the loop… give[s] the viewer time to notice the caress of a hand floating from neck to shoulder to forearm, the tensing of an abdomen, the arching of a back, and the reflex of a thigh. [52] Each microporn GIF teeters on the verge of something happening, gesturing to the possibility of the sexual event; of eventfulness. And the loop gives these moments an infinite capacity to repeat and thus expand experientially, even if they do not expand narratively. The suspense of the GIF is erotic regardless of its content; each loop is a charged instant of imminence. As evinced by Helen Hester, Bethan Jones, and Sarah Taylor-Harman in their paper on microporn, Giffing a fuck, these tensions – and thus affective pleasures – are not reliant on clumsy narrative arcs for their delivery. The illusion of narrative coherence within and across pornography lends itself to easy categorisation. Pornography then tends to be catalogued with simplistic labels such as ‘threesome’, ‘anal’, or ‘blowjob’ by the websites and services that deliver it, reducing the plethora of erotic acts, human behaviours and experiences to a database of homogeneous and heteronormative search terms. [53] For Hester, Jones, and Taylor-Harman the community of microporn GIF creators represents a line of resistance… …against dominant representations of heterosexual acts, and potentially counters the commercial nature of pornography and its narrative linearity. Here lies the possibility for pornographic consumers to critique and deconstruct such dominant paradigms, choosing for themselves instead the bodies and fragmented sexual inter/activities they desire to see presented. [54] Here the GIF’s tight spatial and temporal framing, coupled with its capacity to travel, mutate and multiply, is empowering. If a desire, a feeling, an expression is GIF-able, then it has the potential to create further desires, feelings, and expressions. Fragmentation then becomes a means to disassemble normative narratives and reconstruct them into a shared techno-body that enables and celebrates the diversity of its components and their correspondences. The resulting loops are interrelational in a way not easily captured by the logic of the database and the search term. According to Sally McKay: Brian Massumi describes affective intensity as a “state of suspense, potentially of disruption. It is like a temporal sink, a hole in time…” [55] This is a moment of incipience, before action is taken, before emotions qualify and retroactively determine the affect. [56] Each GIF evokes an affect not just because of its content, but because its loop winds that content tight like a spring. A GIF is always poised in lieu of a release. This promise to spring back, to evoke and disrupt makes GIFs – microporn or otherwise – one of the web’s most enduring forces. The erotic charge of each GIF unites its creator, sharer and viewers in a non-linguistic discourse. Action is inevitable, reaction is desired, and disruption is to be expected. References & Notes [1] Sally McKay, “The Affect of Animated GIFs (Tom Moody, Petra Cortright, Lorna Mills),” Art & Education, 2005, http://www.artandeducation.net/paper/the-affect-of-animated-gifs-tom-moody-petra-cortright-lorna-mills/. [2] Daniel Rubinstein, “GIF Today,” The Photographer’s Gallery: Born in 1987 Exhibition, June 2012. [3] Howard Caygill, Walter Benjamin: The Colour of Experience (Routledge, 1997), 5. [4] Susan Buck-Morss, The Dialectics of Seeing: Walter Benjamin and the Arcades Project (MIT Press, 1991), 70. [5] Walter Benjamin, “The work of art in the age of its technological reproducibility (1936),” in The work of art in the age of its technological reproducibility, and other writings on media, ed. Michael William Jennings et al. (Cambridge, Mass.: Belknap Press of Harvard University Press, 2008), 19–55. [6] Walter Benjamin, “On the Mimetic Faculty (1933),” in Reflections: Essays, Aphorisms, Autobiographical Writings, 1st Schocken edition edition (New York: Random House USA Inc, 1995), 333–36. [7] Ibid. [8] Anson Rabinbach, “Introduction to Walter Benjamin’s ‘Doctrine of the Similar,’” New German Critique, no. 17 (April 1, 1979): 62, doi:10.2307/488009. [9] Walter Benjamin, “Doctrine of the Similar (1933),” trans. Knut Tarnowski, New German Critique Spring, 1979, no. 17 (April 1, 1979): 65–69, doi:10.2307/488009. [10] Benjamin, “On the Mimetic Faculty (1933).” [11] Caygill, Walter Benjamin, 5. [12] Mark B. N. Hansen, Embodying Technesis: Technology beyond Writing, Studies in Literature and Science (Ann Arbor: University of Michigan Press, 2000), 234. [13] R. L Rutsky, “Allegories of Emergence: The Generative Matrix of Walter Benjamin” (Constructions of the Future, Heidelberg, 2011), 16. [14] Anne Friedberg, “The Mobilized and Virtual Gaze in Modernity: Flaneur/Flaneuse,” in The Visual Culture Reader, ed. Nicholas Mirzoeff, 2. ed, repr (London: Routledge, 2001), 395–404. [15] R. L Rutsky, “Walter Benjamin and the Dispersion of Cinema,” Symploke 15, no. 1–2 (2008): 18, doi:10.1353/sym.0.0017. [16] Hansen, Embodying Technesis, 248. [17] Ibid., 262. [18] Ibid., 266. [19] Arthur Kroker, Body Drift: Butler, Hayles, Haraway (U of Minnesota Press, 2012), 1. [20] Gilles Deleuze, Cinema 1 (Continuum, 2005), 16. [21] Steven Shaviro, The Cinematic Body (Minneapolis: University of Minnesota Press, 1993), 46. [22] J. Eppink, “A Brief History of the GIF (so Far),” Journal of Visual Culture 13, no. 3 (December 1, 2014): 299, doi:10.1177/1470412914553365. [23] For a further breakdown of GIF ‘types’ see: Daniel Rourke, “The Doctrine of the Similar (GIF GIF GIF),” Dandelion 3, no. 1 (January 19, 2012). [24] At its most extreme, ‘clickbait’ is any link that draws a user’s attention with a tempting claim or open question in its headline, only to confront them with vacuous or even misleading content once the sought-after click is granted. Although BuzzFeed’s editor in chief Ben Smith claimed in 2014 that the site “doesn’t do clickbait,” (Ben Smith, “Why BuzzFeed Doesn’t Do Clickbait,” 2014) a compelling argument can be made that BuzzFeed does at the very least rely on what journalist James Hamblin calls “curiosity gaps” (James Hamblin, “It’s Everywhere, the Clickbait,” 2014) in order to elicit the necessary click from internet users. [25] GIF is the file extension and acronym for ‘Graphical Interchange Format’, a subtype of bitmap image encoding. [26] Sarah Kember and Joanna Zylinska, Life After New Media: Mediation as a Vital Process (Cambridge, Mass: MIT Press, 2012), 75. [27] Olia Lialina, “In Memory of Chuck Poynter, User and GIF Maker,” One Terabyte of Kilobyte Age, March 22, 2011, http://blog.geocities.institute/archives/2466. [28] “Real_Dancing_Girl: Who_am_I?,” Tumblr Blog, Real_Dancing_Girl, accessed January 1, 2016, http://realdancingirl.tumblr.com/WHOAMI. [29] Graig Uhlin, “Playing in the Gif(t) Economy,” Games and Culture 9, no. 6 (November 1, 2014): 520, doi:10.1177/1555412014549805. [30] Jamie Jones, “Can You Get Through These 17 GIFs Of Spots Being Popped Without…,” BuzzFeed, July 19, 2015, http://www.buzzfeed.com/jamiejones/gifs-of-cysts-being-popped. [31] The word ‘listicle’ is a portmanteau combination of ‘list’ and ‘article’. See: Jo Christy, “What Is A Listicle?,” Stir Up Media, March 7, 2015, https://web.archive.org/web/20150307191311/http://stirupmedia.co.uk/what-is-a-listicle/. [32] Jones, “Can You Get Through These 17 GIFs Of Spots Being Popped Without…” [33] Andrew Rice and 2013, “Does BuzzFeed Know the Secret?,” NYMag.com, accessed July 21, 2015, http://nymag.com/news/features/buzzfeed-2013-4/#. [34] Dylan Matthews, “BuzzFeed’s Founder Used to Write Marxist Theory and It Explains BuzzFeed Perfectly,” Vox, April 2, 2015, http://www.vox.com/2014/5/20/5730762/buzzfeeds-founder-used-to-write-marxist-theory-and-it-explains. [35] Dylan Matthews builds on a preliminary reading of the paper by Eugene Wolters, “From Deleuze to LOLCats, the Story of the BuzzFeed Guy,” Critical-Theory, April 8, 2013, http://www.critical-theory.com/from-deleuze-to-lolcats-the-story-of-the-buzzfeed-guy/. [36] Jonah Peretti, “Capitalism and Schizophrenia: Contemporary Visual Culture and the Acceleration of Identity Formation/Dissolution,” Winter 1996, http://negations.icaap.org/issues/96w/96w_peretti.html. [37] Much has been written on the inappropriate adoption of the label ‘schizophrenic’ by the likes of Deleuze, Guattari, Jameson and others. It is used here to refer to their definition, rather than the actual illness of schizophrenia as defined by the Diagnostic and Statistical Manual of Mental Disorders. [38] Peretti, “Capitalism and Schizophrenia: Contemporary Visual Culture and the Acceleration of Identity Formation/Dissolution.” [39] Matthews, “BuzzFeed’s Founder Used to Write Marxist Theory and It Explains BuzzFeed Perfectly.” [40] Ibid. [41] Peretti, “Capitalism and Schizophrenia: Contemporary Visual Culture and the Acceleration of Identity Formation/Dissolution.” [42] Benjamin, “On the Mimetic Faculty (1933).” [43] Benjamin, “Doctrine of the Similar (1933).” [44] Vivian Carol Sobchack, The Address of the Eye: A Phenomenology of Film Experience (Princeton, N.J.: Princeton University Press, 1992), 305. [45] R. L Rutsky, High Technē: Art and Technology from the Machine Aesthetic to the Posthuman (Minneapolis, MN: University of Minnesota Press, 1999), 15. [46] Mark Nunes, Error Glitch, Noise, and Jam in New Media Cultures (New York: Continuum, 2011), 5, http://public.eblib.com/EBLPublic/PublicView.do?ptiID=655513. [47] Roland Barthes, Camera Lucida: Reflections on Photography (New York: Hill and Wang, 1981), 27. [48] Giampaolo Bianconi, “GIFABILITY,” Rhizome.org, November 20, 2012, http://rhizome.org/editorial/2012/nov/20/gifability/. [49] Hito Steyerl, “Hito Steyerl, In Defense of the Poor Image / Journal / E-Flux,” E-Flux, no. 11 (November 2009), http://www.e-flux.com/journal/view/94. [50] A portmanteau of ‘producer’ and ‘consumer’, the prosumer, according to George Ritzer and Nathan Jurgenson, represents, “a trend toward unpaid rather than paid labor and toward offering products at no cost… [a] system marked by a new abundance where scarcity once predominated.” G. Ritzer and N. Jurgenson, “Production, Consumption, Prosumption: The Nature of Capitalism in the Age of the Digital ‘Prosumer,’” Journal of Consumer Culture 10, no. 1 (March 1, 2010): 14, doi:10.1177/1469540509354673. [51] Although Stiller concentrates on female microporn creators, it is perhaps more productive to suggest who the community is not made up of i.e. cis-males. This seems to be a much more inclusive take on a category of user created content aligned with resistance to heteronormative classification. This resonates more closely with the assessment of Hester, Jones, and Taylor-Harman in the paper referenced below. [52] Cleo Stiller, “Why Some Women Prefer Their Porn in GIFs,” Fusion, accessed June 16, 2015, http://fusion.net/story/165548/why-women-love-porn-gifs/. [53] Helen Hester, Bethan Jones, and Sarah Taylor-Harman, “Giffing a Fuck: Non-Narrative Pleasures in Participatory Porn Cultures and Female Fandom,” Porn Studies 2, no. 4 (October 2, 2015): 356–66, doi:10.1080/23268743.2015.1083883. [54] Ibid., 361. [55] Brian Massumi, Parables for the Virtual: Movement, Affect, Sensation (Duke University Press, 2002), 26. [56] McKay, “The Affect of Animated GIFs (Tom Moody, Petra Cortright, Lorna Mills).”

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Sat, 15 Jul 2017 07:02:13 -0700 http://www.machinemachine.net/portfolio/the-compulsions-of-the-similar-gifs/
<![CDATA[Sonic Acts 2017: The Noise of Becoming: On Monsters, Men, and Every Thing in Between]]> https://machinemachine.net/portfolio/sonic-acts-2017-the-noise-of-becoming-on-monsters-men-and-every-thing-in-between/

UPDATE: My talk is also now available in The Noise of Being publication, published by Sonic Acts in September 2017 A talk I delivered at Sonic Acts Festival 2017: The Noise of Being, in which I refigure the sci-fi horror monster The Thing from John Carpenter’s 1982 film of the same name:

The Thing is a creature of endless mimetic transformations, capable of becoming the grizzly faced men who fail to defeat it. The most enduring quality of The Thing is its ability to perform self-effacement and subsequent renewal at every moment, a quality we must embrace and mimic ourselves if we are to outmanoeuvre the monsters that harangue us.

This talk was part of a panel featuring Laurie Penny and Ytasha Womack, entitled Speculative Fiction: Radical Figuration For Social Change. You can see their wonderful talks here:

Laurie Penny: Feminism Against Fascism Ytasha Womack: Afrofuturism: Imagination and Humanity

full text follows (+ references & slides) An Ontology of Every Thing on the Face of the Earth John Carpenter’s 1982 film, The Thing, is a claustrophobic science fiction thriller exhibiting many hallmarks of the horror genre. The film depicts a sinister turn for matter where the chaos of the replicating, cancerous cell is expanded to the human scale and beyond. We watch as an alien force terrorises an isolated Antarctic outpost. The creature exhibits an awesome ability to imitate; devouring any form of life it comes across, whilst simultaneously giving birth to an exact copy in a burst of bile and protoplasm. The Thing copies cell by cell in a process so perfect, that the resultant simulacrum speaks, acts, and even thinks like the original. The Thing is so relentless and its copies so perfect, that the outpost’s Doctor, Blair, is sent mad at the implications: If a cell gets out it could imitate everything on the face of the Earth… and it’s not gonna stop! [1] This text is also available in The Noise of Being publication (published September 2017) Based on John W. Campbell’s 1938 novella, Who Goes There?, Carpenter’s film revisits a gothic trope that is numerous in its incarnations. In Campbell’s novella, The Thing is condensed as much from the minds of the men as from its own horrific, defrosting bulk. A slowly surfacing nightmare that transforms alien matter into earthly biology also has the effect of transferring the inner, mental lives of the men into the resultant condensation. John W. Campbell knew that The Thing could become viscous human flesh, but in order to truly imitate its prey the creature must infect inner life separately, pulling kicking and screaming ghosts out of their biological – Cartesian – machines. As a gothic figure, Campbell’s Thing disrupts the stable and integral vision of human being: self-same bodies housing ‘unitary and securely bounded’ [2] subjectivities, identical and extensive through time. His characters confront their anguish at being embodied: their nightmares are literally made flesh. To emphasise the otherness of each human’s flesh, Campbell’s story is inhabited exclusively with male characters. The absence of women makes the conflict between each of the men feel more rudimentary, but it also centres the novel’s horror on the growing realisation that to be human is also to be alien to oneself. Differences between sexes within the single species homo sapiens are bypassed, allowing the alien entity to exhibit the features of human female ‘otherness’ alongside a gamut of horrific bodily permutations. Perhaps, as Barbara Creed, [3] Rosi Braidotti, [4] and others [5] have argued, The Thing signifies the intrinsic absence of the mother figure: the female body’s capacity to be differentiated from itself in the form of pregnancy; to open up and usher forth into the world a creature other to itself. This Thingly quality is given credence by Julia Kristeva in a passage that could equally refer to The Thing as to the development of a fetus during pregnancy: Cells fuse, split, and proliferate; volumes grow, tissues stretch, and the body fluids change rhythm, speeding up or slowing down. With the body, growing as a graft, indomitable, there is another. And no one is present, within that simultaneously dual and alien space, to signify what is going on. [6] The Thing does exhibit demeanours of copulation and fertility, but also of disease, fragmentation, dismemberment, and asexual fission. In the novella, during a drug induced nightmare Dr. Copper sits bolt upright and blurts out ‘Garry – listen. Selfish – from hell they came, and hellish shellfish – I mean self – Do I? What do I mean?,’ McReady [7] turns to the other men in the cabin, ‘Selfish, and as Dr. Copper said – every part is a whole. Every piece is self-sufficient, and animal in itself.’ [8] The Thing is aberrant at a level more fundamental than allusions to pregnancy can convey. Dr. Copper’s inability to articulate what The Thing is, indicates a categorical nightmare he and the men are suffering. As in the work of Mary Douglas, [9] The Thing’s nightmarish transformation denies the very concept of physical and categorical purity. The Thing’s distributed biology calls to mind the Hardt and Negri’s vision of the early Internet (ARPANET), designed, according to them: …to withstand military attack. Since it has no center and almost any portion can operate as an autonomous whole, the network can continue to function even when part of it has been destroyed. The same design element that ensures survival, the decentralisation, is also what makes control of the network so difficult. [10] The image of mankind’s outright destruction, via totalising narratives such as nuclear war, viral pandemic, or meteor strike is undermined by the paradigm of a Thingly technological infrastructure designed to avoid ‘absolute’ assault. Decentralisation is a categorical horror in its capacity to highlight our self-same, constantly threatened and weak, embodied selves. But shift the lens away from the self-same human subject, and the image of a distributed, amorphous network of autonomous cells immediately becomes a very good description of how biological life has always been constituted. The metaphysical dualism of the sexes, as Kelly Hurley concludes, is an inadequate paradigm of such horrific embodiment, rather any and all ‘ontological security’ [11] is challenged through a ‘collapsing of multiple and incompatible morphic possibilities into one amorphous embodiment.’ [12] The Thing is neither male nor female, two nor one, inside nor outside, living nor dead. If it does settle into a form that can be exclaimed, screamed or defined in mutually incompatible words, it does so only for a moment and only in the mind of its onlooker as they scrabble to deduce its next amorphous conflation. The Thing is a figure performing ontogenesis (something coming to be) rather than ontology (something that already is). [13] ‘The very definition of the real,’ as Jean Baudrillard affirmed, has become ‘that of which it is possible to give an equivalent reproduction.’ [14] Does The Thing ‘produce’ something other than human life, or ‘reproduce’ human life in its entirety, and what, if anything, would be the difference? In a text on bio and necropolitics, Eugene Thacker undertakes an examination of the ‘difference between “Life” as an ontological foundation, and “the living,” or the various specific instantiations of Life.’ [15] Thacker highlights a passage in Poetics where Aristotle speaks of mimesis giving rise to the art of poetry in human beings: We take delight in viewing the most accurate possible images of objects which in themselves cause distress when we see them (e.g. the shapes of the lowest species of animal, and corpses). Recognition of mimetic forms can instill a certain degree of displeasure if that form depicts a carcass or something considered equally abhorrent. But this is often tinged with what Aristotle calls the ‘extremely pleasurable’ dual capacities of recognising an imitation as such, whilst at the same time recognising what it is the form is imitative of. The horror of The Thing is bound to this endless ontogenetic re-forming, its limitless capacity to imitate and become without necessarily settling into a final, stable and agreeable categorical – that is, ontological – form. The men of the Antarctic encampment grasp in their minds at the forms ushering from The Thing but can never keep up with its propensity toward the next shapeless-shape, bodiless-limb, or ontogenetic-extrudence. The Thing is a phenomenon, to use Eugene Thacker’s words once more, that is ‘at once “above” and “below” the scale of the human being,’ [16] throwing, as Rosi Braidotti puts it, ‘a terminal challenge towards a human identity that is commonly predicated on the One.’ [17] The ‘other’ of The Thing never settles down, always falling outside the dialectical circle. As Helene Cixous remarks in The Newly Born Woman, with the ‘truly “other” there is nothing to say; it cannot be theorized. The “other” escapes me.’ [18] The figure of The Thing bursts into popular culture at the meeting point between dream and flesh, and has been pursued ever since by men whose individuality is considered inseparable from their self-same embodiment. By modifying the rules through which dominant norms such as gender binaries operate, The Thing can be conceived as an incarnation of détournement: an intervention that hijacks and continually modifies the rules of engagement. ‘The radical implication [being] that [all] meaning is connected to a relationship with power.’ [19] Considered through Michel Foucault’s definition of bio-power, or the bio-political, The Thing is the process of sex and sexuality severed from the humans who are forced to proliferate ‘through’ it. Above all, the men set against this propagation – this mobilisation of images of ‘other’ – scramble to protect the normative image of the human they hold most dear: the mirage of ‘man’. Becoming World The filmic Thing is a fictional device enabled by animatronic augmentations coated with fleshy stand-ins, KY Jelly, and occasionally, real animal offal. As John Carpenter described his rendition of the creature in a 2014 interview, ‘It’s just a bunch of rubber on the floor.’ [20] Bringing The Thing ‘to life’ is an activity that performs the collapse ‘between “Life” as an ontological foundation, and “the living,” or the various specific instantiations of Life.’ [21] The animatronic Thing exists in the space between stable forms; it is vibrant, expressive technology realised by dead matter; and human ingenuity made discernible by uncanny machinic novelty. Ontological uncertainty finds fluidity in language on a page, in the ability to poetically gesture towards interstitiality. But on-screen animatronics, rubber, and KY Jelly are less fluid, more mimetically rooted by the expectations of the audience reveling in, and reviled by, their recognition of The Thing’s many forms. Upon its release critical reactions to John Carpenter’s The Thing were at best muted and at worst downright vitriolic. The special effects used to depict the creature were the focus of an attack by Steve Jenkins’. Jenkins attacks the film essentially for its surrealist nature… he writes that: “with regard to the effects, they completely fail to ‘clarify the weirdness’ of the Thing”, and that “because one is ever sure exactly how it [the alien] functions, its eruptions from the shells of its victims seem as arbitrary as they are spectacular’.” [22] In short, the reviews lingered on two opposing readings of The Thing’s shock/gore evocations: that they go too far and thus tend towards sensational fetishism, or that they can’t go far enough, depicting kitsch sensibilities rather than alien otherness. Jenkins’ concern that the special effects do not ‘clarify’ The Thing’s ‘weirdness’ is contradictory, if not oxymoronic. The implication is that Things could never be so weird as to defy logical function, and that all expressions should, and eventually do, lend themselves to being read through some parochial mechanism or other, however surreal they may at first seem. That The Thing’s nature could actually defy comprehensibility is not considered, nor how impossible the cinematic depiction of that defiance might be. Rather, the critical view seems to be that every grisly eruption, bifurcation, and horrific permutation on screen must necessarily express an inner order temporarily hidden from, but not inaccessible to, its human onlookers. This critical desire for a ‘norm’ defies the same critical desire for ‘true’ horror. Our will to master matter and technology through imitative forms is the same will that balks at the idea that imitative forms could have ontologies incommensurable with our own. The Thing is ‘weird’: a term increasingly applied to those things defying categorisation. A conviction, so wrote the late Mark Fisher, ‘that this does not belong, is often a sign that we are in the presence of the new… that the concepts and frameworks which we have previously employed are now obsolete.’ [23] In reflecting on the origins of this slippery anti-category, Eugene Thacker reminds us that within horror, ‘The threat is not the monster, or that which threatens existing categories of knowledge. Rather, it is the “nameless thing,” or that which presents itself as a horizon for thought… the weird is the discovery of an unhuman limit to thought, that is nevertheless foundational for thought.’ [24] In The Thing the world rises up to meet its male inhabitants in a weird form and, by becoming them, throws into question the categorical foundations of the born and the made, of subject and object, natural and synthetic, whole and part, human and world, original and imitation. What remains is an ongoing process of animation rendered horrific by a bifurcation of ontologies: on one side the supposed human foundation of distinction, uniqueness and autonomy; on the other, a Thingly (alien and weird) propensity that dissolves differentiation, that coalesces and revels in an endless process of becoming.  As in Mikhail Bakhtin‘s study of the grotesque, the ‘human horizon’ in question is that of the ‘canon,’ [25] a norm to which all aberrations are to be compared: The grotesque body… is a body in the act of becoming. It is never finished, never completed; it is continually built, created, and builds and creates another body. Moreover, the body swallows the world and is itself swallowed by the world. [26] The Thingly is neither self-same nor enclosed unto itself. It is a plethora of openings, conjoinings and eruptions that declare ‘the world as eternally unfinished: a world dying and being born at the same time.’ [27] The bodily horror performed by The Thing is an allegory of this greater interstitial violation: the conceptual boundary between the world-for-us and the world-without-us is breached not as destruction, or even invasion, but ultimately through our inability to separate ourselves from a world that is already inherently alien and weird. [28] ‘A monstrosity’ to hijack the words of Claire Colebrook, ‘that we do not feel, live, or determine, but rather witness partially and ex post facto.’ [29] How these processes are comprehended, or more precisely, how the perception of these processes is interpreted, is more important than the so called ‘difference’ between the world which existed before and the world which remains after. Eugene Thacker clarifies this point in his analysis of the etymology of the word ‘monster’: A monster is never just a monster, never just a physical or biological anomaly. It is always accompanied by an interpretive framework within which the monster is able to be monstrum, literally “to show” or “to warn.” Monsters are always a mat­ter of interpretation. [30] Becoming Weird In a 1982 New York Times movie section, critic Vincent Canby poured yet more scorn on John Carpenter’s ‘Thing’ remake: The Thing is a foolish, depressing, overproduced movie that mixes horror with science fiction to make something that is fun as neither one thing or the other… There may be a metaphor in all this, but I doubt it… The Thing… is too phony looking to be disgusting. It qualifies only as instant junk. [31] Chiming with his critic peers, Canby expresses his desire that the monster show its nature – be monstrum – only in respect of some ‘norm’; [32] some ‘interpretive framework’, [33] that the narrative will eventually uncover. By setting up ‘junk’ as a kitschy opposite to this supposedly palatable logic, Canby unwittingly generates a point from which to disrupt the very notion of the interpretive framework itself. The Thing is more than a metaphor. Canby’s appeal to ‘instant junk’ can be read as the monstrum, the revealing of that which constitutes the norm. The monster stands in for difference, for other, and in so doing normalises the subject position from which the difference is opposed: the canon. In the case of The Thing that canon is first and foremost the human male, standing astride the idea of a world-for-us. The ‘us’ is itself monopolised, as if all non-male ontogenetic permutations were cast out into the abject abyss of alien weirdness. In reclaiming ‘junk’ as a ‘register of the unrepresentable’ [34] a Thingly discourse may share many of the tenets of queer theory. As Rosi Braidotti makes clear, referring to the work of Camilla Griggers: ‘Queer’ is no longer the noun that marks an identity they taught us to despise, but it has become a verb that destabilizes any claim to identity, even and especially to a sex-specific identity. [35] The queer, the weird, the kitsch, are among the most powerful of orders because they are inherently un-representable and in flux. The rigid delineations of language and cultural heteronormativity are further joined in the figure of The Thing by a non-anthropic imaginary that exposes a whole range of human norms and sets into play a seemingly infinite variety of non-human modes of being and embodiment. Rosi Braidotti refers to the work of Georges Canguilhem in her further turn outwards towards the weird, ‘normality is, after all, the zero-degree of monstrosity,’ [36] signalling a post-human discourse as one which, by definition, must continually question – perhaps even threaten – the male, self-same, canonised, subject position: We need to learn to think of the anomalous, the monstrously different not as a sign of pejoration but as the unfolding of virtual possibilities that point to positive alternatives for us all… the human is now displaced in the direction of a glittering range of post-human variables. [37] In her book on The Death of The Posthuman (2014), Claire Colebrook looks to the otherwise, the un-representable, to destabilise the proposition of a world being for anyone. She begins by considering the proposed naming of the current geological era ‘The Anthropocene,’ [38] a term that designates a theoretical as well as scientific impasse for human beings and civilisation, in which human activity and technological development have begun to become indistinguishable, and/or exceed processes implicit within what is considered to be the ‘natural’ world. As if registering the inevitable extinction of humans isn’t enough, The Anthropocene, by being named in honour of humans, makes monsters of those times – past and present – which do not contain humans. Its naming therefore becomes a mechanism allowing the imagination of ‘a viewing or reading in the absence of viewers or readers, and we do this through images in the present that extinguish the dominance of the present.’ [39] The world ‘without bodies’ that is imaged in this move, Colebrook argues, is written upon by the current state of impending extinction. Humans are then able to look upon the future world-without-us in a state of nostalgia coloured by their inevitable absence. Here the tenets of the horror genre indicated by Eugene Thacker are realised as a feature of a present condition. The world-in-itself has already been subsumed by The Thingly horror that is the human species. For even the coming world-without-us, a planet made barren and utterly replaced by The Thingly junk of human civilisation, will have written within its geological record a mark of human activity that goes back well before the human species had considered itself as a Thing ‘in’ any world at all. In an analysis of the etymology of the Anthropocene, McKenzie Wark also turns to theory as a necessary condition of the age of extinction: All of the interesting and useful movements in the humanities since the late twentieth century have critiqued and dissented from the theologies of the human. The Anthropocene, by contrast, calls for thinking something that is not even defeat. [40] The Anthropocene, like ‘queer’ or ‘weird’, should be made into a verb, and relinquished as a noun. Once weirded in this way it becomes a productive proposition, Wark goes on, quoting Donna Haraway, ‘another figure, a thousand names of something else.’ [41] In the 2014 lecture quoted by Wark, Haraway called for other such worldings through the horrific figure of capitalism, through arachnids spinning their silk from the waste matter of the underworld, or from the terrible nightmares evoked in the fiction of the misogynist, racist mid 20th century author H.P. Lovecraft: The activation of the chthonic powers that is within our grasp to collect up the trash of the anthropocene, and the exterminism of the capitalocene, to something that might possibly have a chance of ongoing. [42] That weird, ongoing epoch is the Chthulucene, a monstrum ‘defined by the frightening weirdness of being impossibly bound up with other organisms,’ [43] of what Haraway calls, ‘multi-species muddles.’  [44] The horror of ‘the nameless thing’ is here finally brought to bear in Haraway’s Capitalocene and Chthulucene epochs. Haraway’s call for ‘a thousand names of something else’ is Thingly in its push towards the endlessly bifurcated naming, and theoretical subsuming. The anthro-normalisation casts out infinitely more possibilities than it brings into play. Although Donna Haraway makes it clear that her Chthulucene is not directly derivative of H.P. Lovecraft’s Cthulhu mythos, her intentional mis-naming and slippery non-identification exemplifies the kind of amorphous thinking and practice she is arguing for. Haraway’s Chthulucene counters Lovecraft’s Cthulhu with an array of chthonic, non-male, tentacular, rhizomatic, and web spinning figures that attest to the monstrum still exposed by Lovecraft’s three quarters of a century old work. The continued – renewed – fascination with Lovecraft’s weird ‘others’ thus has the capacity to expose a dread of these times. As writer Alan Moore has attested: [I]t is possible to perceive Howard Lovecraft as an almost unbearably sensitive barometer of American dread. Far from outlandish eccentricities, the fears that generated Lovecraft’s stories and opinions were precisely those of the white, middle-class, heterosexual, Protestant-descended males who were most threatened by the shifting power relationships and values of the modern world… Coded in an alphabet of monsters, Lovecraft’s writings offer a potential key to understanding our current dilemma, although crucial to this is that they are understood in the full context of the place and times from which they blossomed. [45] The dominant humanistic imagination may no longer posit white cis-males as the figure that ‘must’ endure, but other uncontested figures remain in the space apparently excavated of Lovecraft’s affinities. To abandon what Claire Colebrook calls ‘the fantasy of one’s endurance,’ may be to concede that the post-human is founded on ‘the contingent, fragile, insecure, and ephemeral.’ [46] But, as Drucilla Cornell and Stephen D. Seely suggest, it is dangerous to consider this a ‘new’ refined status for the beings that remain, since ‘this sounds not like the imagination of living beyond Man, but rather like a meticulous description of the lives of the majority of the world under the condition of advanced capitalism right now.’ [47] As Claire Colebrook warns, post-humanism often relinquishes its excluded others – women, the colonised, nonhuman animals, or ‘life itself’ [48] – by merely subtracting the previously dominant paradigm of white heteropatriarchy, whilst failing to confront the monster the that particular figure was indicative of: Humanism posits an elevated or exceptional ‘man’ to grant sense to existence, then when ‘man’ is negated or removed what is left is the human all too human tendency to see the world as one giant anthropomorphic self-organizing living body… When man is destroyed to yield a posthuman world it is the same world minus humans, a world of meaning, sociality and readability yet without any sense of the disjunction, gap or limits of the human. [49] As in Haraway and Wark’s call for not just ‘naming, but of doing, of making new kinds of labor for a new kind of nature,’ [50] contemporary criticism and theory must be allowed to take on the form of the monsters it pursues, moulding and transforming critical inquiries into composite, hybrid figures that never settle in one form lest they become stable, rigid, and normalised. In fact, this metaphor itself is conditioned too readily by the notion of a mastery ‘Man’ can wield. Rather, our inquiries must be encouraged ‘to monster’ separately, to blur and mutate beyond the human capacity to comprehend them, like the infinite variety of organisms Haraway insists the future opens into. The very image of a post-humanism must avoid normalising the monster, rendering it through analysis an expression of the world-for-us. For Eugene Thacker this is the power of the sci-fi-horror genre, to take ‘aim at the presuppositions of philosophical inquiry – that the world is always the world-for-us – and [make] of those blind spots its central concern, expressing them not in abstract concepts but in a whole bestiary of impossible life forms – mists, ooze, blobs, slime, clouds, and muck.’ [51] Reflecting on the work of Noël Carroll, [52] Rosi Braidotti argues that if science fiction horror ‘is based on the disturbance of cultural norms, it is then ideally placed to represent states of crisis and change and to express the widespread anxiety of our times. As such this genre is as unstoppable as the transformations it mirrors.’ [53]  

References [1] John Carpenter, The Thing, Film, Sci-Fi Horror (Universal Pictures, 1982). [2]  Kelly Hurley, The Gothic Body: Sexuality, Materialism, and Degeneration at the Fin de Siècle (Cambridge University Press, 2004), 3. [3]  B. Creed, ‘Horror and the Monstrous-Feminine: An Imaginary Abjection.’ Screen 27, no. 1 (1 January 1986): 44–71. [4]  Rosi Braidotti, Metamorphoses: Towards a Materialist Theory of Becoming (Wiley, 2002), 192–94. [5]  Ian Conrich and David Woods, eds., The Cinema Of John Carpenter: The Technique Of Terror (Wallflower Press, 2004), 81. [6]  Julia Kristeva, quoted in Jackie Stacey, Teratologies: A Cultural Study of Cancer (Routledge, 2013), 89. [7]  The character McReady becomes MacReady in Carpenter’s 1982 retelling of the story. [8]  Campbell, Who Goes There?, 107. [9]  Noël Carroll, The Philosophy of Horror, Or, Paradoxes of the Heart (New York: Routledge, 1990). [10] Michael Hardt and Antonio Negri, Empire, New Ed (Harvard University Press, 2001), 299. [11] Braidotti, Metamorphoses, 195. [12] Kelly Hurley, ‘Reading like an Alien: Posthuman Identity in Ridley Scott’s Aliens and David Cronenberg’s Rabid,’ in Posthuman Bodies, ed. Judith M. Halberstam and Ira Livingston (Bloomington: John Wiley & Sons, 1996), 219. [13] This distinction was plucked, out of context, from Adrian MacKenzie, Transductions: Bodies and Machines at Speed (A&C Black, 2006), 17. MacKenzie is not talking about The Thing, but this distinction is, nonetheless, very useful in bridging the divide between stable being and endless becoming. [14] Jean Baudrillard, Simulations, trans. Paul Foss, Paul Patton, and Philip Beitchman (Semiotext (e) New York, 1983), 146. [15] Eugene Thacker, ‘Nekros; Or, The Poetics Of Biopolitics,’ Incognitum Hactenus 3, no. Living On: Zombies (2012): 35. [16] Ibid., 29. [17] Braidotti, Metamorphoses, 195. [18] Hélène Cixous, The Newly Born Woman (University of Minnesota Press, 1986), 71. [19] Nato Thompson et al., eds., The Interventionists: Users’ Manual for the Creative Disruption of Everyday Life (North Adams, Mass. : Cambridge, Mass: MASS MoCA ; Distributed by the MIT Press, 2004), 151. [20] John Carpenter, BBC Web exclusive: Bringing The Thing to life, Invasion, Tomorrow’s Worlds: The Unearthly History of Science Fiction, 14 November 2014. [21] Thacker, ‘Nekros; Or, The Poetics Of Biopolitics,’ 35. [22] Ian Conrich and David Woods, eds., The Cinema Of John Carpenter: The Technique Of Terror (Wallflower Press, 2004), 96. [23] Mark Fisher, The Weird and the Eerie, 2016, 13. [24] Eugene Thacker, After Life (University of Chicago Press, 2010), 23. [25] Mikhail Mikhaĭlovich Bakhtin, Rabelais and His World (Indiana University Press, 1984), 321. [26] Ibid., 317. [27] Ibid., 166. [28] This sentence is a paraphrased, altered version of a similar line from Eugene Thacker, ‘Nine Disputations on Theology and Horror,’ Collapse: Philosophical Research and Development IV: 38. [29] Claire Colebrook, Sex After Life: Essays on Extinction, Vol. 2 (Open Humanities Press, 2014), 14. [30] Eugene Thacker, ‘The Sight of a Mangled Corpse—An Interview with’, Scapegoat Journal, no. 05: Excess (2013): 380. [31] Vincent Canby, ‘“The Thing” Is Phony and No Fun,’ The New York Times, 25 June 1982, sec. Movies. [32] Derrida, ‘Passages: From Traumatism to Promise,’ 385–86. [33] Thacker, ‘The Sight of a Mangled Corpse—An Interview with,’ 380. [34] Braidotti, Metamorphoses, 180. [35] Ibid. [36] Ibid., 174. [37] Rosi Braidotti, ‘Teratologies’, in Deleuze and Feminist Theory, ed. Claire Colebrook and Ian Buchanan (Edinburgh: Edinburgh University Press, 2000), 172. [38] A term coined in the 1980s by ecologist Eugene F. Stoermer and widely popularized in the 2000s by atmospheric chemist Paul Crutzen. The Anthropocene is, according to Jan Zalasiewicz et al., ‘a distinctive phase of Earth’s evolution that satisfies geologist’s criteria for its recognition as a distinctive statigraphic unit.’ – Jan Zalasiewicz et al., ‘Are We Now Living in the Anthropocene,’ GSA Today 18, no. 2 (2008): 6. [39] Claire Colebrook, Death of the PostHuman: Essays on Extinction, Vol. 1 (Open Humanities Press, 2014), 28. [40] McKenzie Wark, ‘Anthropocene Futures’ Versobooks.com, 23 February 2015. [41] Ibid. [42] Donna Haraway, ‘Capitalocene, Chthulucene: Staying with the Trouble’ (University of California at Santa Cruz, 5 September 2014). [43] Leif Haven, ‘We’ve All Always Been Lichens: Donna Haraway, the Cthulhucene, and the Capitalocene,’ ENTROPY, 22 September 2014. [44] Donna Haraway, ‘SF: Sympoiesis, String Figures, Multispecies Muddles’ (University of Alberta, Edmonton, Canada, 24 March 2014). [45] H. P Lovecraft, The New Annotated H.P. Lovecraft, ed. Leslie S Klinger (Liveright, 2014), xiii. [46] Claire Colebrook, Sex After Life: Essays on Extinction, Vol. 2 (Open Humanities Press, 2014), 22. [47] Drucilla Cornell and Stephen D Seely, The Spirit of Revolution: Beyond the Dead Ends of Man (Polity press, 2016), 5. [48] Ibid., 3–4. [49] Claire Colebrook, Death of the PostHuman: Essays on Extinction, Vol. 1 (Open Humanities Press, 2014), 163–64. [50] Wark, ‘Anthropocene Futures.’ [51] Thacker, In the Dust of This Planet, 9. [52]   Carroll, The Philosophy of Horror, Or, Paradoxes of the Heart. [53]   Braidotti, Metamorphoses, 185 (my emphasis).

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Sun, 26 Feb 2017 04:43:01 -0800 https://machinemachine.net/portfolio/sonic-acts-2017-the-noise-of-becoming-on-monsters-men-and-every-thing-in-between/
<![CDATA[Donna Haraway : Story Telling for Earthly Survival / Trailer / Fabrizio Terranova / 2016]]> https://vimeo.com/189163326

Année: 2016 Durée: 90' Langue: English / Fr & Nl Sub Réalisateur: Fabrizio Terranova Synopsis: EN - Donna Haraway is a prominent scholar in the field of science and technology, a feminist, and a science-fiction enthusiast who works at building a bridge between science and fiction. She became known in the 1980s through her work on gender, identity, and technology, which broke with the prevailing trends and opened the door to a frank and cheerful trans species feminism. Haraway is a gifted storyteller who paints a rebellious and hopeful universe teeming with critters and trans species, in an era of disasters. Brussels filmmaker Fabrizio Terranova visited Donna Haraway at her home in California, living with her – almost literally, for a few weeks, and there produced a quirky film portrait. Terranova allowed Haraway to speak in her own environment, using attractive staging that emphasised the playful, cerebral sensitivity of the scientist. The result is a rare, candid, intellectual portrait of a highly original thinker. FR - Donna Haraway, éminente philosophe, primatologue et féministe, a bousculé les sciences sociales et la philosophie contemporaine en tissant des liens sinueux entre la théorie et la fiction. Elle s’est fait connaître à partir des années 1980 par un travail sur l’identité qui, rompant avec les tendances dominantes, œuvre à subvertir l’hégémonie de la vision masculine sur la nature et la science. L’auteure du Manifeste Cyborg est aussi une incroyable conteuse qui dépeint dans ses livres des univers fabuleux peuplés d’espèces transfuturistes. Le réalisateur bruxellois Fabrizio Terranova a rencontré Donna Haraway chez elle en Californie. À partir de discussions complices sur ses recherches et sa pensée foisonnante, il a construit un portrait cinématographique singulier qui immerge le spectateur dans un monde où la frontière entre la science-fiction et la réalité se trouble. Le film tente de déceler une pensée en mouvement, mêlant récits, images d’archives et fabulation dans la forêt californienne. Crédits: Production by Atelier Graphoui, CBA, Spectre, Fabbula and Rien à Voir. • written & directed by Fabrizio Terranova • starring: Donna Haraway, Rusten Hogness, Cayenne Pepper • cinematography : Tristan Galand • film editing : Bruno Tracq • original music : Laurent Baudoux & The Fan Club Orchestra • sound : Nicolas Lebecque, Frédéric Fichefet, Cyril Mossé • visual effects : Alain Clément, Patrick Theunen • digital crochet coral reef animation : Clara Sobrino • process witch : Isabelle Stengers • producer : Ellen Meiresonne • co-producer : Olivier Marboeuf, Javier Packer-Comyn, Bruno Tracq • associate producer : Fabien Siouffi • Aides au développement : CBA et Fédération Wallonie-Bruxelles Contact : graphoui.orgCast: Atelier Graphoui and Centre de l'Audiovisuel à BxlTags: atelier, graphoui and 2016

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Mon, 20 Feb 2017 15:36:15 -0800 https://vimeo.com/189163326
<![CDATA[Transmediale 2017 (events)]]> http://machinemachine.net/text/ideas/transmediale-2017/

I just came back from two jam packed weeks at Transmediale festival, 2017. Morehshin Allahyari and I were involved in a wealth of events, mostly in relation to our #Additivism project. Including: On the Far Side of the Marchlands: an exhibition at Schering Stiftung gallery, featuring work by Catherine Disney, Keeley Haftner, Brittany Ransom, Morehshin and myself.

Photos from the event are gathered here.

The 3D Additivist Cookbook european launch: held at Transmediale on Saturday 4th Feb.

Audio of the event is available here.

Singularities: a panel and discussion conceived and introduced by Morehshin and myself. Featuring Luiza Prado & Pedro Oliveira (A parede), Rasheedah Phillips, and Dorothy R. Santos.

Audio of the entire panel is available here. The introduction to the panel – written by Morehshin and myself – can be found below. Photos from the panel are here.

Alien Matter exhibition: curated by Inke Arns as part of Transmediale 2017. Featuring The 3D Additivist Cookbook and works by Joey Holder, Dov Ganchrow, and Kuang-Yi Ku.

Photos from the exhibition can be found here.

 

Singularities Panel delivered at Transmediale, Sunday 5th February 2017 Introduction by Morehshin Allahyari and Daniel Rourke   Morehshin: In 1979, the Iranian Islamic revolution resulted in the overthrowing of the Pahlavi deen-as-ty and led to the establishment of an Islamic republic. Many different organizations, parties and guerrilla groups were involved in the Iranian Revolution. Some groups were created after the fall of Pahlavi and still survive in Iran; others helped overthrow the Shah but no longer exist. Much of Iranian society was hopeful about the coming revolution. Secular and leftist politicians participated in the movement to gain power in the aftermath, believing that Khomeini would support their voice and allow multiple positions and parties to be active and involved in the shaping of the post-revolution Iran. Like my mother – a Marxist at the time – would always say: The Iranian revolution brought sudden change, death, violence in unforeseen ways. It was a point, a very fast point of collapse and rise. The revolution spun out of control and the country was taken over by Islamists so fast that people weren’t able to react to it; to slow it; or even to understand it. The future was now in the hands of a single party with a single vision that would change the lives of generations of Iranians, including myself, in the years that followed. We were forced and expected to live in one singular reality. A mono authoritarian singularity. In physics, a singularity is a point in space and time of such incredible density that the very nature of reality is brought into question. Associated with elusive black holes and the alien particles that bubble out of the quantum foam at their event horizon, the term ‘singularity’ has also been co-opted by cultural theorists and techno-utopianists to describe moments of profound social, political, ontological or material transformation. The coming-into-being of new worlds that redefine their own origins. For mathematicians and physicists, singularities are often considered as ‘bad behaviour’ in the numbers and calculations. Infinite points may signal weird behaviours existing ‘in’ the physical world: things outside or beyond our ability to comprehend. Or perhaps, more interestingly, a singularity may expose the need for an entirely new physics. Some anomalies can only be made sense of by drafting a radically new model of the physical world to include them. For this panel we consider ‘bad behaviours’ in social, technological and ontological singularities. Moments of profound change triggered by a combination of technological shifts, cultural mutations, or unforeseen political dramas and events. Like the physicists who comprehend singularities in the physical world, we do not know whether the singularities our panelists highlight today tell us something profound about the world itself, or force us to question the model we have of the world or worlds. Daniel: As well as technological or socio-political singularities, this panel will question the ever narcissistic singularities of ‘I’, ‘here’ and ‘now’ – confounding the principles of human universality upon which these suppositions are based. We propose ‘singularities’ as eccentric and elusive figures in need of collective attention. It is no coincidence that ‘Singularity’ is often used as a term to indicate human finitude. Self-same subjects existing at particular points in time, embedded within particular contexts, told through a singular history or single potential future. The metaphor of the transformative Singularity signals not one reality ‘to come’, nor even two realities – one moved from and one towards – but of many, all dependant on who the subject of the singularity is and how much autonomy they are ascribed. The ‘Technological’ Singularity is a myth of the ‘transhumanists’, a group of mainly Western, commonly white, male enthusiasts, who ascribe to the collective belief that technology will help them to become ‘more than human’… ‘possessed of drastically augmented intellects, memories, and physical powers.’ As technological change accelerates, according to prominent Transhumanist Ray Kurzweil, so it pulls us upwards in its wake. Kurzweil argues that as the curve of change reaches an infinite gradient reality itself will be brought into question: like a Black Hole in space-time subjects travelling toward this spike will find it impossible to turn around, to escape its pull. A transformed post-human reality awaits us on the other side of the Technological Singularity. A reality Kurzweil and his ilk believe ‘we’ will inevitably pass into in the coming decades. In a 2007 paper entitled ‘Droppin’ Science Fiction’, Darryl A. Smith explores the metaphor of the singularity through Afro-American and Afrofuturist science fiction. He notes that the metaphor of runaway change positions those subject to it in the place of Sisyphus, the figure of Greek myth condemned to push a stone up a hill forever. For Sisyphus to progress he has to fight gravity as it conspires with the stone to pull him back to the bottom of the slope. The singularity in much science fiction from black and afro-american authors focusses on this potential fall, rather than the ascent:

“Here, in the geometrics of spacetime, the Spike lies not at the highest point on an infinite curve but at the lowest… Far from being the shift into a posthumanity, the Negative Spike is understood… as an infinite collapsing and, thus, negation of reality. Escape from such a region thus requires an opposing infinite movement.”

The image of a collective ‘push’ of the stone of progress up the slope necessarily posits a universal human subject, resisting the pull of gravity back down the slope. A universal human subject who passes victorious to the other side of the event horizon. But as history has shown us, technological, social and political singularities – arriving with little warning – often split the world into those inside and those outside their event horizons. Singularities like the 1979 Iranian revolution left many more on the outside of the Negative Spike, than the inside. Singularities such as the Industrial Revolution, which is retrospectively told in the West as a tale of imperial and technological triumph, rather than as a story of those who were violently abducted from their homelands, and made to toil and die in fields of cotton and sugarcane. The acceleration toward and away from that singularity brought about a Negative Spike so dense, that many millions of people alive today still find their identities subject to its social and ontological mass. In their recent definition of The Anthropocene, the International Commission on Stratigraphy named the Golden Spike after World War II as the official signal of the human-centric geological epoch. A series of converging events marked in the geological record around the same time: the detonation of the first nuclear warhead; the proliferation of synthetic plastic from crude oil constituents; and the introduction of large scale, industrialised farming practices, noted by the appearance of trillions of discarded chicken bones in the geological record. Will the early 21st century be remembered for the 9/11 terrorist event? The introduction of the iPhone, and Twitter? Or for the presidency of Donald J Trump? Or will each of these extraordinary events be considered as part of a single, larger shift in global power and techno-mediated autonomy? If ‘we’ are to rebuild ourselves through stronger unities, and collective actions in the wake of recent political upheavals, will ‘we’ also forego the need to recognise the different subjectivities and distinct realities that bubble out of each singularity’s wake? As the iPhone event sent shockwaves through the socio-technical cultures of the West, so the rare earth minerals required to power those iPhones were pushed skywards in value, forcing more bodies into pits in the ground to mine them. As we gather at Transmediale to consider ai, infrastructural, data, robotic, or cyborgian revolutions, what truly remains ‘elusive’ is a definition of ‘the human’ that does justice to the complex array of subjectivities destined to be impacted – and even crafted anew – by each of these advances. In his recent text on the 2011 Fukushima Daiichi nuclear disaster Jean-Luc Nancy proposes instilling “the condition of an ever-renewed present” into the urgent design and creation of new, mobile futures. In this proposition Nancy recognises that each singularity is equal to all others in its finitude; an equivalence he defines as “the essence of community.” To contend with the idea of singularities – plural – of ruptures as such, we must share together that which will forever remain unimaginable alone. Morehshin: This appeal to a plurality of singularities is easily mistaken for the kinds of large scale collective action we have seen in recent years around the world. From the Arab Springs, and Occupy Movement through to the recent Women’s March, which took place not 24 hours after the inauguration of Donald Trump. These events in particular spoke of a universal drive, a collective of people’s united against a single cause. Much has been written about the ‘human microphone’ technique utilized by Occupy protesters to amplify the voice of a speaker when megaphones and loud speakers were banned or unavailable. We wonder whether rather than speak as a single voice we should seek to emphasise the different singularities enabled by different voices, different minds; distinct votes and protestations. We wonder whether black and brown protestors gathered in similar numbers, with similar appeals to their collective unity and identity would have been portrayed very differently by the media. Whether the radical white women and population that united for the march would also show up to the next black lives matter or Muslim ban protests. These are not just some academic questions but an actual personal concern… what is collectivism and for who does the collective function? When we talk about futures and worlds and singularities, whose realities are we talking about? Who is going to go to Mars with Elon Musk? And who will be left? As we put this panel together, in the last weeks, our Manifesto’s apocalyptic vision of a world accelerated to breaking point by technological progress began to seem strangely comforting compared to the delirious political landscape we saw emerging before us. Whether you believe political mele-ee-ze, media delirium, or the inevitable implosion of the neo-liberal project is to blame for the rise of figures like Farage, Trump or – in the Philippines – the outspoken President Rodrigo Duterte, the promises these figures make of an absolute shift in the conditions of power, appear grand precisely because they choose to demonize the discrete differences of minority groups, or attempt to overturn truths that might fragment and disturb their all-encompassing narratives. Daniel: The appeal to inclusivity – in virtue of a shared political identity – often instates those of ‘normal’ body, race, sex, or genome as exclusive harbingers of the-change-which-should – or so we are told, will – come. A process that theorist Rosi Braidotti refers to as a ‘dialectics of otherness’ which subtly disguises difference, in celebration of a collective voice of will or governance. Morehshin: Last week on January 27, as part of a plan to keep out “Islamic terrorists” outside of the United States Trump signed an order, that suspended entry for citizens of seven countries for 90 days. This includes Iran, the country I am a citizen of. I have lived in the U.S. for 9 years and hold a green-card which was included in Trump’s ban and now is being reviewed case by case for each person who enters the U.S.. When the news came out, I was already in Berlin for Transmediale and wasn’t sure whether I had a home to go back to. Although the chaos of Trump’s announcement has now settled, and my own status as a resident of America appears a bit more clear for now, the ripples of emotion and uncertainty from last week have coloured my experience at this festival. As I have sat through panels and talks in the last 3 days, and as I stand here introducing this panel about elusive events, potential futures and the in betweenness of all profound technological singularities… the realities that feel most significant to me are yet to take place in the lives of so many Middle-Easterners and Muslims affected by Trump’s ban. How does one imagine/re-imagine/figure/re-figure the future when there are still so many ‘presents’ existing in conflict? I grew up in Iran for 23 years, where science fiction didn’t really exist as a genre in popular culture. I always think we were discouraged to imagine the future other than how it was ‘imagined’ for us. Science-fiction as a genre flourishes in the West… But I still struggle with the kinds of futures we seem most comfortable imagining. THANKS   We now want to hand over to our fantastic panelists, to highlight their voices, and build harmonies and dissonances with our own. We are extremely honoured to introduce them: Dorothy Santos is a Filipina-American writer, editor, curator, and educator. She has written and spoken on a wide variety of subjects, including art, activism, artificial intelligence, and biotechnology. She is managing editor of Hyphen Magazine, and a Yerba Buena Center for the Arts fellow, where she is researching the concept of citizenship. Her talk today is entitled Machines and Materiality: Speculations of Future Biology and the Human Body. Luiza Prado and Pedro Oliveira are Brazilian design researchers, who very recently wrapped up their PhDs at the University of the Arts Berlin. Under the ‘A Parede’ alias, the duo researches new design methodologies, processes, and pedagogies for an onto-epistemological decolonization of the field. In their joint talk and performance, Luiza and Pedro will explore the tensions around hyperdense gravitational pulls and acts of resistance. With particular focus on the so-called “non-lethal” bombs – teargas and stun grenades – manufactured in Brazil, and exported and deployed all around the world. Rasheedah Phillips is creative director of Afrofuturist Affair: a community formed to celebrate, strengthen, and promote Afrofuturistic and Sci-Fi concepts and culture. In her work with ‘Black Quantum Futurism’, Rasheedah derives facets, tenets, and qualities from quantum physics, futurist traditions, and Black/African cultural traditions to celebrate the ability of African-descended people to see “into,” choose, or create the impending future. In her talk today, Rasheedah will explore the history of linear time constructs, notions of the future, and alternative theories of temporal-spatial consciousness.      

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Thu, 09 Feb 2017 08:50:26 -0800 http://machinemachine.net/text/ideas/transmediale-2017/
<![CDATA[we get it your work is about "online identity"]]> https://twitter.com/therourke/statuses/708898271977144320 ]]> Sat, 12 Mar 2016 22:11:33 -0800 https://twitter.com/therourke/statuses/708898271977144320 <![CDATA[What every dictator knows: young men are natural fan...]]> https://aeon.co/opinions/what-every-dictator-knows-young-men-are-natural-fanatics

Young men are particularly liable to become fanatics. Every dictator, every guru, every religious leader, knows this. Fanatics have an overwhelming sense of identity based on a cause (a religion) or a community (gang, team), and a tight and exclusive bond with other members of that group.

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Tue, 16 Feb 2016 08:17:55 -0800 https://aeon.co/opinions/what-every-dictator-knows-young-men-are-natural-fanatics
<![CDATA[Burroughs on How to Escape the Society of Control | Te Ipu Pakore: The Broken Vessel]]> https://seansturm.wordpress.com/2010/09/21/burroughs-on-how-to-escape-the-society-of-control/

The aim of this project is to build up a language in which certain falsifications inherit in all existing western languages will be made incapable of formulation. The follow-falsifications to be deleted from the proposed language. (“ER” 33) 1. Copula The IS OF IDENTITY. You are an animal.

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Sun, 27 Dec 2015 07:26:28 -0800 https://seansturm.wordpress.com/2010/09/21/burroughs-on-how-to-escape-the-society-of-control/
<![CDATA[B.J. Novak's New App: The Perfect Thing for a Moment Obsessed With Identity - The Atlantic]]> http://www.theatlantic.com/entertainment/archive/2015/10/the-glory-of-the-listicle/410740/

The 10 Commandments. The 95 Theses. The 127 Hours and the 27 Dresses and the 10 Things I Hate About You. The mix tape. The menu. The card catalog. The grocery list. The top ten list. The to-do list. The bucket list. The lists of lists. The lists of lists of lists.

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Sun, 18 Oct 2015 08:10:35 -0700 http://www.theatlantic.com/entertainment/archive/2015/10/the-glory-of-the-listicle/410740/
<![CDATA[Transits: Notes on the Xenofeminist Manifesto | poetix]]> http://www.codepoetics.com/blog/2015/06/02/transits-notes-on-the-xenofeminist-manifesto/

It’s a bold gesture, to be sure: to insist on the conjugation of lived experience with stringent formal abstraction, on the compatibility and even identity in the last instance of intersectionality and “the right to speak as no-one”, on the possibility and necessity of a transfeminism that is

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Fri, 12 Jun 2015 02:01:56 -0700 http://www.codepoetics.com/blog/2015/06/02/transits-notes-on-the-xenofeminist-manifesto/
<![CDATA[Interview with Domenico Quaranta]]> http://www.furtherfield.org/features/interviews/interview-domenico-quaranta

Daniel Rourke: At Furtherfield on November 22nd 2014 you launched a Beta version of a networked project, 6PM Your Local Time, in collaboration with Fabio Paris, Abandon Normal Devices and Gummy Industries. #6PMYLT uses twitter hashtags as a nexus for distributed art happenings. Could you tell us more about the impetus behind the project? Domenico Quaranta: In September 2012, the Link Art Center launched the Link Point in Brescia: a small project space where, for almost two years, we presented installation projects by local and international artists. The Link Point was, since the beginning, a “dual site”: a space where to invite our local audience, but also a set for photographic documentation meant to be distributed online to a global audience. Fabio Paris’ long experience with his commercial gallery – that used the same space for more than 10 years, persuaded us that this was what we had to offer to the artists invited. So, the space was reduced to a small cube, white from floor to ceiling, with neon lights and a big logo (a kind of analogue watermark) on the back door. Thinking about this project, and the strong presence of the Link Point logo in all the documentation, we realized that the Link Point was actually not bound to that space: as an abstract, highly formalized space, it could actually be everywhere. Take a white cube and place the Link Point logo in it, and that’s the Link Point.

This realization brought us, on the one hand, to close the space in Brescia and to turn the Link Point into a nomad, erratic project, that can resurrect from time to time in other places; and, on the other hand, to conceive 6PM Your Local Time. The idea was simple: if exhibition spaces are all more or less similar; if online documentation has become so important to communicate art events to a wider audience, and if people started perceiving it as not different from primary experience, why not set up an exhibition that takes place in different locations, kept together only by documentation and by the use of the same logo? All the rest came right after, as a natural development from this starting point (and as an adaptation of this idea to reality). Of course, this is a statement as well as a provocation: watching the documentation of the UK Beta Test you can easily realize that exhibition spaces are NOT more or less the same; that attending or participating in an event is different from watching pictures on a screen; that some artworks work well in pictures but many need to be experiences. We want to stress the value of networking and of giving prominence to your network rather than to your individual identity; but if the project would work as a reminder that reality is still different from media representation, it would be successful anyway. Daniel Rourke: There is something of Hakim Bey’s Temporary Autonomous Zones in your proposal. The idea that geographic, economic and/or political boundaries need no longer define the limits of social collective action. We can criticise Bey’s 1991 text now, because in retrospect the Internet and its constitutive protocols have themselves become a breeding ground for corporate and political concerns, even as technology has allowed ever more distributed methods of connectivity. You foreground network identity over individual identity in the 6PM YLT vision, yet the distinction between the individuals that create a network and the corporate hierarchies that make that networkingpossible are less clear. I am of course gesturing towards the use of Twitter as the principal platform of the project, a question that Ruth Catlow brought up at the launch. Do you still believe that TAZs are possible in our hyper-connected, hyper-corporate world? Domenico Quaranta: In its first, raw conceptualization, 6PM YLT had to come with its own smartphone app, that had to be used both to participate in the project and to access the gallery. The decision to aggregate content published on different social platforms came from the realization that people already had the production and distribution tools required to participate in the action, and were already familiar with some gestures: take a photo, apply a filter, add an hashtag, etc. Of course, we could invite participants and audiences to use some specific, open source social network of our choice, but we prefer to tell them: just use the fucking platform of your choice. We want to facilitate and expand participation, not to reduce it; and we are not interested in adding another layer to the project. 6PM YLT is not a TAZ, it’s just a social game that wants to raise some awareness about the importance of documentation, the power of networks, the public availability of what we do with our phones. And it’s a parasitic tool that, as anything else happening online, implies an entire set of corporate frameworks in order to exist: social networks, browsers, operative systems, internet providers, server farms etc. That said, yes, I think TAZs are still possible. The model of TAZ has been designed for an hyper-connected, hyper-corporate world; they are temporary and nomadic; they exist in interstices for a short time. But I agree that believing in them is mostly an act of faith.

Daniel Rourke: The beta-tested, final iteration of 6pm YLT will be launched in the summer of 2015. How will you be rolling out the project in the forthcoming months? How can people get involved? Domenico Quaranta: 6PM Your Local Time has been conceived as an opportunity, for the organizing subject, to bring to visibility its network of relationships and to improve it. It’s not an exhibition with a topic, but a social network turned visible. To put it simply: our identity is defined not just by what we do, but also by the people we hang out with. After organizing 6PM Your Local Time Europe, the Link Art Center would like to take a step back and to offer the platform to other organizing subjects, to allow them to show off their network as well. So, what we are doing now is preparing a long list of institutions, galleries and artists we made love with in the past or we’d like to make love with in the future, and inviting them to participate in the project. We won’t launch an open call, but we already made the event public saying that if anyone is interested to participate, they are allowed to submit a proposal. We won’t accept anybody, but we would be happy to get in touch with people we didn’t know. After finalizing the list of participants, we will work on all the organizational stuff, basically informing them about the basic rules of the game, gathering information about the events, answering questions, etc. On the other hand, we have of course to work on the presentation. While every participant presents an event of her choice, the organizer of a 6PM Your Local Time event has to present to its local audience the platform event, as an ongoing installation / performance. We are from Brescia, Italy, and that’s where we will make our presentation. We made an agreement with MusicalZOO, a local festival of art and electronic music, in order to co-produce the presentation and have access to their audience. This is what determined the date of the event in the first place. Since the festival takes place outdoor during the summer, we are working with them on designing a temporary office where we can coordinate the event, stay in touch with the participants, discuss with the audience, and a video installation in which the live stream of pics and videos will be displayed. Since we are expecting participants from Portugal to the Russian Federation, the event will start around 5 PM, and will follow the various opening events up to late night. One potential reference for this kind of presentation may be those (amazing) telecommunication projects that took place in the Eighties: Robert Adrian’s The World in 24 Hours, organized at Ars Electronica in 1982; the Planetary Network set up in 1986 at the Venice Biennale; and even Nam June Paik’s satellite communication project Good Morning Mr Orwell (1984). Left to Right – Enrico Boccioletti, Kim Asendorf, Ryder Ripps, Kristal South, Evan Roth Daniel Rourke: Your exhibition Unoriginal Genius, featuring the work of 17 leading net and new media artists, was the last project to be hosted in the Carroll/Fletcher Project Space (closing November 22nd, 2014). Could you tell us more about the role you consider ‘genius’ plays in framing contemporary art practice? Domenico Quaranta: The idea of genius still plays an important role in Western culture, and not just in the field of art. Whether we are talking about the Macintosh, Infinite Jest, a space trip or Nymphomaniac, we are always celebrating an individual genius, even if we perfectly know that there is a team and a concerted action behind each of these things. Every art world is grounded in the idea that there are gifted people who, provided specific conditions, can produce special things that are potentially relevant for anybody. This is not a problem in itself – what’s problematic are some corollaries to our traditional idea of genius – namely “originality” and “intellectual property”. The first claims that a good work of creation is new and doesn’t depend on previous work by others; the second claims that an original work belongs to the author. In my opinion, creation never worked this way, and I’m totally unoriginal in saying this: hundreds of people, before and along to me, say that creating consists in taking chunks of available material and assembling them in ways that, in the best situation, allow us to take a small step forward from what came before. But in the meantime, entire legal systems have been built upon such bad beliefs; and what’s happening now is that, while on the one hand the digitalization of the means of production and dissemination allow us to look at this process with unprecedented clarity; on the other hand these regulations have evolved in such a way that they may eventually slow down or stop the regular evolution of culture, which is based on the exchange of ideas. We – and creators in particular – have to fight against this situation. But Unoriginal Genius shouldn’t be read in such an activist way. It is just a small attempt to show how the process of creation works today, in the shared environment of a networked computer, and to bring this in front of a gallery audience. Left to Right – Kim Asendorf, Ryder Ripps, Kristal South, Evan Roth Daniel Rourke: So much online material ‘created’ today is free-flowing and impossible to trace back to an original author, yet the tendency to attribute images, ideas or ‘works’ to an individual still persists – as it does in Unoriginal Genius. I wonder whether you consider some of the works in the show as more liberated from authorial constraints than others? That is, what are the works that appear to make themselves; floating and mutating regardless of particular human (artist) intentions? Domenico Quaranta: Probably Museum of the Internet is the one that fits best to your description. Everybody can contribute anonymously to it by just dropping images on the webpage; the authors’ names are not available on the website, and there’s no link to their homepage. It’s so simple, so necessary and so pure that one may think that it always existed out there in some way or another. And in a way it did, because the history of the internet is full of projects that invite people to do more or less the same. Left to Right – Brout & Marion, Gervais & Magal, Sara Ludy Daniel Rourke: 2014 was an exciting year for the recognition of digital art cultures, with the appointment of Dragan Espenschied as lead Digital Conservator at Rhizome, the second Paddles On! auction of digital works in London, with names like Hito Steyerl and Ryan Trecartin moving up ArtReview’s power list, and projects like Kenneth Goldsmith’s ‘Printing out the Internet’ highlighting the increasing ubiquity – and therefore arguable fragility – of web-based cultural aggregation. I wondered what you were looking forward to in 2015 – apart from 6PM YLT of course. Where would you like to see the digital/net/new media arts 12 months from now? Domenico Quaranta: On the moon, of course! Out of joke: I agree that 2014 has been a good year for the media arts community, as part of a general positive trend along the last few years. Other highlighs may include, in various order: the September 2013 issue of Artforum, on “Art and Media”, and the discussion sparked by Claire Bishop’s essay; Cory Arcangel discovering and restoring lost Andy Warhol’s digital files from floppy disks; Ben Fino-Radin becoming digital conservator at MoMA, New York; JODI winning the Prix Net Art; the Barbican doing a show on the Digital Revolution with Google. Memes like post internet, post digital and the New Aesthetic had negative side effects, but they helped establishing digital culture in the mainstream contemporary art discourse, and bringing to prominence some artists formerly known as net artists. In 2015, the New Museum Triennial will be curated by Lauren Cornell and Ryan Trecartin, and DIS has been announced to be curator of the 9th Berlin Biennial in 2016. All this looks promising, but one thing that I learned from the past is to be careful with optimistic judgements. The XXI century started with a show called 010101. Art in Technological Times, organized by SFMoMA. The same year, net art entered the Venice Biennale, the Whitney organizedBitstreams and Data Dynamics, the Tate Art and Money Online. Later on, the internet was announced dead, and it took years for the media art community to get some prominence in the art discourse again. The situation now is very different, a lot has been done at all levels (art market, institutions, criticism), and the interest in digital culture and technologies is not (only) the result of the hype and of big money flushed by corporations unto museums. But still, where we really are? The first Paddles On! Auction belongs to history because it helped selling the first website ever on auction; the second one mainly sold digital and analogue paintings. Digital Revolution was welcomed by sentences like: “No one could fault the advances in technology on display, but the art that has emerged out of that technology? Well, on this showing, too much of it seems gimmicky, weak and overly concerned with spectacle rather than meaning, or making a comment on our culture.” (The Telegraph) The upcoming New Museum Triennial will include artists like Ed Atkins, Aleksandra Domanovic, Oliver Laric, K-HOLE, Steve Roggenbuck, but Lauren and Ryan did their best to avoid partisanship. There’s no criticism in this statement, actually I would have done exactly the same, and I’m sure it will be an amazing show that I can’t wait to see. Just, we don’t have to expect too much from this show in terms of “digital art recognition”. So, to put it short: I’m sure digital art and culture is slowly changing the arts, and that this revolution will be dramatic; but it won’t take place in 2015

http://www.6pmyourlocaltime.com/

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Wed, 08 Apr 2015 03:57:20 -0700 http://www.furtherfield.org/features/interviews/interview-domenico-quaranta
<![CDATA[“Please don’t call me uncanny”: Cécile B. Evans at Seventeen Gallery]]> https://rhizome.org/editorial/2014/dec/4/please-dont-call-me-uncanny-hyperlinks-seventeen-g/#new_tab

A review of Cécile B. Evans’ show Hyperlinks, at Seventeen Gallery, London 15th Oct – 6th Dec 2014. With lots of editing and writerly support from Anton Haugen and Michael Conner.

Cécile B. Evans, Hyperlinks or it didn’t happen (2014). Still frame from HD video. Courtesy of Seventeen. Media saturation in the internet’s “cut & paste” ecology has become so naturalized that contemporary film’s collaged aspects are not readily considered. Who are the subjects in, for example, a Ryan Trecartin and Lizzie Fitch film? And for whom do they perform? When I show these films in my class, my students switch tabs in their browsers, Snapchat each other, like photos, fav tweets—often on multiple screens at once—then state that this “work is about strange fake-tanned kids’ search for a toilet.” What has made this answer stay in my mind pertains to the word “about.” When used for these works, the banal statement “this work is about…” registers as a crisis of categorical closure that the simultaneous existence of disparate, accumulated content on a single screen constantly thwarts. Central to Cécile B. Evans’ show Hyperlinks at Seventeen Gallery in London is the video-essay, Hyperlinks or it didn’t happen, displayed on a high-resolution TV with headphone cords installed at a comfortable cartoon-watching height in a corner of the space. Entering at the opposite corner, I navigate the gallery space, attempting to link the objects together—a prosthetic leg atop an upturned Eames chair replica near a rubber plant that counterbalances a plexiglass structure supporting 3D-printed arms (One Foot In The Grave, 2014), another Eames replica sitting in one corner (just a chair), various prints on the floor and walls—before sitting down, cross-legged, on a thick-pile rug strewn with postcard-sized images. The film begins with a super high-resolution render of actor Philip Seymour Hoffman’s head floating over the shimmering image of a jellyfish. “I’m not magic, and please don’t call me uncanny,” says a synthetically-augmented human voice. “I’m just a bad copy made too perfectly, too soon.” The video lingers on Hoffman’s face. His lips do not move — at least, not in sync with the voice claiming to be the bad copy. “Fuck. Fuck FUCKING FUCK! I am full of him.” An audience laughter track plays. The bad copy’s hair flutters as his head bobs. The follicles on his nose look like they’d be the perfect environment for a blackhead to take up residence. The subject floating on the screen does not symbolize Hoffman, rather, it is an improper metaphor for the actor’s “untimely death’; for anything that transcends description, yet is saturated with meaning nonetheless. Hyperlinks is so full of meaning that, as the voice suggests, it is set to burst.

Evans wants us to feel uncomfortable at the absence of an uncanny feeling, and by referring to this lack directly in the monologue of the simulated voice, she sets up a relation the viewer and this, a highly stylized, digital avatar. Hoffman, the image-thing, is not really a metaphor, nor is he really a copy, a simulation, or even a simulacrum of a more-real body. Hoffman, the image-thing, is literal and actual, perhaps more so to the viewer than Phillip Seymour Hoffman, the flesh-and-blood human or his “untimely death” was/will/could ever be. In her 2010 essay A Thing Like You and Me, Hito Steyerl defines the image as a thing whose “immortality… originates… from its ability to be xeroxed, recycled, and reincarnated.” [1] Like the postcards strewn throughout Hyperlinks, the floating, self-referential Hoffman points out a literal truth: Hoffman’s head is an “improper metaphor” [2] for the image that it actually is. Catachresis, a term we can employ for such “improper metaphors,” is a forced extension of meaning employed when “when no proper, or literal, term is available.” [3] According to Vivian Sobchack, “catachresis is differentiated from proper metaphor insofar as it forces us to confront” [4] the deficiency and failure of language. In linking across the gap between figural and literal meaning, catachresis marks the precise moment “where living expression states living existence.” [5] The image-things of Evans’ film are similarly analogically hyperlinked to the metaphors they supposedly express. In several sequences, an invisible, green-screened woman wanders a beach with a man who we are told is her partner: the nameless protagonist of Ralph Ellison’s 1952 novel, The Invisible Man. For a few seconds, we are confronted with Marlon Brando’s floating head, isolated from scenes deleted from Superman II (1980) to be digitally repurposed for the 2006 film Superman Returns, so the actor could reprise his role as Superman’s father two years after his death. The vocaloid pop-star Hatsune Miku serenades us with the song “Forever Young,” referencing her own immortality in the server banks and USB sticks that confer her identity. We then see, rolling onto a stage in Canada, Edward Snowden gives a TED talk on taking back the web, through a “Telepresence Robot” (an object that looks like a flat-panel screen attached to a Segway). As in a collage, the film splices and dices contiguous space and time, producing a unique configuration of catachretic associations, rather than a continuous narrative about something. Fictions are interwoven with facts, gestures with statements, figures with subjects. Moving about the gallery, the viewer hovers about the strewn postcard-sized images of a counterfeit Kermit the Frog, the render of Philip Seymour Hoffman, and the “hologram” of Michael Jackson. The image-things in Evans’ work seem to exist beyond subject/object distinctions, outside of sense, above their own measure of themselves —selves that they, nonetheless, frequently seem to be measuring and re-measuring. The exhibition comes with its own printed glossary of terms listing references the video makes. The first term in the glossary is “Hyperlink”: A reference to external data that a reader can open either by clicking or by hovering over a point of origin. From Greek hyper (prep. And adv.) “over, beyond, overmuch, above measure.” Here again the figural and literal are called into question. In relation to what can one say the “external” or “beyond” of a hyperlink resides? Why is the etymology for “link” not also given? Though at first, the glossary seems to map the associations, the links, of the disparate imagery presented in the show, it is suggestive of the total-work, presenting an almost anarchistic circulation of imagery as a coherent system. The glossary’s reification of associations gestures towards also the internet’s systemic interpellation of our networked subjecthood; as well as in the film title’s reference to the phrase “Pics, or it didn’t happen,” the show’s contrast between a body’s lifespan and a circulating digital image seems to also echo of our status as “poor copies” of our digital semblances. The image-things in “Hyperlinks” serve – to hijack the words of Scott Bukatman – “as the partial and fragmented representations that they are.” [6] . Through the works’ superfluity of associations and meanings, I found myself considering the impossibility of categorical closure. If totalization means incorporating all disparate things, an ultimate difference erupts: a moment that also signals the deficiency and failure of systemization itself. What makes Evans work successful is this endless calling up of the specter of the beyond, the outside, the everything else, from within the perceived totality of the internet. With the glossary, the totality of the show almost feels performative, gesturing towards the systemic totalizing we confer onto art objects in a gallery space before, after, and, especially, during their imaging. But image-things are considerably more liberated than either objects or subjects. They are more real, precisely because we recognize them as images.

 

[1] Hito Steyerl, “A Thing Like You and Me,” in The Wretched of the Screen, e-flux Journal (Sternberg Press, 2012), 46–59.

[2] Vivian Carol Sobchack, Carnal Thoughts Embodiment and Moving Image Culture (Berkeley: University of California Press, 2004), 81.

[3] Richard Shiff, “Cezanne’s Physicality: The Politics of Touch,” in The Language of Art History, ed. Salim Kemal and Ivan Gaskell (Cambridge University Press, 1991), 150.

[4] Sobchack, Carnal Thoughts Embodiment and Moving Image Culture, 81.

[5] Paul Ricoeur, The Rule of Metaphor: The Creation of Meaning in Language (Routledge, 2004), 72.

[6] Scott Bukatman, Terminal Identity: The Virtual Subject in Postmodern Science Fiction (Durham: Duke University Press, 1993), 40.

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Thu, 04 Dec 2014 13:17:45 -0800 https://rhizome.org/editorial/2014/dec/4/please-dont-call-me-uncanny-hyperlinks-seventeen-g/#new_tab
<![CDATA["Please don't call me uncanny": Cécile B. Evans at Seventeen Gallery]]> http://rhizome.org/editorial/2014/dec/4/please-dont-call-me-uncanny-hyperlinks-seventeen-g

Cécile B. Evans, Hyperlinks or it didn't happen (2014). Still frame from HD video. Courtesy of Seventeen. Media saturation in the internet's "cut & paste" ecology has become so naturalized that contemporary film's collaged aspects are not readily considered. Who are the subjects in, for example, a Ryan Trecartin and Lizzie Fitch film? And for whom do they perform? When I show these films in my class, my students switch tabs in their browsers, Snapchat each other, like photos, fav tweets—often on multiple screens at once—then state that this "work is about strange fake-tanned kids' search for a toilet." What has made this answer stay in my mind pertains to the word "about." When used for these works, the banal statement "this work is about…" registers as a crisis of categorical closure that the simultaneous existence of disparate, accumulated content on a single screen constantly thwarts. Central to Cécile B. Evans' show Hyperlinks at Seventeen Gallery in London is the video-essay, Hyperlinks or it didn't happen, displayed on a high-resolution TV with headphone cords installed at a comfortable cartoon-watching height in a corner of the space. Entering at the opposite corner, I navigate the gallery space, attempting to link the objects together—a prosthetic leg atop an upturned Eames chair replica near a rubber plant that counterbalances a plexiglass structure supporting 3D-printed arms (One Foot In The Grave, 2014), another Eames replica sitting in one corner (just a chair), various prints on the floor and walls—before sitting down, cross-legged, on a thick-pile rug strewn with postcard-sized images.  

Cécile B. Evans, "Hyperlinks," Installation view. Courtesy of Seventeen. The film begins with a super high-resolution render of actor Philip Seymour Hoffman's head floating over the shimmering image of a jellyfish. "I'm not magic, and please don't call me uncanny," says a synthetically-augmented human voice. "I'm just a bad copy made too perfectly, too soon." The video lingers on Hoffman's face. His lips do not move — at least, not in sync with the voice claiming to be the bad copy. "Fuck. Fuck FUCKING FUCK! I am full of him." An audience laughter track plays. The bad copy's hair flutters as his head bobs. The follicles on his nose look like they'd be the perfect environment for a blackhead to take up residence. The subject floating on the screen does not symbolize Hoffman, rather, it is an improper metaphor for the actor's "untimely death'; for anything that transcends description, yet is saturated with meaning nonetheless. Hyperlinks is so full of meaning that, as the voice suggests, it is set to burst. Evans wants us to feel uncomfortable at the absence of an uncanny feeling, and by referring to this lack directly in the monologue of the simulated voice, she sets up a relation the viewer and this, a highly stylized, digital avatar. Hoffman, the image-thing, is not really a metaphor, nor is he really a copy, a simulation, or even a simulacrum of a more-real body. Hoffman, the image-thing, is literal and actual, perhaps more so to the viewer than Phillip Seymour Hoffman, the flesh-and-blood human or his "untimely death" was/will/could ever be. In her 2010 essay A Thing Like You and Me, Hito Steyerl defines the image as a thing whose "immortality… originates… from its ability to be xeroxed, recycled, and reincarnated." [1] Like the postcards strewn throughout Hyperlinks, the floating, self-referential Hoffman points out a literal truth: Hoffman's head is an "improper metaphor" [2] for the image that it actually is.  Catachresis, a term we can employ for such "improper metaphors," is a forced extension of meaning employed when "when no proper, or literal, term is available." [3] According to Vivian Sobchack, "catachresis is differentiated from proper metaphor insofar as it forces us to confront" [4] the deficiency and failure of language. In linking across the gap between figural and literal meaning, catachresis marks the precise moment "where living expression states living existence." [5] The image-things of Evans' film are similarly analogically hyperlinked to the metaphors they supposedly express. In several sequences, an invisible, green-screened woman wanders a beach with a man who we are told is her partner: the nameless protagonist of Ralph Ellison's 1952 novel, The Invisible Man. For a few seconds, we are confronted with Marlon Brando's floating head, isolated from scenes deleted from Superman II (1980) to be digitally repurposed for the 2006 film Superman Returns, so the actor could reprise his role as Superman's father two years after his death.

The vocaloid pop-star Hatsune Miku serenades us with the song "Forever Young," referencing her own immortality in the server banks and USB sticks that confer her identity. We then see, rolling onto a stage in Canada, Edward Snowden gives a TED talk on taking back the web, through a "Telepresence Robot" (an object that looks like a flat-panel screen attached to a Segway). As in a collage, the film splices and dices contiguous space and time, producing a unique configuration of catachretic associations, rather than a continuous narrative about something. Fictions are interwoven with facts, gestures with statements, figures with subjects. Moving about the gallery, the viewer hovers about the strewn postcard-sized images of a counterfeit Kermit the Frog, the render of Philip Seymour Hoffman, and the "hologram" of Michael Jackson. The image-things in Evans' work seem to exist beyond subject/object distinctions, outside of sense, above their own measure of themselves —selves that they, nonetheless, frequently seem to be measuring and re-measuring. The exhibition comes with its own printed glossary of terms listing references the video makes. The first term in the glossary is "Hyperlink":               A reference to external data that a reader can open either by clicking or by hovering over a point of origin. From Greek hyper (prep. And adv.) "over, beyond, overmuch, above measure." Here again the figural and literal are called into question. In relation to what can one say the "external" or "beyond" of a hyperlink resides? Why is the etymology for "link" not also given? Though at first, the glossary seems to map the associations, the links, of the disparate imagery presented in the show, it is suggestive of the total-work, presenting an almost anarchistic circulation of imagery as a coherent system. The glossary's reification of associations gestures towards also the internet's systemic interpellation of our networked subjecthood; as well as in the film title's reference to the phrase "Pics, or it didn't happen," the show's contrast between a body's lifespan and a circulating digital image seems to also echo of our status as "poor copies" of our digital semblances. The image-things in "Hyperlinks" serve – to hijack the words of Scott Bukatman - "as the partial and fragmented representations that they are." [6] . Through the works' superfluity of associations and meanings, I found myself considering the impossibility of categorical closure. If totalization means incorporating all disparate things, an ultimate difference erupts: a moment that also signals the deficiency and failure of systemization itself. What makes Evans work successful is this endless calling up of the specter of the beyond, the outside, the everything else, from within the perceived totality of the internet. With the glossary, the totality of the show almost feels performative, gesturing towards the systemic totalizing we confer onto art objects in a gallery space before, after, and, especially, during their imaging. But image-things are considerably more liberated than either objects or subjects. They are more real, precisely because we recognize them as images.

[1] Hito Steyerl, “A Thing Like You and Me,” in The Wretched of the Screen, e-flux Journal (Sternberg Press, 2012), 46–59.

[2] Vivian Carol Sobchack, Carnal Thoughts Embodiment and Moving Image Culture (Berkeley: University of California Press, 2004), 81.

[3] Richard Shiff, “Cezanne’s Physicality: The Politics of Touch,” in The Language of Art History, ed. Salim Kemal and Ivan Gaskell (Cambridge University Press, 1991), 150.

[4] Sobchack, Carnal Thoughts Embodiment and Moving Image Culture, 81.

[5] Paul Ricoeur, The Rule of Metaphor: The Creation of Meaning in Language (Routledge, 2004), 72.

[6] Scott Bukatman, Terminal Identity: The Virtual Subject in Postmodern Science Fiction (Durham: Duke University Press, 1993), 40.

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Thu, 04 Dec 2014 12:17:45 -0800 http://rhizome.org/editorial/2014/dec/4/please-dont-call-me-uncanny-hyperlinks-seventeen-g
<![CDATA[Artist Profile: Morehshin Allahyari]]> https://rhizome.org/editorial/2014/jan/31/artist-profile-morehshin-allahyari/#new_tab

Daniel Rourke: Your ongoing project, Dark Matter, was something of a revelation for me: a collection of objects forbidden or “unwelcome” in Iran, brought together through digital modelling, meshing, and 3D printing. The results are playful and surrealistic, with the same capacity to waken the subconscious as any Dali Lobster-Telephone or Hair-Lamp. For me Dark Matter resonates as subversive not just because the dog-dildo is an affront to conservative sexual values, or because the Barbie-VHS blurs cultural boundaries (a feature of a lot of your work). Rather I was taken by how the objects spoke to the here and now; that perhaps there is something about the collapse of all commodities, forms, and ideas into the digital that promotes blurred perspectives and subversive practices. I wondered whether you saw your work as particular to the digital tools and materials you choose, or are you “just” making use of things that happen to be available to you? Morehshin Allahyari: I was particularly interested in choosing the most relevant tools and materials for creating a new body of work about forbidden/unwelcome objects. I found the idea of “3D printing/re-creating the forbidden” a very compelling prospect, which raised paradoxical issues of limitations and boundaries—social, cultural, and political. I was also very interested in the technology of 3D printing as this “poetic technology” for resistance, for reclaiming all the things that were taken from me during my life in Iran or are currently being taken away from my sister, and mother, and my friends. There is something very special about things that you can’t have access to when they are forced by law out of your life. When there are many of those objects/things, and they are the most ordinary things (dog, sex toys, neck-tie, Barbie, satellite-dish, Bart Simpson, ham/pig, alcohol, etc.), then there is something meaningful and symbolic about using a technology like 3D printing to re-create them. The combination of the objects, I think, adds a sense of humor to the work that is very similar to the ridiculousness of having these objects banned when you look at the whole picture.

While developing the project, I really fell in love with thinking about 3D printing as a “documentation tool”… you know, like when you go to historical museums, and they have this whole collection of objects or things that used to be this and that, or had whatever functionality 500 years ago. I thought, what if this could be the archive, the documentation of the life after the 1979 revolution in Iran, the life I lived, and how will it feel to look back at this collection in 20 or 30 years? Also, through combining and re-creating these objects and putting them inside a virtual word, I can re-contextualize and invite the audience to enter the historical dimension of the work… So yeah… I am directly addressing the medium of 3D printing here. Plus, there is a broad conversation of censorship built into the technology of 3D printing as a whole, which actually expands the project to other countries including the United States (I am thinking about the 3D printed, potentially functional gun as one of the first examples).

Morehshin Allahyari, virtual landscape for #dog #dildo #satellite-dish from the series “Dark Matter.” Work in progress. DR: You have just collaborated on a text that shifts between registers, performing the splits, breaks and tears it indicates in the life and work of “self-exiled” people. I was struck by an image you use of “Time, memory, space, and bodies collapsing, losing composition.” [1] These ideas feature heavily in your work, where one’s heritage or identity can coalesce and mutate as readily as a 3D print. MA: I am struck by the idea of representation in digital art. I think about the reconstruction of memory in virtual worlds, the rebuilding of non-existent objects from the virtual world into real life… how we understand our world through representation, the dystopian, the utopian, and everything in-between. Since I have moved to the U.S. (2007), I have become more and more fascinated by the in-depth thoughts on exile and diaspora within Edward Said’s text “Reflections on Exile,” Mahmoud Darwish’s poems, and Lorna Dee Cervantes’ Palastine poem, among others. But in my own work, I wanted to simultaneously be aware of the dangers of the romanticization of exile and self-exile – as well as the whole nostalgic remembrance of the “homeland” that is inaccessible; I wanted to look for different ways that I can use digital technology to talk about my own understanding of self-exile. So I worked on a 3D animation video, a plexiglas installation, a 16mm film, a series of Facebook post-cards installation, and a creative research/writing project in the course of one year. It’s interesting to step-back and think about each of these works now (after two years); to think about geographical determinism and the collective history of the young self-exiled Iranians; but also to realize that, through time, my relationship has changed with “home” and that it will continue to change. Doing this interview and thinking about my body of work “The Romantic Self-Exiles”, I remembered that I haven’t thought about my house in Tehran, Yousefabad and Valiasr streets, and other common places that I used to go, for a very long time. I used to do this thing almost every night, that I would close my eyes and try to imagine and remember every details of my room in Tehran… or the exact directions/streets that I would have to take to get to whatever place. I couldn’t help but think that’s the only way to survive the diasporic life… could this be one dimension of the mutation of identity? Is this where I forever will feel distanced, unrelated, and disconnected from home? Or have I just entered a new stage of life in diaspora? Gray areas might be the only places worth existing…delving into identity as a transparent rather than defined; homeland as belonging to nowhere and everywhere; virtual space as both real and imagined; aesthetics as perfection vs imperfection.

Morehshin Allahyari. Excerpt from The Romantic Self-Exiles I (2012). DR: The mutations you speak of also come through in the way you approached the writing of that text, stretching the critical territory you cover by fusing the essay with a voice more readily associated with fiction. I also note elements of fabulation in your gallery and video works. Both The Romantic Self-Exiles-I and Over There Is Over Here toy with reality and imagination in a broken essayistic language. Do you understand your practice as writerly? MA: My discovery of the art world has been through creative writing (since the age of 12 when I started to take part in a private creative writing class in Iran that would meet weekly, which continued until I was 18)… so writing is very dear to my heart and it’s a very important part of my work. I’m interested in bridging digital technology, writing, and visual arts in an essayistic and poetic language. I think about Milan Kundera and Chris Marker as the best examples of this style of writing. As I have worked more and more with a software like Maya, I have learned that there is something very beautiful about building and creating landscapes and environments. Especially in the Romantic Self Exiles animation, it felt like creating an imagined home… a space and environment where I could perhaps belong… but another aspect of it was talking about this experience and process of modeling, animating, texturing, etc through a self-reflexive narration. In Over There Is Over Here, there is also a landscape, but the narration is more complex with ambiguity… going back and forth between a third-person narrator and myself as the narrator and an outsider… In both of these works, though, my writing process was connected to the process of designing these virtual landscapes. DR: In another text produced with collaborator Jennifer Way you discuss the representation of female identity in Iran. Could you tell us some more about how this relates to art and romanticization in particular? MA: I was really interested in doing research on women, technology, and art in Iran, because there is almost no academic research and discourse about this topic (although the art and technology scene is growing very rapidly in Iran). So I have kept an eye on the art and technology festivals, exhibitions, workshops, and lectures that have been happening in Iran in the last 4-5 years and been amazed by the lack of women and the dominance of the hyper-masculine culture. In collaboration with Jennifer Way, we interviewed Iranian artists (mostly women) who in one way or another are and have been involved in the new media art scene in Iran and asked for their comments, observations, and concerns regarding new media art or art and technology considering the recent rise of such art practices in Iran. This is especially and personally very important to me because Iranian women have been the dominant university demographic in Iran for the last decade or so. On the other hand, in my own work, I have constantly thought about and re-defined both my Middle-Eastern female identity, as well as my identity as a woman in the field of art and technology. On the one hand, I have gradually become aware of and resisted the female identity defined by—for instance—the work of artists like Shirin Neshat. This is something that comes up in my daily discussions with other female colleagues from the Middle-East: how we feel distanced from the presentation and re-presentation of women in the work of older generation artists (in this case from Iran)… That in fact, we are eager to re-define these clichés and—in most cases—one-dimensional interpretations and exoticized or stereotypical images of women of the Middle-East; thinking about ourselves more as “Glocal.”

Morehshin Allahyari,#barbie #vhs from the series “Dark Matter.” Work in progress. The other side of this is my relationship with technology and the fact that I am interested in a poetic and feminine voice in technological aesthetics and in ways to challenge and push whatever medium that I’m using. In the last couple of years, I have been inspired by the works of other female artists and activists such as Claudia Hart, Brenna Murphy, Jenny Vogel, Tania Bruguera, and Guerrilla Girls. I feel like I have the amazing opportunity of combining and experimenting with all these ideas… to bring together new media, politics, art, social science, and creative writing… and examine a multi-layered understanding of female identity while dealing with the complexity of being in between. DR: To bring it back to my first question then, do you think that there is something specific in the ways and means of digital technology that enables the representation of interstitial spaces, politics and identities? MA: In both the writing/narrative and the aesthetics of my work, I am interested in the idea of imperfection and the allowance of error… which makes me think about the fact that bleeding/leading edge technology has built-in flaws and imperfections in them… which also works perfectly with the broader discourse of corruption of politics, collapse of identities, the loss of space through time, etc. In the case of 3D printing technology, I like to think there is something very special about it that doesn’t exist in other software/tools/material. Maybe this is a very “Eastern/Dervish” kind of way of thinking about digital technology: to think about means and ways and reasons and effects as points of departure and entrance. You know, like trying to stay away from the fetishism and consumerism that falls into the use of digital technology… so, yes! DR: Finally, what are you working on at the moment? MA: Well, as of right now, I am creating a series of virtual spaces for my 3D printed objects, and also combining more unwelcome/forbidden objects to print in the next coming months. After this, I want to broaden the conversation to other countries in an upcoming project, creating a 3D forbidden orgy (lol) installation, looking for new ways to blur these cultural boundaries and relationships. In general, in these new series of work I am taking a break from heavy, serious work which is mostly what I’ve been working on and creating for the last 6 years. I feel like I am exhausted from that, and I want to actually take a step back and be able to make fun of all these very serious topics. If you think about Dark Matter and these forbidden objects that we grew up with in Iran, they are actually simultaneously fucked up and ridiculous. I think as I’m growing as an artist, I am getting more and more interested about exploring humor in serious circumstances. I don’t want to feel bad for myself and the life I lived in Iran. I don’t want other people’s sympathy. That’s why I want to be able to sometimes make fun of it more than anything else. Age: 28 Location: Dallas, TX. How/when did you begin working creatively with technology? Since the very first months that I moved from Iran to Denver to study for my MA in Digital Media Studies. I remember I only knew a little bit of photoshop, and one of the first classes that I had to take was coding and CSS. It was a big jump. But after two years, I started to work constantly with different software and digital tools… At the same time, my partner (andrew blanton) has played an important role in my approach to technology, both conceptually and how I can teach myself new software and skill-sets as an artist. Where did you go to school? What did you study? During my undergrad I was in Iran and I studied Social Science and Media Studies at Tehran University. I studied Digital Media Studies for my MA at the University of Denver, where I was invited by Lynn Schofield Clark to do research with her at the Estlow Center on projects that concerned art, culture, and media (this was my initial reason to move from Iran to the United States). Then I was invited by David Stout of Noisefold to go to University of North Texas and work with him in Developing the Initiative for Advanced Research in Technology and the Arts (iARTA) research cluster while studying in New Media Art for my M.F.A. What do you do for a living or what occupations have you held previously? Currently I am a visiting assistant professor at University of Texas in Dallas at the Art and Technology department. Before this I worked mostly doing adjunct positions. I lived in Chicago before Texas, and Denver before moving from Iran in 2007. When I lived in Tehran, I taught English and freelanced for different art and culture magazines and newspapers. What does your desktop or workspace look like? I don’t have a studio space outside of our house right now. But I do have a room as my studio to work at, which I kind of like better than studios that I’ve had in the last 4 years. I mostly work on my Hackintosh for my animation projects. I make a lot of notes, both in Farsi and English depending on my headspace when I’m writing and thinking… I’m obsessed with lighting of the space that I work at. Some days both my workspace and desktop look more organized than the others, which might be a good measurement of how productive I’m being. : )

  References [1] Allahyari, Morehshin, and Jennifer Way. “Romantic Self-Exiles.” Anglistica no. Issue 17 1 (2013). https://www.anglistica.unior.it/content/romantic-self-exiles.

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Fri, 31 Jan 2014 09:00:00 -0800 https://rhizome.org/editorial/2014/jan/31/artist-profile-morehshin-allahyari/#new_tab