MachineMachine /stream - search for games https://machinemachine.net/stream/feed en-us http://blogs.law.harvard.edu/tech/rss LifePress therourke@gmail.com <![CDATA[MeFi: Advanced Lawn Mower Simulator, and other deliberately crap games]]> http://www.metafilter.com/199880/Advanced-Lawn-Mower-Simulator-and-other-deliberately-crap-games

Guardian: 'The annual CGC (Crap Games Competition) has been bringing Spectrum fans together for more than 25 years' ... "What makes the CGC entertaining is the self-deprecating, sardonic British humour," explains 43-year-old Paul Collins from Reading, who first entered the CGC in 2000 with Pear-Shaped ("a simple maze game where you try to collect as many pears as possible") and Crap Football, featuring a digitised Des Lynam. "There are ideas that can't possibly work, eg Sim City: The Text Adventure or Blind Flight Simulator. Or names that are just funny, like Whack a Nun II and European Sandwich Hunt."

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Thu, 06 Jul 2023 23:35:16 -0700 http://www.metafilter.com/199880/Advanced-Lawn-Mower-Simulator-and-other-deliberately-crap-games
<![CDATA[How Nintendo Solved Zelda's Open World Problem]]> https://www.youtube.com/watch?v=CZzcVs8tNfE

GMTK is powered by Patreon - https://www.patreon.com/GameMakersToolkit

To mark the release of The Legend of Zelda: Tears of the Kingdom, let's look back at the making of Breath of the Wild's open world.

Sources

How the "Open Air" world was created... | Gamer.Ne https://www.gamer.ne.jp/news/201709010048/

Legend of Zelda: Breath of the Wild has become a game... | IGN Japan https://jp.ign.com/cedec-2017/16928/news/botw

The Perfect Game World Born under Nintendo's New Development Approach... | GNN Gamer https://gnn.gamer.com.tw/detail.php?sn=152054

The perfect game world of The Legend of Zelda: Breath of the Wild... | 4Gamer https://www.4gamer.net/games/341/G034168/20170901120/

Did the map for "Zelda" start in Kyoto!? | Game.Watch.Impress https://game.watch.impress.co.jp/docs/news/1078569.html

The Making of The Legend of Zelda: Breath of the Wild Video – Open-Air Concept | Nintendo https://youtu.be/vLMGrmf4xaY

The Legend of Zelda: Breath of the Wild’s map is based on Kyoto | Polygon https://www.theverge.com/2017/3/6/14827832/the-legend-of-zelda-breath-of-the-wild-map-kyoto-japan

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

=== Subtitles ===

Contribute translated subtitles - https://amara.org/videos/eB3GnQWpxx4M/

]]>
Tue, 09 May 2023 10:15:52 -0700 https://www.youtube.com/watch?v=CZzcVs8tNfE
<![CDATA[Game Studies - A Practiced Practice: Speedrunning Through Space With de Certeau and Virilio]]> https://gamestudies.org/1401/articles/scullyblaker

This paper discusses the emergent gameplay practice known as speedrunning, or the process of completing a game as quickly as possible without the use of cheats or cheat devices, and its relation to games as narrative spaces.

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Thu, 20 Apr 2023 00:52:16 -0700 https://gamestudies.org/1401/articles/scullyblaker
<![CDATA[How to Change Your Mind About COVID-19 - The Atlantic]]> https://www.theatlantic.com/politics/archive/2022/05/covid-opinions-school-closures/629736/

In the spring of 2020, as Americans continued to proclaim their excitement for basketball games and parades, an ER doctor named Dylan Smith watched in dismay. Was everyone else ignoring reality? That March, New York City hesitated to close its schools during the city’s first COVID wave.

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Fri, 03 Jun 2022 05:52:15 -0700 https://www.theatlantic.com/politics/archive/2022/05/covid-opinions-school-closures/629736/
<![CDATA[How to Change Your Mind About COVID-19 - The Atlantic]]> https://www.theatlantic.com/politics/archive/2022/05/covid-opinions-school-closures/629736/

In the spring of 2020, as Americans continued to proclaim their excitement for basketball games and parades, an ER doctor named Dylan Smith watched in dismay. Was everyone else ignoring reality? That March, New York City hesitated to close its schools during the city’s first COVID wave.

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Fri, 03 Jun 2022 01:52:15 -0700 https://www.theatlantic.com/politics/archive/2022/05/covid-opinions-school-closures/629736/
<![CDATA[MiSTer FPGA in 2022: A Primer Guide to Retro Gaming's Hardware Emulator / MY LIFE IN GAMING]]> https://www.youtube.com/watch?v=rhT6YYRH1EI

Coury and Try go over what it's like to get started with the MiSTer FPGA project in 2022 - the parts you need, the processes required to set it up, what you need to do to get great audio and video, and what kinds of fun things you can do with the many console, computer, handheld, and arcade cores! You might just see that it isn't nearly as hard as you thought it was!

► Resources

► MiSTer Development & Documentation :: https://github.com/MiSTer-devel :: https://mister-devel.github.io/MkDocs_MiSTer/

► MiSTer Social Resources :: https://misterfpga.org/ :: https://discord.gg/misterfpga

► MiSTer YouTube Resources :: https://www.youtube.com/MiSTerFPGA :: https://www.youtube.com/MiSTerWalrusFPGA :: https://www.youtube.com/VideoGameEsoterica

:: https://www.youtube.com/LusRetroSource

► Chapters 00:00 - Opening 1:55 - Part 1: MiSTer Overview 6:45 - Part 2: Core Focus: Atari Consoles, ColecoVision and other Pre-NES Consoles 12:06 - Part 3: Building your MiSTer 19:26 - Part 4: Core Focus: NES and Super NES 27:38 - Part 5: Setting up the SD Card 33:34 - Part 6: Core Focus: PC-Engine/Turbografx-16 & Neo Geo 44:18 - Part 7: MiSTer OS, Input Options and other Odds 'n Ends 53:51 - Part 8: Universal MiSTer Settings, Editing the .ini File 01:05:16 - Part 9: Core Focus: Sega Master System, Game Gear, Genesis/Mega Drive and Sega CD 01:20:16 - Part 10: MiSTer Audio and Video Settings 01:37:07 - Part 11: Core Preview: MiSTer PlayStation 1 01:43:32 - Part 12: Core Focus: 486 PC, Commodore 64, Amiga, ZX Spectrum, MSX, Sharp X68000 02:10:07 - Part 13: Core Focus: Game Boy / Color, Game Boy Advance, WonderSwan, Atari Lynx 02:25:25 - Part 14: Core Focus: Capcom CPS-1 & CPS-2, Sega System-16 and more Classic Arcade Games 02:37:02 - Ending


★ Featured Gear & Games ★

► Gear, Games & Idea Lists (Amazon Affiliate Link)

:: https://www.amazon.com/shop/mylifeingaming

♫ If you'd like to help support the channel, here are some ways to do so ♫

► Support our endeavors on Patreon :: http://www.patreon.com/mylifeingaming

► One time donation of BitCoin, Etherium, or Cryptocurrency of your choice! :: https://1upcoin.com/donate/youtube/mylifeingaming

► One time donation via PayPal :: https://www.paypal.me/mlig


‼ We receive a small percentage from sales using the following links at no cost to you, with no influence on the content ‼

► Amazon (Games, Tech & More) :: http://amzn.to/2sDGprP

► Castlemania Games (Controllers, HDMI Cables & More) :: https://castlemaniagames.com/?ref=mlig

► Stone Age Gamer (Flash Carts, Retrode & More) :: http://stoneagegamer.com/?afmc=mlig

► Best Buy (Games, Tech & More) :: http://bestbuy.7tiv.net/YaeLj

► Retro-Access (US Based SCART & BNC Cables) :: http://retro-access.com/?aff=4

► Retro Gaming Cables (UK Based SCART & BNC Cables) :: https://www.retrogamingcables.co.uk/?tracking=5664a8442cf2b

► Solaris Japan (XRGB Mini Framemeister) :: http://solarisjapan.com/collections/micomsoft?aff=65

► Subscribe to Wireframe Magazine (UK/EU only) :: https://wfmag.cc/mlig


♫ Theme Music♫

"Principle" by Matt McCheskey https://nightvoice.bandcamp.com/ https://matthewmccheskey.bandcamp.com/​


✔ Shipping ✔

Coury Carlson My Life in Gaming P.O. Box 72172 Newport, KY 41072

Marc "Try4ce" Duddleson My Life in Gaming P.O. Box 2684 Indian Trail, NC 28079


❤ Social ❤

http://www.mylifeingaming.com http://twitter.com/MyLifeInGaming http://www.facebook.com/mylifeingames


My Life in Gaming makes documentaries, deep dives into retro console hardware, and more.

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Thu, 31 Mar 2022 08:00:35 -0700 https://www.youtube.com/watch?v=rhT6YYRH1EI
<![CDATA[Lemmings: Can You Dig It? (Full 2 Hour Documentary - 30th Anniversary Feature Retrospective)]]> https://www.youtube.com/watch?v=RbAVNKdk9gA

Play Lemmings now on iOS and Android: https://bit.ly/PlayLemmings

Watch the true story of Lemmings - from the computer rooms in Dundee to the world-changing UK games scene that exists today; through the voices of those who were there at the time and those who grew up playing it.

The documentary features: Adrian Powell (original Lemmings cover artist), Alyson Conway (sculpture artist), Brian ‘Biscuit’ Watson, (ex-DMA), Chris Scullion (journalist), Chris van der Kuyl (developer & Kingsway Club alumni), Eli Mouawad (streamer), Enrique Hervas (Lead Designer at Exient), Gary Penn (ex-DMA & journalist), Gary Timmons (ex-DMA), Gary Whitta (screen writer & journalist), Ian Hetherington (ex-Psygnosis), Jake Montanarini (Norwich University), James Roadley-Battin (Art Director at Exient), Kish Hirani (BAME In Games, ex-PlayStation), Larry Bundy Jr (TV presenter, YouTuber), Mike Dailly (ex-DMA), Nia Wearn (Deep Silver), Nick Gorse (Coventry University), Paul Farley (ex-DMA), Peter Molyneux (games industry legend), Robin Gray (Gayming Magazine), Russell Kay (ex-DMA), Ryan Locke (Abertay University), Silvio Micalef (Lead Artist at Exient), Steve Hammond (ex-DMA), Tim Wright (ex-DMA), Trista Bytes (superfan, YouTuber) and more.

Follow us on Social Media:

https://twitter.com/exient/ https://www.instagram.com/lemmingsofficial/ https://exient.io/

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Mon, 14 Feb 2022 04:00:12 -0800 https://www.youtube.com/watch?v=RbAVNKdk9gA
<![CDATA[The Problem With NFTs]]> https://www.youtube.com/watch?v=YQ_xWvX1n9g

If someone pitches you on a "great" Web3 project, ask them if it requires buying or selling crypto to do what they say it does.

Sources and Further Reading https://web3isgoinggreat.com/ https://tante.cc/2021/12/17/the-third-web/ https://davidgerard.co.uk/blockchain/2021/03/11/nfts-crypto-grifters-try-to-scam-artists-again/ https://amycastor.com/2021/03/14/metakovan-the-mystery-beeple-art-buyer-and-his-nft-defi-scheme/ https://www.stephendiehl.com/blog/crypto-absurd.html https://blog.mollywhite.net/blockchains-are-not-what-they-say/ https://www.motherjones.com/politics/2021/11/who-goes-crypto-eth-bitcoin-etc-financialization-gamestop-class-wealth/ https://twitter.com/davetroy/status/1478017698676228099?s=20 https://davidgolumbia.medium.com/cryptocurrency-is-garbage-so-is-blockchain-3e80078e77fe https://marker.medium.com/fintech-is-a-scam-a-listicle-in-eight-parts-7b6161f3a35a https://naavik.co/business-breakdowns/axie-infinity/#axie-decon= https://www.gawker.com/culture/the-future-is-useless-expensive https://twitter.com/NFTtheft https://www.theatlantic.com/ideas/archive/2021/04/nfts-werent-supposed-end-like/618488/ https://www.gamesindustry.biz/articles/2021-11-05-baseless-nft-hype-hits-a-crescendo-but-its-play-to-earn-thats-worth-watching-opinion https://www.technollama.co.uk/platform-is-law-the-cautionary-tale-of-stolen-nfts https://davidgerard.co.uk/blockchain/2021/02/12/libra-shrugged-chapter-6-banking-the-unbanked/ https://twitter.com/Bitfinexed

Written and performed by Dan Olson

Crowdfunding: https://www.patreon.com/foldablehuman Twitter: https://twitter.com/FoldableHuman 00:00:00 Preface 00:01:12 0. In 2008 The Economy Collapsed 00:07:09 1. Bitcoin 00:18:18 2. Ethereum 00:24:34 3. The Machine 00:39:07 4. NFTs Exist To Get You To Buy Crypto 00:57:54 5. The Unbearable Cringe Of Crypto 01:11:46 6. A Self-Organizing High Control Group 01:16:57 7. Crypto Reality 01:25:36 8. There Is No Privacy On The Chain 01:32:52 9. If This "Looks Like Scam" Then Every NFT Room I'm In Looks Like Scam LOL 01:38:29 10. Play To Earn Exists To Get You To Buy Crypto 01:46:39 11. We're All Gonna Make It And By "We" I Mean "Us" Not You 01:56:08 12. DAOs Exist To Get You To Buy Crypto 02:13:21 13. I Know It's Rigged, But It's The Only Game In Town

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Fri, 21 Jan 2022 09:00:03 -0800 https://www.youtube.com/watch?v=YQ_xWvX1n9g
<![CDATA[6 DEVS Make a GAME without COMMUNICATING!]]> https://www.youtube.com/watch?v=inAdRWuO1ks

Production Crate: https://bit.ly/blackthornVFX

PLAY on Windows: https://blackthornprod-games.itch.io/piece-by-piece

PLAY on Web: https://www.newgrounds.com/portal/view/829585

Jonas Tryoller: https://www.youtube.com/c/JonasTyroller Sokpop: https://www.youtube.com/c/sokpopcollective/videos Code Monkey: https://www.youtube.com/c/CodeMonkeyUnity

Yän: https://www.youtube.com/c/Y%C3%A4nGamedev/videos

In this video, 6 game developers spend 4 hours each making a video game without any communication! Liam began work prototyping the game, then passed it on to me, then Aran from Sokpop, Jonas Tyroller, Code Monkey, and Yän!

We ended up creating a cool spaceship building/survival experience.

0:00 - Intro 0:15 - Liam 1:03 - Noa 2:27 - Sokpop 3:58 - Jonas Tryoller 7:12 - Code Monkey 9:08 - Yän

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Sun, 16 Jan 2022 02:28:55 -0800 https://www.youtube.com/watch?v=inAdRWuO1ks
<![CDATA[It's Possible to Run Doom on 16 Billion Crabs]]> https://gamerant.com/doom-16-billion-crabs/

Of the many beloved and influential franchises to come out of the medium of video games, Doom is a name that comes to mind for a lot of players.

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Thu, 25 Nov 2021 01:51:38 -0800 https://gamerant.com/doom-16-billion-crabs/
<![CDATA[All new MiSTer Shareware DOS Pack with new MyMenu Front end!!!!!!]]> https://www.youtube.com/watch?v=ZNWNHwluRzk

Today I am releasing the new AO486 DOS Shareware pack to the public. This includes an all new DOS Frontend interface developed by BBond007 (https://www.youtube.com/user/binarybond007). The pack is 100% shareware and opensource so it can be shared freely to give a great base for future packs and to show off all the new features. There are no Commercial products in this release. Over 100 games, 30 DOS shareware screensavers, MOD and MIDI Music, Music Players, and shareware DOS applications all built on the FreeDOS OS.

Shareware Pack includes: Over 100 DOS Shareware titles that have been tested and configured for the MiSTer AO486 PC Core. ANSI art and gamecards built for each game. MyMenu Features: MyMenu is a DOS frontend designed to allow you to quickly launch DOS games, applications, scripts, and music.

Launch scripts, exe, bat, or any custom extension that you configure in the MyMenu.ini configuration file. Add any game to C:\Games\My Cool Game Name\ and it will now show in MyMenu automatically. We have tested up to 10,000 games in the list!

Other Feature: DOS Long File Name support Autorun.bat -- Autorun any game Readme.ans -- ANSI Readme and gamecard for each game! ANSI and ASCII art support for browsing ANSI and creating custom game cards for the interface ANSi Terminal (COM) and (Console) support Quickly set MiSTer core speed and cache options Screensavers CGA/VGA Support Music player integration for MOD, MIDI, XM, A2M, and MP3. Terminal Support for MidiLink, Serial, and BBS connection.

Github scripts integration and updates coming!

bbond007's MidiLink: https://github.com/bbond007/MiSTer_MidiLink

Latest release located at: https://github.com/flynnsbit/DOS_Shareware_MyMenu Under Releases.

Introduction and History lesson 00:00 Pack Demonstration: 05:00 MyMenu DOS Interface: 06:00 Autorun.bat and README.ANS Demo: 10:05 Doom Demo: 11:23 Edit Autorun.bat: 12:30 Broken games moved: 12:55 MyMenu ANSi: 13:11 MyMenu Apps/Games/Music/Ansi: 14:00 MyMenu Music and MIDI Demo: 14:23 MyMenu ANSI Art examples: 15:51 MyMenu Quick feature list and readme: 16:21 MyMenu F1 Menu: 17:20 MyMenu MT32-Pi Integration Menu: 17:58 MyMenu Screensavers: 18:21 MyMenu.ini configuration options: 18:45 MyMenu Screensavers config and demo: 19:40 MyMenu Utilities and Memory Management: 22:37 Explosiv! Screensaver Setup: 24:00 MP3's and Internet Radio on MiSTer: 25:14 Download Midilink: 25:41 MP3 Music Tracks and Internet Radio in AO486: 26:00 WHAT IS THIS SONG!!? : 28:06 Mp3 songs as Music track in DOS games: 28:25 MyMenu MP3 Quicklinks: 29:15 Internet Radio Playlists as Music Track in DOS: 29:31 Internet Radio in DOS - Classic Rock: 30:38 Internet Radio in DOS - Dance: 31:48 MyMenu Color Templates and Themes: 32:20 MiSTer console control of MP3s from batch scripts in DOS: 33:56 DOS Doom w/ Doom Eternal Mp3 Soundtrack in DOS Demo scripted: 35:57 DOS Earthworm Jim w/ MP3 Music Playlist: 38:02 DOS SimCity 2000 w/ MP3 Music Playlist: 39:23 Conclusion and Download: 40:00

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Mon, 01 Nov 2021 10:57:07 -0700 https://www.youtube.com/watch?v=ZNWNHwluRzk
<![CDATA[What is a game? | GamesIndustry.biz]]> https://www.gamesindustry.biz/articles/2021-05-14-what-is-a-game

What is a game? It's a debate that rears its bemusing head every now and then as developers push the boundaries of the medium, and this month it has been brought back to the fore by a group arguably less qualified to give a concrete definition: lawyers.

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Mon, 17 May 2021 23:55:14 -0700 https://www.gamesindustry.biz/articles/2021-05-14-what-is-a-game
<![CDATA[The Making of Monkey Island (30th Anniversary Documentary)]]> https://www.youtube.com/watch?v=xgqEneDNQto

I'm finally proud to show you this little documentary I've been making for the past two or three months for the 30th anniversary of the release of The Secret of Monkey Island - The Making of Monkey Island. I hope you all enjoy this as much as I enjoyed making it. What an honour!

Thank you to everyone who made this possible...

RON GILBERT https://twitter.com/grumpygamer https://grumpygamer.com/

DAVE GROSSMAN https://twitter.com/phrenopolis

MARK FERRARI https://twitter.com/Mawkyman http://www.markferrari.com/ https://www.twice-the-serial.com/

STEVE PURCELL http://spudvisionblog.blogspot.com/

ORSON SCOTT CARD KRISTINE CARD http://www.hatrack.com/

ADDITIONAL PIXEL ART BY - PENNEY PIXELS https://www.youtube.com/channel/UCpzHE1Jo-_Igft69WVschaA

STEVE PURCELL VOICED BY - SUNSET HOTLINE https://www.youtube.com/user/minihalo

ORSON SCOTT CARD VOICED BY - JENOVI https://www.youtube.com/user/uniject

FAN CLIPS PROVIDED BY Neil at RMC - The Cave https://www.youtube.com/user/RetroManCave Matt at The Game Show UK https://www.youtube.com/user/TheGameShowUK Dave Perry - GamesAnimal TV https://www.youtube.com/channel/UCW9K53Gwvhj4lfH2RtPWvqg

QUALITY ASSURANCE Matropolis https://www.youtube.com/user/Matropolis86 The Game Show https://www.youtube.com/user/TheGameShowUK

GAMEPLAY FOOTAGE PROVIDED BY World of Longplays https://www.youtube.com/user/cubex55 MrWhitman https://www.youtube.com/user/MrWhitman Kim Justice https://www.youtube.com/user/elmyrdehory Mr Eight-Three-One https://www.youtube.com/user/legoking831 Mike Shade https://www.youtube.com/channel/UClFNfD-FN6VCw-eD8s2LGVQ Major Thriftwood https://www.youtube.com/user/thriftweeds

Renaissance by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Artist: http://audionautix.com/

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Mon, 12 Oct 2020 12:00:11 -0700 https://www.youtube.com/watch?v=xgqEneDNQto
<![CDATA[Global Warming, as Depicted by 30 Years of Strategy Games]]> https://www.youtube.com/watch?v=9n78WYo-SQQ

Spend the entire year inside watching documentaries Curiosity Stream! curiositystream.com/superbunnyhop

Music provided by Epidemic Sound Lichenia: https://molleindustria.org/lichenia/

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Tue, 19 May 2020 15:09:30 -0700 https://www.youtube.com/watch?v=9n78WYo-SQQ
<![CDATA[Homo Ludens - About Video Game Design and the Meaning of Play]]> https://www.youtube.com/watch?v=hsazaCxMYtY

Playfully Subscribe: https://www.youtube.com/channel/UCCIS_QuklPMwuEnfnjjHKfg?sub_confirmation=1

Twitter: @FormingFiction

Watch Some Stuff: Extra Credits, Because Games Matter: https://www.youtube.com/watch?v=C6xz58O4xq8

Bibliography: Hunicke, Robin/LeBlanc, Marc/Zubek, Robert, MDA: A Formal Approach to Game Design and Game Research, https://users.cs.northwestern.edu/~hunicke/MDA.pdf

6-11 Framework: https://www.academia.edu/1571687/THE_6-11_FRAMEWORK_A_NEW_METHODOLOGY_FOR_GAME_ANALYSIS_AND_DESIGN

Huizinga, Johan, Homo Ludens. A study of the play-element in culture, http://art.yale.edu/file_columns/0000/1474/homo_ludens_johan_huizinga_routledge_1949_.pdf

Dillon, Roberto, On the Way to Fun. An Emotion-Based Approach to Successful Game Design, https://www.amazon.com/Way-Fun-Emotion-Based-Approach-Successful/dp/1568815824

Kotte, Andreas, Theaterwissenschaft. Eine Einführung, https://tinyurl.com/y43bdvj4

Jung, C. G., and Joan Chodorow, Jung on Active Imagination, https://tinyurl.com/y627n6gp

Music: "The Process" by LAKEY INSPIRED: https://www.youtube.com/watch?v=daWvummA8ZQ

"Pokemon Gym" by Mikel: https://www.youtube.com/watch?v=2DVpys50LVE

"Hopes & Dreams" by Jonas Munk Lindbo: https://www.youtube.com/watch?v=qNp4_pFkM5Q

Other: Ace Attorney Font: BMatSantos

http://www.kojimaproductions.jp/en/

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Wed, 06 Nov 2019 04:00:06 -0800 https://www.youtube.com/watch?v=hsazaCxMYtY
<![CDATA[Games blamed for moral decline and addiction throughout history]]> http://theconversation.com/games-blamed-for-moral-decline-and-addiction-throughout-history-123900

Video games are often blamed for unemployment, violence in society and addiction – including by partisan politicians raising moral concerns. Blaming video games for social or moral decline might feel like something new.

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Mon, 14 Oct 2019 09:31:10 -0700 http://theconversation.com/games-blamed-for-moral-decline-and-addiction-throughout-history-123900
<![CDATA[What is your favorite story-breaking glitch or exploit?]]> https://www.reddit.com/r/speedrun/comments/cesf05/what_is_your_favorite_storybreaking_glitch_or/

Explanation: I'm an academic researching glitches in videogames, and what fascinates me most is how glitches—often ones discovered by speedrunners, though not always ones that speed up runs—completely destroy the stories the games are trying to tell. Characters get chopped and changed, plot sequences get broken, settings get demolished, even space and time get bent around the exploits and accidents of the game's programming going wrong. Some examples: 1) Using the FF6 "airship glitch", you can break sequence to do things like moving from the World of Ruin back to the World of Balance, making Terra become her own father, or taking General Leo to visit his own grave. 2) In the Pokemon Reverse Badge Order runs, the player essentially warps space and time to pull the various gym leaders to him, beat them soundly, and then dismiss them again. That's no longer the story of a young hero on a personal-development quest, it's now about a young god screwing with people. 3) Stretching the definition of glitch a bit, but I think definitely not something intended by the developers: the Any% for Two Worlds where the main villain is killed within the game's first two minutes by aggro'ed townsfolk and the game takes that as its cue to end. Glad to clarify further but that should give the general gist of it. I'd love to know your own favorite examples of stories getting broken. (And if I end up using it anywhere in the book or articles I'm writing, I'll be sure to cite you there.) submitted by /u/epikt to r/speedrun [link] [comments]

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Thu, 18 Jul 2019 06:21:47 -0700 https://www.reddit.com/r/speedrun/comments/cesf05/what_is_your_favorite_storybreaking_glitch_or/
<![CDATA[Celeste All Red Berries, but faster than you've ever seen it (TASBot SGDQ 2019 TAS block)]]> https://www.youtube.com/watch?v=ovaMlxgLLi4

TASBot takes the Celeste All Red Berries train and discovers CovertMuffin blocks (with downtime edited out) by euni, fishmcmuffins, and kilaye, joined on the couch by TGH, buhbai, Kevin from PowerUp Audio, and dwangoAC at the SGDQ 2019 TAS block. This TAS is incredible, complete with a massive chain of red berries following Madeline up the mountain.

GDQ set the donation incentive to $175k to see this game and viewers responded resoundingly, filling the donation incentive with plenty of time to spare. This Celeste All Red Berries TAS represents over 2,000 hours of effort spearheaded by euni with help from fishmcmuffins and kilaye. This TAS was made with tools pioneered by DevilSquirrel and extended over time by others.

The commentary on this run is some of the best at any GDQ, with frequent asides from TGH on realtime viability and developer commentary right on the couch from Kevin who helped in the creation of the game. This run even includes a surprise beyond the jawdropping; unbeknownst to many, Kevin from PowerUp Audio secretly altered the sound played by his namesake blocks to spread some FWAHAHA love.

Note: During the event a minor startup issue occurred which required restarting the run; that section has been edited out of the video. Additionally, the GDQ sound board crashed during the run causing 10 seconds of lost audio after which the run was paused until the issue could be resolved. The downtime during that issue was also edited. The run is otherwise unbroken as evidenced by the countdown timer and everything presented is a legitimate playthrough; the tools used to create this TAS do not alter gameplay in any way and this represents the fastest possible way to navigate the game based on how the game is written. There is no cheating on display here, only hours of dedication by the TAS authors to determine the fastest possible route through the game while collecting every single Red Berry in the game.

Celeste community links: euni - https://www.twitch.tv/euni_i kilaye - https://www.youtube.com/user/KilayeFr fishmcmuffins - https://www.twitch.tv/fishmcmuffins Source code - https://github.com/EuniverseCat/CelesteTAS/tree/SGDQ

TASBot links: Discord - http://Discord.TAS.bot TASBot home - https://TAS.bot Twitch live streams - http://twitch.tv/dwangoAC Music by DJPIE1337 - https://dj-pie.bandcamp.com AngelWind: YouTube Editor for Hire - angelwind76@gmail.com

This video was posted with permission from Games Done Quick and with the permission of euni representing the TAS authors.

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Mon, 08 Jul 2019 19:00:49 -0700 https://www.youtube.com/watch?v=ovaMlxgLLi4
<![CDATA[Video Games Are Better Without Characters - The Atlantic]]> https://www.theatlantic.com/technology/archive/2015/03/video-games-are-better-without-characters/387556/

In the mid-1980s, the easiest way to check out the latest computer games was to go to a bookstore in the mall. Past the John Grisham and the bargain history books in the B. Dalton Bookseller, you’d find Software Etc.

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Thu, 23 May 2019 22:58:14 -0700 https://www.theatlantic.com/technology/archive/2015/03/video-games-are-better-without-characters/387556/
<![CDATA[AI & Culture: Buildings, Cities (and Infrastructures, and Beyond…)]]> https://medium.com/@maximolly/ai-culture-buildings-cities-and-infrastructures-and-beyond-8b91ce0e916f

We’ve long heard a lot about smart: smart homes, smart cities, smart grids, and more. It’s blowing up even more, with a lot of talk about AI these days. It’s all over pop culture, whether in tv, film, books, sci-fi, music, games, and internet memes.

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Sun, 21 Oct 2018 10:09:46 -0700 https://medium.com/@maximolly/ai-culture-buildings-cities-and-infrastructures-and-beyond-8b91ce0e916f