MachineMachine /stream - search for decay https://machinemachine.net/stream/feed en-us http://blogs.law.harvard.edu/tech/rss LifePress therourke@gmail.com <![CDATA[TIMELAPSE OF THE FUTURE: A Journey to the End of Time (4K)]]> https://www.youtube.com/watch?v=uD4izuDMUQA

Support my work on Patreon: https://www.patreon.com/melodysheep | Get the soundtrack: https://bit.ly/2HKl9fi | How's it all gonna end? This experience takes us on a journey to the end of time, trillions of years into the future, to discover what the fate of our planet and our universe may ultimately be.

We start in 2019 and travel exponentially through time, witnessing the future of Earth, the death of the sun, the end of all stars, proton decay, zombie galaxies, possible future civilizations, exploding black holes, the effects of dark energy, alternate universes, the final fate of the cosmos - to name a few.

This is a picture of the future as painted by modern science - a picture that will surely evolve over time as we dig for more clues to how our story will unfold. Much of the science is very recent - and new puzzle pieces are still waiting to be found.

To me, this overhead view of time gives a profound perspective - that we are living inside the hot flash of the Big Bang, the perfect moment to soak in the sights and sounds of a universe in its glory days, before it all fades away. Although the end will eventually come, we have a practical infinity of time to play with if we play our cards right. The future may look bleak, but we have enormous potential as a species.

Featuring the voices of David Attenborough, Craig Childs, Brian Cox, Neil deGrasse Tyson, Michelle Thaller, Lawrence Krauss, Michio Kaku, Mike Rowe, Phil Plait, Janna Levin, Stephen Hawking, Sean Carroll, Alex Filippenko, and Martin Rees.

Big thanks to Protocol Labs for their support of this creation: https://protocol.ai/

And to my Patreon supporters: Juan Benet, Kalexan, Laine Boswell, Holly, Dave & Debbie Boswell, Abraxas, Alina Sigaeva, Aksel Tjønn, Daniel Saltzman, Crystal, Eico Neumann, geekiskhan, Giulia Carrozzino, Hannah Murphy, Jeremy Kerwin, JousterL, Lars Støttrup Nielsen, Leonard van Vliet, Mitchel Mattera, Nathan Paskett, Patrick Cullen, Randall Bollig, Roman Shishkin, Silas Rech, Stefan Stettner, The Cleaner, Timothy E Plum, Virtual_271, Westin Johnson, Yannic, and Anna & Tyson.

Soundtrack now available: https://bit.ly/2HKl9fi and coming soon to iTunes/Spotify/Etc

Additional visual material sourced from:

NASA Goddard Google SpaceX 2012 Geostorm Into the Universe with Stephen Hawking BMW X1 Journey to the Edge of the Universe Noah How the Universe Works Deep Impact Wonders of the Universe Moon raker vfx reel

Peace and love,

melodysheep @musicalscience melodysheep.com

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Wed, 20 Mar 2019 10:15:01 -0700 https://www.youtube.com/watch?v=uD4izuDMUQA
<![CDATA[Digital Archaeology]]> http://www.wired.com/wired/archive/1.05/1.5_archaeology.html

Anyone who can read German can read the first book ever printed. If you can read Sumerian cuneiform, you can read clay tablets that were probably the first things ever written. Hard copy sticks around, equally a delight to scholars and a burden to office managers. More significantly, the read-out system - the human eye, hand, and brain for which the scribes of Sumer scratched in clay - has not changed appreciably, which is why nearly every written thing that survives, from the dawn of writing to yesterday's newspaper, is still accessible and constitutes a fragment of civilization. But as we move forward we discover that not all modern means of storing data share the characteristic of eternal readability. This problem originally appeared in the pre-electronic age, with the invention of sound recording. Signals were embodied in an object that required a specific machine to render it back into a form that could be apprehended by the senses. In those days, there were dozens of incompatible recording formats. The 10-inch, 78-rpm shellac platter ultimately won out, but not before the losers had produced a substantial body of recorded material, some of it irreplaceable. Serious audiophiles constructed customized machines that could play anything from Edison cylinders to the various platter formats - including those that ran from the axis to the circumference - to the standard outside-in disk. When LPs were introduced, turntable manufacturers included variable-speed switches, so you could play your old 45s as well as the new "albums." That was a slower era, of course, when decades passed between one standard and another. But the advent of digital computing in the early '50s vastly accelerated the pace at which we replace formats designed to store information. With computers increasing an order of magnitude in speed every two or three years, at the same time decreasing in cost, the pressure to dump the old, less efficient standards was irresistible. Obviously, much of the data stored on the old systems - the material of immediate or archival value to the organization doing the replacement - is recorded in the new format and lives on. But a lot of it doesn't. Digital archaeology is a discipline that doesn't quite exist yet, but may develop to deal with this problem, which is pervasive in the world of data. NASA, for example, has huge quantities of information sent back from space missions in the 1960s stored on deteriorating magnetic tape, in formats designed for computers that were obsolete twenty years ago. NASA didn't have the funds to transfer the data before the machines became junk. The National Center for Atmospheric research has "thousands of terabits" of data on aging media that will probably never be updated because it would take a century to do it. The archival tapes of Doug Engelbart's Augment project - an important part of the history of computing - are decaying in a St. Louis warehouse. "The 'aging of the archives' issue isn't trivial," says desktop publisher Ari Davidow. "We're thinking of CD-ROM as a semi-permanent medium, but it isn't. We already have PageMaker files that are useless." Also, recall that the PC era is an eye-blink compared to the mainframe generations that came and went under the care of the old Egyptian priesthood of computer geeks. (Would you believe a '60s vintage GE 225 machine that ran tapes that stored 256 bits per inch? Drop some developer on it and you can actually see the bits.) J. Paul Holbrook, technical services manager for CICNet (one such Egyptian priest), summarizes the problem this way: "The biggest challenge posed by systems like this is the sheer volume of information saved - there's too much stuff, it isn't indexed when it's saved, so there's lots of stuff you could never discover without loading it up again - that is, if you could load it up. "The nature of the technology makes saving it all a daunting task. It's certainly possible to keep information moving forward indefinitely, if you keep upgrading it as you go along. But given the volume of data and how fast it's growing, this could present an enormous challenge." Holbrook says twenty years is the maximum time you can expect to maintain a form of digital data without converting it to a newer format. He draws an analogy to print: "What if all your books had only a twenty-year life span before you had to make copies of them?" A 'museum of information,' suggested by WELL info-maven Hank Roberts, might help to stem the leakage. Roberts says, "[Museum] collections are spotty and odd sometimes, because whenever people went out to look for anything, they brought back 'everything else interesting.' And that's the only way to do it, because it always costs too much to get info on demand - a library makes everything available and throws out old stuff; a museum has lots of stuff tucked away as a gift to the future."

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Wed, 11 Dec 2013 15:42:33 -0800 http://www.wired.com/wired/archive/1.05/1.5_archaeology.html
<![CDATA[Glitchland: In the Future, the Digital Will Know How to Decay - The Machine Starts]]> http://www.themachinestarts.com/read/2013-09-glitchland-future-digital-will-know-how-to-decay

Years ago I was at a gig. A tall African guy was on stage, about to begin his performance of traditional music. As he picked up the microphone, an abrasive snap of audio feedback shot through the speakers and caused one or two people in the crowd to flinch uncomfortably.

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Thu, 26 Sep 2013 00:49:50 -0700 http://www.themachinestarts.com/read/2013-09-glitchland-future-digital-will-know-how-to-decay
<![CDATA[How digital art decays—and how to save it - Ideas - The Boston Globe]]> http://www.bostonglobe.com/ideas/2013/01/20/how-digital-art-decays-and-how-save/TZ1UC3Kv23JDD3w9Qiv3OO/story.html

Last summer, Matthew Epler was combing through the archives of the Interactive Telecommunications Program at New York University when he found something remarkable.

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Wed, 19 Jun 2013 09:40:05 -0700 http://www.bostonglobe.com/ideas/2013/01/20/how-digital-art-decays-and-how-save/TZ1UC3Kv23JDD3w9Qiv3OO/story.html
<![CDATA[Neither Here Nor Then: Thomson and Craighead at Carroll / Fletcher Gallery]]> https://www.furtherfield.org/features/neither-here-nor-then-thomson-and-craighead-carroll-fletcher-gallery#new_tab

Visiting Jon Thomson and Alison Craighead’s survey exhibition, Never Odd Or Even, currently on show at Carroll / Fletcher Gallery, I found myself confronted with an enigma. How to assemble a single vision of a body of work, impelled only by the dislocated narratives it offers me? ‘Archaeology’ is derived from the Greek word, arche, meaning ‘beginning’ or ‘origin’. The principle that makes a thing possible, but which in itself may remain elusive, unquantifiable, or utterly impervious to analysis. And so it is we search art for an origin, for an arising revelation, knowing full well that meaning is not something we can pin down. Believing, that the arche of a great work is always just about to take place. In an essay written especially for the exhibition, David Auerbach foregrounds Thomson and Craighead’s work in the overlap between “the quotidian and the global” characteristic of our hyperconnected contemporary culture. Hinged on “the tantalising impossibility of seeing the entire world at once clearly and distinctly” [1] Never Odd Or Even is an exhibition whose origins are explicitly here and everywhere, both now and anywhen. The Time Machine in Alphabetical Order (2010), a video work projected at the heart of the show, offers a compelling example of this. Transposing the 1960 film (directed by George Pal) into the alphabetical order of each word spoken, narrative time is circumvented, allowing the viewer to revel instead in the logic of the database. The dramatic arcs of individual scenes are replaced by alphabetic frames. Short staccato repetitions of the word ‘a’ or ‘you’ drive the film onwards, and with each new word comes a chance for the database to rewind. Words with greater significance such as ‘laws’, ‘life’, ‘man’ or ‘Morlocks’ cause new clusters of meaning to blossom. Scenes taut with tension and activity under a ‘normal’ viewing feel quiet, slow and tedious next to the repetitive progressions of single words propelled through alphabetic time. In the alphabetic version of the film it is scenes with a heavier focus on dialogue that stand out as pure activity, recurring again and again as the 96 minute 55 second long algorithm has its way with the audience. Regular sites of meaning become backdrop structures, thrusting forward a logic inherent in language which has no apparent bearing on narrative content. The work is reminiscent of Christian Marclay’s The Clock, also produced in 2010. A 24 hour long collage of scenes from cinema in which ‘real time’ is represented or alluded to simultaneously on screen. But whereas The Clock’s emphasis on cinema as a formal history grounds the work in narrative sequence, Thomson and Craighead’s work insists that the ground is infinitely malleable and should be called into question.

Another work, Belief (2012), depicts the human race as a vast interlinked, self-reflexive system. Its out-stretched nodes ending at webcams pointing to religious mediators, spiritual soliloquists and adamant materialists, all of them searching to define what it means to be in existence. Projected on the floor of the gallery alongside the video a compass points to the location each monologue and interview was filmed, spiralling wildly each time the footage dissolves. Each clip zooms out of a specific house, a town, a city and a continent to a blue Google Earth marble haloed by an opaque interface. Far from suggesting a utopian collectivity spawned by the Google machine, Belief once again highlights the mutable structures each of us formalise ourselves through. As David Auerbach suggests, the work intimates the possibility of seeing all human kind at once; a world where all beliefs are represented by the increasingly clever patterns wrought through information technology. Instead, culture, language and information technology are exposed as negligible variables in the human algorithm: the thing we share is that we all believe in something.

Never Odd Or Even features a series of works that play more explicitly with the internet, including London Wall W1W (2013), a regularly updated wall of tweets sent from within a mile of the gallery. This vision of the “quotidian” out of the “global” suffers once you realise that twitter monikers have been replaced with each tweeter’s real name. Far from rooting the ethereal tweets to ‘real’ people and their geographic vicinity the work paradoxically distances Thomson and Craighead from the very thing twitter already has in abundance: personality. In a most appropriate coincidence I found myself confronted with my own tweet, sent some weeks earlier from a nearby library. My moment of procrastination was now a heavily stylised, neutralised interjection into Carroll / Fletcher gallery. Set against a sea of thoughts about the death of Margaret Thatcher, how brilliant cannabis is, or what someone deserved for lunch I felt the opposite of integration in a work. In past instances of London Wall, including one at Furtherfield gallery, tweeters have been contacted directly, allowing them to visit their tweet in its new context. A gesture which as well as bringing to light the personal reality of twitter and tweeters no doubt created a further flux of geotagged internet traffic. Another work, shown in tandem with London Wall W1W, is More Songs of Innocence and of Experience (2012). Here the kitsch backdrop of karaoke is offered as a way to poetically engage with SPAM emails. But rather than invite me in the work felt sculptural, cold and imposing. Blowing carefully on the attached microphone evoked no response. The perception and technical malleability of time is a central theme of the show. Both, Flipped Clock (2009), a digital wall clock reprogrammed to display alternate configurations of a liquid crystal display, and Trooper (1998), a single channel news report of a violent arrest, looped with increasing rapidity, uproot the viewer from a state of temporal nonchalance. A switch between time and synchronicity, between actual meaning and the human impetus for meaning, plays out in a multi-channel video work Several Interruptions (2009). A series of disparate videos, no doubt gleaned from YouTube, show people holding their breath underwater. Facial expressions blossom from calm to palpable terror as each series of underwater portraits are held in synchrony. As the divers all finally pull up for breath the sequence switches.

According to David Auerbach, and with echoes from Thomson and Craighead themselves, Never Odd Or Even offers a series of Oulipo inspired experiments, realised with constrained technical, rather than literary, techniques. For my own reading I was drawn to the figure of The Time Traveller, caused so splendidly to judder through time over and over again, whilst never having to repeat the self-same word twice. Mid-way through H.G.Wells’ original novel the protagonist stumbles into a crumbling museum. Sweeping the dust off abandoned relics he ponders his machine’s ability to hasten their decay. It is at this point that the Time Traveller has a revelation. The museum entombs the history of his own future: an ocean of artefacts whose potential to speak died with the civilisation that created them. [2] In Thomson and Craighead’s work the present moment we take for granted becomes malleable in the networks their artworks play with. That moment of arising, that archaeological instant is called into question, because like the Time Traveller, the narratives we tell ourselves are worth nothing if the past and the present arising from it are capable of swapping places. Thomson and Craighead’s work, like the digital present it converses with, begins now, and then again now, and then again now. The arche of our networked society erupting as the simulation of a present that has always already slipped into the past. Of course, as my meditation on The Time Traveller and archaeology suggests, this state of constant renewal is something that art as a form of communication has always been intimately intertwined with. What I was fascinated to read in the works of Never Odd Or Even was a suggestion that the kind of world we are invested in right now is one which, perhaps for the first time, begs us to simulate it anew.

[1] David Auerbach, “Archimedes’ Mindscrew,” in Never Odd Or Even (Carroll / Fletcher Gallery, London: Carroll / Fletcher Gallery, London, 2013), 4, https://www.carrollfletcher.com/usr/library/documents/thomson-and-craighead-essays/essay-from-tc-final-low-res.pdf.

[2] Fredric Jameson, Archaeologies of the Future: The Desire Called Utopia and Other Science Fictions (Verso, 2005), 100. 

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Fri, 14 Jun 2013 04:12:48 -0700 https://www.furtherfield.org/features/neither-here-nor-then-thomson-and-craighead-carroll-fletcher-gallery#new_tab
<![CDATA[Neither Here Nor Then: Thomson and Craighead at Carroll / Fletcher Gallery]]> http://www.furtherfield.org/features/neither-here-nor-then-thomson-and-craighead-carroll-fletcher-gallery

Visiting Jon Thompson and Alison Craighead’s survey exhibition, Never Odd Or Even, currently on show at Carroll / Fletcher Gallery, I found myself confronted with an enigma. How to assemble a single vision of a body of work, impelled only by the dislocated narratives it offers me? ‘Archaeology’ is derived from the Greek word, arche, meaning ‘beginning’ or ‘origin’. The principle that makes a thing possible, but which in itself may remain elusive, unquantifiable, or utterly impervious to analysis. And so it is we search art for an origin, for an arising revelation, knowing full well that meaning is not something we can pin down. Believing, that the arche of a great work is always just about to take place. In an essay written especially for the exhibition, David Auerbach foregrounds Thompson and Craighead’s work in the overlap between “the quotidian and the global” characteristic of our hyperconnected contemporary culture. Hinged on “the tantalising impossibility of seeing the entire world at once clearly and distinctly” [1] Never Odd Or Even is an exhibition whose origins are explicitly here and everywhere, both now and anywhen. The Time Machine in Alphabetical Order (2010), a video work projected at the heart of the show, offers a compelling example of this. Transposing the 1960 film (directed by George Pal) into the alphabetical order of each word spoken, narrative time is circumvented, allowing the viewer to revel instead in the logic of the database. The dramatic arcs of individual scenes are replaced by alphabetic frames. Short staccato repetitions of the word ‘a’ or ‘you’ drive the film onwards, and with each new word comes a chance for the database to rewind. Words with greater significance such as ‘laws’, ‘life’, ‘man’ or ‘Morlocks’ cause new clusters of meaning to blossom. Scenes taut with tension and activity under a ‘normal’ viewing feel quiet, slow and tedious next to the repetitive progressions of single words propelled through alphabetic time. In the alphabetic version of the film it is scenes with a heavier focus on dialogue that stand out as pure activity, recurring again and again as the 96 minute 55 second long algorithm has its way with the audience. Regular sites of meaning become backdrop structures, thrusting forward a logic inherent in language which has no apparent bearing on narrative content. The work is reminiscent of Christian Marclay’s The Clock, also produced in 2010. A 24 hour long collage of scenes from cinema in which ‘real time’ is represented or alluded to simultaneously on screen. But whereas The Clock’s emphasis on cinema as a formal history grounds the work in narrative sequence, Thomson and Craighead’s work insists that the ground is infinitely malleable and should be called into question.

Another work, Belief (2012), depicts the human race as a vast interlinked, self-reflexive system. Its out-stretched nodes ending at webcams pointing to religious mediators, spiritual soliloquists and adamant materialists, all of them searching to define what it means to be in existence. Projected on the floor of the gallery alongside the video a compass points to the location each monologue and interview was filmed, spiralling wildly each time the footage dissolves. Each clip zooms out of a specific house, a town, a city and a continent to a blue Google Earth™ marble haloed by an opaque interface. Far from suggesting a utopian collectivity spawned by the Google machine, Belief once again highlights the mutable structures each of us formalise ourselves through. As David Auerbach suggests, the work intimates the possibility of seeing all human kind at once; a world where all beliefs are represented by the increasingly clever patterns wrought through information technology. Instead, culture, language and information technology are exposed as negligible variables in the human algorithm: the thing we share is that we all believe in something.

Never Odd Or Even features a series of works that play more explicitly with the internet, including London Wall W1W (2013), a regularly updated wall of tweets sent from within a mile of the gallery. This vision of the “quotidian” out of the “global” suffers once you realise that twitter monikers have been replaced with each tweeter’s real name. Far from rooting the ethereal tweets to ‘real’ people and their geographic vicinity the work paradoxically distances Thomson and Craighead from the very thing twitter already has in abundance: personality. In a most appropriate coincidence I found myself confronted with my own tweet, sent some weeks earlier from a nearby library. My moment of procrastination was now a heavily stylised, neutralised interjection into Carroll / Fletcher gallery. Set against a sea of thoughts about the death of Margaret Thatcher, how brilliant cannabis is, or what someone deserved for lunch I felt the opposite of integration in a work. In past instances of London Wall, including one at Furtherfield gallery, tweeters have been contacted directly, allowing them to visit their tweet in its new context. A gesture which as well as bringing to light the personal reality of twitter and tweeters no doubt created a further flux of geotagged internet traffic. Another work, shown in tandem with London Wall W1W, is More Songs of Innocence and of Experience (2012). Here the kitsch backdrop of karaoke is offered as a way to poetically engage with SPAM emails. But rather than invite me in the work felt sculptural, cold and imposing. Blowing carefully on the attached microphone evoked no response. The perception and technical malleability of time is a central theme of the show. Both, Flipped Clock (2009), a digital wall clock reprogrammed to display alternate configurations of a liquid crystal display, and Trooper (1998), a single channel news report of a violent arrest, looped with increasing rapidity, uproot the viewer from a state of temporal nonchalance. A switch between time and synchronicity, between actual meaning and the human impetus for meaning, plays out in a multi-channel video work Several Interruptions (2009). A series of disparate videos, no doubt gleaned from YouTube, show people holding their breath underwater. Facial expressions blossom from calm to palpable terror as each series of underwater portraits are held in synchrony. As the divers all finally pull up for breath the sequence switches.

According to David Auerbach, and with echoes from Thomson and Craighead themselves, Never Odd Or Even offers a series of Oulipo inspired experiments, realised with constrained technical, rather than literary, techniques. For my own reading I was drawn to the figure of The Time Traveller, caused so splendidly to judder through time over and over again, whilst never having to repeat the self-same word twice. Mid-way through H.G.Wells’ original novel the protagonist stumbles into a crumbling museum. Sweeping the dust off abandoned relics he ponders his machine’s ability to hasten their decay. It is at this point that the Time Traveller has a revelation. The museum entombs the history of his own future: an ocean of artefacts whose potential to speak died with the civilisation that created them. [2] In Thomson and Craighead’s work the present moment we take for granted becomes malleable in the networks their artworks play with. That moment of arising, that archaeological instant is called into question, because like the Time Traveller, the narratives we tell ourselves are worth nothing if the past and the present arising from it are capable of swapping places. Thomson and Craighead’s work, like the digital present it converses with, begins now, and then again now, and then again now. The arche of our networked society erupting as the simulation of a present that has always already slipped into the past. Of course, as my meditation on The Time Traveller and archaeology suggests, this state of constant renewal is something that art as a form of communication has always been intimately intertwined with. What I was fascinated to read in the works of Never Odd Or Even was a suggestion that the kind of world we are invested in right now is one which, perhaps for the first time, begs us to simulate it anew.

[1] David Auerbach, “Archimedes’ Mindscrew,” in Never Odd Or Even (Carroll / Fletcher Gallery, London: Carroll / Fletcher Gallery, London, 2013), 4, http://www.carrollfletcher.com/usr/library/documents/thomson-and-craighead-essays/essay-from-tc-final-low-res.pdf.

[2] Fredric Jameson, Archaeologies of the Future: The Desire Called Utopia and Other Science Fictions (Verso, 2005), 100. 

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Fri, 14 Jun 2013 03:12:48 -0700 http://www.furtherfield.org/features/neither-here-nor-then-thomson-and-craighead-carroll-fletcher-gallery
<![CDATA[GLTI.CH Breaks, 24th May]]> http://glti.ch/gltich-breaks-the-1st/

On Friday May 24th we will be turning our back on Karaoke for a special, probably-not-one-off, event: GLTI.CH BREAKS Join us for unexpected beats and breaks in the first ever transglobal experiment to fuse vinyl scratches, Ethernet delays and Dalston skinny jeans! As you can see from our delicious diagram, GLTI.CH Breaks is a collaboration with several adventurous DJs who will mix vinyl LIVE between various cities around the world. Watch and gawp in awe as TramShed, DJing from London, mixes DJ Wax On, in Derby, straight into Sahn, live in LA…

(on saturday we tested some of these ideas out… a bonus very-shakey-video can be found above) In the spirit of time delays, infinite grooves and Skype decay, we will kludge together an energy-fuelled two-hour live DJ set, turning technical breakdowns into reasons to breakdown! We are really excited to be teaming up with curatorial wizards Christina Millare and Dee Sada, as well as a host of other technically minded creative megalomaniacal superstars. Featuring GLTI.CH Breaks from:

TramShed, DJ Wax On, Sahn, and OTHER DJs Yet TBC!!

with live performances, exhibitions and HAPPENINGS from:

The Bohman Brothers, Dog Chocolate, Ewa Justka, New Noveta, Lorah Pierre, Tom White

Enjoy the Breaks LIVE, 8pm – 2am, at Power Lunches (Kingsland Road, Dalston) or join us online on the night at: tinychat.com/gltich Tickets: £5 adv / £6 on the door Advance tickets available here: wegottickets.com/event/220669 - Facebook event invite thingy here: HAPPENING!

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Tue, 14 May 2013 17:28:51 -0700 http://glti.ch/gltich-breaks-the-1st/
<![CDATA[Dylan Trigg - The Aesthetics of Decay: Nothingness, Nostalgia, and the Absense of Reason]]> http://www.dylantrigg.com/book.htm

In (New York: Peter Lang, 2006), Dylan Trigg confronts the remnants from the fallout of post-industrialism and postmodernism. Through a considered analysis of memory, place, and nostalgia, Trigg argues that the decline of reason enables a critique of progress to emerge.

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Thu, 18 Apr 2013 16:53:52 -0700 http://www.dylantrigg.com/book.htm
<![CDATA[After Life: The Science Of Decay (BBC Documentary)]]> http://www.youtube.com/watch?v=sNAxrpzc6ws&feature=youtube_gdata

Please Subscribe To The Evolution Documentary YouTube Channel: http://www.youtube.com/EvolutionDocumentary

BBC Documentary List: http://www.youtube.com/playlist?list=PL6F572017231B7548

Broadcast (2011) If you have ever wondered what would happen in your own home if you were taken away and everything inside was left to rot, the answer is revealed in this programme which explores the strange and surprising science of decay. For two months, a glass box containing a typical kitchen and garden was left to rot in full public view within Edinburgh Zoo. In this resulting documentary, Dr George McGavin and his team use time-lapse cameras and specialist photography to capture the extraordinary way in which moulds, microbes and insects are able to break down our everyday things and allow new life to emerge from old. Decay is something that many of us are repulsed by, but as the programme shows, it's a process that's vital in nature. And seen in close up, it has an unexpected and sometimes mesmerising beauty.

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Wed, 29 Aug 2012 03:44:00 -0700 http://www.youtube.com/watch?v=sNAxrpzc6ws&feature=youtube_gdata
<![CDATA[Kipple and Things II: The Subject of Digital Detritus]]> http://machinemachine.net/text/ideas/kipple-and-things-ii-the-subject-of-digital-detritus

This text is a work in progress; a segment ripped from my thesis. To better ingest some of the ideas I throw around here, you might want to read these texts first: - Kipple and Things: How to Hoard and Why Not To Mean - Digital Autonomy

Captured in celluloid under the title Blade Runner, (Scott 1982) Philip K. Dick’s vision of kipple abounds in a world where mankind lives alongside shimmering, partly superior, artificial humans. The limited lifespan built into the Nexus 6 replicants  [i] is echoed in the human character J.F. Sebastian,[ii]whose own degenerative disorder lends his body a kipple-like quality, even if the mind it enables sparkles so finely. This association with replication and its apparent failure chimes for both the commodity fetish and an appeal to digitisation. In Walter Benjamin’s The Work of Art in the Age of its Technological Reproducibility, mechanisation and mass production begin at the ‘original’, and work to distance the commodity from the form captured by each iteration. Not only does the aura of the original stay intact as copies of it are reproduced on the production line, that aura is actually heightened in the system of commoditisation. As Frederic Jameson has noted, Dick’s work ‘renders our present historical by turning it into the past of a fantasized future’ (Jameson 2005, 345). Kipple piles up at the periphery of our culture, as if Dick is teasing us to look upon our own time from a future anterior in which commodity reification will have been: It hadn’t upset him that much, seeing the half-abandoned gardens and fully abandoned equipment, the great heaps of rotting supplies. He knew from the edu-tapes that the frontier was always like that, even on Earth. (Dick 2011, 143) Kipple figures the era of the commodity as an Empire, its borders slowly expanding away from the subjects yearning for Biltong replicas, seeded with mistakes. Kipple is a death of subjects, haunted by objects, but kipple is also a renewal, a rebirth. The future anterior is a frontier, one from which it might just be possible to look back upon the human without nostalgia. Qualify the human subject with the android built in its image; the object with the entropic degradation that it must endure if its form is to be perpetuated, and you necessarily approach an ontology of garbage, junk and detritus: a glimmer of hope for the remnants of decay to assert their own identity. Commodities operate through the binary logic of fetishisation and obsolescence, in which the subject’s desire to obtain the shiny new object promotes the propagation of its form through an endless cycle of kippleisation. Kipple is an entropy of forms, ideals long since removed from their Platonic realm by the march of mimesis, and kippleisation an endless, unstoppable encounter between subjectness and thingness. Eschewing Martin Heidegger’s definition of a thing, in which objects are brought out of the background of existence through human use, (Bogost 2012, 24) Bill Brown marks the emergence of things through the encounter: As they circulate through our lives… we look through objects because there are codes by which our interpretive attention makes them meaningful, because there is a discourse of objectivity that allows us to use them as facts. A thing, in contrast, can hardly function as a window. We begin to confront the thingness of objects when they stop working for us… (Brown 2001, 4) This confrontation with the ‘being’ of the object occurs by chance when, as Brown describes, a patch of dirt on the surface of the window captures us for a moment, ‘when the drill breaks, when the car stalls… when their flow within the circuits of production and distribution, consumption and exhibition, has been arrested, however momentarily’. (Brown 2001, 4) We no longer see through the window-object (literally or metaphorically), but are brought into conflict with its own particular discrete being by the encounter with its filthy surface. A being previously submersed in the continuous background of world as experience, need not necessarily be untangled by an act of human-centric use. The encounter carries the effect of a mirror, for as experience stutters at the being of a thing, so the entity invested in that experience is made aware of their own quality as a thing – if only for a fleeting moment. Brown’s fascination with ‘how inanimate objects constitute human subjects’ (Brown 2001, 7) appears to instate the subject as the centre of worldly relations. But Bill Brown has spun a realist [iii] web in which to ensnare us. The object is not phenomenal, because its being exists independent of any culpability we may wish to claim. Instead a capture of object and human, of thing qua thing, occurs in mutual encounter, bringing us closer to a flat ontology ‘where humans are no longer monarchs of being but are instead among beings, entangled in beings, and implicated in other beings.’ (Bryant 2011, 40)

Brown’s appraisal of things flirts with the splendour of kipple. Think of the landfill, an engorged river of kipple, or the salvage yard, a veritable shrine to thingness. Tattered edges and featureless forms leak into one another in unsavoury shades of tea-stain brown and cobweb grey splashed from the horizon to your toes. Masses of broken, unremarkable remnants in plastic, glass and cardboard brimming over the edge of every shiny suburban enclave. The most astonishing thing about the turmoil of these places is how any order can be perceived in them at all. But thing aphasia does diminish, and it does so almost immediately. As the essential human instinct for order kicks in, things come to resemble objects. Classes of use, representation and resemblance neatly arising to cut through the pudding; to make the continuous universe discrete once again. You note a tricycle wheel there, underneath what looks like the shattered circumference of an Edwardian lamp. You almost trip over a bin bag full of carrot tops and potato peel before becoming transfixed by a pile of soap-opera magazines. Things, in Brown’s definition, are unreachable by human caprice. Things cannot be grasped, because their thingnessslips back into recognition as soon as it is encountered: When such a being is named, then, it is also changed. It is assimilated into the terms of the human subject at the same time that it is opposed to it as object, an opposition that is indeed necessary for the subject’s separation and definition. (Schwenger 2004, 137) The city of Hull, the phrase ‘I will’, the surface of an ice cube and an image compression algorithm are entities each sustained by the same nominative disclosure: a paradox of things that seem to flow into one another with liquid potential, but things, nonetheless limited by their constant, necessary re-iteration in language. There is no thing more contradictory in this regard than the human subject itself, a figure Roland Barthes’ tried to paradoxically side-step in his playful autobiography. Replenishing each worn-out piece of its glimmering hull, one by one, the day arrives when the entire ship of Argo has been displaced – each of its parts now distinct from those of the ‘original’ vessel. For Barthes, this myth exposes two modest activities: - Substitution (one part replaces another, as in a paradigm) – Nomination (the name is in no way linked to the stability of the parts) (Barthes 1994, 46) Like the ship of Argo, human experience has exchangeable parts, but at its core, such was Barthes’ intention, ‘the subject, unreconciled, demands that language represent the continuity of desire.’ (Eakin 1992, 16) In order that the subject remain continuous, it is the messy world that we must isolate into classes and taxonomies. We collate, aggregate and collect not merely because we desire, but because without these nominative acts the pivot of desire – the illusionary subject – could not be sustained. If the powerful stance produced in Dick’s future anterior is to be sustained, the distinction between subjects aggregating objects, and objects coagulating the subject, needs flattening. [iv] Bill Brown’s appeal to the ‘flow within the circuits of production and distribution, consumption and exhibition’ (Brown 2001, 4) partially echoes Dick’s concern with the purity of the thing. Although Dick’s Biltong were probably more of a comment on the Xerox machine than the computer, the problem of the distribution of form, as it relates to commodity fetishism, enables ‘printing’ as a neat paradigm of the contemporary network-based economy. Digital things, seeming to proliferate independent from the sinuous optical cables and super-cooled server banks that disseminate them, are absolutelyreliant on the process of copying. Copying is a fundamental component of the digital network where, unlike the material commodity, things are not passed along. The digital thing is always a copy, is always copied, and is always copying: Copying the product (mechanical reproduction technologies of modernity) evolves into copying the instructions for manufacturing (computer programs as such recipes of production). In other words, not only copying copies, but more fundamentally copying copying itself. (Parikka 2008, 72) Abstracted from its material context, copying is ‘a universal principle’ (Parikka 2008, 72) of digital things, less flowing ‘within the circuits’ (Brown 2001, 4) as being that circuitry flow in and of itself. The entire network is a ship of Argo, capable, perhaps for the first time, [v]to Substitute and Nominate its own parts, or, as the character J.F. Isidore exclaims upon showing an android around his kippleised apartment: When nobody’s around, kipple reproduces itself. [my emphasis] (Dick 1968, 53) Kipple is not garbage, nor litter, for both these forms are decided upon by humans. In a recent pamphlet distributed to businesses throughout the UK, the Keep Britain Tidy Campaign made a useful distinction: Litter can be as small as a sweet wrapper, as large as a bag of rubbish, or it can mean lots of items scattered about. ENCAMS describes litter as “Waste in the wrong place caused by human agency”. In other words, it is only people that make litter. (Keep Britain Tidy Campaign, 3) Garbage is a decisive, collaborative form, humans choose to destroy or discard. A notion of detritus that enhances the autonomy, the supposed mastery of the subject in its network. Digital networks feature their own litter in the form of copied data packets that have served their purpose, or been deemed erroneous by algorithms designed to seed out errors. These processes, according to W. Daniel Hillis, define, ‘the essence of digital technology, which restores signal to near perfection at every stage’. (Hillis 1999, 18) Maintenance of the network and the routines of error management are of primary economic and ontological concern: control the networks and the immaterial products will manage themselves; control the tendency of errors to reproduce, and we maintain a vision of ourselves as masters over, what Michel Serres has termed, ‘the abundance of the Creation’. (Serres 2007, 47) Seeming to sever their dependency on the physical processes that underlie them, digital technologies, ‘incorporate hyper-redundant error-checking routines that serve to sustain an illusion of immateriality by detecting error and correcting it’. (Kirschenbaum 2008, 12) The alleviation of error and noise, is then, an implicit feature of digital materiality. Expressed at the status of the digital image it is the visual glitch, the coding artifact, [vi]that signifies the potential of the digital object to loosen its shackles; to assert its own being. In a parody of Arthur C. Clarke’s infamous utopian appraisal of technology, another science fiction author, Bruce Sterling, delivers a neat sound bite for the digital civilisation, so that: Any sufficiently advanced technology is indistinguishable from magic (Clarke 1977, 36) …becomes… Any sufficiently advanced technology is indistinguishable from [its] garbage. (Sterling 2012)  

Footnotes [i] A label appropriated by Ridley Scott for the film Blade Runner, and not by Philip K. Dick in the original novel, Do Androids Dream of Electric Sheep?, who preferred the more archaic, general term, android. Throughout the novel characters refer to the artificial humans as ‘andys,’ portraying a casual ease with which to shrug off these shimmering subjects as mere objects. [ii] A translated version of the character, J.F. Isidore, from the original novel. [iii] Recent attempts to disable appeals to the subject, attempts by writers such as Graham Harman, Levi R. Bryant, Bill Brown and Ian Bogost, have sought to devise, in line with Bruno Latour, an ontology in which ‘Nothing can be reduced to anything else, nothing can be deduced from anything else, everything may be allied to everything else;’ (Latour 1993, 163) one in which a discussion of the being of a chilli pepper or a wrist watch may rank alongside a similar debate about the being of a human or a dolphin. An object-oriented, flat ontology (Bryant 2011) premised on the niggling sentiment that ‘all things equally exist, yet they do not exist equally.’ (Bogost 2012, 19) Unlike Graham Harman, who uses the terms interchangeably, (Bogost 2012, 24) Bill Brown’s Thing Theory approaches the problem by strongly asserting a difference between objects and things. [iv] I have carefully avoided using the term ‘posthuman,’ but I hope its resonance remains. [v] The resonance here with a biological imperative is intentional, although it is perhaps in this work alone that I wish to completely avoid such digital/biological metonyms. Boris Groys’ text From Image to Image File – And Back: Art in the Age of Digitisation, functions neatly to bridge this work with previous ones when he states: The biological metaphor says it all: not only life, which is notorious in this respect, but also technology, which supposedly opposes nature, has become the medium of non-identical reproduction.

[vi] I have very consciously chosen to spell ‘artifact’ with an ‘i’, widely known as the American spelling of the term. This spelling of the word aligns it with computer/programming terminology (i.e.’compression artifact’), leaving the ‘e’ spelling free to echo its archaeological heritage. In any case, multiple meanings for the word can be read in each instance.

Bibliography Barthes, Roland. 1994. Roland Barthes. University of California Press. Bogost, Ian. 2012. Alien Phenomenology, Or What It’s Like to Be a Thing. University of Minnesota Press. Brown, Bill. 2001. “Thing Theory.” Critical Inquiry 28 (1) (October 1): 1–22. Bryant, Levi R. 2011. The Democracy of Objects. http://hdl.handle.net/2027/spo.9750134.0001.001. Clarke, Arthur C. 1977. “Hazards of Prophecy: The Failure of Imagination.” In Profiles of the future?: an inquiry into the limits of the possible. New York: Popular Library. Dick, Philip K. 1968. Do Androids Dream of Electric Sheep? Random House Publishing Group, 2008. ———. 2011. The Three Stigmata of Palmer Eldritch. Houghton Mifflin Harcourt. Eakin, Paul John. 1992. Touching the World: Reference in Autobiography. Princeton University Press. Hillis, W. 1999. The Pattern on the Stone?: the Simple Ideas That Make Computers Work. 1st paperback ed. New York: Basic Books. Jameson, Fredric. 2005. Archaeologies of the Future: The Desire Called Utopia and Other Science Fictions. Verso. Keep Britain Tidy Campaign, Environmental Campaigns (ENCAMS). YOUR RUBBISH AND THE LAW a Guide for Businesses. http://kb.keepbritaintidy.org/fotg/publications/rlaw.pdf. Kirschenbaum, Matthew G. 2008. Mechanisms: New Media and the Forensic Imagination. MIT Press. Latour, Bruno. 1993. The Pasteurization of France. Harvard University Press. Parikka, Jussi. 2008. “Copy.” In Software Studies?: a Lexicon, ed. Matthew Fuller, 70–78. Cambridge  Mass.: MIT Press. Schwenger, Peter. 2004. “Words and the Murder of the Thing.” In Things, 135 – 150. University of Chicago Press Journals. Scott, Ridley. 1982. Blade Runner. Drama, Sci-Fi, Thriller. Serres, Michel. 2007. The Parasite. 1st University of Minnesota Press ed. Minneapolis: University of Minnesota Press. Sterling, Bruce. 2012. “Design Fiction: Sascha Pohflepp & Daisy Ginsberg, ‘Growth Assembly’.” Wired Magazine: Beyond The Beyond. http://www.wired.com/beyond_the_beyond/2012/01/design-fiction-sascha-pohflepp-daisy-ginsberg-growth-assembly/.

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Sat, 25 Aug 2012 10:00:00 -0700 http://machinemachine.net/text/ideas/kipple-and-things-ii-the-subject-of-digital-detritus
<![CDATA[Is Chernobyl a Wild Kingdom or a Radioactive Den of Decay?]]> http://www.wired.com/magazine/2011/04/ff_chernobyl/

The pine trees framing the entrance to the forest appear to be normal. Unremarkable. But the crackling dosimeter says otherwise. On this freezing February afternoon, about 2 miles from the concrete sarcophagus that now entombs the number four reactor at the Chernobyl nuclear power plant, Gennadi Milinevsky, a physicist from a university in Kiev, walks along a path carpeted with pine needles and patches of recent snow. The size of a transistor radio, the dosimeter emits a sharp click when it detects a radioactive particle. Milinevsky waves the instrument: Its digital readout indicates levels of radiation 120 times higher than normal. As he walks, the staccato popping gets faster as the levels climb to 250 times higher than normal. “It’s not good,” he says. He ventures toward a wide clearing littered with the trunks of dead trees. Milinevsky suggests stopping the tour here. On the far side of the clearing, he knows, the dosimeter will begin to make a sound no one wants to hear: a terrifying snowstorm of screeching white noise, indicating highly toxic levels of gamma radiation some 1,000 times above normal.

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Fri, 20 Apr 2012 07:36:29 -0700 http://www.wired.com/magazine/2011/04/ff_chernobyl/
<![CDATA[An Arthropod Version of Morlocks?]]> http://news.sciencemag.org/sciencenow/2012/02/scienceshot-an-arthropod-version.html?rss=1&utm_source=twitterfeed&utm_medium=twitter

In the darkest depths of terra firma, springtails, a humble class of creepy-crawlies, quietly go about their business. Researchers documenting life in the world’s deepest cave, Krubera-Voronya on the eastern side of the Black Sea, discovered four new species of springtail, including the eyeless Anurida stereoodorata (inset), which subsist on fungi and decaying organic material. The intrepid scientists monitored sections of the cave for a month, looking for life using pitfall traps baited with cheese. Two of the species, Plutomurus ortobalaganensis (pictured above), found 1980 meters down, and Schaefferia profundissima found 1600 meters down, now hold the record for deepest living underground invertebrates, researchers report today in Terrestrial Arthropod Reviews. Their new finds bury the previous record-holder for deepest-dwelling springtail, Ongulonychiurus colpus, a Spanish cave creature found 550 meters down. And since these new species were one of the most common decomposers in Krubera-Voronya cave, they probably have no need to snatch creatures from the surface for food—as H.G. Wells’s subterranean Morlocks did in The Time Machine.

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Wed, 22 Feb 2012 15:20:28 -0800 http://news.sciencemag.org/sciencenow/2012/02/scienceshot-an-arthropod-version.html?rss=1&utm_source=twitterfeed&utm_medium=twitter
<![CDATA[Beautiful/Decay Cult of the Creative Arts]]> http://beautifuldecay.com/2011/06/23/takeshi-murata-2d-is-3d/

Takeshi Murata : 3D made 2D http://t.co/JFEc0kul #art

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Fri, 14 Oct 2011 06:59:33 -0700 http://beautifuldecay.com/2011/06/23/takeshi-murata-2d-is-3d/
<![CDATA[Digital Decay (2001): by Bruce Sterling]]> http://variablemedia.net/pdf/Sterling.pdf

"Entropy requires no maintenance. Entropy has its own poetry."

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Wed, 10 Aug 2011 09:59:32 -0700 http://variablemedia.net/pdf/Sterling.pdf
<![CDATA[Kipple and Things: How to Hoard and Why Not To Mean]]> http://machinemachine.net/portfolio/kipple-and-things

This is paper (more of an essay, really) was originally delivered at the Birkbeck/London Consortium ‘Rubbish Symposium‘, 30th July 2011 Living at the very limit of his means, Philip K. Dick, a two-bit, pulp sci-fi author, was having a hard time maintaining his livelihood. It was the 1950s and Dick was living with his second wife, Kleo, in a run-down apartment in Berkley, California, surrounded by library books Dick later claimed, “They could not afford to pay the fines on.” In 1956, Dick had a short story published in a brand new pulp magazine: Satellite Science Fiction. Entitled, Pay for the Printer, the story contained a whole host of themes that would come to dominate his work On an Earth gripped by nuclear winter, humankind has all but forgotten the skills of invention and craft. An alien, blob-like, species known as the Biltong co-habit Earth with the humans. They have an innate ability to ‘print’ things, popping out copies of any object they are shown from their formless bellies. The humans are enslaved not simply because everything is replicated for them, but, in a twist Dick was to use again and again in his later works, as the Biltong grow old and tired, each copied object resembles the original less and less. Eventually everything emerges as an indistinct, black mush. The short story ends with the Biltong themselves decaying, leaving humankind on a planet full of collapsed houses, cars with no doors, and bottles of whiskey that taste like anti-freeze. In his 1968 novel Do Androids Dream of Electric Sheep? Dick gave a name to this crumbling, ceaseless, disorder of objects: Kipple. A vision of a pudding-like universe, in which obsolescent objects merge, featureless and identical, flooding every apartment complex from here to the pock-marked surface of Mars. “No one can win against kipple,” Dick wrote: “It’s a universal principle operating throughout the universe; the entire universe is moving toward a final state of total, absolute kippleization.” In kipple, Dick captured the process of entropy, and put it to work to describe the contradictions of mass-production and utility. Saved from the wreckage of the nuclear apocalypse, a host of original items – lawn mowers, woollen sweaters, cups of coffee – are in short supply. Nothing ‘new’ has been made for centuries. The Biltong must produce copies from copies made of copies – each replica seeded with errors will eventually resemble kipple. Objects; things, are mortal; transient. The wrist-watch functions to mark the passing of time, until it finally runs down and becomes a memory of a wrist-watch: a skeleton, an icon, a piece of kipple. The butterfly emerges from its pupae in order to pass on its genes to another generation of caterpillar. Its demise – its kipple-isation – is programmed into its genetic code. An inevitable consequence of the cosmic lottery of biological inheritance. Both the wrist-watch and the butterfly have fulfilled their functions: I utilised the wrist-watch to mark time: the ‘genetic lottery’ utilised the butterfly to extend its lineage. Entropy is absolutely certain, and pure utility will always produce it. In his book Genesis, Michel Serres, argues that objects are specific to the human lineage. Specific, not because of their utility, but because they indicate our drive to classify, categorise and order: “The object, for us, makes history slow.” Before things become kipple, they stand distinct from one another. Nature seems to us defined in a similar way, between a tiger and a zebra there appears a broad gap, indicated in the creatures’ inability to mate with one another; indicated by the claws of the tiger and the hooves of the zebra. But this gap is an illusion, as Michel Foucault neatly points out in The Order of Things: “…all nature forms one great fabric in which beings resemble one another from one to the next…” The dividing lines indicating categories of difference are always unreal, removed as they are from the ‘great fabric’ of nature, and understood through human categories isolated in language. Humans themselves are constituted by this great fabric: our culture and language lie on the same fabric. Our apparent mastery over creation comes from one simple quirk of our being: the tendency we exhibit to categorise, to cleave through the fabric of creation. For Philip K. Dick, this act is what separates us from the alien Biltong. They can merely copy, a repeated play of resemblance that will always degrade to kipple. Humans, on the other hand, can do more than copy. They can take kipple and distinguish it from itself, endlessly, through categorisation and classification. Far from using things until they run down, humans build new relations, new meanings, carefully and slowly from the mush. New categories produce new things, produce newness. At least, that’s what Dick – a Platonic idealist – believed. At the end of Pay for the Printer, a disparate group camp in the kipple-ised, sagging pudding of a formless city. One of the settlers has with him a crude wooden cup he has apparently cleaved himself with an even cruder, hand-made knife: “You made this knife?” Fergesson asked, dazed. “I can’t believe it. Where do you start? You have to have tools to make this. It’s a paradox!” In his essay, The System of Collecting, Jean Baudrillard makes a case for the profound subjectivity produced in this apparent production of newness. Once things are divested of their function and placed into a collection, they: “…constitute themselves as a system, on the basis of which the subject seeks to piece together [their] world, [their] personal microcosm.” The use-value of objects gives way to the passion of systematization, of order, sequence and the projected perfection of the complete set. In the collection, function is replaced by exemplification. The limits of the collection dictate a paradigm of finality; of perfection. Each object – whether wrist-watch or butterfly – exists to define new orders. Once the blue butterfly is added to the collection it stands, alone, as an example of the class of blue butterflies to which the collection dictates it belongs. Placed alongside the yellow and green butterflies, the blue butterfly exists to constitute all three as a series. The entire series itself then becomes the example of all butterflies. A complete collection: a perfect catalogue. Perhaps, like Borges’ Library of Babel, or Plato’s ideal realm of forms, there exists a room somewhere with a catalogue of everything. An ocean of examples. Cosmic disorder re-constituted and classified as a finite catalogue, arranged for the grand cosmic collector’s singular pleasure. The problem with catalogues is that absolutely anything can be collected and arranged. The zebra and the tiger may sit side-by-side if the collector is particularly interested in collecting mammals, striped quadrupeds or – a particularly broad collection – things that smell funny. Too much classification, too many cleaves in the fabric of creation, and order once again dissolves into kipple. Disorder arises when too many conditions of order have been imposed. William H. Gass reminds us of the linguistic conjunction ‘AND’ an absolute necessity in the cleaving of kipple into things: “[W]e must think of chaos not as a helter-skelter of worn-out and broken or halfheartedly realised things, like a junkyard or potter’s midden, but as a fluid mishmash of thinglessness in every lack of direction as if a blender had run amok. ‘AND’ is that sunderer. It stands between. It divides light from darkness.” Collectors gather things about them in order to excerpt a mastery over the apparent disorder of creation. The collector attains true mastery over their microcosm. The narcissism of the individual extends to the precise limits of the catalogue he or she has arranged about them. Without AND language would function as nothing but pudding, each clause, condition or acting verb leaking into its partner, in an endless series. But the problem with AND, with classes, categories and order is that they can be cleaved anywhere. Jorge Luis Borges exemplified this perfectly in a series of fictional lists he produced throughout his career. The most infamous list, Michel Foucault claimed influenced him to write The Order of Things, refers to a “certain Chinese encyclopaedia” in which: Animals are divided into

belonging to the Emporer, embalmed, tame, sucking pigs, sirens, fabulous, stray dogs, included in the present classification, frenzied, innumerable, drawn with a very fine camelhair brush, et cetera, having just broken the water pitcher, that from a long way off look like flies…

In writing about his short story The Aleph, Borges also remarked: “My chief problem in writing the story lay in… setting down of a limited catalog of endless things. The task, as is evident, is impossible, for such a chaotic enumeration can only be simulated, and every apparently haphazard element has to be linked to its neighbour either by secret association or by contrast.” No class of things, no collection, no cleaving of kipple into nonkipple can escape the functions of either “association OR contrast…” The lists Borges compiled are worthy of note because they remind us of the binary contradiction classification always comes back to:

Firstly, that all collections are arbitrary and Secondly, that a perfect collection of things is impossible, because, in the final instance there is only pudding “…in every lack of direction…”

Human narcissism – our apparent mastery over kipple – is an illusion. Collect too many things together, and you re-produce the conditions of chaos you tried so hard to avoid. When the act of collecting comes to take precedence over the microcosm of the collection, when the differentiation of things begins to break down: collectors cease being collectors and become hoarders. The hoard exemplifies chaos: the very thing the collector builds their catalogues in opposition to. To tease apart what distinguishes the hoarder, from the collector, I’d like to introduce two new characters into this arbitrary list I have arranged about myself. Some of you may have heard of them, indeed, they are the brothers whom the syndrome of compulsive hoarding is named after.

Brothers, Homer and Langley Collyer lived in a mansion at 2078, Fifth Avenue, Manhattan. Sons of wealthy parents – their father was a respected gynaecologist, their mother a renowned opera singer – the brothers both attended Columbia University, where Homer studied law and Langley engineering. In 1933 Homer suffered a stroke which left him blind and unable to work at his law firm. As Langley began to devote his time entirely to looking after his helpless brother, both men became locked inside the mansion their family’s wealth and prestige had delivered. Over the following decade or so Langley would leave the house only at night. Wandering the streets of Manhattan, collecting water and provisions to sustain his needy brother, Langley’s routines became obsessive, giving his life a meaning above and beyond the streets of Harlem that were fast becoming run-down and decrepid. But the clutter only went one way: into the house, and, as the interest from the New York newspaper media shows, the Collyer brothers and their crumbling mansion became something of a legend in a fast changing city. On March 21st 1947 the New York Police Department received an anonymous tip-off that there was a dead body in the Collyer mansion. Attempting to gain entry, police smashed down the front-door, only to be confronted with a solid wall of newspapers (which, Langley had claimed to reporter’s years earlier his brother “would read once his eyesight was restored”.) Finally, after climbing in through an upstairs window, a patrolman found the body of Homer – now 65 years old – slumped dead in his kippleised armchair. In the weeks that followed, police removed one hundred and thirty tons of rubbish from the house. Langley’s body was eventually discovered crushed and decomposing under an enormous mound of junk, lying only a few feet from where Homer had starved to death. Crawling through the detritus to reach his ailing brother, Langley had triggered one of his own booby traps, set in place to catch any robbers who attempted to steal the brother’s clutter. The list of objects pulled from the brother’s house reads like a Borges original. From Wikipedia: Items removed from the house included baby carriages, a doll carriage, rusted bicycles, old food, potato peelers, a collection of guns, glass chandeliers, bowling balls, camera equipment, the folding top of a horse-drawn carriage, a sawhorse, three dressmaking dummies, painted portraits, pinup girl photos, plaster busts, Mrs. Collyer’s hope chests, rusty bed springs, a kerosene stove, a child’s chair, more than 25,000 books (including thousands about medicine and engineering and more than 2,500 on law), human organs pickled in jars, eight live cats, the chassis of an old Model T Ford, tapestries, hundreds of yards of unused silks and fabric, clocks, 14 pianos (both grand and upright), a clavichord, two organs, banjos, violins, bugles, accordions, a gramophone and records, and countless bundles of newspapers and magazines. Finally: There was also a great deal of rubbish. A Time Magazine obituary from April 1947 said of the Collyer brothers: “They were shy men, and showed little inclination to brave the noisy world.” In a final ironic twist of kippleisation, the brothers themselves became mere examples within the system of clutter they had amassed. Langley especially had hoarded himself to death. His body, gnawed by rats, was hardly distinguishable from the kipple that fell on top of it. The noisy world had been replaced by the noise of the hoard: a collection so impossible to conceive, to cleave, to order, that it had dissolved once more to pure, featureless kipple. Many hoarders achieve a similar fate to the Collyer brothers: their clutter eventually wiping them out in one final collapse of systemic disorder. To finish, I want to return briefly to Philip K. Dick. In the 1960s, fuelled by amphetamines and a debilitating paranoia, Dick wrote 24 novels, and hundreds of short stories, the duds and the classics mashed together into an indistinguishable hoard. UBIK, published in 1966, tells of a world which is itself degrading. Objects regress to previous forms, 3D televisions turn into black and white tube-sets, then stuttering reel-to-reel projections; credit cards slowly change into handfuls of rusted coins, impressed with the faces of Presidents long since deceased. Turning his back for a few minutes a character’s hover vehicle has degraded to become a bi-propeller airplane. The Three Stigmata of Palmer Eldritch, a stand-out novel from 1965, begins with this memo, “dictated by Leo Bulero immediately on his return from Mars”: “I mean, after all; you have to consider we’re only made out of dust. That’s admittedly not much to go on and we shouldn’t forget that. But even considering, I mean it’s a sort of bad beginning, we’re not doing too bad. So I personally have faith that even in this lousy situation we’re faced with we can make it. You get me?”

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Sun, 31 Jul 2011 10:28:32 -0700 http://machinemachine.net/portfolio/kipple-and-things
<![CDATA[Digital Autonomy]]> http://machinemachine.net/portfolio/digital-autonomy

“Is an ephemeral image, a moment in a streaming video, a thing? Or if the image is frozen as a still, is it now a thing? Is a dream, a city, a sensation, a derivative, an ideology, a decay, a kiss? I haven’t the least idea.” Extract from David Miller, Materiality : An Introduction [1]

In A Thing Like You and Me, Hito Steyerl plays out her ongoing obsession with the copy, skirting briefly over her wider, yet more implicit concern: the digital. Echoing the work of Bruno Latour, Steyerl acknowledges the materiality by which images are created, scarred and destroyed in order to get to a much deeper, ontological question about autonomy. Avoiding the kind of subject/object purification Latour warns about, Steyerl asks us to consider images as something we can participate in, even model our autonomy on. Is it possible to become a thing? And where does Hito Steyerl get off calling us ‘things’ in the first place? Continue reading this essay here…

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Sat, 11 Jun 2011 04:02:00 -0700 http://machinemachine.net/portfolio/digital-autonomy
<![CDATA[On (Text and) Exaptation]]> http://machinemachine.net/text/ideas/on-text-and-exaptation

(This post was written as a kind of ‘prequel’ to a previous essay, Rancière’s Ignoramus) ‘Text’ originates from the Latin word texere, to weave. A material craft enabled by a human ingenuity for loops, knots and pattern. Whereas a single thread may collapse under its own weight, looped and intertwined threads originate their strength and texture as a network. The textile speaks of repetition and multiplicity, yet it is only once we back away from the tapestry that the larger picture comes into focus. At an industrial scale textile looms expanded beyond the frame of their human operators. Reducing a textile design to a system of coded instructions, the complex web of a decorative rug could be fixed into the gears and pulleys that drove the clattering apparatus. In later machines long reels of card, punched through with holes, told a machine how, or what, to weave. Not only could carpets and textiles themselves be repeated, with less chance of error, but the punch-cards that ordered them were now equally capable of being mass-produced for a homogenous market. From one industrial loom an infinite number of textile variations could be derived. All one needed to do was feed more punch-card into the greedy, demanding reels of the automated system. The material origins of film may also have been inspired by weaving. Transparent reels of celluloid were pulled through mechanisms resembling the steam-driven contraptions of the industrial revolution. The holes running down its edges delimit a reel’s flow. Just as the circular motion of a mechanical loom is translated into a network of threads, so the material specificity of the film-stock and projector weave the illusion of cinematic time. Some of the more archaic, out-moded types of film are known to shrink slightly as they decay, affording us – the viewer – a juddering, inconsistent vision of the world captured in the early 20th century. In 1936, the year that Alan Turing wrote his iconic paper “On Computable Numbers”, a German engineer by the name of Konrad Zuse built the first working digital computer. Like its industrial predecessors, Zuse’s computer was designed to function via a series of holes encoding its program. Born as much out of convenience as financial necessity, Zuse punched his programs directly into discarded reels of 35mm film-stock. Fused together by the technologies of weaving and cinema, Zuse’s digital computer announced the birth of an entirely new mode of textuality. As Lev Manovich suggests: “The pretence of modern media to create simulations of sensible reality is… cancelled; media are reduced to their original condition as information carrier, nothing less, nothing more… The iconic code of cinema is discarded in favour of the more efficient binary one. Cinema becomes a slave to the computer.” Rather than Manovich’s ‘slave’ / ‘master’ relationship, I want to suggest a kind of lateral pollination of media traits. As technologies develop, specificities from one media are co-opted by another. Reverting to biological metaphor, we see genetic traits jumping between media species. From a recent essay by Svetlana Boym, The Off-Modern Mirror: “Exaptation is described in biology as an example of “lateral adaptation,” which consists in a cooption of a feature for its present role from some other origin… Exaptation is not the opposite of adaptation; neither is it merely an accident, a human error or lack of scientific data that would in the end support the concept of adaptation. Exaptation questions the very process of assigning meaning and function in hindsight, the process of assigning the prefix “post” and thus containing a complex phenomenon within the grid of familiar interpretation.” Media history is littered with exaptations. Features specific to certain media are exapted – co-opted – as matters of convenience, technical necessity or even aesthetics. Fashion has a role to play also, for instance, many of the early models of mobile phone sported huge, extendible aerials which the manufacturers now admit had no impact whatsoever on the workings of the technology. Lev Manovich’s suggestion is that as the computer has grown in its capacities, able to re-present all other forms of media on a single computer apparatus, the material traits that define a media have been co-opted by the computer at the level of software and interface. A strip of celluloid has a definite weight, chemistry and shelf-life – a material history with origins in the mechanisms of the loom. Once we encode the movie into the binary workings of a digital computer, each media-specific – material – trait can be reduced to an informational equivalent. If I want to increase the frames per second of a celluloid film I have to physically wind the reel faster. For the computer encoded, digital equivalent, a code that re-presents each frame can be introduced via my desktop video editing software. Computer code determines the content as king. In the 1960s and 70s Roland Barthes named ‘The Text’ as a network of production and exchange. Whereas ‘the work’ was concrete, final – analogous to a material – ‘the text’ was more like a flow, a field or event – open ended. Perhaps even infinite. In, From Work to Text, Barthes wrote: “The metaphor of the Text is that of the network…” This semiotic approach to discourse, by initiating the move from print culture to ‘text’ culture, also helped lay the ground for a contemporary politics of content-driven media. Skipping backwards through From Work to Text, we find this statement: “The text must not be understood as a computable object. It would be futile to attempt a material separation of works from texts.” I am struck here by Barthes’ use of the phrase ‘computable object’, as well as his attention to the ‘material’. Katherine Hayles in her essay, Text is Flat, Code is Deep, teases out the statement for us: “computable” here mean[s] to be limited, finite, bound, able to be reckoned. Written twenty years before the advent of the microcomputer, his essay stands in the ironic position of anticipating what it cannot anticipate. It calls for a movement away from works to texts, a movement so successful that the ubiquitous “text” has all but driven out the media-specific term book. Hayles notes that the ‘ubiquity’ of Barthes’ term ‘Text’ allowed – in its wake – an erasure of media-specific terms, such as ‘book’. In moving from, The Work to The Text, we move not just between different politics of exchange and dissemination, we also move between different forms and materialities of mediation. To echo (and subvert) the words of Marshall Mcluhan, not only is The Medium the Message, The Message is also the Medium. …media are only a subspecies of communications which includes all forms of communication. For example, at first people did not call the internet a medium, but now it has clearly become one… We can no longer understand any medium without language and interaction – without multimodal processing… We are now clearly moving towards an integration of all kinds of media and communications, which are deeply interconnected. Extract from a 2005 interview with Manuel Castells, Global Media and Communication Journal

(This post was written as a kind of ‘prequel’ to a previous essay, Rancière’s Ignoramus)

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Mon, 06 Dec 2010 13:41:24 -0800 http://machinemachine.net/text/ideas/on-text-and-exaptation
<![CDATA[The beastliness of modern art]]> http://www.ft.com/cms/s/2/bff94af8-d7e0-11df-b044-00144feabdc0.html

Taxidermy (and the chemistry of the morgue) has been something close to a cult obsession with our contemporary gang. We get it, we get it, you often want to howl in the presence of some of the postmodern confections, now show me something you’ve really pondered, not just a high-school truism about the world drowning in the bloody slops of the abattoir. And back they come as if to say, no, that’s not it at all, actually; the reason we dip carcases into formaldehyde, why we (or our hirelings) are so busy stuffin’ ’n’ stitchin’, is because we’re really making a point about art itself; the unselfconsciousness with which all representation is a form of gussied-up taxidermy; the fixing of fugitive moments. Art may be the victory over decay but, guess what, the contemporary artist protests, it can’t be done. The end result of all that effort is merely a sub-species of deadness. So the contrary gesture is to foreground precisely the repugnant processes that the fake aesthetic of the perfect de

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Sun, 17 Oct 2010 14:35:00 -0700 http://www.ft.com/cms/s/2/bff94af8-d7e0-11df-b044-00144feabdc0.html
<![CDATA[io9.com: Seeing the truth of the world via science fiction]]> http://io9.com/5608671/3quarksdaily

Seeing the truth of the world via science fiction: Science fiction takes us out of our own time and place, and confronts us with alien objects as well as incomprehensible future artifacts. By doing this, argues Daniel Rourke, SF brings us closer to seeing things as they really are. Mid-way through H.G.Wells’ The Time Machine, the protagonist stumbles into a sprawling abandoned museum. Sweeping the dust off ancient relics he ponders his machine’s ability to hasten their decay. It is at this point that The Time Traveller has an astounding revelation. The museum is filled with artefacts not from his past, but from his own future: The Time Traveller is surrounded by relics whose potential to speak slipped away with the civilisation that created them. Having bypassed the normal laws of causality The Time Traveller is doomed to inhabit strands of history plucked from time’s grander web. Unable to grasp a people’s history – the conditions that determine them – one will always misunderstand them. [continue reading at io9.com]

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Tue, 10 Aug 2010 04:10:00 -0700 http://io9.com/5608671/3quarksdaily
<![CDATA['The Thing Itself' : A Sci-Fi Archaeology]]> http://www.3quarksdaily.com/3quarksdaily/2010/08/the-thing-itself-a-sc-fi-archaeology.html

Mid-way through H.G.Wells’ The Time Machine, the protagonist stumbles into a sprawling abandoned museum. Sweeping the dust off ancient relics he ponders his machine's ability to hasten their decay. It is at this point that The Time Traveller has an astounding revelation. The museum is filled with artefacts not from his past, but from his own future: The Time Traveller is surrounded by relics whose potential to speak slipped away with the civilisation that created them.

Having bypassed the normal laws of causality The Time Traveller is doomed to inhabit strands of history plucked from time's grander web. Unable to grasp a people’s history – the conditions that determine them – one will always misunderstand them.

Archaeology derives from the Greek word arche, which literally means the moment of arising. Aristotle foregrounded the meaning of arche as the element or principle of a Thing, which although indemonstrable and intangible in Itself, provides the conditions of the possibility of that Thing. In a sense, archaeology is as much about the present instant, as it is about the fragmentary past. We work on what remains through the artefacts that make it into our museums, our senses and even our language. But to re-energise those artefacts, to bring them back to life, the tools we have access to do much of the speaking.

Like the unseen civilisations of H.G.Wells’ museum, these Things in Themselves lurk beyond the veil of our perceptions. It is the world in and of Itself; the Thing as it exists distinct from perceptions, from emotions, sensations, from all phenomenon, that sets the conditions of the world available to those senses. Perceiving the world, sweeping dust away from the objects around us, is a constant act of archaeology.

Kant called this veiled reality the noumenon, a label he interchanged with The-Thing-Itself (Ding an Sich). That which truly underlies what one may only infer through the senses. For Kant, and many philosophers that followed, The Thing Itself is impossible to grasp directly. The senses we use to search the world also wrap that world in a cloudy haze of perceptions, misconceptions and untrustworthy phenomena.

In another science fiction classic, Polish writer Stanislaw Lem considered the problem of The Thing Itself as one of communication. His Master’s Voice (HMV), written at the height of The Cold War, tells the story of a team of scientists and their attempts to decipher an ancient, alien message transmitted on the neutrino static streaming from a distant star. The protagonist of this tale, one Peter Hogarth, recounts the failed attempts at translation with a knowing, deeply considered cynicism. To Peter, and to Stanislaw Lem himself, true contact with an alien intelligence is an absolute impossibility:

“In the course of my work... I began to suspect that the ‘letter from the stars’ was, for us who attempted to decipher it, a kind of psychological association test, a particularly complex Rorschach test. For as a subject, believing he sees in the coloured blotches angels or birds of ill omen, in reality fills in the vagueness of the thing shown with what is ‘on his mind’, so did we attempt, behind the veil of incomprehensible signs, to discern the presence of what lay, first and foremost, within ourselves.”

Stanislaw Lem, His Master's Voice


In HMV and Lem’s better known novel, Solaris, the conviction that an absolute true reality exists under the dust of perception leads humanity down ever more winding labyrinths of its own psyche. For Stanislaw Lem the human mind exists in a perpetual state of archaeology, turning away from Itself in search of truth, but time and again finding Itself confronted as the very Thing that underlies the reality it is trying to decipher.

To transcend phenomena, to clear away the dust, one must, according to Kant, think. Thus his Thing Itself, derives from the Greek for 'thought-of' (nooúmenon) and further implies the concept of the mind (nous). Kant’s Thing Itself is accessed through pure thought. A clear enough mind, devoid of the bodily shackles of pain, pleasure or emotion, might see without seeing, sweeping away the perceptual cobwebs by guile alone. What Plato referred to as the only immortal part of the human soul, reason, becomes through Kant the dominant principle by which The Thing Itself may be reached.

In the short space I have allotted myself here, I have not the time, or the guile, to fully analyse the Kantian noumenon. Needles to say, countless thinkers, from Nietzsche to Wittgenstein, Hegel to Agamben, have grappled with the suppositions and presuppositions made to cohere and then crumble by Kant’s addiction to reason. What interests me about science fiction, and most readily about the works of Wells and Lem, is the attempt made to search for 'The Thing Itself' beyond the mind; beyond the human altogether.

Science fiction allows the creation of an imaginary set of conditions by which the human being may break their most burdonsome shackle: their own mind. Human timescales, bodies, forms of thinking and perception: each of these must be circumvented if one is ever able to grasp The Thing Itself. Kant’s principle of noumenon embodies a discourse on the limits of perception that has remained relevant to philosophy for millenia. The paradox of the archaeology – the arising – of an underlying reality is the defining principle of a thousand sci-fi tales.

For Stanislaw Lem our limitations become obvious once we are confronted with the existence of an intelligence which is not human. Lem’s novels seek to connect us with the absolute ‘other’: that most alien of Things, ourselves. Reality, for Lem at least, is composed in an indecipherable language. Humanity lives in an eternal stasis, unable to circum-navigate the new realities it constantly 'discovers' for itself. And in the end we find ourselves limited by the brains that think us, unable to distinguish the twinkle-twinkle from the little star:

“There exist, speaking in the most general way, two kinds of language known to us. There are ordinary languages, which man makes use of – and the languages not made by man. In such language organisms speak to organisms. I have in mind the so called genetic code. This code is not a variety of natural language, because it not only contains information about the structure of the organism, but also is able, by itself, to transform that information into the very organism. The code, then, is acultural...

Now to go straight to the heart of the matter, we begin to suspect that an ‘acultural language’ is something more or less like Kant’s ‘Thing-in-itself’. One can fully grasp neither the code nor the thing.”

Stanislaw Lem, His Master's Voice

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Sun, 08 Aug 2010 21:05:00 -0700 http://www.3quarksdaily.com/3quarksdaily/2010/08/the-thing-itself-a-sc-fi-archaeology.html