MachineMachine /stream - search for copying https://machinemachine.net/stream/feed en-us http://blogs.law.harvard.edu/tech/rss LifePress therourke@gmail.com <![CDATA[The world is poorly designed. But copying nature helps.]]> https://www.youtube.com/watch?v=iMtXqTmfta0

Biomimicry design, explained with 99% Invisible. Check them out here: https://99percentinvisible.org/

Subscribe to our channel here: http://goo.gl/0bsAjO

Japan’s Shinkansen doesn’t look like your typical train. With its long and pointed nose, it can reach top speeds up to 150–200 miles per hour.

It didn’t always look like this. Earlier models were rounder and louder, often suffering from the phenomenon of "tunnel boom," where deafening compressed air would rush out of a tunnel after a train rushed in. But a moment of inspiration from engineer and birdwatcher Eiji Nakatsu led the system to be redesigned based on the aerodynamics of three species of birds.

Nakatsu’s case is a fascinating example of biomimicry, the design movement pioneered by biologist and writer Janine Benyus. She's a co-founder of the Biomimicry Institute, a non-profit encouraging creators to discover how big challenges in design, engineering, and sustainability have often already been solved through 3.8 billion years of evolution on earth. We just have to go out and find them.

This is one of a series of videos we're launching in partnership with 99% Invisible, an awesome podcast about design. 99% Invisible is a member of http://Radiotopia.fm

Additional imagery from the Biodiversity Heritage Library: https://www.flickr.com/photos/biodivlibrary/

Vox.com is a news website that helps you cut through the noise and understand what's really driving the events in the headlines. Check out http://www.vox.com to get up to speed on everything from Kurdistan to the Kim Kardashian app.

Check out our full video catalog: http://goo.gl/IZONyE Follow Vox on Twitter: http://goo.gl/XFrZ5H Or on Facebook: http://goo.gl/U2g06o

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Thu, 09 Nov 2017 05:00:36 -0800 https://www.youtube.com/watch?v=iMtXqTmfta0
<![CDATA[Sinofuturism (1839 - 2046 AD)]]> https://vimeo.com/179509486

"Sinofuturism is an invisible movement. A spectre already embedded into a trillion industrial products, a billion individuals, and a million veiled narratives. It is a movement, not based on individuals, but on multiple overlapping flows. Flows of populations, of products, and of processes. Because Sinofuturism has arisen without conscious intention or authorship, it is often mistaken for contemporary China. But it is not. It is a science fiction that already exists. Sinofuturism is a video essay combining elements of science fiction, documentary melodrama, social realism, and Chinese cosmologies, in order to critique the present-day dilemmas of China and the people of its diaspora. With reference to Afrofuturism and Gulf Futurism, Sinofuturism presents a critical and playful approach to subverting cultural clichés. In Western media and Orientalist perceptions, China is exotic, strange, bizarre, kitsch, tacky, or cheap. In its domestic media, China portrayed as heroic, stable, historic, grand, and unified. Rather than counteract these skewed narratives, Sinofuturism proposes to push them much further. By embracing seven key stereotypes of Chinese society (Computing, Copying, Gaming, Studying, Addiction, Labour and Gambling), it shows how China's technological development can be seen as a form of Artificial Intelligence." -- Initially broadcast as part of Radio Study Day at Wysing Arts Centre, 21 August 2016. Thanks to: Joni Zhu, Steve Goodman, Gary Zhexi Zhang, Deforrest Brown, Samantha Culp, Justin Kim, Stephanie Bailey, Alvin Li, AVANT.org, After Us, Film & Video Umbrella, UCCA, Wysing Arts Centre Chinese Subtitles by Wenfei Wang for 'The New Normal', an exhibition at UCCA, Beijing.Cast: Lawrence LekTags: sinofuturism, video essay and china

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Sun, 02 Apr 2017 08:00:46 -0700 https://vimeo.com/179509486
<![CDATA[Real Artists Copy: An Conversation with Artist Nick Briz — HIGHWATER]]> http://www.gethighwater.com/podcast/2016/5/16/real-artists-copy-an-conversation-with-artist-nick-briz

New Media Artist and Educator Nick Briz has a perspective on copying, stealing and sharing on the web that all artists and creatives need to hear.

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Wed, 15 Jun 2016 16:59:55 -0700 http://www.gethighwater.com/podcast/2016/5/16/real-artists-copy-an-conversation-with-artist-nick-briz
<![CDATA[What makes out today’s notworking is the social glitch]]> http://machinemachine.net/text/out-loud/what-makes-out-todays-notworking-is-the-social-glitch

For 3 years I have collaborated on a project with Kyoung Kim. Known as GLTI.CH Karaoke, or sometimes just GLTI.CH, we’ve plotted the course of accidents, of temporal lyrical disjoints and technical out-of-syncs through a wide variety of different mediums, spaces and social conditions. This week saw what feels like the climax of our experiments, a three day – 67 hour – installation at CRYSTALLIZE, an exhibition of new media art held alongside the 2013 Korea Brand & Entertainment Expo, at Old Billingsgate, London. GLTI.CH has played a significant part in my practice and thus my thinking over the last 3 years. Working with Kyoung has afforded me countless experiences and opportunities, and introduced me to the world of glitch, digital, net and new media arts and artists. The project is not over, but its Karaoke phase is drawing to a conclusion. I thought it would be a good time to republish this half-considered manifesto I wrote a while back. 15 Statements about Glti.ch Notworking What makes out today’s networking is the notworking. There would be no routing if there were no problems on the line. Spam, viruses and identity theft are not accidental mistakes, mishaps on the road to techno perfection. They are constitutional elements of yesterday’s network architectures. Lovink, Gert. (2005), “The Principle of Notworking Concepts in Critical Internet Culture,” p. 10 GLTI.CH Karaoke is not a hack or some fancy programming. It’s taking the front-end of things and trying to make something else. We’ve made the mishmashed world of GLTI.CH Karaoke through play and we hope you’ll sing with us. karaoke, glti.ch (2011), “WHAT IS GLTI.CH KARAOKE?”

Glti.ches are more than aesthetic revelations: as software crashes, or hardware halts to a stutter, the soft underbelly of the notwork is exposed. The trick is to see the glti.ch not as an abhorrence, but as a signal of noisy potential: error and noise are an implicit feature of digital materiality. What Gaston Bachelard called ‘Desire Paths’, physical etchings in our surroundings drawn by the thoughtless movement of (human) feet, also exist online. For those versed in the language of the glti.ch, desire equals subversion and the means of flight – a way to reverse the roles of power. The line of desire in these cases is often laid directly over the enclosed path. Being buffered along by the unruly torrents of technical failure, the true semblance of the glti.ch is impossible to pin down: notwork control mechanisms have desirable unintended effects. The kludge is a hands-on, makeshift solution, to an unpredictable technical or social problem: 100% of cargo cult coders, pirates, glti.ch artists and hackers started out as kludgers. Algorithms that churn your Google search, or offer you potential meta-data with which to imbricate your image collection into the logic of the database, have themselves become actors in the play of human relations. Digital formats as diverse as ePub, DivX, and GIF, and software platforms from the likes of Google, Microsoft or Apple, trace narrative arcs which are themselves transcodable relations. Interruption, stutters and breaks force us into encounters with the world, exposing the circuitry that we as consumers are expected to elude into the background. Digital copies, being copied, forever copying, exert an unruly behaviour that exposes the material world. The most astonishing thing about the notwork is how any order can be maintained in it at all. The more regulations imposed upon the notworks, the more interesting the resulting glti.ches will be in their variation/liberation. Human beings are material entities, buffered by the same stops and starts as the notwork. Participating in the glti.ch, in the artifact that exposes the failure, is to align oneself with material reality. The glti.ch is a social phenomenon.

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Thu, 07 Nov 2013 07:16:51 -0800 http://machinemachine.net/text/out-loud/what-makes-out-todays-notworking-is-the-social-glitch
<![CDATA[Kipple and Things II: The Subject of Digital Detritus]]> http://machinemachine.net/text/ideas/kipple-and-things-ii-the-subject-of-digital-detritus

This text is a work in progress; a segment ripped from my thesis. To better ingest some of the ideas I throw around here, you might want to read these texts first: - Kipple and Things: How to Hoard and Why Not To Mean - Digital Autonomy

Captured in celluloid under the title Blade Runner, (Scott 1982) Philip K. Dick’s vision of kipple abounds in a world where mankind lives alongside shimmering, partly superior, artificial humans. The limited lifespan built into the Nexus 6 replicants  [i] is echoed in the human character J.F. Sebastian,[ii]whose own degenerative disorder lends his body a kipple-like quality, even if the mind it enables sparkles so finely. This association with replication and its apparent failure chimes for both the commodity fetish and an appeal to digitisation. In Walter Benjamin’s The Work of Art in the Age of its Technological Reproducibility, mechanisation and mass production begin at the ‘original’, and work to distance the commodity from the form captured by each iteration. Not only does the aura of the original stay intact as copies of it are reproduced on the production line, that aura is actually heightened in the system of commoditisation. As Frederic Jameson has noted, Dick’s work ‘renders our present historical by turning it into the past of a fantasized future’ (Jameson 2005, 345). Kipple piles up at the periphery of our culture, as if Dick is teasing us to look upon our own time from a future anterior in which commodity reification will have been: It hadn’t upset him that much, seeing the half-abandoned gardens and fully abandoned equipment, the great heaps of rotting supplies. He knew from the edu-tapes that the frontier was always like that, even on Earth. (Dick 2011, 143) Kipple figures the era of the commodity as an Empire, its borders slowly expanding away from the subjects yearning for Biltong replicas, seeded with mistakes. Kipple is a death of subjects, haunted by objects, but kipple is also a renewal, a rebirth. The future anterior is a frontier, one from which it might just be possible to look back upon the human without nostalgia. Qualify the human subject with the android built in its image; the object with the entropic degradation that it must endure if its form is to be perpetuated, and you necessarily approach an ontology of garbage, junk and detritus: a glimmer of hope for the remnants of decay to assert their own identity. Commodities operate through the binary logic of fetishisation and obsolescence, in which the subject’s desire to obtain the shiny new object promotes the propagation of its form through an endless cycle of kippleisation. Kipple is an entropy of forms, ideals long since removed from their Platonic realm by the march of mimesis, and kippleisation an endless, unstoppable encounter between subjectness and thingness. Eschewing Martin Heidegger’s definition of a thing, in which objects are brought out of the background of existence through human use, (Bogost 2012, 24) Bill Brown marks the emergence of things through the encounter: As they circulate through our lives… we look through objects because there are codes by which our interpretive attention makes them meaningful, because there is a discourse of objectivity that allows us to use them as facts. A thing, in contrast, can hardly function as a window. We begin to confront the thingness of objects when they stop working for us… (Brown 2001, 4) This confrontation with the ‘being’ of the object occurs by chance when, as Brown describes, a patch of dirt on the surface of the window captures us for a moment, ‘when the drill breaks, when the car stalls… when their flow within the circuits of production and distribution, consumption and exhibition, has been arrested, however momentarily’. (Brown 2001, 4) We no longer see through the window-object (literally or metaphorically), but are brought into conflict with its own particular discrete being by the encounter with its filthy surface. A being previously submersed in the continuous background of world as experience, need not necessarily be untangled by an act of human-centric use. The encounter carries the effect of a mirror, for as experience stutters at the being of a thing, so the entity invested in that experience is made aware of their own quality as a thing – if only for a fleeting moment. Brown’s fascination with ‘how inanimate objects constitute human subjects’ (Brown 2001, 7) appears to instate the subject as the centre of worldly relations. But Bill Brown has spun a realist [iii] web in which to ensnare us. The object is not phenomenal, because its being exists independent of any culpability we may wish to claim. Instead a capture of object and human, of thing qua thing, occurs in mutual encounter, bringing us closer to a flat ontology ‘where humans are no longer monarchs of being but are instead among beings, entangled in beings, and implicated in other beings.’ (Bryant 2011, 40)

Brown’s appraisal of things flirts with the splendour of kipple. Think of the landfill, an engorged river of kipple, or the salvage yard, a veritable shrine to thingness. Tattered edges and featureless forms leak into one another in unsavoury shades of tea-stain brown and cobweb grey splashed from the horizon to your toes. Masses of broken, unremarkable remnants in plastic, glass and cardboard brimming over the edge of every shiny suburban enclave. The most astonishing thing about the turmoil of these places is how any order can be perceived in them at all. But thing aphasia does diminish, and it does so almost immediately. As the essential human instinct for order kicks in, things come to resemble objects. Classes of use, representation and resemblance neatly arising to cut through the pudding; to make the continuous universe discrete once again. You note a tricycle wheel there, underneath what looks like the shattered circumference of an Edwardian lamp. You almost trip over a bin bag full of carrot tops and potato peel before becoming transfixed by a pile of soap-opera magazines. Things, in Brown’s definition, are unreachable by human caprice. Things cannot be grasped, because their thingnessslips back into recognition as soon as it is encountered: When such a being is named, then, it is also changed. It is assimilated into the terms of the human subject at the same time that it is opposed to it as object, an opposition that is indeed necessary for the subject’s separation and definition. (Schwenger 2004, 137) The city of Hull, the phrase ‘I will’, the surface of an ice cube and an image compression algorithm are entities each sustained by the same nominative disclosure: a paradox of things that seem to flow into one another with liquid potential, but things, nonetheless limited by their constant, necessary re-iteration in language. There is no thing more contradictory in this regard than the human subject itself, a figure Roland Barthes’ tried to paradoxically side-step in his playful autobiography. Replenishing each worn-out piece of its glimmering hull, one by one, the day arrives when the entire ship of Argo has been displaced – each of its parts now distinct from those of the ‘original’ vessel. For Barthes, this myth exposes two modest activities: - Substitution (one part replaces another, as in a paradigm) – Nomination (the name is in no way linked to the stability of the parts) (Barthes 1994, 46) Like the ship of Argo, human experience has exchangeable parts, but at its core, such was Barthes’ intention, ‘the subject, unreconciled, demands that language represent the continuity of desire.’ (Eakin 1992, 16) In order that the subject remain continuous, it is the messy world that we must isolate into classes and taxonomies. We collate, aggregate and collect not merely because we desire, but because without these nominative acts the pivot of desire – the illusionary subject – could not be sustained. If the powerful stance produced in Dick’s future anterior is to be sustained, the distinction between subjects aggregating objects, and objects coagulating the subject, needs flattening. [iv] Bill Brown’s appeal to the ‘flow within the circuits of production and distribution, consumption and exhibition’ (Brown 2001, 4) partially echoes Dick’s concern with the purity of the thing. Although Dick’s Biltong were probably more of a comment on the Xerox machine than the computer, the problem of the distribution of form, as it relates to commodity fetishism, enables ‘printing’ as a neat paradigm of the contemporary network-based economy. Digital things, seeming to proliferate independent from the sinuous optical cables and super-cooled server banks that disseminate them, are absolutelyreliant on the process of copying. Copying is a fundamental component of the digital network where, unlike the material commodity, things are not passed along. The digital thing is always a copy, is always copied, and is always copying: Copying the product (mechanical reproduction technologies of modernity) evolves into copying the instructions for manufacturing (computer programs as such recipes of production). In other words, not only copying copies, but more fundamentally copying copying itself. (Parikka 2008, 72) Abstracted from its material context, copying is ‘a universal principle’ (Parikka 2008, 72) of digital things, less flowing ‘within the circuits’ (Brown 2001, 4) as being that circuitry flow in and of itself. The entire network is a ship of Argo, capable, perhaps for the first time, [v]to Substitute and Nominate its own parts, or, as the character J.F. Isidore exclaims upon showing an android around his kippleised apartment: When nobody’s around, kipple reproduces itself. [my emphasis] (Dick 1968, 53) Kipple is not garbage, nor litter, for both these forms are decided upon by humans. In a recent pamphlet distributed to businesses throughout the UK, the Keep Britain Tidy Campaign made a useful distinction: Litter can be as small as a sweet wrapper, as large as a bag of rubbish, or it can mean lots of items scattered about. ENCAMS describes litter as “Waste in the wrong place caused by human agency”. In other words, it is only people that make litter. (Keep Britain Tidy Campaign, 3) Garbage is a decisive, collaborative form, humans choose to destroy or discard. A notion of detritus that enhances the autonomy, the supposed mastery of the subject in its network. Digital networks feature their own litter in the form of copied data packets that have served their purpose, or been deemed erroneous by algorithms designed to seed out errors. These processes, according to W. Daniel Hillis, define, ‘the essence of digital technology, which restores signal to near perfection at every stage’. (Hillis 1999, 18) Maintenance of the network and the routines of error management are of primary economic and ontological concern: control the networks and the immaterial products will manage themselves; control the tendency of errors to reproduce, and we maintain a vision of ourselves as masters over, what Michel Serres has termed, ‘the abundance of the Creation’. (Serres 2007, 47) Seeming to sever their dependency on the physical processes that underlie them, digital technologies, ‘incorporate hyper-redundant error-checking routines that serve to sustain an illusion of immateriality by detecting error and correcting it’. (Kirschenbaum 2008, 12) The alleviation of error and noise, is then, an implicit feature of digital materiality. Expressed at the status of the digital image it is the visual glitch, the coding artifact, [vi]that signifies the potential of the digital object to loosen its shackles; to assert its own being. In a parody of Arthur C. Clarke’s infamous utopian appraisal of technology, another science fiction author, Bruce Sterling, delivers a neat sound bite for the digital civilisation, so that: Any sufficiently advanced technology is indistinguishable from magic (Clarke 1977, 36) …becomes… Any sufficiently advanced technology is indistinguishable from [its] garbage. (Sterling 2012)  

Footnotes [i] A label appropriated by Ridley Scott for the film Blade Runner, and not by Philip K. Dick in the original novel, Do Androids Dream of Electric Sheep?, who preferred the more archaic, general term, android. Throughout the novel characters refer to the artificial humans as ‘andys,’ portraying a casual ease with which to shrug off these shimmering subjects as mere objects. [ii] A translated version of the character, J.F. Isidore, from the original novel. [iii] Recent attempts to disable appeals to the subject, attempts by writers such as Graham Harman, Levi R. Bryant, Bill Brown and Ian Bogost, have sought to devise, in line with Bruno Latour, an ontology in which ‘Nothing can be reduced to anything else, nothing can be deduced from anything else, everything may be allied to everything else;’ (Latour 1993, 163) one in which a discussion of the being of a chilli pepper or a wrist watch may rank alongside a similar debate about the being of a human or a dolphin. An object-oriented, flat ontology (Bryant 2011) premised on the niggling sentiment that ‘all things equally exist, yet they do not exist equally.’ (Bogost 2012, 19) Unlike Graham Harman, who uses the terms interchangeably, (Bogost 2012, 24) Bill Brown’s Thing Theory approaches the problem by strongly asserting a difference between objects and things. [iv] I have carefully avoided using the term ‘posthuman,’ but I hope its resonance remains. [v] The resonance here with a biological imperative is intentional, although it is perhaps in this work alone that I wish to completely avoid such digital/biological metonyms. Boris Groys’ text From Image to Image File – And Back: Art in the Age of Digitisation, functions neatly to bridge this work with previous ones when he states: The biological metaphor says it all: not only life, which is notorious in this respect, but also technology, which supposedly opposes nature, has become the medium of non-identical reproduction.

[vi] I have very consciously chosen to spell ‘artifact’ with an ‘i’, widely known as the American spelling of the term. This spelling of the word aligns it with computer/programming terminology (i.e.’compression artifact’), leaving the ‘e’ spelling free to echo its archaeological heritage. In any case, multiple meanings for the word can be read in each instance.

Bibliography Barthes, Roland. 1994. Roland Barthes. University of California Press. Bogost, Ian. 2012. Alien Phenomenology, Or What It’s Like to Be a Thing. University of Minnesota Press. Brown, Bill. 2001. “Thing Theory.” Critical Inquiry 28 (1) (October 1): 1–22. Bryant, Levi R. 2011. The Democracy of Objects. http://hdl.handle.net/2027/spo.9750134.0001.001. Clarke, Arthur C. 1977. “Hazards of Prophecy: The Failure of Imagination.” In Profiles of the future?: an inquiry into the limits of the possible. New York: Popular Library. Dick, Philip K. 1968. Do Androids Dream of Electric Sheep? Random House Publishing Group, 2008. ———. 2011. The Three Stigmata of Palmer Eldritch. Houghton Mifflin Harcourt. Eakin, Paul John. 1992. Touching the World: Reference in Autobiography. Princeton University Press. Hillis, W. 1999. The Pattern on the Stone?: the Simple Ideas That Make Computers Work. 1st paperback ed. New York: Basic Books. Jameson, Fredric. 2005. Archaeologies of the Future: The Desire Called Utopia and Other Science Fictions. Verso. Keep Britain Tidy Campaign, Environmental Campaigns (ENCAMS). YOUR RUBBISH AND THE LAW a Guide for Businesses. http://kb.keepbritaintidy.org/fotg/publications/rlaw.pdf. Kirschenbaum, Matthew G. 2008. Mechanisms: New Media and the Forensic Imagination. MIT Press. Latour, Bruno. 1993. The Pasteurization of France. Harvard University Press. Parikka, Jussi. 2008. “Copy.” In Software Studies?: a Lexicon, ed. Matthew Fuller, 70–78. Cambridge  Mass.: MIT Press. Schwenger, Peter. 2004. “Words and the Murder of the Thing.” In Things, 135 – 150. University of Chicago Press Journals. Scott, Ridley. 1982. Blade Runner. Drama, Sci-Fi, Thriller. Serres, Michel. 2007. The Parasite. 1st University of Minnesota Press ed. Minneapolis: University of Minnesota Press. Sterling, Bruce. 2012. “Design Fiction: Sascha Pohflepp & Daisy Ginsberg, ‘Growth Assembly’.” Wired Magazine: Beyond The Beyond. http://www.wired.com/beyond_the_beyond/2012/01/design-fiction-sascha-pohflepp-daisy-ginsberg-growth-assembly/.

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Sat, 25 Aug 2012 10:00:00 -0700 http://machinemachine.net/text/ideas/kipple-and-things-ii-the-subject-of-digital-detritus
<![CDATA[Sloppy MicroChips: Can a fair comparison be made between biological and silicon entropy?]]> http://ask.metafilter.com/mefi/217051

Was reading about microchips that are designed to allow a few mistakes (known as 'Sloppy Chips'), and pondering equivalent kinds of 'coding' errors and entropy in biological systems. Can a fair comparison be made between the two? OK, to setup my question I probably need to run through my (basic) understanding of biological vs silicon entropy...

In the transistor, error is a bad thing (in getting the required job done as efficiently and cheaply as possible), metered by parity bits that come as standard in every packet of data transmitted. But, in biological systems error is not necessarily bad. Most copying errors are filtered out, but some propogate and some of those might become beneficial to the organism (in thermodynamics sometimes known as "autonomy producing equivocations").

Relating to the article about 'sloppy chips', how does entropy and energy efficiency factor into this? For the silicon chip efficiency leads to heat (a problem), for the string of DNA efficiency leads to fewer mutations, and thus less change within populations, and thus, inevitably, less capacity for organisms to diversify and react to their environments - leading to no evolution, no change, no good. Slightly less efficiency is good for biology, and, it seems, good for some kinds of calculations and computer processes.

What work has been done on these connections I draw between the biological and the silicon?

I'm worried that my analogy is limited, based as it is on a paradigm for living systems that too closely mirrors the digital systems we have built. Can DNA and binary parity bit transistors be understood on their own terms, without resorting to using the other as a metaphor to understanding?

Where do the boundaries lie in comparing the two?

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Tue, 05 Jun 2012 10:05:10 -0700 http://ask.metafilter.com/mefi/217051
<![CDATA[Did a Copying Mistake Build Man's Brain?]]> http://www.livescience.com/20102-copying-mistake-build-man-brain.html

A copying error appears to be responsible for critical features of the human brain that distinguish us from our closest primate kin, new research finds.

When tested out in mice, researchers found this "error" caused the rodents' brain cells to move into place faster and enabled more connections between brain cells.

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Wed, 09 May 2012 08:14:46 -0700 http://www.livescience.com/20102-copying-mistake-build-man-brain.html
<![CDATA[Life after Papyrus: The Swerve]]> http://lareviewofbooks.org/post/17762040844/life-after-papyrus

Books. They have an almost alarming corporeality. Stephen Greenblatt, esteemed Harvard professor and founder of New Historicism, tells us that between the eras of papyrus and paper, books were often made of the pumice-smoothed skins of sheep, goats, deer, or, most luxuriously, of an aborted calf. The act of writing required rulers, awls, fine pens, and weights to keep the surfaces flat. Ink was a mix of soot, water, and tree gum; it was revised with knives, razors, brushes, rags, and page-restoring mixtures of milk, cheese, and lime. Squirming black creatures called bookworms liked to eat these pages, along with wool blankets and cream cheese. In the silence of monastery libraries, even the books’ contents were indicated by bodily gestures. Monks copying pagan books requested them by scratching their ears like dogs with fleas, or, if the book were particularly offensive, shoving two fingers in their mouths, as if gagging. In Greenblatt’s The Swerve: How the World Became Modern, these objects, offensive or sacred, are the primary players.

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Fri, 17 Feb 2012 05:05:50 -0800 http://lareviewofbooks.org/post/17762040844/life-after-papyrus
<![CDATA[The Pirate Bay - Physibles]]> http://thepiratebay.org/blog/203

Today most data is born digitally. It's not about the transition from analog to digital anymore. We don't talk about how to rip anything without losing quality since we make perfect 1 to 1 digital copies of things. Music, movies, books, all come from the digital sphere. But we're physical people and we need objects to touch sometimes as well!

We believe that the next step in copying will be made from digital form into physical form. It will be physical objects. Or as we decided to call them: Physibles. Data objects that are able (and feasible) to become physical. We believe that things like three dimensional printers, scanners and such are just the first step. We believe that in the nearby future you will print your spare sparts for your vehicles. You will download your sneakers within 20 years.

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Tue, 24 Jan 2012 14:11:09 -0800 http://thepiratebay.org/blog/203
<![CDATA[Kopimism: the world's newest religion explained]]> http://www.newscientist.com/article/dn21334-kopimism-the-worlds-newest-religion-explained.html

Isak Gerson is spiritual leader of the world's newest religion, Kopimism, devoted to file-sharing. On 5 January the Church of Kopimism was formally recognised as a religion by the Swedish government.

Tell me about this new file-sharing religion, Kopimism. We were founded about 15 months ago and we believe that information is holy and that the act of copying is holy.

Why make a religion out of file-sharing? Why not just be an ordinary club without defining yourselves as being a religious community? Because we see ourselves as a religious group, a church seems like a good way of organising ourselves.

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Sun, 15 Jan 2012 13:32:57 -0800 http://www.newscientist.com/article/dn21334-kopimism-the-worlds-newest-religion-explained.html
<![CDATA[File Sharing Is Now an Official Religion In Sweden]]> http://gizmodo.com/5873001/file-sharing-is-now-an-official-religion-in-sweden

The Missionary Church of Kopimism: "I think that more people will have the courage to step out as Kopimists. Maybe not in the public, but at least to their close ones. There's still a legal stigma around copying for many. A lot of people still worry about going to jail when copying and remixing. I hope in the name of Kopimi that this will change."

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Wed, 04 Jan 2012 09:52:39 -0800 http://gizmodo.com/5873001/file-sharing-is-now-an-official-religion-in-sweden
<![CDATA[The Font of the Hand]]> http://canopycanopycanopy.com/11/the_font_of_the_hand

JUST AS IN OUR DAY a fervid minority denounces the digitization of literary experience, fifteenth-century literati responded to their own depredations. In 1492, Johannes Trithemius, Abbot of Sponheim, wrote De Laude Scriptorum, "In Praise of Scribes,” a polemic addressed to Gerlach, Abbot of Deutz. Trithemius’s intention was to uphold scribal preeminence while denouncing the temptations of the emerging press: “The printed book is made of paper and, like paper, will quickly disappear. But the scribe working with parchment ensures lasting remembrance for himself and for his text.” Trithemius asserted that movable type was no substitute for solitary transcription, as the discipline of copying was a much better guarantor of religious sensibility than the mundane acts of printing and reading. As evidence he offers the account of a Benedictine copyist, famed for his pious perspicuity, who had died, was buried by his brethren, then subsequently (though inexplicably) exhumed. 

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Thu, 24 Mar 2011 17:23:39 -0700 http://canopycanopycanopy.com/11/the_font_of_the_hand
<![CDATA[The not so universal tree of life or the place of viruses in the living world]]> http://www.ncbi.nlm.nih.gov/pmc/articles/PMC2873004/

According to this view, ancient viruses, as with the ones today, could only make copies of themselves by succesfully infecting a host. So they become engines of innovation, using every possible dodge to get their genetic payload inside the host cell. In an early, RNA-protein world, there would not be enzymes to degrade DNA, so a virus encoded by DNA would have a big survival advantage. This suggests a scenario in which a clever parasite brings along DNA plus the means of copying DNA-- a different parasite at least for bacteria and archaea/eukaryotes-- and hijacks the cell's existing interpretation equipment. The symbiosis of virus plus RNA/protein cell eventually resulted in the modern arrangement of DNA, RNA and protein.

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Wed, 02 Mar 2011 06:32:46 -0800 http://www.ncbi.nlm.nih.gov/pmc/articles/PMC2873004/
<![CDATA[In Praise of Copying: Get Your Free Copy]]> http://www.openculture.com/2010/11/in_praise_of_copying_grab_a_free_copy.html

Just a quick fyi: If you head over to the Harvard University Press web site, you can grab a free copy of Marcus Boon’s new book, In Praise of Copying, which makes the case that “copying is an essential part of being human, that the ability to copy is worthy of celebration, and that, without recognizing how integral copying is to being human, we cannot understand ourselves or the world we live in.” Boon is a writer, journalist and Associate Professor in the English Literature department at York University, Toronto. You can download a free copy of his book in PDF format straight from this link. (Note that the text is formally released under a Creative Commons license.) Or you can always purchase a printed copy online.

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Wed, 03 Nov 2010 08:26:00 -0700 http://www.openculture.com/2010/11/in_praise_of_copying_grab_a_free_copy.html
<![CDATA[And Another ‘Thing’ : Sci-Fi Truths and Nature's Errors]]> http://www.3quarksdaily.com/3quarksdaily/2010/09/and-another-thing-sci-fi-truths-and-natures-errors.html

In my last 3quarksdaily article I considered the ability of science-fiction – and the impossible objects it contains – to highlight the gap between us and ‘The Thing Itself’ (the fundamental reality underlying all phenomena). In this follow-up I ask whether the way these fictional ‘Things’ determine their continued existence – by copying, cloning or imitation – can teach us about our conception of nature.

Seth Brundle: What's there to take? The disease has just revealed its purpose. We don't have to worry about contagion anymore... I know what the disease wants.

Ronnie: What does the disease want?

Seth Brundle: It wants to... turn me into something else. That's not too terrible is it? Most people would give anything to be turned into something else.

Ronnie: Turned into what?

Seth Brundle: Whaddaya think? A fly. Am I becoming a hundred-and-eighty-five-pound fly? No, I'm becoming something that never existed before. I'm becoming... Brundlefly. Don't you think that's worth a Nobel Prize or two?

The Fly, 1986

In David Cronenberg’s movie The Fly (1986) we watch through slotted fingers as the body of Seth Brundle is horrifically transformed. Piece by piece Seth becomes Brundlefly: a genetic monster, fused together in a teleportation experiment gone awry. In one tele-pod steps Seth, accompanied by an unwelcome house-fly; from the other pod emerges a single Thing born of their two genetic identities. The computer algorithm designed to deconstruct and reconstruct biology as pure matter cannot distinguish between one entity and another. The parable, as Cronenberg draws it, is simple: if all the world is code then ‘all the world’ is all there is.

Vincent Price in 'The Fly', 1958Science fiction is full of liminal beings. Creatures caught in the phase between animal and human, between alien and Earthly, between the material and the spirit. Flowing directly from the patterns of myth Brundlefly is a modern day Minotaur: a manifestation of our deep yearning to coalesce with natural forces we can’t understand. The searing passions of the bull, its towering stature, are fused in the figure of the Minotaur with those of man. The resultant creature is too fearsome for this world, too Earthly to exist in the other, and so is forced to wander through a labyrinth hovering impossibly between the two. Perhaps Brundlefly’s labyrinth is the computer algorithm winding its path through his genetic code. As a liminal being, Brundlefly is capable of understanding both worlds from a sacred position, between realities. His goal is reached, but at a cost too great for an Earthly being to understand. Seth the scientist sacrifices himself and there is no Ariadne’s thread to lead him back.

In her book on monsters, aliens and Others Elaine L. Graham reminds us of the thresholds these ‘Things’ linger on:

“[H]uman imagination, by giving birth to fantastic, monstrous and alien figures, has… always eschewed the fiction of fixed species. Hybrids and monsters are the vehicles through which it is possible to understand the fabricated character of all things, by virtue of the boundaries they cross and the limits they unsettle.”

Elaine L. Graham, Representations of the Post/Human

Hybrids such as the Minotaur or Brundlefly are meeting points for disparate categories of representation. They symbolise the tragic limits of human perception. Unable to grasp the world in and of Itself (nature) we colonise it with ever more fabricated representations and imitations (culture) which only result in distancing us yet further from The Thing Itself. One such category of fabrication, a favourite in science fiction, is ‘code’. Brundlefly is a Thing caught on the threshold between, what in geek-terminology we might call, wetware and software. Cronenberg’s parable plays into the hands of every techno-fearing luddite: a monster born from our desire to reduce nature to science; to simplify lumpy, oozing, unpredictable flesh in the patterns of an efficient genetic code.

Jeff Goldblum in 'The Fly', 1986We are all the tragic Brundefly because whilst we see beauty and endless creative potential in the natural world around us, we find it impossible to quantify those same categories in the reductive models we have devised to describe them. To describe nature, whether genetic codes unwinding or bees busying around their nest, we gasp at its “creativity”, ascribing its endless variation a human-like attention to detail. But as Richard Dawkins alludes to below, the most creative force in nature is the absolute opposite of perfection: it is in fact error. The world that science has modelled for us is a world riddled with mistakes, failures and run away coding errors. In order to ‘create’ nature must, as Alexander Pope said of the human, err:

“Think about the two qualities that a virus, or any sort of parasitic replicator, demands of a friendly medium, the two qualities that make cellular machinery so friendly towards parasitic DNA, and that make computers so friendly towards computer viruses. These qualities are, firstly, a readiness to replicate information accurately, perhaps with some mistakes that are subsequently reproduced accurately; and, secondly, a readiness to obey instructions encoded in the information so replicated.”

Richard Dawkins, Viruses of the Mind

It is beneficial for life that errors exist and are propagated by biological systems. Too many copying errors and all biological processes would be cancerous, mutating towards oblivion. Too much error management (redundancy) and biological change, and thus evolution, could never occur.

Simply put, exchange within and between natural systems has no value unless change, and thus error, is possible within the system. What science fiction allows us to do is peek into a world where nature’s love for error is switched off, or allowed to run rampant. What would be the consequence of a truly ‘perfect’ natural process, devoid of error? In John Carpenter’s The Thing we see the result of such a process: a nature perfect by our standards, but terrible in its consequences.

Blair: You see, what we're talking about here, is an organism that imitates other life forms, and it imitates them perfectly. When this thing attacked our dogs, it tried to digest them, absorb them, and in the process shape its own cells to imitate them. This, for instance...That's not dog, it's imitation. We got to it before it had time to finish.

Norris: Finish what?

Blair: Finish imitating these dogs.

The Thing, 1982

John Carpenter's 'The Thing', 1982John Carpenter's The Thing (1982) is a claustrophobic sci-fi masterpiece, containing all the hallmarks of a great horror film. As in The Fly, the film depicts a sinister turn for the body, where the chaos of the replicating, cancerous cell is expanded to the human scale and beyond. In The Thing we watch as an alien force terrorises an isolated Antarctic outpost. The creature exhibits the awesome ability to imitate its host, devouring any creature (or human) it comes across before giving birth to an exact copy in a burst of blood and protoplasm. The Thing copies cell by cell and its process is so perfect - at every level of replication - that the resultant simulacrum speaks, acts and even thinks like the original. The Thing is so relentless, its copies so perfect, that the outpost's Doctor is sent mad at the implications:

Blair: If a cell gets out it could imitate everything on the face of the earth... and it's not gonna stop!!!

In The Thing it is we, the human race, who are trapped between realities. A twist in the truth that highlights our own liminal nature. If, as Dawkins suggests, evolution is about the imperfect copy, then, like the tragic Brundlefly, or the towering figure of the Minotaur, the characters in The Thing are torn between two equally horrifying worlds. In one, the alien Thing aims for perfection, cloning its hosts cell by cell until, like The Ship of Argo, an entirely new, but identical world remains. In the other, the beauty of nature, in all its intricacy, is the result of a billion years of ugly mutation. 

Which process is closest to the truth? Which result is more hideous? I have not the authority to say. In science fiction every improbable event is balanced by the existence of an equally improbable reality. The Thing Itself, the world beneath phenomenon, and the Things that inhabit it, have always been impossible to comprehend. Where science fiction takes us, kicking and screaming, is right back to the real world, our knuckles a little whiter from the journey.

by Daniel Rourke


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Sun, 05 Sep 2010 21:20:00 -0700 http://www.3quarksdaily.com/3quarksdaily/2010/09/and-another-thing-sci-fi-truths-and-natures-errors.html
<![CDATA[Rancière’s Ignoramus]]> http://machinemachine.net/text/arts/rancieres-ignoramus

Jacques Rancière prepares for us a parable. A student who is illiterate, after living a fulfilled life without text, one day decides to teach herself to read. Luckily she knows a single poem by heart and procures a copy of that poem, presumably from a trusted source, by which to work. By comparing her knowledge, sign by sign, word by word, with the poem she can, Rancière believes, finally piece together a foundational understanding of her language: “From this ignoramus, spelling out signs, to the scientist who constructs hypotheses, the same intelligence is always at work – an intelligence that translates signs into other signs and proceeds by comparisons and illustrations in order to communicate its intellectual adventures and understand what another intelligence is endeavoring to communicate to it. This poetic labour of translation is at the heart of all learning.” The Emancipated Spectator (2008)

What interests me in Rancière’s example is not so much the act of translation as the possibility of mis-translation. Taken in light of The Ignorant Schoolmaster we can assume that Rancière is aware of the wide gap that exists between knowing something and knowing enough about something for it to be valuable. But what distinction can we uncover between the ‘true’ and the ‘false’, hell, even between the ‘true’ and ‘almost true’? How does one calculate the value of what is effectively a mistake? Error appears to be a crucial component of Rancière’s position. In a sense, Rancière is positing a world that has from first principles always uncovered itself through a kind of decoding. A world in which subjects “translate signs into other signs and proceed by comparison and illustration”. Now forgive me for side-stepping a little here, but doesn’t that sound an awful lot like biological development? Here’s a paragraph from Richard Dawkins (worth his salt as long as he is talking about biology): “Think about the two qualities that a virus, or any sort of parasitic replicator, demands of a friendly medium, the two qualities that make cellular machinery so friendly towards parasitic DNA, and that make computers so friendly towards computer viruses. These qualities are, firstly, a readiness to replicate information accurately, perhaps with some mistakes that are subsequently reproduced accurately; and, secondly, a readiness to obey instructions encoded in the information so replicated.” Viruses of the Mind (1993)

Hidden amongst Dawkins’ words, I believe, we find an interesting answer to the problem of mis-translation I pose above. A mistake is useless if accuracy is your aim, but what if your aim is merely to learn something? To enrich and expand the connections that exist between your systems of knowledge. As Dawkins alludes to above, it is beneficial for life that errors do exist and are propagated by biological systems. Too many copying errors and all biological processes would be cancerous, mutating towards oblivion. Too much error management (what in information theory would be metered by a coded ‘redundancy‘) and biological change, and thus evolution, could never occur. Simply put, exchange within and between systems is almost valueless unless change, and thus error, is possible within the system. At the scale Rancière exposes for us there are two types of value: firstly, the value of repeating the message (the poem) and secondly, the value of making an error and thus producing entirely new knowledge. In information theory the value of a message is calculated by the amount of work saved on the part of the receiver. That is, if the receiver were to attempt to create that exact message, entirely from scratch. In his influential essay, Encoding, Decoding (1980), Stuart Hall maps a four-stage theory of “linked but distinctive moments” in the circuit of communication:

production circulation use (consumption) reproduction

John Corner further elaborates on these definitions:

the moment of encoding: ‘the institutional practices and organizational conditions and practices of production’; the moment of the text: ‘the… symbolic construction, arrangement and perhaps performance… The form and content of what is published or broadcast’; and the moment of decoding: ‘the moment of reception [or] consumption… by… the reader/hearer/viewer’ which is regarded by most theorists as ‘closer to a form of “construction”‘ than to ‘the passivity… suggested by the term “reception”‘

(source) At each ‘moment’ a new set of limits and possibilities arises. This means that the way a message is coded/decoded is not the only controlling factor in its reception. The intended message I produce, for instance, could be circulated against those intentions, or consumed in a way I never imagined it would be. What’s more, at each stage there emerges the possibility for the message to be replicated incorrectly, or, even more profoundly, for a completely different component of the message to be taken as its defining principle. Let’s say I write a letter, intending to send it to my newly literate, ignoramus friend. The letter contains a recipe for a cake I have recently baked. For some reason my letter is intercepted by the CIA,who are convinced that the recipe is a cleverly coded message for building a bomb. At this stage in the communication cycle the possibility for mis-translation to occur is high. Stuart Hall would claim is that this shows how messages are determined by the social and institutional power-relations via which they are encoded and then made to circulate. Any cake recipe can be a bomb recipe if pushed into the ‘correct’ relationships. Every ignoramus, if they have the right teacher, can develop knowledge that effectively lies beyond the teacher’s. What it is crucial to understand is that work is done at each “moment” of the message. As John Corner states, decoding is constructive: the CIA make the message just as readily as I did when I wrote and sent it. These examples are crude, no doubt, but they set up a way to think about exchange (communication and information) through its relationships, rather than through its mediums and methods. The problem here that requires further examination is thus: What is ‘value’ and how does one define it within a relational model of exchange? Like biological evolution, information theory is devoid of intentionality. Life prospers in error, in noise and mistakes. Perhaps, as I am coming to believe, if we want to maximise the potential of art, of writing and other systems of exchange, we first need to determine their inherent redundancy. Or, more profoundly, to devise ways to maximise or even increase that redundancy. To determine art’s redundancy, and then, like Rancière’s ignoramus, for new knowledge to emerge through mis-translation and mis-relation.

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Mon, 26 Jul 2010 06:43:36 -0700 http://machinemachine.net/text/arts/rancieres-ignoramus
<![CDATA[Textual criticism - Wikipedia]]> http://en.wikipedia.org/wiki/Textual_criticism

Textual criticism (or lower criticism) is a branch of literary criticism that is concerned with the identification and removal of transcription errors in the texts of manuscripts. Ancient scribes often made errors or alterations, while copying manuscripts by hand.[1] Given a manuscript copy, several or many copies, but not the original document, the textual critic seeks to reconstruct the original text (the archetype or autograph) as closely as possible. The same processes can be used to attempt to reconstruct intermediate editions, or recensions, of a document's transcription history.[2] The ultimate objective of the textual critic's work is the production of a "critical edition" containing a text most closely approximating the original.

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Tue, 16 Sep 2008 11:23:03 -0700 http://en.wikipedia.org/wiki/Textual_criticism