MachineMachine /stream - tagged with tutorial https://machinemachine.net/stream/feed en-us http://blogs.law.harvard.edu/tech/rss LifePress therourke@gmail.com <![CDATA[All About Glitch: Datamoshing - Notes on Design]]> https://www.sessions.edu/notes-on-design/all-about-glitch-datamoshing/

In our second installment on Glitch Art we’re going to look at a type of glitch that is made using the compression artifacts from digital video called datamoshing. Datamoshing visual effects usually appear like small colorful squares sprinkled across a screen like confetti.

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Thu, 20 Oct 2016 03:05:16 -0700 https://www.sessions.edu/notes-on-design/all-about-glitch-datamoshing/
<![CDATA[How To / Why Leave Facebook]]> http://www.youtube.com/watch?v=JEeR9jUsiyo&feature=youtube_gdata

a tutorial/essay video on how to && why leave facebook without deleting ur account ( more @ nickbriz.com/facebook )

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Filter Bubble https://www.youtube.com/watch?v=B8ofWFx525s

Recycled Likes http://readwrite.com/2012/12/11/why-are-dead-people-liking-stuff-on-facebook#awesm=~oIOG2pHruSl3s1 && http://bureauofminds.tumblr.com/post/41028512430/facebook-is-impersonating-people-without-their

Sponsored Stories http://mashable.com/2011/01/25/facebook-sponsored-stories/ && info on the change/update to this http://www.huffingtonpost.com/2014/01/10/facebook-sponsored-storie_n_4574644.html

Mood Manipulation Experiment http://www.theatlantic.com/technology/archive/2014/06/everything-we-know-about-facebooks-secret-mood-manipulation-experiment/373648/

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Fri, 04 Jul 2014 01:51:30 -0700 http://www.youtube.com/watch?v=JEeR9jUsiyo&feature=youtube_gdata
<![CDATA[MakeUp Tutorial HOW TO HIDE FROM CAMERAS]]> http://www.youtube.com/watch?v=kGGnnp43uNM&feature=youtube_gdata

MakeUp Tutorial HOW TO HIDE FROM CAMERAS

We all know that cameras are watching our every step.

Find out how to hide from cameras, sensors, and any other facial recognition devices with these tips that will make you undetecable. Camouflage yourself from face detection today with these tips.

CV Dazzle is key for hiding from computers and machines that are tracking you and building profiles. Don't be susceptible to photo tagging by friends or governmental agencies ever again. The implementation of this makeup tutorial in your everyday life will be key to existing track-free.

http://twitter.com/jillianmayer https://www.facebook.com/HelloIamJillianMayer

for more info on CV Dazzle: http://ahprojects.com/projects/cv-dazzle

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Tue, 26 Nov 2013 06:23:52 -0800 http://www.youtube.com/watch?v=kGGnnp43uNM&feature=youtube_gdata
<![CDATA[Codecs and Containers - the wonderful world of video files]]> http://www.youtube.com/watch?v=WpBjGUlBTHU&feature=youtube_gdata

Many people I meet in forums don't know that there is a difference between video codecs and containers. The confusion is so widely spread that I decided to make an explanatory video on it. With a German accent. And my very first animation. Maybe it still helps...

Here are some useful software links on the topic.

Handbrake, a great tool to convert video codecs: http://handbrake.fr/

A little tool I programmed to change video containers without reencoding: http://sourceforge.net/projects/containerswitch/

The video was animated in Apple Motion 5. The graphics included are from openclipart.org, thanks a lot to them.

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Thu, 14 Nov 2013 03:45:19 -0800 http://www.youtube.com/watch?v=WpBjGUlBTHU&feature=youtube_gdata
<![CDATA[GlitchWiki]]> http://gli.tc/h/wiki/index.php/Main_Page

This is the research wiki-webring for Glitch and other glitch/noise related content GLI.TC/H is an international gathering of noise & new media practitioners in Chicago & Amsterdam from September 29 thru October 03, 2010! GLI.TC/H is a physical and virtual assembly of artists, hackers, moshers, dirty mediators, noise makers, circuit benders, p/h/i/l/o/s/o/p/h/e/r/s, and those who find wonder in that which others call broken. GLI.TC/H seeks: Realtime + time-based performances (audio/video), utilizing broken/bent technologies/strategies. Workshops, sharing knowledge of hardware/software hacking, cracking, breaking, kludging, piracy, & tool building. Artworks and Projects, artware, videos, games, films, tapes, code, interventions, screen-captures, systems, websites & installations. Texts, lectures, essays, code, articles, & hypermedia.

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Sun, 12 Jun 2011 15:59:07 -0700 http://gli.tc/h/wiki/index.php/Main_Page
<![CDATA[Yung Jake - Datamosh]]> http://www.youtube.com/watch?v=nS7QvOX8LVk&feature=youtube_gdata ]]> Thu, 19 May 2011 01:51:45 -0700 http://www.youtube.com/watch?v=nS7QvOX8LVk&feature=youtube_gdata <![CDATA[Big Ball of Mud]]> http://www.laputan.org/mud/mud.html#ShearingLayers

The notion of SHEARING LAYERS is one of the centerpieces of Brand's How Buildings Learn [Brand 1994]. Brand, in turn synthesized his ideas from a variety of sources, including British designer Frank Duffy, and ecologist R. V. O'Neill. Brand, Page 13

Brand quotes Duffy as saying: "Our basic argument is that there isn't any such thing as a building. A building properly conceived is several layers of longevity of built components".

Brand distilled Duffy's proposed layers into these six: Site, Structure, Skin, Services, Space Plan, and Stuff. Site is geographical setting. Structure is the load bearing elements, such as the foundation and skeleton. Skin is the exterior surface, such as siding and windows. Services are the circulatory and nervous systems of a building, such as its heating plant, wiring, and plumbing. The Space Plan includes walls, flooring, and ceilings. Stuff includes lamps, chairs, appliances, bulletin boards, and paintings.

These layers change at different rates. Site,

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Sun, 18 Jul 2010 06:09:00 -0700 http://www.laputan.org/mud/mud.html#ShearingLayers